
CobbleSafari
Distortion World, The Sinnoh Underground... Cobblesafari adds new gameplay feature based on the mainline gameplay !
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- Обновлён
- 17 августа 2026 г.
- Лицензия
- CC-BY-NC-SA-4.0
Опубликован 29 января 2026 г.



CobbleSafari is a mod aiming to implement new gameplay features from the Pokemon Games to the Cobblemon experience. The project started as a simple safari dimension datapack that went overboard.
Important notice:
This mod is work in progress, and while everything has been tested on both clients and various servers, there might be some issues. Please report any issue you might encounter on discord !
For up-to-date guide and informations, please check the official CobbleSafari wiki !

Features (for players) 
Safari Dimension
The Safari is custom dimension comprised of 18 different biomes, all based on a pokemon type. The purpose of this dimensions is to be able to find rare pokemon, but with a gameplay twist : pokemon can only be caught with Safari Ball, and they can flee ! Access to the dimension timed, and once your time is up, you have to wait for the next real-life day to enter again.
Hoopa Portals
While adventuring, players can see some weird portals floatings around your world. Thoses portals, rumored to have been placed by Hoopa itmself, can teleport you to some strange dungeons and dimension ! But be warned: the portals might not stay open long...
The Sinnoh Underground
After hopping in a weird portal, you ended up in the Sinnoh underground. Play a fun excavation mini-game to find spheres, trasures and fossils (you might even find rare ones that can guarantee you a shiny pokemon...). You can also find weird underground hideaways, trade some sphere with hikers or look for abandonned secrets bases to steal their flag !
The Distortion World
After hopping in a weird portal, you end up in a world where up and downs doesn't seem to exist. Jump, fall and swim your way trough challenging parkour and mazes, fight strong distorted pokemons to obtain fragments of a red chain, and who knows, you might stumble on the owner of the place... Trade them your fragments to obtain items that let you reroll or randomize some aspects of your pokemons: stats, level, caught pokeball or even shiny status...
Perfumes, Incense and Repel.
Tired of shiny hunting with no end? With our Incenses and Perfumes, you can boost chances of encountering rare cobblemons ! Thoses rare item increase the appearance rate of pokemon with certain specifics. As opposed to regular minecraft potions, using multiples perfumes or incenses in a row will stack their duration instead of resetting it.
Wild Eggs & Incubators
In the safari, you can sometime find wild pokemon nests. Right-clicking it will let you grab its egg! This unkown, wild egg will yield a rare pokemon of a certain type with increased shiny odds. But it can't hatch on its own: You need to use an Incubator !
The Incubator let you hatch your wild eggs, but are also fully compatible with Cobbreeding eggs ! Putting a cobbreeding egg inside an incubator decrease its hatch time by a third, and let you choose its pokeball !
Rewards Balloons
Inspired by pokemon go's sponsored gift, players exploring the overworld can very rarely find rewards balloon floating down that drop cobblemon-related loot when interacted with. A special Safari variant is also availible in the Safari !~~~~
Secret Base PC
The Secret Base PC is a craftable block that allows you to make your own secret base ! Unlike in Pokemon DPPt, this PC won't break rocks, but will instead works like a Beacon, but with a Cobblemon-themed twist: using the flags you found in secret bases over the underground, you can unlock passive effect for your base !~~~~

Features (for modpack makers & server owners) 
Dimensional Timer Util : Add a timer that resets daily to specific dimensions, and then teleport the player back to where they came from. Want player to only have 10 minutes of Nether each day? You can ! Use config to add rules to a dimension, such as daily time, time of the daily reset, or if the player should be sent back to spawn instead of their entrance point.
Dimensional Restrictions Utils : Add a configurable way to deny players actions like item usage, block breaking AND a way to forbig cobblemon related actions: pokemon summoning, battles, fishing, etc.
Dungeon Pool : A wheighted list of destination the Hoopa portal can lead to. To add your own dimension to the pool, y
Cobblemon Spawning Effets : Add effects that increase spawn of specific cobblemon mobs using a consumable items. Duration of effect stacks up, unlike regulars potions.

Dependencies 
On Fabric, the mod requires Fabric API and Cobblemon to work properly. On NeoForge, it requires only Cobblemon to work properly.
The mod also includes the following optional dependncies:
- Mega Showndown: adds the Type Plates to the Underground minigame
- Pokeblocks: Platinium-Tier secret bases has some plushies. That's it.
- Cobblemon Trials Edition : adds trials spawner to the Underground Hideaways
- Cobbledollars : Allows you to set the safari entree fee to an amount of cobbledollar currency.
- Cobbreeding: Cobbreeding eggs can be put inside incubators to hatch them faster.
- WTHIT and Jade : shows informations about various blocks like hoopa portals, incubators and secret base pc.

License 
The mod is under an CC-BY-NC-SA 4.0 license, which mean you can copy and redistribute the mod in an modpack; remix, transform, and build upon the mod with a fork or sidemod, but you cannot use the mod for commercial purposes, including monetizing any of its feature or content directly or indirectly using real-world currency on your minecraft server.

Disclaimer :
I strictly refuse to upload the mod to Curseforge for ethical reasons. Thanks for your understanding!
Ченджлог
0.3.4Релиз1.21.1 · 17 августа 2026 г.
Features :
- dimensional_music.json is now csmusic_settings.json (migration is automatic and removes the legacy csmusic definition from 0.2.x. The old file is still saved as dimensional_music.json.old in case you need to save your custom music parameters - see the wiki documentation to see how to migrate to the new csmusic system ! )
- New behaviour for tag-based CSMusic definition: by default, each track loops 2 times and then another track from the tag is played. Number of loop can be changed by changing repeatBeforeShuffle in dimensional_music.json (set it to 0 and the randolmy selected music plays indefinitively until you leave the area)
- New behaviour for CSMusic transition: when a transition happen between two tracks with the same priority, a 5 seconds crossfade happens. If the player go back and forth between the two area, the crossfade switches back to target the winning music, to avoid abrut cut-off when you cross a river for example.
Fixes
- Fixed a
skillmath issue that caused incorrect placement on some bedrock model on the Pokemon Statue. - Remove the Mixin that allowed the red shackle visual effect to live inside LivingEntoty. That was a bad design choice on my part; it made it so player could not join a server without cobblesafari installed, as the data packet for living entity had a different array size.
- Fixed the way the red shackle was displayed (direct consequence of the last point)
- If a CSMusic Definition file has an incorrect argument, it warns the user in logs and drop the rule.
- fixed the /reload on forge not reloading csmusic-related files
0.3.4Релиз1.21.1 · 17 августа 2026 г.
Features :
- dimensional_music.json is now csmusic_settings.json (migration is automatic and removes the legacy csmusic definition from 0.2.x. The old file is still saved as dimensional_music.json.old in case you need to save your custom music parameters - see the wiki documentation to see how to migrate to the new csmusic system ! )
- New behaviour for tag-based CSMusic definition: by default, each track loops 2 times and then another track from the tag is played. Number of loop can be changed by changing repeatBeforeShuffle in dimensional_music.json (set it to 0 and the randolmy selected music plays indefinitively until you leave the area)
- New behaviour for CSMusic transition: when a transition happen between two tracks with the same priority, a 5 seconds crossfade happens. If the player go back and forth between the two area, the crossfade switches back to target the winning music, to avoid abrut cut-off when you cross a river for example.
Fixes
- Fixed a
skillmath issue that caused incorrect placement on some bedrock model on the Pokemon Statue. - Remove the Mixin that allowed the red shackle visual effect to live inside LivingEntoty. That was a bad design choice on my part; it made it so player could not join a server without cobblesafari installed, as the data packet for living entity had a different array size.
- Fixed the way the red shackle was displayed (direct consequence of the last point)
- If a CSMusic Definition file has an incorrect argument, it warns the user in logs and drop the rule.
- fixed the /reload on forge not reloading csmusic-related files
0.3.3Релиз1.21.1 · 14 августа 2026 г.
Features
- Added two new play conditions to CSMusic definition files : weather and in-game time-based.
- Pokemon Statues : Block that can take the appearance of any pokemon, with different styles and finishes. Craftable using ressources from the Safari and configurable using a Tinkhammer.
Fixes
- Fixed Survival teleporting pad not dropping itself when broken with a pickaxe
- Fixed incompatibilities with 3 mods : YAGM, ConstantMusic and kennytvs-epic-force-close-loading-screen-mod-for-fabric : YAGM was deleting a player inventory even when death is prevented inside a dungeon/safari in the NeoForge version, ConstantMusic was making vanilla music plays over the CSMusic tracks, and force closing was leaving the teleporting screen open after teleportation
- Decreased the amount of bonemeal required to gros the eerie Tree (it was wayyyy too low).
- Removed spawns in the dungeon underground due to a duplication glitch when used with another mod (I will not elaborate on this, apologies)
- Eerie leaves can sometime very rarely drop Eerie saplings (making eerie wood renewable)
- Added recipes to craft hyperspace windows (all 4 types) from their kalos counterpart.
- Replaced the ghast tear by a phantom membrane in all Kalos to Hyperspace recipes ( I guess it makes more sense to have an eerie/dream-ish item to turn the block into their eerie version )
Note :
Unless a fix is required, this is the last version compatible with Cobblemon 1.7.3. For real this time.
0.3.3Релиз1.21.1 · 14 августа 2026 г.
Features
- Added two new play conditions to CSMusic definition files : weather and in-game time-based.
- Pokemon Statues : Block that can take the appearance of any pokemon, with different styles and finishes. Craftable using ressources from the Safari and configurable using a Tinkhammer.
Fixes
- Fixed Survival teleporting pad not dropping itself when broken with a pickaxe
- Fixed incompatibilities with 3 mods : YAGM, ConstantMusic and kennytvs-epic-force-close-loading-screen-mod-for-fabric : YAGM was deleting a player inventory even when death is prevented inside a dungeon/safari in the NeoForge version, ConstantMusic was making vanilla music plays over the CSMusic tracks, and force closing was leaving the teleporting screen open after teleportation
- Decreased the amount of bonemeal required to gros the eerie Tree (it was wayyyy too low).
- Removed spawns in the dungeon underground due to a duplication glitch when used with another mod (I will not elaborate on this, apologies)
- Eerie leaves can sometime very rarely drop Eerie saplings (making eerie wood renewable)
- Added recipes to craft hyperspace windows (all 4 types) from their kalos counterpart.
- Replaced the ghast tear by a phantom membrane in all Kalos to Hyperspace recipes ( I guess it makes more sense to have an eerie/dream-ish item to turn the block into their eerie version )
Note :
Unless a fix is required, this is the last version compatible with Cobblemon 1.7.3. For real this time.
0.3.2Релиз1.21.1 · 30 июля 2026 г.
Features :
- Added a Trader NPC to the underground : Worker. Exist in two variants : Kalos & Construction Worker
- Kalos Worker sell a new "Kalos" family of decorative city blocks, mirroring the Hyperspace building set. You can craft the Hyperspace variants by putting 8 "Kalos" block around a ghast tear in the crafting grid.
- Construction Worker variant sell Racine Construction blocks like scafolding, barrers, signalisation cones, etc.
- Hyperspace scaffolding, platforms and scaffolding tubes now have connected textures/models. Already placed block need to be updated by breaking/placing a block next to them.
- Deleted the Hyperspace Windows & Columns multi-blocks, and replaced them with uniques blocks with connected textures.
- The Red Chain now works on a Pokémon fleeing the Safari : shackling it pauses the flee countdown, which resumes with the exact time remaining once the effect ends (bait, mud balls and failed captures can no longer despawn a shackled Pokémon either)
- New redShackledSuspendsFlee option in safari_config.json (default on).
- Added /cs as a shorthand alias for /cobblesafari
- CSMusic areas can now be used as a when condition (area / area_tag) in trigger rules, instead of only playing their own track. An area can be created with no music (a pure trigger zone) and given tags, so an ambient area can host separate battle music inside it.
- Added /cobblesafari csmusic area subcommands to set music and manage tags.
Fixes :
- Fixed the Online Feature PC blocks (GTS / Wonder Trade / Union Room) opening an empty screen : the server was requiring a Rotom Phone that the block user didn't need to have.
0.3.2Релиз1.21.1 · 30 июля 2026 г.
Features :
- Added a Trader NPC to the underground : Worker. Exist in two variants : Kalos & Construction Worker
- Kalos Worker sell a new "Kalos" family of decorative city blocks, mirroring the Hyperspace building set. You can craft the Hyperspace variants by putting 8 "Kalos" block around a ghast tear in the crafting grid.
- Construction Worker variant sell Racine Construction blocks like scafolding, barrers, signalisation cones, etc.
- Hyperspace scaffolding, platforms and scaffolding tubes now have connected textures/models. Already placed block need to be updated by breaking/placing a block next to them.
- Deleted the Hyperspace Windows & Columns multi-blocks, and replaced them with uniques blocks with connected textures.
- The Red Chain now works on a Pokémon fleeing the Safari : shackling it pauses the flee countdown, which resumes with the exact time remaining once the effect ends (bait, mud balls and failed captures can no longer despawn a shackled Pokémon either)
- New redShackledSuspendsFlee option in safari_config.json (default on).
- Added /cs as a shorthand alias for /cobblesafari
- CSMusic areas can now be used as a when condition (area / area_tag) in trigger rules, instead of only playing their own track. An area can be created with no music (a pure trigger zone) and given tags, so an ambient area can host separate battle music inside it.
- Added /cobblesafari csmusic area subcommands to set music and manage tags.
Fixes :
- Fixed the Online Feature PC blocks (GTS / Wonder Trade / Union Room) opening an empty screen : the server was requiring a Rotom Phone that the block user didn't need to have.
0.3.1Релиз1.21.1 · 25 июля 2026 г.
Features :
- Added new "when" parameter to the CSMusic sound definition data file to target structures and specific jigsaw pools
- CSBoss Altar now give a correct error message when the boss cannot load (if the boss is errored, it will say so instead of saying the boss doesn't exist)
Fixes :
- Fixed an issue where CSBoss data file wouldn't load if a boss with loot set to false has no loot table setup
0.3.1Релиз1.21.1 · 25 июля 2026 г.
Features :
- Added new "when" parameter to the CSMusic sound definition data file to target structures and specific jigsaw pools
- CSBoss Altar now give a correct error message when the boss cannot load (if the boss is errored, it will say so instead of saying the boss doesn't exist)
Fixes :
- Fixed an issue where CSBoss data file wouldn't load if a boss with loot set to false has no loot table setup
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