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Mineforgian

Cobblemon Trials Edition

A Cobblemon addon that replaces Mob Spawners and Trial Spawners with a highly customizable Cobblemon Trial Spawner.

518K загрузок65 подписчиковMITfabricneoforge

Обновлён 26 апреля 2026 г. · опубликован 29 ноября 2025 г.

  • The Cobblemon Trial Spawner
  • A Monster Room Replaced
  • Abandoned Mineshafts contain new spiders
  • Trial Chambers are now inhabited by various challenges
  • Ominous Cobblemon Trial Spawners present another challenge
  • Nether Fortresses are guarded by Charcadets

Logo

Cobblemon Trials Edition Cobblemon Trial Spawner

Cobblemon Trials Edition is a mod for Cobblemon that adds a new highly configurable block to replace newly generated Mob Spawners, Trial Spawners, or Sculk Shriekers in your Structures or World. This mod replaces a list of Default Structures and Spawners (Listed below) and can be configued with a Datapack; replace Spawners in Structures from other Mods (See Wiki for more info).

Cobblemon Trial Spawners function almost exactly like regular Trial Spawners so players and modpack makers do not have to learn any new mechanics. In addition a new Potion is also added. The "Trial Potion" which after brewing Awkward Potions and Sculk will give you a potion that applys the Trial Omen Effect. Giving an alternative way to activate the Ominous Mode of Cobblemon Trial Spawners.

Default Features Ominous Cobblemon Trial Spawner

  • Default Cobblemon Trial Replacements for about every Minecraft mob with a Pokemon Trial Spawner.
  • A Custom Trial Spawner that will replace the Mob Spawners and Trial Spawners for the following Structures:
    • Minecraft Monster Rooms
    • Minecraft Abandoned Mineshafts
    • Minecraft Nether Fortresses
    • Minecraft Bastion Remnants
    • Minecraft Trial Chambers
    • Minecraft Strongholds
    • Minecraft Ancient Cities
    • Cobblemon Shipwreck Coves
  • A new Trial Potion, allowing access to the Trial Omen effect while playing in Peaceful mode.
  • A few custom recipes for Create and Create Power loader to work with the lack of Blaze Spawners and Ghasts.
  • Peaceful mode Spawning
  • Pokemon Spawned can only be defeated in battle and cannot be captured by Default (This can be changed in Config Settings)
  • Percentage based spawner replacement, allowing users to decide how much of the spawners should be replaced.
  • Fight or Flight integration
  • Automaticially leveling Pokemon to nearby trainers pokemon levels

Modpack Creator Features Trial Potion

  • Mega Showdown support for Mega and GMax Pokemon.
  • Datapack Support
    • Almost every aspect of the Spawner is configurable. From Number of Pokemon, Spawn Ticks, Spawner Cooldowns, etc.
    • Can replace Spawner based on Structure, Spawner Type, and Entity in Spawner
    • Completely configurable loot tables for Spawners, allowing multiple loot tables if desired or to Inherit the original Loot Tables from the Trial Spawners they replace.
    • List and Tag support for structures.

Roadmap (In no particular order)

  • Rework of the Spawner Replacement to use Structure Processors
  • Creator Update: A UI that allows in game customization of Cobblemon Trial Spawners, so they can be used in custom maps, structures, or for other mod makers.
  • Sculk Shrieker Replacement

FAQ

  • Can I Use this mod in my modpack?
    • Yes, feel free to use this mod in your modpack.
  • Can I Preview or Review your mod?
    • Of course, as long as you give credit.
  • Will you make minecraft version X?
    • I only intend to update this mod to the versions Cobblemon supports for 1.7 and forward.
  • I found a bug or have an idea for a feature, where should I post that?

Notes

  • Do NOT re-host the Cobblemon Trials Edition jar file for redistribution.
    • I will only host this mod on Curseforge and Modrinth, If you download or find this mod on another site, I have nothing to do with it and you should be cautious.

Additional Resources:

Logo Artwork done by: https://www.elexadraws.com/

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.3.1Релиз1.21.1neoforge26 апреля 2026 г.Скачать (240 КБ)
1.3.1Релиз1.21.1fabric26 апреля 2026 г.Скачать (234 КБ)
1.3.0Релиз1.21.1fabric25 апреля 2026 г.Скачать (234 КБ)
1.3.0Релиз1.21.1neoforge25 апреля 2026 г.Скачать (240 КБ)
1.2.2Релиз1.21.1fabric22 февраля 2026 г.Скачать (220 КБ)
1.2.2Релиз1.21.1neoforge22 февраля 2026 г.Скачать (205 КБ)
1.2.1Релиз1.21.1fabric16 февраля 2026 г.Скачать (220 КБ)
1.2.1Релиз1.21.1neoforge16 февраля 2026 г.Скачать (206 КБ)
1.2.0Релиз1.21.1fabric3 февраля 2026 г.Скачать (220 КБ)
1.2.0Релиз1.21.1neoforge3 февраля 2026 г.Скачать (205 КБ)
1.1.0Релиз1.21.1fabric3 января 2026 г.Скачать (211 КБ)
1.1.0Релиз1.21.1neoforge3 января 2026 г.Скачать (196 КБ)
1.0.0Релиз1.21.1neoforge2 декабря 2025 г.Скачать (195 КБ)

Ченджлог

1.3.1Релиз1.21.1 · 26 апреля 2026 г.

Changelog - v1.3.1

Hotfix for fabric version startup crash.

Bug Fixes:

  • Fixed Mixin issue
    • Fixed Mixin issue due to defaultRequire
1.3.1Релиз1.21.1 · 26 апреля 2026 г.

Changelog - v1.3.1

Hotfix for fabric version startup crash.

Bug Fixes:

  • Fixed Mixin issue
    • Fixed Mixin issue due to defaultRequire
1.3.0Релиз1.21.1 · 25 апреля 2026 г.

Changelog - v1.3.0

The Scaleable Sculk is the 1.3 update!

New Features:

  • Sculk Shrieker Replacement
    • Sculk Shriekers can now be replaced with Cobblemon Trial Spawners! This is enabled by default and like other replacements, can be configured to be disabled, or replace a specific percentage amount.
    • The Loot table for these spawners are unique for deep dark and ancient cities, they have their own set of powerful loot plus always dropping Sculk Shriekers, just incase you need them for any recipe!
    • The Default Trial Spawners in Ancient Cities have had their Player Detection Range reduced to 7 to not overwhelm players in Ancient Cities. (Over-writable with a Datapack)
    • NOTE: This is not always 100% accurate, so if you do not want the warden to spawn in your world I still suggest using a mod or configuring your server to disable its ability to spawn. This will be addressed when I switch to Structure based replacement.
  • Spawner Level Adjustment
    • Pokemon Spawned by Cobblemon Trial Spawners can now have their level adjusted depending on the players pokemon around them!
    • There is a Config option to Enable or Disable this feature (It is disabled by default) and you can choose either AVERAGE (Default), or MEDIAN.
    • This feature is run at spawn time of the Pokemon. So it can be disabled or enabled at anytime and works for already placed spawners!
  • 5 Minute de-spawn time
    • Pokemon spawned by Cobblemon Trial Spawners now will de-spawn after being in a loaded chunk for 5 minutes. This should help with active players over Trial Chambers, or swarmed chambers with leftover pokemon from previous players.
    • This feature is not able to be disabled or adjusted at the moment. But will be changed during the re-write.
  • Updated Loot Tables
    • All Loot tables for the default structures and default spawners have been updated to give more loot rolls and some items have had their default amount increased from 1 to 2.
    • This was changed to make it more worth the time to find these spawners and do their challenges.

Bug Fixes:

  • Issue with Moogs Structures Spawners
    • A issue with spawners having null or empty entities has been fixed.

Technical Changes:

  • Tags
    • Pokemon spawned by Cobblemon Trial Spawners now have the "is_spawned_from_trial_spawner" boolean nbt tag applied to them.
  • Config
    • ALLOW_SPAWNED_POKEMON_TO_BE_AGGRESSIVE, MOB_SPAWNER_REPLACEMENT_PERCENTAGE , and TRIAL_SPAWNER_REPLACEMENT_PERCENTAGE have had their tooltip descriptions changed to be more understandable.
1.3.0Релиз1.21.1 · 25 апреля 2026 г.

Changelog - v1.3.0

The Scaleable Sculk is the 1.3 update!

New Features:

  • Sculk Shrieker Replacement
    • Sculk Shriekers can now be replaced with Cobblemon Trial Spawners! This is enabled by default and like other replacements, can be configured to be disabled, or replace a specific percentage amount.
    • The Loot table for these spawners are unique for deep dark and ancient cities, they have their own set of powerful loot plus always dropping Sculk Shriekers, just incase you need them for any recipe!
    • The Default Trial Spawners in Ancient Cities have had their Player Detection Range reduced to 7 to not overwhelm players in Ancient Cities. (Over-writable with a Datapack)
    • NOTE: This is not always 100% accurate, so if you do not want the warden to spawn in your world I still suggest using a mod or configuring your server to disable its ability to spawn. This will be addressed when I switch to Structure based replacement.
  • Spawner Level Adjustment
    • Pokemon Spawned by Cobblemon Trial Spawners can now have their level adjusted depending on the players pokemon around them!
    • There is a Config option to Enable or Disable this feature (It is disabled by default) and you can choose either AVERAGE (Default), or MEDIAN.
    • This feature is run at spawn time of the Pokemon. So it can be disabled or enabled at anytime and works for already placed spawners!
  • 5 Minute de-spawn time
    • Pokemon spawned by Cobblemon Trial Spawners now will de-spawn after being in a loaded chunk for 5 minutes. This should help with active players over Trial Chambers, or swarmed chambers with leftover pokemon from previous players.
    • This feature is not able to be disabled or adjusted at the moment. But will be changed during the re-write.
  • Updated Loot Tables
    • All Loot tables for the default structures and default spawners have been updated to give more loot rolls and some items have had their default amount increased from 1 to 2.
    • This was changed to make it more worth the time to find these spawners and do their challenges.

Bug Fixes:

  • Issue with Moogs Structures Spawners
    • A issue with spawners having null or empty entities has been fixed.

Technical Changes:

  • Tags
    • Pokemon spawned by Cobblemon Trial Spawners now have the "is_spawned_from_trial_spawner" boolean nbt tag applied to them.
  • Config
    • ALLOW_SPAWNED_POKEMON_TO_BE_AGGRESSIVE, MOB_SPAWNER_REPLACEMENT_PERCENTAGE , and TRIAL_SPAWNER_REPLACEMENT_PERCENTAGE have had their tooltip descriptions changed to be more understandable.
1.2.2Релиз1.21.1 · 22 февраля 2026 г.

Changelog - v1.2.2

This is a hotfix to deal with a Config file settings not affecting Spawners.

Note - Default File Changes

If you are using the Default Structure Datapack, please ensure you update it or at least check the file differences.

Bug Fixes:

  • Removed Optional Settings for Default Structure Files
    • Default Structure files except Trail Chambers still had optional settings for "IsUncatchable" and "MustBeDefeatedInBattle" and as such config settings were not changing the spawners created in these structures. They have been removed and should now work as expected.
1.2.2Релиз1.21.1 · 22 февраля 2026 г.

Changelog - v1.2.2

This is a hotfix to deal with a Config file settings not affecting Spawners.

Note - Default File Changes

If you are using the Default Structure Datapack, please ensure you update it or at least check the file differences.

Bug Fixes:

  • Removed Optional Settings for Default Structure Files
    • Default Structure files except Trail Chambers still had optional settings for "IsUncatchable" and "MustBeDefeatedInBattle" and as such config settings were not changing the spawners created in these structures. They have been removed and should now work as expected.
1.2.1Релиз1.21.1 · 16 февраля 2026 г.

Changelog - v1.2.1

This is a hotfix to deal with a couple of bugs found and reported.

Note - Config Changes

Please backup your world and check your config settings! This update modifies the default configs for Uncatchable Pokemon and Pokemon Defeatable outside of Battle.

Bug Fixes:

  • Issue with Empty Spawners
    • If Spawners did not have a mob declared a Crash would happen. This has been fixed to default to a Zombie mob and will be replaced by your Datapacks or Default Files accordingly.
    • Massive shoutout to d0z4rt for fixing this.
  • Uncatchable and Defeat in Battle fix
    • Uncatchable Pokemon Config setting is now the same priority as the data files. The Config should now work as expected.
    • Defeating in Battle Pokemon Config setting is now the same priority as the data files. The Config should now work as expected.

Technical Changes:

  • Default Pokemon Values
    • Pokemon's Default value for "Uncatchable" is now set to False.
    • The Logic check for Uncatchable is now an OR rather than an AND regarding the Config setting vs Pokemon setting
    • The Logic check for Being Defeated in battle is now an OR rather than an AND regarding the Config setting vs Pokemon setting
  • Config Changes
    • The Default Config Value for Uncatchable is now set to True.
    • The Default Config Value for Pokemon Being Defeated in Battle is now set to True.
    • Text for both Uncatchable and Defeated in Battle has been updated.
  • Updated Fabric to 0.18.4
  • Updated Cobblemon to 1.7.3
1.2.1Релиз1.21.1 · 16 февраля 2026 г.

Changelog - v1.2.1

This is a hotfix to deal with a couple of bugs found and reported.

Note - Config Changes

Please backup your world and check your config settings! This update modifies the default configs for Uncatchable Pokemon and Pokemon Defeatable outside of Battle.

Bug Fixes:

  • Issue with Empty Spawners
    • If Spawners did not have a mob declared a Crash would happen. This has been fixed to default to a Zombie mob and will be replaced by your Datapacks or Default Files accordingly.
    • Massive shoutout to d0z4rt for fixing this.
  • Uncatchable and Defeat in Battle fix
    • Uncatchable Pokemon Config setting is now the same priority as the data files. The Config should now work as expected.
    • Defeating in Battle Pokemon Config setting is now the same priority as the data files. The Config should now work as expected.

Technical Changes:

  • Default Pokemon Values
    • Pokemon's Default value for "Uncatchable" is now set to False.
    • The Logic check for Uncatchable is now an OR rather than an AND regarding the Config setting vs Pokemon setting
    • The Logic check for Being Defeated in battle is now an OR rather than an AND regarding the Config setting vs Pokemon setting
  • Config Changes
    • The Default Config Value for Uncatchable is now set to True.
    • The Default Config Value for Pokemon Being Defeated in Battle is now set to True.
    • Text for both Uncatchable and Defeated in Battle has been updated.
  • Updated Fabric to 0.18.4
  • Updated Cobblemon to 1.7.3

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