
Cobblemon Raid Dens
Introduces raid dens to Cobblemon!
3.5M загрузок173 подписчиковMITfabricneoforge
Обновлён 2 июля 2026 г. · опубликован 18 сентября 2025 г.
Disclaimer: This mod is still in Beta. Please backup your worlds before adding this mod to prevent any issues.
Pokemon's raid dens have finally made their way to Cobblemon! Face the MIGHTY raid Pokemon in an epic battle just like in the main series.

Features
- Raid crystals are generated in the overworld ranging from Tier 1 to Tier 7.
- Base mod contains all Cobblemon from Tier 1 to Tier 5.
- Host a raid, or join one that has already started.
- The raid boss' health pool is SHARED between all battlers.
- Obtain the Pokemon as well as receive extra rewards for completing the raid.
- Fully configurable!
Raiding
- The first person to join a raid will become the host.
- All raid participants will be teleported into a separate dimension containing the raid Pokemon.
- The host can accept and deny future join requests while the raid is active.
- All players can start their own battles simultaneously.
- The boss' health is synced across all battlers.
- Once your Pokemon has fainted, you cannot rejoin the battle, but you will still receive the rewards if the raid is cleared.
- Once the boss is defeated, you can receive the Pokemon in your chosen Pokeball, as well as a Raid Pouch with random item rewards.
Developer / Addon Features
- Create custom raid bosses with a datapack.
- Assign item tags or data components for raid key requirements.
- Edit existing and create variations of raid bosses using boss additions.
- Specify raid spawn buckets using raid buckets.
- Create and assign custom raid dens or a pool of raid dens for each raid boss.
- Create custom scripted events to make raid battles even more challenging.
Dependencies
- GeckoLib
Optional Compatibilities
- Mega Showdown: Tera, Dynamax and Mega raids supported! (Addons required)
- CobbleDollars: Raids give a configurable amount of currency!
- RCT API: Enables the RCT AI config for Raid Bosses!
- Jade / WTHIT: See raid details, including the raid boss!

Addons
- For Data Packs containing all missing Pokemon, visit the Discord!
- CRD Converters: Allow configurable key items to force spawn raid bosses.
- CRD Broadcasts: Extra server utilities for raids including remote raiding and spawn announcements.
Known Incompatibilities
- AntiXray
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.11.3+1.21.1 | Релиз | 1.21.1 | neoforge | 2 июля 2026 г. | .jar (2.6 МБ) |
| 0.11.3+1.21.1 | Релиз | 1.21.1 | fabric | 2 июля 2026 г. | .jar (2.6 МБ) |
| 0.11.2+1.21.1 | Релиз | 1.21.1 | neoforge | 21 июня 2026 г. | .jar (2.6 МБ) |
| 0.11.2+1.21.1 | Релиз | 1.21.1 | fabric | 21 июня 2026 г. | .jar (2.6 МБ) |
| 0.11.1+1.21.1 | Релиз | 1.21.1 | neoforge | 28 мая 2026 г. | .jar (2.6 МБ) |
| 0.11.1+1.21.1 | Релиз | 1.21.1 | fabric | 28 мая 2026 г. | .jar (2.6 МБ) |
| 0.11.0+1.21.1 | Релиз | 1.21.1 | neoforge | 11 мая 2026 г. | .jar (2.6 МБ) |
| 0.11.0+1.21.1 | Релиз | 1.21.1 | fabric | 11 мая 2026 г. | .jar (2.6 МБ) |
| 0.10.1+1.21.1 | Релиз | 1.21.1 | neoforge | 17 апреля 2026 г. | .jar (2.6 МБ) |
| 0.10.1+1.21.1 | Релиз | 1.21.1 | fabric | 17 апреля 2026 г. | .jar (2.5 МБ) |
| 0.10.0+1.21.1 | Релиз | 1.21.1 | neoforge | 2 апреля 2026 г. | .jar (2.6 МБ) |
| 0.10.0+1.21.1 | Релиз | 1.21.1 | fabric | 2 апреля 2026 г. | .jar (2.5 МБ) |
| 0.9.1+1.21.1 | Релиз | 1.21.1 | neoforge | 20 марта 2026 г. | .jar (2.5 МБ) |
| 0.9.1+1.21.1 | Релиз | 1.21.1 | fabric | 20 марта 2026 г. | .jar (2.5 МБ) |
| 0.9.0+1.21.1 | Релиз | 1.21.1 | neoforge | 9 марта 2026 г. | .jar (2.5 МБ) |
Показаны последние 15 из 93 версий. Все версии — на Modrinth.
Ченджлог
0.11.3+1.21.1Релиз1.21.1 · 2 июля 2026 г.
- Added some config options for raid coordinate allocation in the raid dimension.
raid_capsets how many raids can occur at the same time.raid_allocationsets how the coordinates are determined.SPIRAL: Raids always spawn first at (0,0) and spiral outwards.RANDOM: Raids randomly spawn in one of the nine closest available slots to (0,0).
- Setting
raid_allocationtoRANDOMcan help if you are dealing with occasional persistent entities in raid dens.
- Fixed an issue with raid dens spawned by raid shards being stuck on tier 1/stellar tera when the raid tier/type is locked.
0.11.3+1.21.1Релиз1.21.1 · 2 июля 2026 г.
- Added some config options for raid coordinate allocation in the raid dimension.
raid_capsets how many raids can occur at the same time.raid_allocationsets how the coordinates are determined.SPIRAL: Raids always spawn first at (0,0) and spiral outwards.RANDOM: Raids randomly spawn in one of the nine closest available slots to (0,0).
- Setting
raid_allocationtoRANDOMcan help if you are dealing with occasional persistent entities in raid dens.
- Fixed an issue with raid dens spawned by raid shards being stuck on tier 1/stellar tera when the raid tier/type is locked.
0.11.2+1.21.1Релиз1.21.1 · 21 июня 2026 г.
- Added a
/crd cycleraidscommand to manually reset all raids in the world. Only works if the timer reset mode is set to a global setting. - Added a
run_commandscript to allow commands to be run during raid battles. - Fixed a crash issue when generating a new world.
0.11.2+1.21.1Релиз1.21.1 · 21 июня 2026 г.
- Added a
/crd cycleraidscommand to manually reset all raids in the world. Only works if the timer reset mode is set to a global setting. - Added a
run_commandscript to allow commands to be run during raid battles. - Fixed a crash issue when generating a new world.
0.11.1+1.21.1Релиз1.21.1 · 28 мая 2026 г.
- Added the option to change the reset timer logic for raid dens
- GAME_TIME: Runs on the world time. Pauses when offline.
- SYSTEM_TIME: Runs on the computer's time. Continues when offline.
- GLOBAL_GAME_TIME: Same as GAME_TIME but all raids reset at the same time.
- GLOBAL_SYSTEM_TIME: Same as SYSTEM_TIME but all raids reset at the same time.
- Added an
extend_tagsfield to boss additions to apply the base raid boss's tags to additions. Default istruewhenreplaceisfalse. - Removed the 510 EV limit from raid bosses when set in the
bossfield. Reward Pokemon are still limited to 510. - Fixed an issue with
sync_rewardssometimes not working. - Fixed an issue relating to closing a server when a raid is active.
- Fixed an issue with raid dens being repeatable under specific conditions.
- Fixed an issue with raid bosses dropping their held items.
0.11.1+1.21.1Релиз1.21.1 · 28 мая 2026 г.
- Added the option to change the reset timer logic for raid dens
- GAME_TIME: Runs on the world time. Pauses when offline.
- SYSTEM_TIME: Runs on the computer's time. Continues when offline.
- GLOBAL_GAME_TIME: Same as GAME_TIME but all raids reset at the same time.
- GLOBAL_SYSTEM_TIME: Same as SYSTEM_TIME but all raids reset at the same time.
- Added an
extend_tagsfield to boss additions to apply the base raid boss's tags to additions. Default istruewhenreplaceisfalse. - Removed the 510 EV limit from raid bosses when set in the
bossfield. Reward Pokemon are still limited to 510. - Fixed an issue with
sync_rewardssometimes not working. - Fixed an issue relating to closing a server when a raid is active.
- Fixed an issue with raid dens being repeatable under specific conditions.
- Fixed an issue with raid bosses dropping their held items.
0.11.0+1.21.1Релиз1.21.1 · 11 мая 2026 г.
- Changed Raid Features to a server-sided registry, allowing custom mods to add their own mechanics.
- Added compatibility with Cobblemon Shadowed Hearts with a new
shadowraid feature. - Added the ability to manually set the opacity of raid beams in the client config. Not supported with the legacy beacon beams.
- Added the ability to set whether players can retry a failed raid in the common config.
- Added a
no_aifield to raid bosses to toggle its AI. - Relaxed requirements for the
/crd spawnbosscommand, allowing console and command blocks to use the command without specifying a dimension. - Fixed issue with NeoForge version when Mega Showdown is not installed.
- Fixed issue with raid bucket 'include' filters not working properly.
- Fixed compatibility issue with NeoDaycare.
- Fixed issues related to leaving and joining raids under specific conditions.
0.11.0+1.21.1Релиз1.21.1 · 11 мая 2026 г.
- Changed Raid Features to a server-sided registry, allowing custom mods to add their own mechanics.
- Added compatibility with Cobblemon Shadowed Hearts with a new
shadowraid feature. - Added the ability to manually set the opacity of raid beams in the client config. Not supported with the legacy beacon beams.
- Added the ability to set whether players can retry a failed raid in the common config.
- Added a
no_aifield to raid bosses to toggle its AI. - Relaxed requirements for the
/crd spawnbosscommand, allowing console and command blocks to use the command without specifying a dimension. - Fixed issue with NeoForge version when Mega Showdown is not installed.
- Fixed issue with raid bucket 'include' filters not working properly.
- Fixed compatibility issue with NeoDaycare.
- Fixed issues related to leaving and joining raids under specific conditions.
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