


Clockwork adds a range of unique mechanical trinkets and tools based on the style of technology from the Arcane series!
Fabric port & 1.21.1 port are both planned.
Josh/Joosh - Art xylonity - Developer - Soul - - Sound design Demimark - Sound design

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Ченджлог
1.1.4Релиз1.21, 1.21.1 · 9 августа 2026 г.
No changelog was specified.
1.1.5Релиз1.20, 1.20.1 · 9 августа 2026 г.
- Dragonflies now spawn inside allay cages from the pillager outposts
- Increased broken dragonfly natural spawn weight from 30 to 50
- The Clockwork Drill item now displays a duration bar in the inventory
- Now the flamethrower ignites blocks from the side too, not just the top
- Now playing the spyglass sound effect when zooming in with the scope crossbow
- Changing the blocks until broken Clockwork Drill config entry no longer requires a game restart
- Fixed players arms using an incorrect pose when aiming with the scope crossbow
1.1.4Релиз1.21, 1.21.1 · 9 августа 2026 г.
No changelog was specified.
1.1.5Релиз1.20, 1.20.1 · 9 августа 2026 г.
- Dragonflies now spawn inside allay cages from the pillager outposts
- Increased broken dragonfly natural spawn weight from 30 to 50
- The Clockwork Drill item now displays a duration bar in the inventory
- Now the flamethrower ignites blocks from the side too, not just the top
- Now playing the spyglass sound effect when zooming in with the scope crossbow
- Changing the blocks until broken Clockwork Drill config entry no longer requires a game restart
- Fixed players arms using an incorrect pose when aiming with the scope crossbow
1.1.4Релиз1.20, 1.20.1 · 23 июня 2026 г.
- The clockwork drill texture is now separated into individual frames rather than being a full spritesheet
- Now the clockwork drill state will go into idle mode every time its placed on the ground
- Fixed flamethrower's flame particles spawning in the center of the screen when the player was facing perfectly up or down
- Clockwork wings no longer boost upwards
- Now the player is unable to place blocks on the clockwork drill hitbox
- Now the clockwork drill stops if the cliff in front of it is 2 blocks high instead of 3
1.1.4Релиз1.20, 1.20.1 · 23 июня 2026 г.
- The clockwork drill texture is now separated into individual frames rather than being a full spritesheet
- Now the clockwork drill state will go into idle mode every time its placed on the ground
- Fixed flamethrower's flame particles spawning in the center of the screen when the player was facing perfectly up or down
- Clockwork wings no longer boost upwards
- Now the player is unable to place blocks on the clockwork drill hitbox
- Now the clockwork drill stops if the cliff in front of it is 2 blocks high instead of 3
1.1.3Релиз1.21, 1.21.1 · 23 июня 2026 г.
- The clockwork drill texture is now separated into individual frames rather than being a full spritesheet
- Now the clockwork drill state will go into idle mode every time its placed on the ground
- Fixed flamethrower's flame particles spawning in the center of the screen when the player was facing perfectly up or down
- Clockwork wings no longer boost upwards
- Now the player is unable to place blocks on the clockwork drill hitbox
- Now the clockwork drill stops if the cliff in front of it is 2 blocks high instead of 3
1.1.3Релиз1.21, 1.21.1 · 23 июня 2026 г.
- The clockwork drill texture is now separated into individual frames rather than being a full spritesheet
- Now the clockwork drill state will go into idle mode every time its placed on the ground
- Fixed flamethrower's flame particles spawning in the center of the screen when the player was facing perfectly up or down
- Clockwork wings no longer boost upwards
- Now the player is unable to place blocks on the clockwork drill hitbox
- Now the clockwork drill stops if the cliff in front of it is 2 blocks high instead of 3
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