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Mineforgian

Automobility: Unofficial Port

Unofficial Fabric port of FoundationGames' Automobility vehicle mod for Minecraft 26.x.

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8K
Подписчики
14
Обновлён
14 августа 2026 г.
Лицензия
MIT

Опубликован 20 июня 2026 г.

Automobility Unofficial Port

This project provides unofficial Fabric ports of Automobility by FoundationGames for Minecraft Java 26.x versions.

Automobility adds customizable and functional vehicles, vehicle parts, attachments, road-building blocks, driving controls, sounds, and data/resource-pack vehicle support.

This is an unofficial fork/port. It is not affiliated with or endorsed by FoundationGames unless stated otherwise by the upstream maintainers. Please report issues for this port on this project's issue tracker, not on upstream Automobility support channels.

Features

  • Customizable automobiles with frames, engines, wheels, and attachments
  • Auto Mechanic Table and Automobile Assembler progression
  • Drivable vehicles with drifting, horn, sounds, boost FOV, speed HUD, and drift smoke
  • Slopes, dash panels, off-road blocks, launch gel, pressure plates, and related road-building tools
  • Optional Controlify controller support on Fabric
  • Data-pack and resource-pack support for custom vehicles

Current Versions

Public builds are published per Minecraft target. Current targets include Minecraft Java 26.1.x and 26.2 on Fabric.

Requirements

  • A matching Minecraft Java 26.x build
  • Fabric Loader for that Minecraft version
  • Fabric API
  • Java 25 or newer

Optional

  • Controlify for controller support

Related Addons

  • Momentum for Automobility: Unofficial Port is an optional addon for this port that adds smoother handling, cruise control, brake/drift input sync, and a compact speed HUD. If used in multiplayer, install it on both the client and the server.

Status

This port is beta. Core vehicle gameplay, rendering, sounds, particles, crafting screens, assembler flow, attachments, slopes, and multiplayer vehicle visual sync are working.

Testing has been done in singleplayer and multiplayer Fabric environments, including a larger Fabric mod set with common performance mods, world generation mods, mapping mods, voice chat, controller support, shader/renderer mods, and quality-of-life mods. This does not guarantee compatibility with every modpack, so please include logs and a full mod list when reporting issues.

Ченджлог

0.5.0-unofficial.28+26.2Бета26.2 · 14 августа 2026 г.

Added

  • Added complete Czech, Polish, and Korean translations using current Automobility keys and official Minecraft terminology for vanilla content.
  • Added component-specific Auto Mechanic Table input ingredients for addons that require an exact vehicle component variant.

Fixed

  • Completed the Simplified Chinese translation and replaced obsolete MidnightControls keys with the current Controlify bindings.
  • Made translation validation require every locale to match the complete English key set while preserving formatting placeholders.
  • Preserved component-specific recipe requirements in the mechanic table UI, shift-click matching, and client-server recipe sync.
0.5.0-unofficial.28+26.1.2Бета26.1, 26.1.1, 26.1.2 · 14 августа 2026 г.

Added

  • Added complete Czech, Polish, and Korean translations using current Automobility keys and official Minecraft terminology for vanilla content.
  • Added component-specific Auto Mechanic Table input ingredients for addons that require an exact vehicle component variant.

Fixed

  • Completed the Simplified Chinese translation and replaced obsolete MidnightControls keys with the current Controlify bindings.
  • Made translation validation require every locale to match the complete English key set while preserving formatting placeholders.
  • Preserved component-specific recipe requirements in the mechanic table UI, shift-click matching, and client-server recipe sync.
0.5.0-unofficial.27+26.2Бета26.2 · 13 августа 2026 г.

Added

  • Added German, Spanish, French, Hindi, Italian, Japanese, Brazilian Portuguese, Russian, Urdu (Pakistan), Vietnamese, and Traditional Chinese translations contributed through pull request #8.
  • Added a complete Ukrainian translation using current Automobility keys and official Minecraft terminology for vanilla content.
  • Added automated validation for translation JSON, known keys, and formatting placeholders.

Fixed

  • Restored numeric placeholders and the speed unit in the Hindi translation.
  • Corrected wording in the German, Vietnamese, and Traditional Chinese translations.
0.5.0-unofficial.27+26.1.2Бета26.1, 26.1.1, 26.1.2 · 13 августа 2026 г.

Added

  • Added German, Spanish, French, Hindi, Italian, Japanese, Brazilian Portuguese, Russian, Urdu (Pakistan), Vietnamese, and Traditional Chinese translations contributed through pull request #8.
  • Added a complete Ukrainian translation using current Automobility keys and official Minecraft terminology for vanilla content.
  • Added automated validation for translation JSON, known keys, and formatting placeholders.

Fixed

  • Restored numeric placeholders and the speed unit in the Hindi translation.
  • Corrected wording in the German, Vietnamese, and Traditional Chinese translations.
0.5.0-unofficial.26+26.2Бета26.2 · 11 июля 2026 г.

Patch release for the unofficial Minecraft Java 26.2 Fabric port.

Fixed

  • Preserved all autopilot heading vectors when routes are saved and loaded.
  • Counted multiple copies in the same inventory stack correctly for Auto Mechanic Table recipes with repeated ingredients.
  • Fixed the sticky-slope grace timer and block sampling at negative coordinates.
  • Prevented a false first-tick vehicle collision measurement after an automobile is spawned or loaded.
  • Guarded autopilot obstacle checks against stale hitboxes and clamped attachment animation states to valid values.
  • Prevented client-side automobile creation from calling Fabric's server-only entity tracking API, which disconnected worlds containing existing vehicles with a network protocol error.

Changed

  • Limited periodic client state uploads to the locally driven automobile.
  • Validated automobile state packet sizes and numeric values, capped packet size, and rate-limited accepted client syncs.
  • Distributed automobile state through actual entity tracking and reduced visual state updates to the existing four-tick interpolation interval.
  • Added automated regression tests for autopilot serialization, repeated recipe ingredients, and network state validation.
0.5.0-unofficial.26+26.1.2Бета26.1, 26.1.1, 26.1.2 · 11 июля 2026 г.

Patch release for the unofficial Minecraft Java 26.1.x Fabric port.

Fixed

  • Preserved all autopilot heading vectors when routes are saved and loaded.
  • Counted multiple copies in the same inventory stack correctly for Auto Mechanic Table recipes with repeated ingredients.
  • Fixed the sticky-slope grace timer and block sampling at negative coordinates.
  • Prevented a false first-tick vehicle collision measurement after an automobile is spawned or loaded.
  • Guarded autopilot obstacle checks against stale hitboxes and clamped attachment animation states to valid values.
  • Prevented client-side automobile creation from calling Fabric's server-only entity tracking API, which disconnected worlds containing existing vehicles with a network protocol error.

Changed

  • Limited periodic client state uploads to the locally driven automobile.
  • Validated automobile state packet sizes and numeric values, capped packet size, and rate-limited accepted client syncs.
  • Distributed automobile state through actual entity tracking and reduced visual state updates to the existing four-tick interpolation interval.
  • Added automated regression tests for autopilot serialization, repeated recipe ingredients, and network state validation.
0.5.0-unofficial.25+26.2Бета26.2 · 30 июня 2026 г.

Fixed

  • Made auxiliary automobile hitboxes inert on clients while their parent automobile entity is not tracked.
  • Prevents stale invisible hitboxes from mounting players into an invisible vehicle after entity tracking desync.

Both the client and server should run the same Automobility build.

0.5.0-unofficial.25+26.1.2Бета26.1, 26.1.1, 26.1.2 · 30 июня 2026 г.

Fixed

  • Made auxiliary automobile hitboxes inert on clients while their parent automobile entity is not tracked.
  • Prevents stale invisible hitboxes from mounting players into an invisible vehicle after entity tracking desync.

Both the client and server should run the same Automobility build.

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