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Mineforgian

Project 4J Server

🚨 HOSTING PURPOSES ONLY 🚨

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363
Подписчики
1
Обновлён
30 ноября 2024 г.
Лицензия
Apache-2.0

Опубликован 18 ноября 2024 г.

P4J Server-sided modpack

Host a timeline where Legacy Console Edition had mods!

Looking for regular version? Download here

Crashing?

Please change level-type output to level-type=moderner_beta\:moderner_beta

Still Crashing❓

Report bug to GitHub and send latest.log & crash-report

Recommendation

🎮 Please use a controller for a better playthrough! 🎮

(Ps3/4, Xbox, Switch)

Allocate at least 4GB to server!

Special Thanks

  • Blackgear for reverting old skeleton AI using their mod Stay Still ឵឵       
  • Jab125 for allowing me to package a very early build of their Limited Worlds mod!
  • Purple_Zombie for inspiration on custom mobs based off their cool Mob Variants datapack!
Attributions and PermissionsJar file origin & permission:

Silly permission slip from Blackgear for staystill-1.0.0.jar

staystill_jar

Silly permission slip from Jab125 for limited-worlds-0.0.5.jar and future .jars

Perms | GitHub Gist - link

origin_jar_limited_worlds

Центр версий

1 версий
  • Бета4.0 МБ

Ченджлог

TU14-2.0-serverБета1.21.1 · 30 ноября 2024 г.

Disclaimer:

To get old terrain to generate, you'll need to enter moderner_beta\:moderner_beta in level-type from server.properties.

  • added Better End mod.
  • added The Aether mod.
  • added Revamped Phantoms mod.
  • improved Legacy 4J crafting recipes.
  • improved Overworld, Nether and End world borders.
  • improved skyboxes for all resource assorts.
  • updated limited worlds version from 0.0.5 to 0.0.53-endislands.18.
  • removed Illager invasion mod.
  • removed Twilight Forest mod. (copyright)
  • Endermen now emulate their old behaviour. video.

If an enderman is damaged by a player it will immediately teleport (this contrasts their modern behaviour where they only have a slight chance to teleport away upon player-sourced damage)

  • Ported the 'no trims' module from Classic Mechanics v1.13.0
  • Removes trims from equipped armor pieces (if there are any)

Done by @Wilozyx

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