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Cobblemon Generations Modpack (Fabric)

The official Generations modpack for Fabric containing Generations, Cobblemon, optimizations, and much more!

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7K
Подписчики
9
Обновлён
4 апреля 2026 г.
Лицензия
MPL-2.0

Опубликован 20 января 2024 г.

An image of our Logo, a Lugia in the shape of a G for Generations which is also textured like a PokeBall

Generations

Generations is a massive sidemod crafted for Cobblemon. Seamlessly integrating with Cobblemon, we enhance your experience by replacing blocky models with high-definition, game-like Pokemon models giving you the similar vibes you’re used to experiencing from other Pokemon Mods. But that's not all – we also have thousands of additional blocks, items, and features such as summoning legendaries, the entire PokeDex, music, and so much more. We’re an open-source mod, compatible with both Forge and Fabric. For a smooth start, check out the 'How to Play' section towards the end for guidance on how to start playing!

Fabric Modpack Contents

Our Fabric Modpack contains the below mods for various performance optimizations, neccessary libraries, a Pokemon Battle themed Main Menu. Everything you need to run Generations and its suite of extra mods are conveniently included in this modpack to immediately get started playing.

Mods Description
Generations-Core Adds high-poly mods and extra features for Cobblemon such as enabling the full PokeDex, summoning legendaries, and much more
Generations-Structures Adds tons of structures and legendary shrines that naturally spawn
Generations-Music Adds dozens of remixed nostalgic Pokemon tracks by GlitchxCity
Cobblemon The new Pokemon Mod we rely on to run that adds a ton of content itself such as the Pokemon Showdown battle system, apricorn trees, and much more
Fabric API An API that adds extra hooks required by many Fabric mods
Architectury API An API that makes multiplatform development easier (ie Forge & Fabric)
Terralith Adds over 95 new biomes to explore
FancyMenu Makes the main menu pretty, we've included a Battle Main Menu theme
Immediately Fast Loads resources in a more optimized manner
Jade Shows information about what you are looking at
Just Enough Items Shows items and recipes
Konkrete A library Mod for FancyMenu
Melody Required by FancyMenu for background music
TerraBlender A library mod to create biomes easier
Botarium An API that makes creating blocks and items that contain extra data easier
Builtin Servers Allows us to add servers without messing up your custom server list
Generation 1 Our resourcepack containing the HD game-like models for Generation 1
Generation 2 Our resourcepack containing the HD game-like models for Generation 2
Generation 3 Our resourcepack containing the HD game-like models for Generation 3
Generation 4 Our resourcepack containing the HD game-like models for Generation 4
Generation 5 Our resourcepack containing the HD game-like models for Generation 5
Generation 6 Our resourcepack containing the HD game-like models for Generation 6
Generation 7 Our resourcepack containing the HD game-like models for Generation 7
Generation 8 Our resourcepack containing the HD game-like models for Generation 8
Generation 9 Our resourcepack containing the HD game-like models for Generation 9

Pokemon Models & Animations

Gif of our Kanto Starters in Cobblemons starter selection menu

Dive into the world of Pokemon in Minecraft and enjoy high-poly Pokemon models. Our dedicated team has spent over 2 years developing a custom rendering engine called RareCandy from scratch to ensure smooth gameplay that hooks in seamlessly to Cobblemon. Explore the game with fully animated models, including idle, walk, run/fly, attack, sleeping, roar, fainting, and happy animations!

Gif example of animation types for Bulbasaur

Expanded PokeDex

Unlock the vast world of Pokemon with Generations, seamlessly integrating the complete PokeDex into Cobblemon, Generation 1 all the way through Generation 9. How does it work? Cobblemon already contains the essential files and species data for the entire PokeDex, so all we do is enable them, create spawn data, and bam. Magic!

Immersive Worlds

A floating island you can find on you journey

Play alongside with our Generations Structures mod and immerse yourself in an enriched gameplay experience as we introduce over 50 carefully crafted structures that naturally populate your worlds. Explore freely, gather valuable loot, repurpose structures into homes, and even summon legendary Pokemon from an extensive array of unique structures scattered across diverse biomes. Elevate your adventure with the vibrant and dynamic landscapes awaiting your exploration.

Too Many Items

Wishing a Held Item was in Cobblemon? No worries. We added every held item Cobblemon is missing. Plus, we've thrown in all the quirky items, like the Basement Key, which you can creatively repurpose for your map-making projects. Dive into a world of endless possibilities with Generations! Check out all of our items!

Gif of our items shown in the Just Enough Items mod

Builders Paradise

A small sample of some of our block types

For all you avid builders out there, we've got an absolute treat in store for you! Feast your eyes on an extensive range of building blocks, including Castle blocks, various colored Castle blocks, Chargestone Cave blocks, PokeCenter blocks, Invisible blocks, and the list just keeps on growing. We added over 1,000 blocks! The possibilities are endless with our diverse selection of blocks

Music by GlitchxCity

Music Discs containing music by GlitchxCity

We're thrilled to have permission to use nostalgic tracks from GlitchxCity to bring you her brilliant Pokemon remixes in Generations! Get ready to immerse yourself in the nostalgia with 33 tracks from a variety of game generations, featuring at least one from each. Whether you're in the mood for the classic beats of Pokemon Red or vibes from modern gems in Scarlet & Violet, we've got you covered. Enjoy ambient tracks as you explore and dynamic battle tracks that accompany you on your journey to Catch 'Em All.

Summon Legendaries

An image of some of the legendary shrines you may find on your adventures
Unearth the secrets hidden in your exploration as you stumble upon shrines dedicated to [Summoning Legendary Pokemon](https://generations.gg/index.php/Summoning_Legendaries) within some structures! In Generations, embark on mini quests to summon over 60 Legendary and Mythical Pokemon. From fishing in a lake with a Ruby Rod to exploring new biomes for Enigma Fragments, or even crafting and assembling a Prison Bottle with Hoopa Rings – the adventure is limitless. Alternatively, set out far and wide across various biomes to discover Legendary and Mythical Pokemon casually hanging out with their Pokemon companions. The thrill of encountering these rare creatures awaits you!

Planned Features

The following are just some of our planned features, with some coming as soon as next update! Join our Discord, we host community polls to decide what features we should focus on

  • Breeding
  • Ultra Space
  • Battle Evolutions
  • Revamped UIs
  • Raids, Outbreaks, Distortions
  • & More!

How to Play

If you're new to modding, we highly recommend you use our modpack. We have two versions, Forge and Fabric. If you need help deciding, check our Getting Started guide on our Wiki.

Modpacks are typically one-click installers to get you started instantly, simply download the Modrinth App and search Generations under the Modpacks tab, then hit install!

Otherwise if you prefer a manual installation, download all of the dependencies listed on our Downloads page and place them into your mods folder alongside the Generations jar. We highly advise you to refer to our Installation Guide on our wiki for up-to-date information.

No configs necessary, but if you wish to customize your gameplay please refer to our Configuration Wiki Page on what all our various config settings do.

Confused? Need help? You can join our Discord or check out our Getting Started guide on our Wiki

About Us

We're a team known previously as the Pixelmon Generations mod on 1.12.2 with millions upon millions of downloads over the span of 6+ years of development, Generations (now with a shortened name and rebrand) aims to add all features from the classic Pixelmon Generations mod you're familiar with into Generations for modern Minecraft and Cobblemon.

Check out our wiki for more features and guides- there's just too many to list here! Just as with our source code, you can even create an account and edit/create wiki pages and guides on our website. Our whole project is by the players, for the players. Welcome to Generations and we hope you have fun!

Yes, you can include us in your modpacks. We recommend joining our Discord and advertising your modpacks in our modpack channel for greater visibility!

Links

Website/Wiki: https://generations.gg

Discord/Support: https://discord.gg/generations

Modpacks: Forge / Fabric

Our Mods: Generations Core / Generations Structures

Source Code: https://github.com/GenerationsMod/Generations-Core

Ченджлог

1.2.6bРелиз1.21.1 · 4 апреля 2026 г.

downgrade Zoomify

1.2.6Релиз1.21.1 · 30 марта 2026 г.
  • Updated Generations to 1.2.6, alongside updating all available mods. Removed Indium (no longer needed)
1.2.5Релиз1.21.1 · 5 марта 2026 г.

Updated to Generations 1.2.5 Fix offhand & Xero keybind Added More Cobblemon Tweaks Added Cobblemon Battle Extras

1.2.4Релиз1.21.1 · 14 февраля 2026 г.
1.2.0Релиз1.21.1 · 7 декабря 2025 г.

1.2.0

Additions

  • Added Cobblemon 1.7 compatibility!
  • A bunch of QOL mods to further enhance player experience!

Known Issues

  • Pokemon riding anchoring is a bit below where it should be, riding is functional and intact, bar multi-seaters. Improvements for this go hand-in-hand with how models animate on our end, so we'll be resolving this as part of our renderer rewrite already in progress
1.0.2Релиз1.20.1 · 5 мая 2025 г.

1.0.2

1.0Релиз1.20.1 · 11 марта 2025 г.

Generations has officially released!

5.0Бета1.20.1 · 6 декабря 2024 г.

Our FINAL BETA is here! Please report bugs- new and old in case we missed something important. We hope to have our official release in a couple weeks, we just want some time to collect new bug report and have some time to fix any that arise.

  • Added lang for fr_fr and zh_cn
  • Added lang for missing moves
  • Added missing alolans: pichu, pikachu, exeggcute, cubone, coffing, mimejr
  • Added all missing sprites
  • Added stack data for unimplemented items so they stack
  • Added spawn data for Pecharunt & Tarapagos
  • Added Ogerpon masks
  • Various pokemon size adjustments
  • Reworked Time Capsules to make them look nicer and fix log spam errors
  • Fixed Pokémon textures flickering black on Forge
  • Fixed all Galarian forms not working
  • Fixed Psychic type missing in our species features
  • Fixed Chandelure, Centiskorch flames
  • Fixed Cursola pulsing
  • Fixed varoom, revavroom anims
  • Fixed Bellibolt missing yellow Orb
  • Fixed Mewostic & Indeedee M/F forms
  • Fixed Hoopa Unbound
  • Fixed a handful of swimming pokemon
  • Fixed a handful of flying pokemon
  • Fixed BaseScale being applied to our models, so models are now their intended sizes again
  • Fixed poster lang missing
  • Fixed Sparkling Stone having the wrong type requirement to charge
  • Fixed all form change items
  • Fixed a crash with red chain in anvils
  • Fixed a crash with mail items
  • Fixed an exploit with a handful of legendary mechanics
  • Fixed an exploit with PokeLoot being used infinitely (old loots can be fixed with a sidemod we're publishing in #plugins-mods)
  • Fixed a crash on Fabric with vending machines (temporarily disabled shops)
  • Temporarily hard coded Manaphy/Phione to be 10,000 walk steps (so clients can connect to vanilla servers aka server hubs)
  • Removed Paradox spawns since they're crafted in RKS Machine now

Server Owners: We believe it is safe enough to use in production now. If you've generated a world, use our sidemod to fix old PokeLoots in the plugins-mods channel. This will convert old infinite use PokeLoots to one time per player loots. We'll add more modes soon. Not all structures are implemented yet, but most are. We recommend either starting with a smaller world, or make a resource world that you will regenerate periodically

Note: This is BETA 5.0. When we release, we're going back down to 1.0 and adjust any improperly labeled versions and/or remove old/confusing ones on our Curse/Modrinth pages.

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