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Mineforgian

Blood on the Clocktower

A Minecraft implementation of Steven Medway's Blood on the Clocktower.

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Подписчики
28
Обновлён
4 апреля 2026 г.
Лицензия
MIT

Опубликован 20 июля 2025 г.

The words "Blood on the Clocktower" written in pixelated text.

From The Pandemonium Institute:

In the quiet village of Ravenswood Bluff a demon walks amongst you, killing by night and disguised in human form by day. Will the good townsfolk put the puzzle together in time to execute the true demon, or will evil overrun this once peaceful village?

In Blood on the Clocktower dead players are never eliminated, every player knows something that can impact the outcome, players may enter a game after it starts, the Storyteller may give misinformation to players who are 'drunk' or 'poisoned', and the dynamic Storyteller role leads each game to a nail-biting outcome. No two games are ever the same and death is not the end...


"Clocktower" is a social deduction game that will remind you of games like Werewolf or Town of Salem. This modpack is an implementation of the game's mechanics, making it convenient to play with your friends in Minecraft.

How to Play:

The game rulebook can be found here.

You will need to set up a server using the included map; make sure that command blocks are enabled, and that you have opped your Storyteller(s). You will likely need to follow your server provider's instructions for setting up Simple Voice Chat. 5 players plus a Storyteller are required to play, and 15 players is the limit. You can also play in games I Storytell on my server.

‼️Installation

Adding this modpack to your server is slightly more involved than a regular modpack. I have linked a video guide below, but the instructions are as follows:

  • Install the modpack as you would any other.
  • Move the contents of /server/config into /config.
  • Move the contents of /saves into your server's root folder.
  • Setup Simple Voice Chat.
  • Op yourself from the server console.
  • Run /reload.
  • Run /function ct:admin/init/yawp_reset.
  • Run /function ct:admin/init/yawp_regions.
  • Done!
Video Guide

Issues and Suggestions:

You can find a comprehensive list of known bugs, missing features, and planned QoL on the project's Issues page. Please submit any bugs here!

Credits:

  • Blood on the Clocktower by The Pandemonium Instutute.
  • Default character icons by tomozbot.
  • Pixel icons for every single character in the game made by our Discord community. Thank you so much!
drawing

Ченджлог

1.5.4Релиз1.21.10 · 4 апреля 2026 г.

BotC v1.5.4 - April 04, 2026

Changes and features:

  • Added pixel icons for all remaining characters.
  • Pixel art icons are now included as part of the base default resource pack.
  • Playtest icons are no longer loaded by default and can optionally be equipped.
  • Updated world and resource pack icons to use the new Imp icon.
  • Updated credits to contain all current pixel art contributors. Thanks everyone!
  • Instead of spectators appearing in the actionbar list of players in a private room, an eye icon will appear if there are any spectators present.
  • A few sets of of commands that targeted @a over and over were optimized into their own function targeting @s.
  • Added a button to clear characters from the Player Grimoire and clear bluffs from either Grimoire.
  • Added the ability to add spectators before the game starts using /spectator (NOT /spectate).

Fixed bugs:

  • #63: Spectators affect the displayed player count needed to execute a player.
  • #81: Dead players' skulls are not cleared when rejoining after the game has ended.
  • #82: Spectators can generate chunks. (thanks @Dream0Slayer!)
  • #84: Grimoire Keybind does not work for players. (thanks @LordWoolfy!)
  • #85: Player grim does not mark players as alive again after the game ends.
  • #91: Player Names are incorrectly formatted in the Grimoire due to Markdown. (Thanks @Jvkeh!)
  • "Travelers aren't implemented yet" warning on the Travelers screen disappears if you've closed the pause menu warning.
  • Bossbar of who is voting is not displaying.
  • Fixed many commands targeting spectators when they should not.
1.5.3Релиз1.21.10 · 29 марта 2026 г.

BotC v1.5.3 - March 29, 2026

Changes and features:

  • Added pixel icons:
    • Baron
    • Recluse
    • Demon Info
    • Minion Info
    • Good reminder token
    • Evil reminder token
    • Godfather
    • Balloonist
    • Storm Catcher
    • Dreamer
    • Scarlet Woman
    • Pit-Hag
    • Slayer
  • Updated credits to contain all current pixel art contributors. Thanks everyone!

Fixed bugs:

  • Player Grimoire does not show who is dead.
  • Players can steal the voting clock hand.
1.5.2Релиз1.21.10 · 29 марта 2026 г.

BotC v1.5.2 - March 29, 2026

This version features the first iteration of the player-facing "Grimoire" for keeping track of claims! It is an extremely bare-minimum version right now and will get quite a bit better in the future.

Changes and features:

  • #15: Add a player-facing Grimoire for notekeeping.
  • #45: Add an in-game link to the project's Issues page for easy bug reporting.
  • #46 (partial): Add an in-game explainer on how to use the pack.
  • Added a screen to view all Travelers, which can be accessed from the script menu.
  • Added a sound for when a regular vote is taken. I don't love this sound; it may change or be removed in the future, but for the time being it's helpful to keep track of vote counts.
  • Added a note on the pause screen warning that the pack is in an early stage of development.
  • Added a prompt to hover over your character icon to read the description.
  • Added the modpack logo to the pause screen.
  • Added a resource pack with pixel icons made by the community. :)
  • Instead of big ugly banners, houses will now display the name and face of the player they belong to next to the entrance.
  • Whether or not a player is voting is now displayed at the top of the screen while a nomination is active. This will likely be improved in the future.
  • Ghost vote sound can now be heard more clearly from a distance.
  • Teleport evils to church button now has functionality.
  • Storytellers no longer get/keep the setup bag after a game starts.
  • Slightly adjusted Credits screen formatting.
  • Tray icon now uses the pack's Imp icon.
  • Removed /traveler prompt on spectator join until that command actually exists.
  • Removed SimpleRPC until I find a better alternative.
  • Removed the irrelevant vanilla Advancements button.

Fixed bugs:

  • #44: Character name color formatting in hover hint breaks for some Minions.
  • #47: Setup Bag doesn't scale properly with different aspect ratios.
  • #50: Some commands that should be op-only are not.
  • #51: Colors in the Grimoire do not closely match house colors in-game.
  • #52: Wiki Links in the Script do not work for characters who have a space in their name. (thanks @JakeHumphries4!)
  • #59: Al-Hadikhia and Fearmonger announcements should send in chat.
  • #68: The inn's upper window can be parkoured into.
  • Changelog screen has no background.
  • Greenhouse and mint house voice chats have slightly incorrect bounds.
  • Items on the inn counter can be interacted with.
  • Sunflowers point the wrong way.
  • Grimoire "Actions Menu" button is positioned incorrectly at some resolutions.
  • /tpallhome can be run while a game is not active.
  • Storyteller usernames stay invisible if the game is reset during the night phase.
1.5.1Релиз1.21.10 · 16 февраля 2026 г.

BotC v1.5.1 - Feb 16, 2026 Changes and features:

  • Util functions are better named and utilized now.
  • Init sequence is now automatically run on world load.
  • World protection is now handled in the init sequence.
  • Trouble Brewing is now loaded by default.
  • World icon is now the same as the pack icon.
  • Consolidated icons in the grim slightly.

Fixed bugs:

  • Seat colors apply to player names when they should not.
  • Bakery does not have a voice chat.
  • Wheat Field and Beet Field voice chats don't work.
  • Voice chat barriers are not appearing when there are 2+ players in a chat on the new map.
  • Voice chats are not auto-initialized.
  • Storyteller options (currently just clock time) should be disabled if you are not a Storyteller.
  • Storyteller prefix in tab is not handled by init sequence.
  • Spectator prefix in tab is not handled by init sequence.
  • Spectators not teleporting to the correct location on the new map on join and game reset.
  • Spectators are shown as "Not in a house" to Storytellers.
  • joined_game scoreboard objective isn't initialized.
  • Vanilla UI elements (like the chat) should display on top of custom ones.
  • Add Server screen doesn't have a custom background.
  • Night Order screen only displays Trouble Brewing.
  • New seats in the grim display the wrong characters.
  • New seats in the grim display the wrong names.
  • "Teleport Players to Seats" button is not updated for the new map.
  • The player 7 character icon is displaying in the grim when it should not.
  • "Light Pyre" teleports players to the old location.
  • Voting doesn't work for new seats.
  • Clock arm targeting wrong entity type.
  • Adventure mode is not forced on first join.
  • Players can sometimes spawn in the wrong place on first join.
  • Players who left while in a game and returned after a reset are not re-initialized.
  • Players leaving before the game does not reduce player count for the purposes of character distribution displays.
  • New seats' "Dead" state is not reset with game reset.
  • Some seats around town use trapdoors instead of regular doors for their backs.
  • The Magenta and Lavender players are swapped in some places.
  • Skulls can appear on player seats due to the team suffixes not getting reset correctly.
  • Block sounds are enabled during night and disabled during the day, instead of the inverse.
1.5.0Релиз1.21.10 · 14 февраля 2026 г.

BotC v1.5.0 - Feb 13, 2026 Changes and features:

  • The modpack now includes a homemade map!
  • Added custom banners for the new map.
  • Added new menu backgrounds reflecting the new map.
  • Added a particle to show who's on the block.
  • Added a link to the modpack Discord on the main menu.
  • Added a button to clear execution mark.
  • The datapack is now builtin instead of being within the world.
  • The Singleplayer menu can now be accessed by clicking on the Blood on the Clocktower logo while holding Left Shift.
  • Changed house/player colors to a more colorblind-friendly set.
  • Ghost vote particles now play at all times during dusk instead of just during votes.
  • Removed Clean F3 as it is not being updated to modern versions.

Fixed bugs:

  • Changelog cannot be scrolled.
  • "Mark for execution" displays for all players, not just Storytellers.
  • Many screens do not have a custom background.
  • All players can see the Add Mark button, not just Storytellers.
1.4.5Релиз1.21.10 · 3 февраля 2026 г.

BotC v1.4.5 - Feb 3, 2026 Changes and features:

  • #11: Added /alhadikhia to send Al-Hadikhia selection announcements.
  • #19: Added a message displaying the required majority when votes start.
  • #20: Added a countdown to vote start.
  • #33: Added a changelog screen.
  • Added a button for the ST to toggle gamemodes.
  • Added a highlight when hovering over ST chat request button.
  • Added a modpack credits screen.
  • Added a check for new versions, and an alert on the main menu if an update is available.
  • Imported tomzobot icons for new characters.
  • BotC options menu is now only accessible while in a BotC world.
  • SVC group HUD can no longer be enabled.
  • Moved "Mark for Execution" button to the chat screen.
  • Cleaned out unused FM variables.
  • Messages during the nomination phase that mention a player now color the player's name appropriately.
  • Buttons with not-yet-implemented functionality are now greyed out.
  • Removed SimpleMacro.
  • Removed Simple Discord RPC (for now).

Fixed bugs:

  • #2: Scripts always display "Trouble Brewing" information.
  • #5: Block sounds are now set to 0% at night and 50% at dawn instead of trying to fiddle around with storing values.
  • Townsfolk 2-4 display in the incorrect order in the bag.
  • Vote announcement message is missing a period.
  • Clock arm points to nominated player instead of their seat.
  • Player 10 shroud does not appear in the Grimoire.
  • Voice chat settings should no longer be cleared when the modpack updates, AFTER this one.
1.4.4Релиз1.21.10 · 3 января 2026 г.

Changes and features:

  • Updated the "Blood on the Clocktower" logo to be a custom version instead of TPI's.
  • Players can now use the vanilla server list instead of connecting to my server directly.
  • The Grimoire will no longer display icons and buttons for empty seats.
  • The Storyteller can now assign players a Traveler character.
  • "Good" and "Evil" reminder tokens are now available regardless of selected script (thanks boofsly).
  • Phobos scripts can now display up to 16 Townsfolk. Please do not make a script with 16 Townsfolk.
  • The Grimoire's "player actions" menu will now appear next to the relevant player's icon instead of in the middle of the Grim.
  • Moved "Reset Game" and "TP All to Town" to new Storyteller "Actions Menu" found in the bottom right of the Grimoire.
  • Added the following options to the new Actions Menu:
    • Teleport Evil players to church
    • Teleport all players to their seats
    • Teleport all players to their homes
    • Fabled/Lorics
  • Moved Role Icon Scale option to new "BotC Options" menu found in the vanilla Options menu. This may move in the future.
  • Added the following options to the new BotC Options menu:
    • Demon Sounds - CURRENTLY HAS NO EFFECT
    • Voting Delay - CURRENTLY HAS NO EFFECT
    • Timer Ends Day Immediately - CURRENTLY HAS NO EFFECT

Fixed bugs:

  • Exorcist is lacking an asterisk.
  • The Storyteller can hear demon sounds at night.
  • Fixed players leaving during one game and rejoining during another causing issues.
  • "Reset Game" does not reset demon bluffs.
  • Home compasses are not cleared on game reset.
  • Alive players have a space after their names in chat after being resurrected.
  • Fixed the bluffs menu missing the last few townsfolk roles.
  • Fixed Storytellers getting set to Spectator when relogging.
  • Fixed players joining mid-game incrementing the player count.
  • Fixed vote toggle items not being cleared when a vote is manually ended.
  • Fixed sounds sometimes continuing when a vote is manually ended.
  • Fixed Balloonist having four (old) reminder tokens instead of the one it actually needs.
1.4.3Релиз1.21.8 · 24 октября 2025 г.

v1.4.3 is a mandatory update. The changes are as follows:

FOR EVERYONE:

  • Added loading screen tips when connecting to the server.
  • Added the new official Jinxes and removed the outdated ones.
  • Added a slider to adjust the size of or completely disable your character icon on the main HUD.
  • Fixed clicking on character icons in the script only taking you to the Washerwoman's wiki page.
  • Fixed the Innkeeper not appearing in the night order.
  • Fixed scripts being cleared at the start of the first night.

FOR STORYTELLERS:

  • Clicking "Import" on the script .json import screen will now automatically return to the main bag screen.
  • Fixed /storyteller not working.

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