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Mineforgian

SSRE Shader

A balanced, cold-toned tropical shader offering vibrant color and semi realistic enviroment with great fps.

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3
Обновлён
4 мая 2026 г.
Лицензия
CC-BY-NC-4.0

Опубликован 18 апреля 2026 г.

Исходный код

SSRE

Scripty Shader: Re-coded Edition (SSRE)

Balanced performance and visuals for low-end devices.


💥 Key Features

Terrains

  • Half Lambert & Dot Shading [T] [D]
  • Cloud Shadows [T] [H] - Procedural Stars [T] [L] (currently unavailble)
  • Enchanced water with sun specular [L]
  • Selectable water type [C] [D]
  • Selectable fog type [C] [D]

Post Processings

  • Grain [T] [L]
  • Dithering [T] [L]
  • Bloom (5 taps cross blur) [T] [H]
  • Sun glow with 0 performance impact [T] [L]

[T] Toggleble in shaderpack setting.

[C] Choosable/Selectable in shaderpack setting.

[L] Low impact.

[M] Medium impact.

[H] High impact.

[D] Depend on your ajustments.


🌄 Performance-to-Visual Balance

SSRE is optimized by:

  • Using cheap functions, logic & calculation: Avoids harmful calculation techniques like heavy if-statements, complex loops, and high-sample composites.
  • FPS: Experience smooth gameplay without sacrificing the shaders signature vibrant color cycles.

🛠️ Hardware Compatibility

You can confidently run this shader across a wide variety of hardware with following requirements:

Platforms GL version A Must
Android GLES 3.2+ 1.1+ Vulkan
PC OpenGl 2.1+ AMD graphics cards and up (Low end - High end)

Tested devices list

  • Samsung a06 (work) MediaTek Helio G85

  • Samsung A10 (failed to run) Exynos 7884

  • PC (Window) (work) Intel Core i5 10400

Example comparison for androids. (Based on tested devices)

Feature Samsung Galaxy A10 (2019) Samsung Galaxy A06 (2024) Status
GPU Mali-G71 MP2 Mali-G52 MC2 A10 Incompatible / A06 Compatible
Architecture Bifrost (1st Gen) Bifrost (2nd Gen) A10 Incompatible / A06 Compatible
Vulkan Version Vulkan 1.0 / 1.1 Vulkan 1.1+ A10 Incompatible / A06 Compatible
Android OS Android 9 (Upgradable to 11) Android 14 A10 Incompatible / A06 Compatible

☕ Platforms Compatibility

Current compatibility status.

Platforms Driver Status
Every Pc Any ✓ Full Support
Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium Zink ✓ Full Support
Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium Virgl ✓ Stable
Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium MobileGlues ✓ WIP/Testing RC0.1

📌Future plans

  • Distant Horizon support
  • Improvement on water (in progress)
  • Improve the look, feels and atmosphere of shader. (Always will)
  • Dimensions shader.
  • Biome specific atmosphere.

📈 Project Status

[I] In progress [R] Ready but did not release yet [B] Im on the break [D] Done (Released)

[I] Finally back on track

Spoiler

Notes

  • More customizable

Progress - 30/Sat/May/2026

  • Added new settings (atmos)
  • Sky changed
  • Maybe moon will be back

Progress - 3/Wed/June/2026

  • Decided to restart my progress on this shader to version 0.1 due to performance issues.
  • More functions = more performance overload.

Progress - 21/Sun/June/2026

Daytime

  • Atmosphere improvements

📝 Author's Note

For optifine: Is currently untested. (and appear to be very broken on old versions of minecraft). It is best to use mc versions with official support of Iris & Sodium for best compatibility and stability.

Shader is still in alpha stage. Bugs can be reported via SSRE Telegram

See progress (Via GitHub)

Ченджлог

0.3Альфа26.1, 26.1.1, 26.1.2 · 4 мая 2026 г.

[T] Can toggle on/of at shaderpack setting.

[C] Choosable at shaderpack setting.

[E] Experimental function, might not work properly / Unoptimized.

Sunset

SSRERC v0.3 | Experimental

Terrains, Sky & Elements

Sky

  • Improved Sky Gradients. [E]
  • ​Procedural Stars is still gone (Unfortunately, I did not finish the sky yet).
  • Sun is back, moon? not yet. : ( [E]

Water

  • Improved water system. (Dynamic color)
  • 2 new water wave types. [C]

Terrain

  • Sunlight reflections on Terrains. (using fresnel) [T]
  • Terrain lightings improvement.

Atmosphere

  • 2 new fog types [C]

Post-Processings

  • Simple sunglow. [T]

Notes

  • Fully experimental version, some of the settings might drop fps.
0.2Альфа26.1, 26.1.1, 26.1.2 · 28 апреля 2026 г.

[T] Can toggle on/of at shaderpack setting. [C] Choosable at shaderpack setting. [E] Experimental function, might not work properly / Unoptimized.

SSRERC v0.2 | Improvements

Terrains, Sky & Elements

  • Improved sky. [E]
  • Procedural Stars is gone (will be back in the next update once I finished the sky).
  • Basic water reflections.

Post-Processings

  • No updates.
0.1Альфа26.1, 26.1.1, 26.1.2 · 21 апреля 2026 г.

[T] Can toggle on/off at shaderpack setting.

[E] Experimental function, might not work properly / Unoptimized.

SSRERC v0.1 | Massive Changes

​Terrains, Sky & Elements

  • ​Standard & Half Lambert: Can choose between both. [T]

  • ​Sky & Time Cycle: Improved colors.

  • ​Procedural Stars [T]

  • ​Weather now work [E]

  • ​Lighting Fixes: Basic fixes on Torch, Emissive Block & Entities. (No Dynamic Block Colors Yet)

​Post-Processing

  • ​Film-Grains
  • ​Optimized Ditherings
  • ​Bloom [E] [T]
Screenshot_20260421-021517_Zalith Launcher Screenshot_20260421-021546_Zalith Launcher Screenshot_20260421-021652_Zalith Launcher
0.0Альфа26.1, 26.1.1, 26.1.2 · 21 апреля 2026 г.

Scripty Shader Re-coded Edition SSRE

shader Developed to be compatible for low end PC & mobile (Pojav, Zalith, Etc,,, & any PC)

Reuploaded due to lack of license in released zip file.

Compatible with Iris, Optifine & Sodium. Mc 1.8 - Mc 26.1.1.

Features :

  • Simple shadow (Dot shading / 0% Performance impact)
  • Time cycle color
  • Sky gradient cycle color

Bugs:

  • Torch and glow objects won't emit a single lights.
  • Weathers won't work.
  • Caves and dark area get a bright during day time.

Cherry Grove Evening

Forest Morning

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