
SSRE Shader
A balanced, cold-toned tropical shader offering vibrant color and semi realistic enviroment with great fps.
Обновлён 4 мая 2026 г. · опубликован 18 апреля 2026 г.

Scripty Shader: Re-coded Edition (SSRE)
Balanced performance and visuals for low-end devices.
💥 Key Features
Terrains
- Half Lambert & Dot Shading [T] [D]
- Cloud Shadows [T] [H]
- Procedural Stars [T] [L](currently unavailble) - Enchanced water with sun specular [L]
- Selectable water type [C] [D]
- Selectable fog type [C] [D]
Post Processings
- Grain [T] [L]
- Dithering [T] [L]
- Bloom (5 taps cross blur) [T] [H]
- Sun glow with 0 performance impact [T] [L]
[T] Toggleble in shaderpack setting.
[C] Choosable/Selectable in shaderpack setting.
[L] Low impact.
[M] Medium impact.
[H] High impact.
[D] Depend on your ajustments.
🌄 Performance-to-Visual Balance
SSRE is optimized by:
- Using cheap functions, logic & calculation: Avoids harmful calculation techniques like heavy if-statements, complex loops, and high-sample composites.
- FPS: Experience smooth gameplay without sacrificing the shaders signature vibrant color cycles.
🛠️ Hardware Compatibility
You can confidently run this shader across a wide variety of hardware with following requirements:
| Platforms | GL version | A Must |
|---|---|---|
| Android | GLES 3.2+ | 1.1+ Vulkan |
| PC | OpenGl 2.1+ | AMD graphics cards and up (Low end - High end) |
Tested devices list
Samsung a06 (work) MediaTek Helio G85
Samsung A10 (failed to run) Exynos 7884
PC (Window) (work) Intel Core i5 10400
Example comparison for androids. (Based on tested devices)
| Feature | Samsung Galaxy A10 (2019) | Samsung Galaxy A06 (2024) | Status |
|---|---|---|---|
| GPU | Mali-G71 MP2 | Mali-G52 MC2 | A10 Incompatible / A06 Compatible |
| Architecture | Bifrost (1st Gen) | Bifrost (2nd Gen) | A10 Incompatible / A06 Compatible |
| Vulkan Version | Vulkan 1.0 / 1.1 | Vulkan 1.1+ | A10 Incompatible / A06 Compatible |
| Android OS | Android 9 (Upgradable to 11) | Android 14 | A10 Incompatible / A06 Compatible |
☕ Platforms Compatibility
Current compatibility status.
| Platforms | Driver | Status |
|---|---|---|
| Every Pc | Any | ✓ Full Support |
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | Zink | ✓ Full Support |
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | Virgl | ✓ Stable |
| Pojav/Zalith & Other Mobile Launcher /w Iris & Sodium | MobileGlues | ✓ WIP/Testing RC0.1 |
📌Future plans
- Distant Horizon support
- Improvement on water (in progress)
- Improve the look, feels and atmosphere of shader. (Always will)
- Dimensions shader.
- Biome specific atmosphere.
📈 Project Status
[I] In progress [R] Ready but did not release yet [B] Im on the break [D] Done (Released)
[I] Finally back on track
Spoiler
Notes
- More customizable
Progress - 30/Sat/May/2026
- Added new settings (atmos)
- Sky changed
- Maybe moon will be back
Progress - 3/Wed/June/2026
- Decided to restart my progress on this shader to version 0.1 due to performance issues.
- More functions = more performance overload.
Progress - 21/Sun/June/2026

- Atmosphere improvements
📝 Author's Note
For optifine: Is currently untested. (and appear to be very broken on old versions of minecraft). It is best to use mc versions with official support of Iris & Sodium for best compatibility and stability.
Shader is still in alpha stage. Bugs can be reported via SSRE Telegram
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.3 | Альфа | 1.21.11, 26.1, 26.1.1, 26.1.2 | iris | 4 мая 2026 г. | .jar (61 КБ) |
| 0.2 | Альфа | 1.21.11, 26.1, 26.1.1, 26.1.2 | iris | 28 апреля 2026 г. | .jar (57 КБ) |
| 0.1 | Альфа | 1.21.11, 26.1, 26.1.1, 26.1.2 | iris | 21 апреля 2026 г. | .jar (22 КБ) |
| 0.0 | Альфа | 1.21.11, 26.1, 26.1.1, 26.1.2 | iris | 21 апреля 2026 г. | .jar (47 КБ) |
Ченджлог
0.3Альфа26.1, 26.1.1, 26.1.2 · 4 мая 2026 г.
[T] Can toggle on/of at shaderpack setting.
[C] Choosable at shaderpack setting.
[E] Experimental function, might not work properly / Unoptimized.

SSRERC v0.3 | Experimental
Terrains, Sky & Elements
Sky
- Improved Sky Gradients. [E]
- Procedural Stars is still gone (Unfortunately, I did not finish the sky yet).
- Sun is back, moon? not yet. : ( [E]
Water
- Improved water system. (Dynamic color)
- 2 new water wave types. [C]
Terrain
- Sunlight reflections on Terrains. (using fresnel) [T]
- Terrain lightings improvement.
Atmosphere
- 2 new fog types [C]
Post-Processings
- Simple sunglow. [T]
Notes
- Fully experimental version, some of the settings might drop fps.
0.2Альфа26.1, 26.1.1, 26.1.2 · 28 апреля 2026 г.
[T] Can toggle on/of at shaderpack setting. [C] Choosable at shaderpack setting. [E] Experimental function, might not work properly / Unoptimized.
SSRERC v0.2 | Improvements
Terrains, Sky & Elements
- Improved sky. [E]
- Procedural Stars is gone (will be back in the next update once I finished the sky).
- Basic water reflections.
Post-Processings
- No updates.
0.1Альфа26.1, 26.1.1, 26.1.2 · 21 апреля 2026 г.
[T] Can toggle on/off at shaderpack setting.
[E] Experimental function, might not work properly / Unoptimized.
SSRERC v0.1 | Massive Changes
Terrains, Sky & Elements
Standard & Half Lambert: Can choose between both. [T]
Sky & Time Cycle: Improved colors.
Procedural Stars [T]
Weather now work [E]
Lighting Fixes: Basic fixes on Torch, Emissive Block & Entities. (No Dynamic Block Colors Yet)
Post-Processing
- Film-Grains
- Optimized Ditherings
- Bloom [E] [T]
0.0Альфа26.1, 26.1.1, 26.1.2 · 21 апреля 2026 г.
Scripty Shader Re-coded Edition 
shader Developed to be compatible for low end PC & mobile (Pojav, Zalith, Etc,,, & any PC)
Reuploaded due to lack of license in released zip file.
Compatible with Iris, Optifine & Sodium. Mc 1.8 - Mc 26.1.1.
Features :
- Simple shadow (Dot shading / 0% Performance impact)
- Time cycle color
- Sky gradient cycle color
Bugs:
- Torch and glow objects won't emit a single lights.
- Weathers won't work.
- Caves and dark area get a bright during day time.


Полная история изменений — на Modrinth.
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