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Mineforgian

Simply Solid Shaders

A shader designed to be plug and play, and just simply be solid for all your Minecraft needs!!

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500
Подписчики
3
Обновлён
20 августа 2026 г.
Лицензия
MIT

Опубликован 20 июля 2026 г.

[Public Service Announcement :3]

Hey everyone :D! Recently I've noticed that nametags and waypoints on the Xaero's Minimap mod appear shadowed and render weird, on specifically versions 26x, but while I was researching on how to fix it I found out that it's a problem with Iris shaders itself and they're working on it right now, so we're all good. Anyways with that being said, thank you all so much for your support!!

✨ Simply Solid Shaders ✨

Welcome to Simply Solid Shaders, a shader designed to be plug and play, and just simply be solid for all your Minecraft needs!! 🖤✨🖤✨

Full Features List:

  • Critically Simplified (no shadows, reflections, etc)
  • High Gamma for optimal vision
  • Softened Color Palatte (ideally less fatigue)
  • No Settings (no need to cave dive settings to optimize)

the banner ig

Creative Decisions 🤔:

I've made a lot of decisions that one may not expect from a shader, for a couple of reasons. It's been designed specifically to be "fullbright" and has been critically simplified from normal shaders (no shadows, reflections, etc) so it can run on most GPUs including iGPUs (me :3). These decisions have been made also to benefit SMP players, PVPers, and even Speedrunners! It makes the game look a lot smoother for those wanting vanilla but nicer looking visuals :3.

And by the way, because I love anarchy (for legal reasons this is a joke), this shader lowk open to edit for your own personal use, so do whatever you want with it... if it's ethical 💀😅

Shader Github Page :3

Ченджлог

1.5.1Бета26.1.1, 26.1.2, 26.2 · 20 августа 2026 г.

So I made a Motion Blur Strength slider. This is a relatively good version, and I'm kind of satisfied with it. But keep in mind this is still a beta version and I'm going to make changes and tweak it before I make a full release, which will take more time ngl lol.

Additions:

  • Strength Slider for Motion Blur
1.5Альфа26.1.1, 26.1.2, 26.2 · 19 августа 2026 г.

Hello Everyone! Today I decided to force myself to do something I've wanted to do since I started this pack's development: make Motion Blur!! And so I did. It's not finalized at all, but you can turn it on and back off for now.

Additions:

  • added motion blur setting (off by default)
  • added settings menu
1.4.1Релиз26.1.1, 26.1.2, 26.2 · 4 августа 2026 г.

Hey everyone.. so....

The last release I made had a pretty dumb error that made it not like work at all (there was one line that I either forgot to add or that completely disappeared 😰 [probably just me tweaking]), but that's my bad /3. The good news is it's working now!!

And thanks so much for 246 DOWNLOADS WHATT!!!!

Anyways I hope you enjoy the shader, which hopefully it works now so you can like actually enjoy it :3.

Fixes:

  • unscrewed the shader
  • adjusted the tint to make it more intimate (+1 red)

yay shader works (again)

1.4Релиз26.1.1, 26.1.2, 26.2 · 31 июля 2026 г.

I FIXED THE GLICHES AND ICK!!!!

Hey everyone! I'm glad to tell you that the fragmenting in the shaders have been fixed!! It works again on Nvidia GPUs!! :3

An image of the shader working on my friend's Nvidia GPU

by my friend Shadowtech

Another thanks to my friends PrangYT and Shadowtech for helping me detect and fix all those glitches :D

Additional Fixes:

  • rolled back to 1.0 (a working version) and worked each fix in from there
  • fixed particle lighting
  • desaturated gamma and stuff :3

Thank you all for your support and 178 downloads!!!

1.3.1Бета26.1.1, 26.1.2, 26.2 · 28 июля 2026 г.
  • set the tint back bc maybe it was okay the whole time ig
1.3Бета26.1.1, 26.1.2, 26.2 · 28 июля 2026 г.

HELLO EVERYONE

I am aware that there's like a visual glitch that makes all the terrain look really weird and fragmented and ick, and I wish to inform you that I'm working on it right now. It only seems to happen on my friends' Nvidia GPUs (the widespread gpu make, so not good :c), but for some reason it doesn't happen to me on my intel iGPU, so that's even more weird. I hope this beta will fix the problem :3

Examples of the visual glitch I'm attempting to fix

by my friend Shadowtech by my friend PrangYT

I just want to say a big thanks to my friends for showing me this and actually playing my shader /3

Additional Fixes:

  • Reduced Green Tint
  • Lightened Water

Thank you for all your support and 118 (as of now) downloads!!! :3

1.2Релиз26.1.1, 26.1.2, 26.2 · 23 июля 2026 г.
  • fixed entities going pitch black in low lighting
  • fixed horrible brightness again
  • fixed a caps issue in the file name :c

The Fixed Problem

the fixed problem

1.1Релиз26.1.1, 26.1.2, 26.2 · 23 июля 2026 г.
  • fixed invisible hand/items under certain lighting levels
  • fixed horrible brightness levels

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