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Mineforgian

Cubic Leaves

Bushy leaves built to be extremely fast, without compromising the vanilla aesthetic.

Загрузки
486K
Подписчики
275
Обновлён
9 декабря 2025 г.
Лицензия
CC-BY-NC-SA-4.0

Опубликован 28 августа 2024 г.

Cubic Leaves:

  • Leaves now have a simple new bushy look while keeping things blocky!
  • Unique designs for some of the different types of leaves.
  • Supports a ton of different mods! (full list below)
  • Created to be as performant as it can be without significantly affecting visuals; the performance hit shouldn't be nearly as bad as other bushy leaves resource packs!

Resource Pack Editions:

Performance
(release channel)
Resource Pack Compatible
(beta channel)
• Amazing Performance!
• Incompatible with texture packs.
• Compatible with texture packs!  
• Average Performance.

Additional Notes & Information:

Because of Minecraft's Ambient Occlusion, leaves will have weird and incorrect shading. It can even cause leaves to have incorrect colors at times. Sodium fixes these issues, and improves the accuracy of it!
More Culling increases performace massively when using these types of resource packs.
To get the best looks to performance, go to:
Options > Video Settings > More Culling, and set "Leaves Culling" to the "Check Surroundings" culling type.

By default, Complementary shaders use an optimization for shadows that causes bushy leaves resource packs to appear too dark (as if they were under a shadow) to fix this, head to:
Options > Video Settings > Shader Packs > Complementary > Shader Pack Settings > Performance Settings, and set "Real-Time Shadows" to High.


Supported mods:

  • The Aether
  • Ars Nouveau
  • Atmospheric
  • Autumnity
  • [Let's Do] Beachparty
  • Big Globe
  • Biomes O' Plenty
  • [Let's Do] BloomingNature
  • Cobblemon
  • Dynamic Trees
  • Dynamic Trees: The Aether
  • Dynamic Trees: Autumnity
  • Dynamic Trees: Biomes O' Plenty
  • Dynamic Trees: Nature's Spirit
  • Dynamic Trees: Quark
  • Environmental
  • Frights and Foliage
  • [Let's Do] Meadow
  • Nature's Spirit
  • Oh The Biomes We've Gone
  • Paradise Lost
  • Promenade
  • Quark
  • Regions Unexplored
  • Twilight Forest
  • [Let's Do] Vinery
  • Wilder Wild
  • More to come!
Planned Features

Planned features that I'll be working on:
   ‒  Fast leaves support.
   ‒  Snow covered bushy leaves.
   ‒  More modded leaves support!
   ‒  (maybe) Simple PBR implementation.

Check out my other projects! https://modrinth.com/user/zanderest

Ченджлог

2.3-perfРелиз1.21.9, 1.21.10, 1.21.11 · 9 декабря 2025 г.

Added support for Ars Nouveau, & updated Cobblemon support!


Changelog:

Fixed Apricorn Leaves missing their textures due to a recent Cobblemon update. Also added support for the new Saccharine Leaves which were also added recently.

2.3-compatБета1.21.9, 1.21.10, 1.21.11 · 9 декабря 2025 г.

Added support for Ars Nouveau, & updated Cobblemon support!


Changelog:

Fixed Apricorn Leaves missing their textures due to a recent Cobblemon update. Also added support for the new Saccharine Leaves which were also added recently.

2.2-perfРелиз1.21.8, 1.21.9, 1.21.10 · 18 ноября 2025 г.

Added support for Promenade!


Changelog:

This mod has some pretty cool custom snowy leaves- though it was a bit of a pain getting it all setup correctly.

  • Refactored some files to simplified their implementation.

Specifically refactored everything relating to Environmental's Wisteria Leaves to make things easier to comprehend. I did this to make implementing more leaves like this in the future (like the new Promenade Snowy Leaves). There'll be no noticeable difference to users.

  • Fixed Conifer Leaf types having their texture shifted up by a pixel.

The middle right side part of the Compatible Edition's model had it's UV shifted up by one unit. I'm not sure how I missed that this whole time haha.


  • Updated the pack.mcmeta to the Text Component format.
  • Fixed Mauve Leaves canopy textures going unused, for Regions Unexplored
  • Removed the "name": "" string from the pack.mcmeta, as the mod that made used of this, hasn't been updated in two years.
2.2-compatБета1.21.8, 1.21.9, 1.21.10 · 18 ноября 2025 г.

Added support for Promenade!


Changelog:

This mod has some pretty cool custom snowy leaves- though it was a bit of a pain getting it all setup correctly.

  • Refactored some files to simplified their implementation.

Specifically refactored everything relating to Environmental's Wisteria Leaves to make things easier to comprehend. I did this to make implementing more leaves like this in the future (like the new Promenade Snowy Leaves). There'll be no noticeable difference to users.

  • Fixed Conifer Leaf types having their texture shifted up by a pixel.

The middle right side part of the Compatible Edition's model had it's UV shifted up by one unit. I'm not sure how I missed that this whole time haha.


  • Updated the pack.mcmeta to the Text Component format.
  • Fixed Mauve Leaves canopy textures going unused, for Regions Unexplored
  • Removed the "name": "" string from the pack.mcmeta, as the mod that made used of this, hasn't been updated in two years.
2.1-perfРелиз1.21.8, 1.21.9, 1.21.10 · 13 ноября 2025 г.

Added support for all of the "[Let's Do]" mods!


Changelog:

  • Added mod support for:

[Let's Do] Beachparty, [Let's Do] BloomingNature, [Let's Do] Meadow, and [Let's Do] Vinery!

  • Fixed Nether Wart, and Warped Wart blocks having stretched canopy textures.

This was only an issue on the performance edition.

  • Fixed some leaf variants having an extra face on their block.
2.1-compatБета1.21.8, 1.21.9, 1.21.10 · 13 ноября 2025 г.

Added support for all of the "[Let's Do]" mods!


Changelog:

  • Added mod support for:

[Let's Do] Beachparty, [Let's Do] BloomingNature, [Let's Do] Meadow, and [Let's Do] Vinery!

  • Fixed Nether Wart, and Warped Wart blocks having stretched canopy textures.

This was only an issue on the performance edition.

  • Fixed some leaf variants having an extra face on their block.
2.0-perfРелиз1.21.8, 1.21.9, 1.21.10 · 21 октября 2025 г.

Completely refactored the entire resource pack!


Changelog:

Creating the animated textures for The Twilight Forest was a pain...

  • Updated the Aether Berry Bush model.

The Berry Bush now has better Ambient Occlusion.

  • Updated the pack.mcmeta to support 1.21.8.

The resource pack works perfectly fine on 1.21.9-1.21.10, but due to how the new pack formatting works, I can only define "support" for either 1.20.2-1.21.8, or 1.21.9-1.21.10. Once 1.22 comes out, I'll be switching to the new pack formatting.

  • Fixed the block textures rotating when the canopy position rotated!

This issue was bugging me since the beginning, and I finally reworked the blockstate files (which was causing the issue)! I'm now using multipart models instead of replacing the entire model for rotations; so now the 'canopy' part of leaves can rotate independently from the block. These changes also allow me to share a majority of the files between the two variants, which makes updating things a lot easier.


  • Updated the credits file.
  • Updated the license file (the license itself didn't change).
  • Fixed culling issues on opaque blocks.
  • Fixed some canopy types having a lower spawn rate than intended.
  • Fixed the Nether Wart canopy having it's texture offset by a pixel.
  • Probably more that I forgot!
2.0-compatБета1.21.8, 1.21.9, 1.21.10 · 21 октября 2025 г.

Completely refactored the entire resource pack!


Changelog:

Creating the animated textures for The Twilight Forest was a pain...

  • Updated the Aether Berry Bush model.

The Berry Bush now has better Ambient Occlusion.

  • Updated the pack.mcmeta to support 1.21.8.

The resource pack works perfectly fine on 1.21.9-1.21.10, but due to how the new pack formatting works, I can only define "support" for either 1.20.2-1.21.8, or 1.21.9-1.21.10. Once 1.22 comes out, I'll be switching to the new pack formatting.

  • Fixed the block textures rotating when the canopy position rotated!

This issue was bugging me since the beginning, and I finally reworked the blockstate files (which was causing the issue)! I'm now using multipart models instead of replacing the entire model for rotations; so now the 'canopy' part of leaves can rotate independently from the block. These changes also allow me to share a majority of the files between the two variants, which makes updating things a lot easier.


  • Updated the credits file.
  • Updated the license file (the license itself didn't change).
  • Fixed culling issues on opaque blocks.
  • Fixed some canopy types having a lower spawn rate than intended.
  • Fixed the Nether Wart canopy having it's texture offset by a pixel.
  • Probably more that I forgot!

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