
Alternative Shader
Lightweight pseudo-shader, that almostly fully rewrites FSH and GLSL graphic
- Загрузки
- 4K
- Подписчики
- 35
- Обновлён
- 24 февраля 2026 г.
- Лицензия
- MIT
Опубликован 30 октября 2025 г.
Alternative Shader [AS]
AS is a powerful, but lightweight resourcepack, that almost fully rewrites minecraft's graphic code (GLSL) to get incredible look with minimum performance impact, with a support of every block/entity from any mod that you can think of
AS Works completely on client and doesn't require any mod, only using Core Shaders
Installation Guide
This is resourcepack, that doesn't require any mods, so you just need to drag it into texturepack folder on 1.21.1 and turn on fabulous
Warning: Officially AS distributed ONLY on modrinth, i do not recommend downloading it from any other source

This Resourcepack (Vanilla Shader) includes
- Generating PseudoPBR in Real Time
- Light Pathfinding (kind of, obviously only imitation)
- Realistic shadows
- Brighter graphics
And much more!
Known Issues
- Incompatibility with sodium and other mods, that changes minecraft rendering, or doesn't support Core Shaders
Recommendations
- Highly recommended to use Fabulous, Fast or Fancy would break some parts (Only to 2.0+ Versions)
- Recommended to use AS with more than 8 render distance
What will be in 2.7
2.7 will be one of the biggest updates yet, including
Huge bugfixes, almost every glitch will be fixed(2.6.8)Full code rewrite, no more legacy code(2.6.8)Huge optimizations(2.6.8)- Dynamically generating bloom
- Dynamically generating gloss
Coming soon! (Taking a bit longer, than expected)
About developing
AS Is completely enthusiasm powered
I do not get any revenue from AS, so it can be archived at any moment
Ченджлог
2.6.8Релиз1.21, 1.21.1 · 24 февраля 2026 г.
Snapshot of 2.7
Changes
- Full code rewrite (from if to pow, way better for newer GPU's)
- Huge optimizations of methods in code
PPBR Changes:
PPBR Was rewritten, FPS On older GPU's might be way bigger, and also it, looks awesome

2.6Релиз1.21, 1.21.1 · 16 января 2026 г.
Minor update
Changes:
- Now licensed under MIT
- Updated logo
- Some parts of code optimized
- Code is fully rewrited, in visuals nothing changes
- Better AMD Vega support (still awfull tbh)
2.5Релиз1.21, 1.21.1 · 12 декабря 2025 г.
3D PPBR
Kind of big update, that balanced PPBR and added new features
- PPBR isn't that bright anymore
- Illusion of 3D object on 2d texture
2.4Релиз1.21, 1.21.1 · 20 ноября 2025 г.
Small Update
Now the darker the block\entity, the darker the pseudoPBR on it, which greatly improves how everything looks at night or in caves
2.3Релиз1.21, 1.21.1 · 20 ноября 2025 г.
Small bugfix of huge issue
- Particles is rendering agin (Blocking of them deleted)
- Fully fixed Null Particle Issue
compatibility with GPU's
- AMD Radeon RX
- Intel ARC
- NVIDIA GT, GTX, RTX
AMD Radeon Vega is unsupported, Intel HD Graphics is untested
2.2Релиз1.21, 1.21.1 · 20 ноября 2025 г.
Small changes in how PseudoPBR Works, to make it less annoying to eye
2.1Релиз1.21, 1.21.1 · 19 ноября 2025 г.
Bugfix
Nothing special, just some fixes of critical issues
- Fixed Zero Player Outline issue
- Fixed Glitched Sky Issue
MVP Version of the AS
2.0Релиз1.21, 1.21.1 · 19 ноября 2025 г.
Full Release of 2.0
- Fixed void particles (Via deleting particles)
- Added NVIDIA GTX Gpu's support (Also AMD Vega, AMD RX, Intel ARC)
- Fixed some bugs
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