
Wind Charged Weaponry
Wind Charged Weaponry adds a few new weapons and combat-related items with an emphasis on positioning and movement.
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- Подписчики
- 12
- Обновлён
- 4 января 2026 г.
- Лицензия
- MIT
Опубликован 28 мая 2025 г.
THIS MOD IS STILL IN DEVELOPMENT, EVERYTHING SHOWN HERE IS SUBJECT TO CHANGE
NOTE: This page is currently undergoing a re-write complete with a new version once the re-write is done.
Current Additions:
- Ceremonial Longsword
- A large sword with slightly increased range and at the cost of only dealing 7 damage as opposed to the 8 damage of a Netherite Sword while also being marginally slower.
- On right click, players can use the Ceremonial Longsword to block attacks.
- When blocking with a Wind Gauntet in the offhand, blocking has no time limit and allows the user to move faster.
- When enchanted with Gust, targets are launched into the air.

- Wind Gauntlet
- Can be held to charge a small burst of air which, when released, can launch both the user as well as anything else caught in the blast. Furthermore, a user can crouch to avoid being pushed by the device.
- When enchanted with Blast, the wind burst is replaced with a much more powerful explosion that both launches and damages anything in the area, including its user. Another thing to consider about the Blast enchantment is that it removes the user's ability to crouch to avoid knockback, adding an extra element of danger to its use.
- Include the phrase "plasma power" in the name of the item to activate a secret cosmetic appearance.

- Needle
- Similar to the Ceremonial Longsword but with different stats and the unique ability to gather silk when attacking an enemy.
- When at full silk, the user can hold right click to heal 10hp (5 hearts).
- When enchanted with Reaping, the Needle deals more damage and gathers more silk per-hit at the cost of attack speed.
- When enchanted with Thread Storm, the Needle's healing functionality is replaced with a low-damage AOE attack that holds enemies in place.

Ченджлог
1.1.5Релиз1.21.1 · 4 января 2026 г.
Additions:
- Added new cosmetics for both the Ceremonial Longsword and the Wind Gauntlet
Developer's note:
- I just wanted to pop in and say that I've been completely caught off-guard recently due to the sudden influx of downloads for the mod. Thank you all so much for playing and enjoying the mod, it means a lot. I also wanted to say that lately, I've started to take a break from Wind Charged Weaponry as I'm working on another project that I'm hoping to release sometime within the coming months that has a much larger scope than Wind Charged Weaponry, which still has yet to be fully finished due to both my inexperience in modding (seriously, this mod is held together by hopes and dreams) and the fact that modding is only a hobby for me, making progress slower than I would like. Regardless, I hope you enjoy this little update that I've been meaning to release for a while now!
1.1.4Релиз1.21.1 · 13 ноября 2025 г.
BugFixes:
- Fixed enchanting (because I didn't realize it was broken beforehand).
Additions:
- Added Thread Storm Enchantment.
- Added the Tornado Generator (does not currently have functionality).
1.1.3Релиз1.21.1 · 8 октября 2025 г.
Bugfixes:
- Fixed a compatibility with the newest versions of NTRDeal's Items.
1.1.2Релиз1.21.1 · 28 сентября 2025 г.
Bug Fixes
- Removed a leftover debug tool that set the player's experience level to the amount of silk they have when using the needle (sorry to anyone who lost EXP to this!).
- Fixed a bug that caused longswords to always create a burst of wind when disabled by an axe. This was intended to be exclusive to the Gust enchantment as it is now.
1.1.1Релиз1.21.1 · 27 сентября 2025 г.
Bug Fixes
- Okay so everything broke but it should be the exact same as the last version except now it actually loads (I think).
1.1.0Релиз1.21.1 · 27 сентября 2025 г.
Changes To Existing Items
- Ceremonial Longswords are now held in both hands and do reduced damage when holding an offhand item (with 1 exception).
- Ceremonial Longswords now block upon Right Clicking with them, functioning like a shield (becomes more effective in tandem with a Wind Gauntlet).
- Reduced damage from Blast enchantment for Wind Gauntlets.
- Added new functionality for the Gust enchantment that causes a burst of wind upon being disabled by an axe.
- Other balancing changes and visual tweaks (enjoy the new inventory sprite for the Wind Gauntlet!).
- Added even more BackSlot compatibility (I still don't know why you can put the gauntlets on your back though, that one is a work in progress).
New Additions
- Needle (yes, it's a Silksong reference I get it). Accumulates silk when striking entities which can be used to heal 10hp once silk is full.
- Reaping, a new enchantment specifically for the Needle, increases silk gain and damage at the cost of attack speed.
1.0.0Релиз1.21.1 · 22 июня 2025 г.
The first release of Wind Charged Weaponry.
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