
voxy
A Level of Detail rendering mod
- Загрузки
- 5.6M
- Подписчики
- 5K
- Обновлён
- 26 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 31 января 2024 г.
Light-weight low overhead LoD mod for minecraft capabile of rendering extreme render distances (for systems that support opengl 4.6).
Uses LoDs to achieve far distance rendering.
Converts terrain to LoD's as you explore.
Shader support was introduced in 0.2.4 and onwards, however shaders must add explicit support for voxy for it to work correctly
There are import commands to import already existing worlds
/voxy import world "<world name>"

(logo by devin modified by moonkey)
Feel free to include the mod in modpacks if you so wish, as long as you link the mod back to this page and the version used is avaible on this modrinth mod page. (i.e. please do not use or include unofficial backports or versions)

Ченджлог
0.2.18-betaБета26.1.2 · 26 июля 2026 г.
- sodium 0.9.1
- other 0.2.18 improvements
0.2.18-betaБета26.2 · 14 июля 2026 г.
- fix terrain flicker on edge with shaders (and non shaders)
- nvidium compat
- minor threading tweeks
- fix ingest timeout issue on very laggy systems that have a large ingest queue backlog
0.2.17-betaБета26.2 · 10 июля 2026 г.
- compatibility with sodium 0.9.1
- fix for flickering chunks with shaders
- cleanup opengl state buggyness
0.2.17-alphaАльфа26.2 · 5 июля 2026 г.
- mc 26.2 (opengl only, vulkan unsupport)
- sodium 0.9.1-beta.3
- improved software rasterizer
- renderToVanillaDepth for shaders now works when viewport size doesnt match and useViewportDims is set to true
- hack fix for dependency on sodium when loaded in server enviroment
- flawless frames improvement (hopefully)
0.2.16-betaБета1.21.11 · 25 мая 2026 г.
- update sodium version
0.2.16-betaБета26.1.2 · 25 мая 2026 г.
- sodium 0.8.12 support
- you can now manually disable voxy for specific instances in the config file
- small logic fixes
0.2.15-betaБета26.1, 26.1.1, 26.1.2 · 6 мая 2026 г.
- it beta now
- support for longview (reverse z support)
- fix crash for rare case with shaders
- attempt to improve model processing latency
- fix for resource packs that include partially/mixed translucency models
- fix block lighting with respect to light emission
- biome fix
- improvements and fixes to section meshing (thanks kaptainwutax for some of these)
- fix critical error in the AABB value creation causing underflows in uncommon cases
- fix some issues relating to iris
- update sodium
- fix critical mistake in section mipping which caused block light to be wrong at non 0 lod level (thanks kaptainwutax)
0.2.15-betaБета1.21.11 · 6 мая 2026 г.
- it beta now
- improvements from 0.2.14
- fix crash for rare case with shaders
- attempt to improve model processing latency
- fix for resource packs that include partially/mixed translucency models
- fix block lighting with respect to light emission
- biome fix
- improvements and fixes to section meshing (thanks kaptainwutax for some of these)
- fix critical error in the AABB value creation causing underflows in uncommon cases
- fix some issues relating to iris
- update sodium
- fix critical mistake in section mipping which caused block light to be wrong at non 0 lod level (thanks kaptainwutax)
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