
Tornado Intercept (PMWeather)
A mod that adds tornado interceptors to the game! Vehicles that are built to withstand the extreme winds inside of tornadoes
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- 19 августа 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 18 августа 2025 г.
Requirements (Important):
The mod will only work with a proper version of Tornado Intercept Lib (intercept tools)!!!
Discord
For leaks, update annoucements, bug reports and suggestions, join the Discord
Introduction
This mod adds two new vehicles: TIV2 (Tornado Intercept Vehicle 2) and Dominator 3. It is designed to work with Protomanly's Weather Mod.
TIV2:
Dominator 3:

Controls
- Add fuel: right click on vehicle with coal or charcoal in hand
- Deploy/Undeploy - X
- Toggle headlights on/off - H
- Drive forward - W
- Drive backwards - S
- Turn left - A
- Turn right - D
- Reset max windspeed - 0 (zero, not O)
- Pick up vehicle - Shift + Right-click
- Handbrake - Space
- Change seats - B
- Enter/Exit imax turrent - up arrow (if you are sitting in 3rd seat)
- Left turn signal - Z
- Right turn signal - C
- Hazard Lights - V
Deployment placement matters!
The mod has a mechanic that determines your threshold based on the terrain the vehicle is on. This means that you cannot deploy on a single block, over a hole or on uneven terrain since you will get lofted easier
The optimal placement is when every wheel of the tiv is on the ground

However, if the tiv is deployed on uneven terrain with many holes and parts of the body in the air the threshold will change accordingly

Your vehicle rotation relative to the wind direction also matters!
Since the mod has aerodynamic-like wind mechanics, the front of the vehicle is generally more aerodynamic and has less area the wind can push on, which means you can survive stronger winds. The sides are less aerodynamic and have more area the wind can push on, which lowers your survival chances in a strong tornado

Weather 2 support
For now, only versions below 1.3.3 work with Weather2
How to change threshold
The tiv has a default deployed threshold of 220 MPH, and 120 MPH undeployed. Click Esc -> Go into Mods -> Find Tornado intercept tools -> Click Config -> Choose Server Settings -> Type whatever numbers you want!
Crafting
For the crafting recipies, downloading a recipe mod like Just Enough Items (JEI) is very recommended
TIV2 Recipe

Dominator 3 Recipe

Vehicle Anemometer recipe

Protective vest recipe

FAQ
-Will you be adding more interceptors?
Yes, i definetly plan to add all of them (the doms, tivs, tornado attack, armadillo, utav, maybe titus and tornado wrangler but probably not) as well as normal cars with attachable mesonets and other stuff.
-Will this be on Bedrock?
Definetly not. Please stop asking for it
-Will it be ported to forge/older versions? (mainly forge 1.20.1)
Currently no, since PMW 1.20.1 got deleted it's now impossible
-Is it coming to curseforge?
Unless pmw releases on cursforge, no
-Can i become a tester?
No, we don't really need testers, since we know our code best and exactly what bugs to look for. Also don't say this just because you want to play with the new features. Be patient
-Can I post it on (insert random social media/website other than modrinth) (yes i am talking about telegram, or curseforge)
No. The only legal way to download the mod is through modrinth.
Credits
To Embey, who helped develop the early stages of the mod and made it more fun, and testing features with me
To Elton, who made all of the more complex code that i could only dream of doing in Mcreator that makes the mod actually fun to play
To Metro, who made all the crazy models that really put the mod to life, i don't think i could ever find a better modeler than him
Ченджлог
1.5.5Альфа1.21.1 · 19 августа 2026 г.
FEATURES
- Vehicles tilt depending on if you turn, brake or accelerate, acting like they have actual suspention
CHANGES
- Tweaked driving system to be more smooth and less snappy, so micro adjustments when you have to park aren't extremly annoying now
FIXES
- Fixed bug where fuel would dissapear if a vehicle was picked up or killed, it drops coal now so nothing will go to waste
1.5.4Альфа1.21.1 · 25 июля 2026 г.
FEATURES
- Added new interceptor: Dominator 3, and everything along with it: deployment, engine sounds headlights, etc.

- Added aerodynamics to the vehicles, so now pointing the front of your vehicle against the wind helps surviving in tornadoes, and if you point it perpendicular to the wind it will lower your survival chances and the threshold, if the tornado is strong this can sometimes determine if you survive or no

- Added left and right turn signal along with hazard lights, left turn signal -> Z, right turn signal -> C, and hazard lights -> V
- Added fuel system, vehicles now run on coal and charcoal
- Anemometer might get destroyed in very heavy winds, you can repair it with a vehicle anemometer item
- Added new crafting items: vehicle anemometer propeller and nacelle, vehicle instrument mast, dominator 3 hydraulic system
- Interceptors now tilt if they are very close to being lofted
CHANGES
- Changed up some crafting item names so they fit Dominator 3
- Smoothed out the turning on vehicles so it's less snappy
FIXES
- Fixed vehicles being immune to fall damage
1.4.4Альфа1.21.1 · 8 мая 2026 г.
FEATURES
- Tiv can now be healed when right-clicked with an iron ingot
- Made tiv accelerate somewhat close the the irl vehicle
- Vehicle data now reads faster
- You can now change seats using "B" (configurable)
- Turret (IMAX camera) can now be accesible and you can rotate it, when sitting the the 3rd seat click the up arrow "↑" (configurable) to enter and leave it. If driver is alone in the vehicle, they can switch to turret. If one passenger is present, only they can switch to turret. If two passengers are present, the driver gets the rights to swap the passengers between seats.

- Added engine sounds
- Added "Metro" text on front of the tiv (our modeler's name)
CHANGES
Tiv item now has a custom model instead of a flat texture

Player is now immune to most damage inside tiv, with magic, explosions and fall damage being an exception
Tiv is immune to some mob attacks, cacti, arrows, etc. (so stuff that wouldn't damage a car)
Removed the V keybind for undeploying, X now does both
FIXES
- Fixed tiv being able to deploy twice under some circumstances
- Fixed hail damage sounds playing when TIV parked under roof
- Fixed player not being able to eat food while in TIV
1.4.3Альфа1.21.1 · 4 февраля 2026 г.
Metro, a new modeler joined, to make some cool models for yall!
FEATURES
- Added handbrake, toggleable by clicking space
- Added multiple seats (3) to the tiv that other players can sit on
- Added a text that tells you whether you are undeployed, deploying, undeploying or deployed
- Added wheel animations when driving
- Vehicle data panel, which displays vehicle speed, wind speed, maximum wind speed that the vehicle read which can be reset using 0 (zero, not O) , and wind direction

- Added animation for wheels and steering wheel when turning
- Added animmation for pedals when braking
- Added a mechanic that sets your threshold based on what terrain you are deployed on, so you cannot deploy on a single block or over a hole or on uneven terrain since that would make you get lofted easier


- Added a debree hit sound when tiv gets hit by a flying block or is in a strong tornado
- Added hail hit sounds
- You can now pick up the vehicle while pressing shift and right-clicking on it
- Added a mechanic that damages and pushes mobs when hit by the tiv2, excluding players and pets (can be turned off in config)
- Added sfx when tiv gets ripped out of the ground while deployed
CHANGES
- Completly remastered the tiv2 model and animations
- Completly remastered and improved driving physics
- Anemometer now responds to PMW wind
- The key to turn the headlights on/off is now H
- Removed geckolib from dependencies, also the tiv now uses a .java model instead of .geo
- Changed deploy sound
- Removed fall damage of the tiv
- Made the hitbox bigger so it fits the vehicle better
- Player now sits in the driver seat instead of in the center
FIXES
- Fixed tiv breaking when you leave the game while deploying/undeploying
- Removed block step sounds that played when you drive
- Fixed problems with old driving system
- Fixed bug where you could turn the headlights on/off when not sitting in the tiv
- Fixed deploying and undeploying sound playing throughout the whole world
1.3.3Альфа1.21.1 · 10 ноября 2025 г.
Elton, a java coder joined the team to help with the mod!
FEATURES
- Remastered wind reading system
- Added Server side and Client side config (Tornado intercept tools)

- Added multiple wind reading modes: MP/H, KM/H, M/S
- Added undeployed threshold
- Remastered deployment system
- Added new item: Protective Vest, it is a piece of armour that will protect you from most damage while in the tiv (useful while intercepting with PMW Extra!)
- Upgraded and synced the TIV's deploy animation with the sound
- Changed the anemometer on the TIV to Elton's anemometer from Wind Meter
CHANGES
- Changed headlights so they can be on even while the player is not in the TIV
- Removed Tivtwothreshold blocks
- Removed anemometer spawning above the tiv while reading
- Added new mod logo
- Made the "Tornado Intercept Lib" required, it was made by elton, it is important as it enables the upgraded deployment system, wind reading and cofing
- PMWeather is now required (Only versions above 1.3.3)
FIXES
- Fixed anemometers getting left by the tiv
- Fixed issues related to the Tivtwothreshold blocks
- Fixed crashes when the TIV died
- Fixed TIV crashing when it died while deploying
- Fixed (sometimes) grabing the TIV while deployed
1.2.3Альфа1.21.1 · 3 октября 2025 г.
FIXES
- Fixed bug with the deployment blocks
- Fixed bug that broke the wind reading system
CHANGES
- Made it so you can only read windspeeds when not moving
1.2.2.1Альфа1.21.1 · 25 сентября 2025 г.
FIXES
- Fixed crash when trying to read windspeeds
1.2.2Альфа1.21.1 · 17 сентября 2025 г.
FEATURES
- Added actual driving physics (WSAD)
FIXES
- Fixed tiv getting stuck in deployment animation
- Fixed crash when the tiv died
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