Tinkerer's Smithing
A sentimental and convenient rebalance of gear crafting, repair, enchanting, and upgrading.
Обновлён 6 апреля 2026 г. · опубликован 12 августа 2022 г.

A sentimental and convenient gear crafting rebalance.
Server-side, but with some extra polish (and better EMI support) on the client.
Requires Connector and FFAPI on forge.
Tinkerer's Smithing is a data-driven equipment crafting rebalance that:
- Allows repairing every vanilla item that has durability for no level cost (even fishing rods)
- Allows upgrading all tools and armor between material tiers (even chainmail)
- Encourages gradually improving your first set of tools and armor with materials and enchantments
- Makes all the enchanted treasure you find lying around actually useful
- Forgoes nerfing or removing mending or table-grindstone enchanting by instead buffing everything else
- Balances all of its recipe types on the vanilla cost of equipment
Anvil Recipes
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Anvil Repair (Tweaked) No level cost, no work penalty applied to the result. Netherite is rebalanced to use diamonds for repair. |
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Anvil Combine (Tweaked) No level cost for repairing. The order of inputs doesn't matter. |
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Anvil De-Working Reduces the cost multiplier for future anvil crafts. (Usually called "Prior Work Penalty" or "RepairCost".) |
Shapeless Recipes
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Shapeless Repair Costs the same as crafting. Only works when unenchanted. |
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Shapeless Upgrade Costs the same as crafting. Keeps existing damage. |
Smithing Recipes
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Smithing Upgrade Costs the same as crafting. Use up to 4 less material for a damaged result. |
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Sacrificial Upgrade Any type of netherite equipment can be used. Result damage is based on the sacrifice. For "gilded" tiers (like netherite) only |
Mechanic Changes
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Keepers (Broken Equipment) Named or enchanted equipment won't break. Broken equipment is ineffective until repaired. |
Emergent Mechanics
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| Useful Treasure All vanilla materials are linked to eachother via the upgrade tree. It doesn't matter if a pair of Protection IV leggings are made of gold, chain, or leather - just upgrade them to the right material, then use them at an anvil. |
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| Miscellaneous Repair All previously unrepairable items now have repair recipes - including utility tools. |
Modpack Configuration
Recipes are driven by defining Tool Materials, Armor Materials, Equipment Types, and Unit Cost Overrides.
- Materials inherit from vanilla tool/armor materials. They define upgrade paths like Iron->Diamond.
- By default, all vanilla materials are defined.
- Types define "alike" items. Items with matching types can upgrade .
- By default, the 5 tools (e.g.
c:swords) and 4 armor slots are defined.
- By default, the 5 tools (e.g.
- Unit Cost is what an item costs to upgrade to or repair. It's usually guessed from the material and a recipe.
- By default, vanilla non-tool/armor items are made repairable by overriding this.
- Netherite is also overridden to have appropriate diamond unit costs.
For data structure examples, check out the built-in datapack or the mod compatibility packs in Tinkerer's Quilt.
Older Versions
For minecraft 1.15-1.17, 1.0 is available as a datapack for NBT Crafting - see the old readme for features.
Afterword
All mods are built on the work of many others.
This mod is included in Tinkerer's Quilt - our modpack about rediscovering vanilla.
We're open to suggestions for how to implement stuff better - if you see something wonky and have an idea - let us know.
Loveletters: Tabs - Atlas - Portable Crafting - Drogstyle
Others: Switchy - Crunchy - Starcaller
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 2.7.2+1.21 | Релиз | 1.21, 1.21.1 | fabric, neoforge, quilt | 6 апреля 2026 г. | .jar (426 КБ) |
| 2.7.1+1.21 | Релиз | 1.21, 1.21.1 | fabric, neoforge, quilt | 6 апреля 2026 г. | .jar (426 КБ) |
| 2.7.1+1.21 | Релиз | 1.21, 1.21.1 | fabric | 1 октября 2024 г. | .jar (429 КБ) |
| 2.7.0+1.21 | Релиз | 1.21.1 | fabric, neoforge, quilt | 26 августа 2024 г. | .jar (421 КБ) |
| 2.7.0+1.20 | Релиз | 1.20.1 | fabric, forge, quilt | 26 августа 2024 г. | .jar (416 КБ) |
| 2.7.0+1.19 | Релиз | 1.19.2 | fabric, quilt | 26 августа 2024 г. | .jar (414 КБ) |
| 2.7.0+1.18 | Релиз | 1.18.2 | fabric, quilt | 26 августа 2024 г. | .jar (414 КБ) |
| 2.6.8+1.20 | Релиз | 1.20.1 | fabric, forge, quilt | 28 апреля 2024 г. | .jar (372 КБ) |
| 2.6.8+1.19.4 | Релиз | 1.19.4 | fabric, quilt | 28 апреля 2024 г. | .jar (372 КБ) |
| 2.6.8+1.19.3 | Релиз | 1.19.3 | fabric, quilt | 28 апреля 2024 г. | .jar (372 КБ) |
| 2.6.8+1.19 | Релиз | 1.19.2 | fabric, quilt | 28 апреля 2024 г. | .jar (370 КБ) |
| 2.6.8+1.18 | Релиз | 1.18.2 | fabric, quilt | 28 апреля 2024 г. | .jar (371 КБ) |
| 2.6.7+1.20 | Релиз | 1.20.1 | fabric, forge, quilt | 31 января 2024 г. | .jar (373 КБ) |
| 2.6.7+1.19.4 | Релиз | 1.19.4 | fabric, quilt | 31 января 2024 г. | .jar (372 КБ) |
| 2.6.7+1.19.3 | Релиз | 1.19.3 | fabric, quilt | 31 января 2024 г. | .jar (372 КБ) |
Показаны последние 15 из 109 версий. Все версии — на Modrinth.
Ченджлог
2.7.2+1.21Релиз1.21, 1.21.1 · 6 апреля 2026 г.
Changes:
- Fix break effects playing each time a keeper is damaged on neo
Changelog: https://github.com/sisby-folk/tinkerers-smithing/releases/tag/v2.7.2+1.19
2.7.1+1.21Релиз1.21, 1.21.1 · 6 апреля 2026 г.
Changes:
- Fix neo support on 1.21
Changelog: https://github.com/sisby-folk/tinkerers-smithing/releases/tag/v2.7.1+1.19
2.7.1+1.21Релиз1.21, 1.21.1 · 1 октября 2024 г.
fixes keepers breaking instantly and deworking being broken.
Uploaded shoddily from our phone bc we're overseas lmao
Uses a different method of preventing broken tools from interacting with things - this will unfortunately cancel more intended interactions, but prevents things like shearing sheep from working with broken shears.
Thanks entirely to promethia for this one https://github.com/sisby-folk/tinkerers-smithing/pull/51
2.7.0+1.21Релиз1.21.1 · 26 августа 2024 г.
Changes:
- Improved support for upgrading non-damageable items
- Add horse armor upgrading
- Add placeholders for connector
- Port to 1.21
- Add wolf armor, mace
- Use new conventional tags
Changelog: https://github.com/sisby-folk/tinkerers-smithing/releases/tag/v2.7.0+1.19
2.7.0+1.20Релиз1.20.1 · 26 августа 2024 г.
Changes:
- Improved support for upgrading non-damageable items
- Add horse armor upgrading
- Add placeholders for connector
- Port to 1.21
- Add wolf armor, mace
- Use new conventional tags
Changelog: https://github.com/sisby-folk/tinkerers-smithing/releases/tag/v2.7.0+1.19
2.7.0+1.19Релиз1.19.2 · 26 августа 2024 г.
Changes:
- Improved support for upgrading non-damageable items
- Add horse armor upgrading
- Add placeholders for connector
- Port to 1.21
- Add wolf armor, mace
- Use new conventional tags
Changelog: https://github.com/sisby-folk/tinkerers-smithing/releases/tag/v2.7.0+1.19
2.7.0+1.18Релиз1.18.2 · 26 августа 2024 г.
Changes:
- Improved support for upgrading non-damageable items
- Add horse armor upgrading
- Add placeholders for connector
- Port to 1.21
- Add wolf armor, mace
- Use new conventional tags
Changelog: https://github.com/sisby-folk/tinkerers-smithing/releases/tag/v2.7.0+1.19
2.6.8+1.20Релиз1.20.1 · 28 апреля 2024 г.
Changes:
- Fix an issue where repair recipes could accept extra equipment added to them
- Fix an issue where setting
replace: falsein smithing types had no effect - Stop stripping data subpaths - this changed the semantics of datapacks slightly, but was never documented.
- Fix broken held item tooltip not showing up on forge
Changelog: https://github.com/sisby-folk/tinkerers-smithing/releases/tag/v2.6.8
Полная история изменений — на Modrinth.
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