
Palladium
Data-driven utility to create custom powers and ingame content
- Загрузки
- 835K
- Подписчики
- 115
- Обновлён
- 28 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 15 января 2023 г.

Palladium - A Minecraft mod that allows you to create data-driven superpowers and content!
Compatible Mods
Official
- PantheonSent - Become Moon Knight!
Community Made
If you install a lot of addons that rely on KubeJS, please be aware that this can cause a lot of lag. KubeJS usage in addons is known to be pretty performance heavy.
- Alien Evolution - A Ben 10 mod for Palladium! Transform into a variety of high quality aliens with unique moves and playstyles!
- Arrzee's Superhero Multiverse - A Palladium addon featuring suits and powers from Arrzee's Enhanced SMP!
- FSang18's Heropack - An addonpack for Palladium of Heroes with many different Heroes to become
- Any many more: See the full list here
Documentation
To create your own addonpacks, visit the documentation
Predecessors
Palladium is a spiritual successor to LucraftCore (<=1.12) & ThreeCore (1.16).
Ченджлог
4.5.8+1.20.1-fabricРелиз1.20.1 · 28 июля 2026 г.
- Fixed gecko models not working sometimes
- Fixed flight animation spinning
- Fixed Palladium-Addons button overlapping with other mods' buttons, changed background texture
- Fixed crouching not being recognized for beams and particle emitters
4.5.8+1.20.1-forgeРелиз1.20.1 · 28 июля 2026 г.
- Fixed gecko models not working sometimes
- Fixed flight animation spinning
- Fixed Palladium-Addons button overlapping with other mods' buttons, changed background texture
- Fixed crouching not being recognized for beams and particle emitters
4.5.7+1.20.1-fabricРелиз1.20.1 · 28 июля 2026 г.
- Added Palladium Addons screen: New button on the main menu that allows browsing available Palladium addons
- Improved flight mechanics and animations
- Added "as_client_player" condition
- Fixed first person gecko animations not starting until going into 3rd person
- Only show power screen button when player has powers
- GeckoLib render layers now work on all entities
- Allow rotations on cubes in bedrock models
- Added option to render full models in first person
4.5.7+1.20.1-forgeРелиз1.20.1 · 28 июля 2026 г.
- Added Palladium Addons screen: New button on the main menu that allows browsing available Palladium addons
- Improved flight mechanics and animations
- Added "as_client_player" condition
- Fixed first person gecko animations not starting until going into 3rd person
- Only show power screen button when player has powers
- GeckoLib render layers now work on all entities
- Allow rotations on cubes in bedrock models
- Added option to render full models in first person
4.5.6+1.20.1-fabricРелиз1.20.1 · 4 июня 2026 г.
- Trail rendering refactor: Trails will no longer cause players being stuck/invisible
- Fixed interval conditions in and, not and or conditions
- Added portuguese localization (@stonedgoldfish)
- Add "hide_locked" setting to ability wheel ability
- Fixed redstone flux geodes not spawning crystals
- Added "ability groups" (#206)
- Changed how dynamic texture are cleared (#126)
- Fixed compound trails crashing on projectiles
4.5.6+1.20.1-forgeРелиз1.20.1 · 4 июня 2026 г.
- Trail rendering refactor: Trails will no longer cause players being stuck/invisible
- Fixed interval conditions in and, not and or conditions
- Added portuguese localization (@stonedgoldfish)
- Add "hide_locked" setting to ability wheel ability
- Fixed redstone flux geodes not spawning crystals
- Added "ability groups" (#206)
- Changed how dynamic texture are cleared (#126)
- Fixed compound trails crashing on projectiles
4.5.5+1.20.1-fabricРелиз1.20.1 · 27 апреля 2026 г.
- Added dutch (@PerzikSapjuuh) and arabic (@EncData) translations
- Added text overlay ability
- Added "requires_movement" setting to trail renderers
- Fixed Sodium/Embeddium breaking per-face-UV models
- Fixed removed trails still being rendered
- Fixed project damage being caused by the wrong entity
- Fixed ability_last_tick condition
- Fixed ability_first_tick condition firing twice
- Fixed entity dynamic textures not using transformers when "ignore_skin_change" is set to true
- Fixed entity dynamic texture not storing transformed textures correctly
4.5.5+1.20.1-forgeРелиз1.20.1 · 27 апреля 2026 г.
- Added dutch (@PerzikSapjuuh) and arabic (@EncData) translations
- Added text overlay ability
- Added "requires_movement" setting to trail renderers
- Fixed Sodium/Embeddium breaking per-face-UV models
- Fixed removed trails still being rendered
- Fixed project damage being caused by the wrong entity
- Fixed ability_last_tick condition
- Fixed ability_first_tick condition firing twice
- Fixed entity dynamic textures not using transformers when "ignore_skin_change" is set to true
- Fixed entity dynamic texture not storing transformed textures correctly
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