
Nebulaphobia
An entity within the fog watches your every move. Watch your back, or it'll get you.
- Загрузки
- 99K
- Подписчики
- 124
- Обновлён
- 15 марта 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 27 мая 2024 г.
Nebulaphobia
An entity within the fog watches your every move. Watch your back, or it'll get you.
Features
- A brand-new model inspired by Enhanced Cave Noise.jar
- Escapable chases (playable in survival)
- A challenging opponent to fight
- Smart behavior
- Nerve wracking sound design
Installation
Simply place the .jar file of the mod along with it's required dependencies into your mods/ directory.
This mod has to be installed on both client and server side.
Ченджлог
0.7.2Релиз1.20.1 · 15 марта 2026 г.
Another small fix
- Fixed log spam
0.7.1Релиз1.20.1 · 15 марта 2026 г.
Stupid bug
- Removed debug hud
Not even 10 minutes and I find a bug myself :sob:
0.7Релиз1.20.1 · 15 марта 2026 г.
Mimicry Update
Hey guys, been a long time huh? Yeah I've been working on other projects now and I completely forgot about MFTFR. So here's an update after a year (According to Modrinth).
- Added The Mimic
- Added Bleeding status effect
- Added 2 new discs
- Added whole bunch of tags that you can use to modify who The Man targets and what he drops
- Changed Erebus Lantern behavior
- It now drains after some time
- Recharge it with any fuel item (coal, charcoal, ...)
- Removed The Man climbing walls
- Added The Man climbing ladders
- The Man now noclips through doors instead of breaking them
- Removed any "griefing" behavior
- Replaced YACL with Fuzzy Config
- Changed lunging behavior (I'm going to be honest, I have no idea if it works)
- Reorganized sounds and code
- The Man can now target Villagers, Iron Golems and the Warden
- This behavior can be changed with a datapack
I probably forgot to add something to this log, and there's like an 80% chance that this update will be a buggy mess so, if you find any bugs, report them to me. I'd also like to say that the mod may not get any updates for a loooong time since I want to rewrite this codebase again. Those who saw my code understand why, those who didn't see my code well, don't look, please save yourself and your eyes.
0.6.3Релиз1.20.1 · 14 ноября 2024 г.
- Optimized heavy operations so they don't run every tick (getting path,getting a target,checking for blocks to break etc.)
- New animations
- Replaced gamerules with YACL configs
- Added compatibility with Enhanced Celestials
- Blood Moon and Super Blood Moon affect The Man's stats
- The Man ignores Erebus/repellent items in Super Blood Moon
- Removed fog density option
- Made fog less dense by default
- The Man now ignores players at 1 HP
- The Man's block sound is now Shield's block sound
0.6.2Релиз1.20.1 · 31 октября 2024 г.
- The Man will now move away from ANY Erebus Lantern even when a player isn't in its range
- Fixed The Man still spawning in Erebus Lantern's light when player is higher up
- The Man now won't pathfind if there's nothing between his target
- The Man's hitbox now becomes slightly smaller when climbing
- Added more particles to The Man's acid spit
- Fixed The Man trying to walk into blocks when avoiding Erebus Lanterns
0.6.1Релиз1.20.1 · 31 октября 2024 г.
- The Man will now try not to spawn in Erebus Lantern's light
- Fixed The Man not moving out of Erebus Lantern's light when a player isn't in it too
- "Look" checks now happen every second tick to slightly increase performance
0.6Релиз1.20.1 · 30 октября 2024 г.
- Added new a new repellent item and block : Erebus Orb and Lantern
- Erebus Orb :
- When wore causes The Man not to see you, but you aren't able to attack him
- Erebus Lantern :
- Stops The Man from reaching you if you are standing in it's light
- Disallows you or The Man from attacking each other
- Erebus Orb :
- Updated animations
- New animations : Crouch and Climb
- New gamerules :
manCanSpawnInAnyDimensionmanCanSummonLightningmanFogDensityModifier - Fixed The Man clipping through glass panes (maybe)
- The Man's health is now saved after he despawns (shield resets every time)
- The Man now doesn't bypass regeneration potions
I also wanted to thank you guys for the insane support, ~16.5k downloads in just 6-8 months is genuinely insane, I have crunched this update and haven't slept for hours just to make sure it feels right and that it doesn't have any glitches and bugs, however if you still find some, please report them in Github Issues or my Discord server.
0.5.20Бета1.20.1 · 19 октября 2024 г.
- Removed player's having infinite hunger when being chased
- Replaced by capping player's hunger at 8 and them being exhausted when the chase stops
- Added fog
- Made fences, fence gates, slabs and stairs climbable for The Man
- New gamerule : manShouldHungerBeCapped, true by default, if false, player's hunger won't be capped while chased
- Slowed down The Man's attacks
Sorry for being silent for 4 months, I've been working on a game and y'know how it goes, I'll try to focus more on MFTFR.
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