
The Slumbering Omen
Adds a new complex entity to hunt you down...
Обновлён 22 мая 2025 г. · опубликован 1 февраля 2024 г.
(Creatures weak spot is its feet, to inform people.)
(SLIGHT EPILEPSY WARNING FOR SOME EVENTS!)
You just wanted to play minecraft after a long day of hard work.
But in loading up a new world you stumbled across the world seed the omen has been dormant in, and disturbed his rest.
This is a "dweller type" mod (more of horror/fantasy) I made after having a ton of fun playing a horror modpack, which inspired me to make a creature of my own! The slumbering omen is a lost soul who took the form of a tall distorted humanoid and resides in a random world seed.
(It is a dweller type mod aka a horror mod based around a creature Not a dweller creature)
This creature can spawn in all dimensions without spawning everywhere, and only one can exist at a time so he will be around but he wont be all up in your face all the time.
The omen can squeeze into tight spaces, stalk you, watch you and even has the ability to speak basic english.
this creature wont just hunt the player relentlessly like most, it instead enjoys toying with its victims with an unpredictable pattern of behavior rarely even being beneficial to the player.
The omen can be seen watching, stalking, or even sometimes messing with the player by going after crops, animals or torches. He can even be seen just lazing about periodically.
But when the omen does decide to attack its a force to be reckoned with.
This creature has become far too self obsessed for its own good and believes itself above everyone else, perhaps you could put them back in their place.
When this creature hunts it has a few more tricks then just attacking with melee so its best to be prepared if you choose to fight him.
If you plan to fight this creature note that its weak point is its feet/lower legs.
This creature has a bunch of other features ill let you discover by yourself.
Mods such as Ambient sounds, Hardcore Darkness (or any other pure darkness mods,) and Dynamic lighting are recommended for the maximum spoopyness!
(HELPFUL TIPS)
(Holding a distorted ender pearl gives the shielded effect. For those unaware of what the shielded effect does, when you have shielded on and the absolute dread effect runs out, the omen wont execute you and the pearl will be consumed instead.)
(Why is crushing omen randomly damaging me? Crushing omen and Absolute dread both make the player begin taking damage when standing in the dark so its recommended to have torches or stay in torchlight when under this effect)
(How do I modded materials? Materials are dropped from the mobs of the mod including scouts and mangled mobs. Omen materials are obtained by hitting the slumbering omen with the chipclaw weapon, so you don't need to kill him to obtain gear from him.)
(I know I already mentioned this but attack his feet to deal damage)
(What to do when locked in a jumpscare! When near the omen when he's walking or chasing after the player sometimes sends a jumpscare at them. This is a special jumpscare that shocks the player and freezes them in place until they click ESC, This isn't a bugged jumpscare but actually an intended feature of the omen so the player has something else to think about when being chased, or fighting the creature.)
(How does pursuit work? Pursuit is a rarer interaction and is hard to understand if it isn't explained. When being pursued the player will be get a visual cue and custom music will begin playing. after this the omen will be heading directly towards the player, When being pursued if you walk normally the omen will move at its standard pace, if you sprint it will get faster and if you sneak it will get slower and if you jump it will gain a short boost of speed, so the player has to move strategically to avoid being caught. the omen will also do a less aggressive version of its spike attack and break blocks if its close enough to the player so boxing yourself in a corner isn't an option.)
(REQUIRES GECKOLIB TO WORK!)
(pressing alt will remove all jumpscare trigger effects from the player, i believe that I've fixed all the visual bugs already but I added this feature in the unlikely scenario of a visual bug happening)
(WARNING)
Jumpscares work best if your gui is set to auto! smaller gui options may make the image cut off.
(THIS MOD IS STILL BEING UPDATED WITH NEW FEATURES IN THE WORKS!)
(THE MOD NOW HAS A WAY TO PERMENANTLY DEFEAT THE OMEN IF YOU WANT TO FIGURE IT OUT BY YOURSELF DO NOT SCROLL PAST THIS POINT, SPOILERS AHEAD!!!)
How to beat the mod.
To beat the mod you need to collect all 4 peices of the torn photo.
The first is obtained by killing the omen so it wont be easy to get.
The second is obtained at a 50% chance when killing a mangled enderman.
The third is obtained by walking up to the omen when its watching, if the give interaction triggers theres a 50% chance the omen will give the player the 3rd photo peice along with some diamonds.
The Fourth is obtained rarely by giving the omen sweet berry treats when its passive, when passive the omen will walk around not doing anything, just hanging out and even does a little dance ocassionally.
Once all peices are obtained they can be fused together in a crafting table using 1 slimeball.
After that got some logs, sticks and planks, combine the photo with them in a crafting table to create a framed photo.
After get the omen to chase you and click on its hitbox with the photo.
This will trigger a set of dialogue, with a bit of lore (fredy fazbear) after which the omen will vanish and give the player an extremely powerful weapon called "delirium."
After this the omen will no longer be hostile towards the player and will only appear in friendly ways such as doing nothing, sitting around and giving the player items when they walk up to it with no risks. The omen will even defend the player if they are attacked!
If you want to keep playing with the omen in its hostile state with your new weapon then you can craft the "enigmatic vortex" this will reset the main quest and cause the omen to behave regularly again.
(Also his canonical name is tiso, before he became the omen of course)
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 4.1 | Релиз | 1.19.2 | forge | 22 мая 2025 г. | .jar (472.0 МБ) |
| 3.8.1 | Релиз | 1.19.2 | forge | 21 апреля 2024 г. | .jar (417.5 МБ) |
| 1.0.0 | Релиз | 1.19.2 | forge | 7 февраля 2024 г. | .jar (180.7 МБ) |
| 1.0.0 | Релиз | 1.19.2 | forge | 1 февраля 2024 г. | .jar (119.8 МБ) |
Ченджлог
4.1Релиз1.19.2 · 22 мая 2025 г.
[BUGFIXES] [Yes i am back and omen has a big update]
Fixed many sound issues.
Fixed many missing recipes and tweaked others.
Fixes many projectiles including overseers lazer doing no damage.
Fixed darakus look mechanic to work in multiplayer.
Removed an omen interaction that felt too much like the man from the fog and was boring.
Added missing music discs.
Fixed shadow spikes spawning naturally.
Fixed snowfallen ignoring the break blocks config.
Snowfallen and lost music now stops when they are killed.
Added better combat support to every weapon that didnt have it before.
Added abandon quest button to glykaris incase they get stuck.
Rebalanced many weapons and items.
Made many plants able to be bone mealed.
reimplemented black ice as a block.
updated some item and armor tooltips.
added beastiary entries to mobs without entries.
fixed daraku spamming despawn anim when carrying.
fixed hunting jumpscare lingering on screen.
fixed overseer and cresalia not despawning.
fixed disciple bosses not fleeing if you are fighting another boss (doesnt apply to other disciple bosses)
Magic anticheese now doesnt trigger very much.
Distortis health increased.
Changed monarch spawning.
Fixed mentions of distorted starved stalker still being in items and gui.
Increased spawn rate of frost crawler.
Added soome materials to correct creative tabs.
Fixed omen not playing boss music if sigil of bravery is active.
Fixed paranoia and pursuit playing through hostile and not ambient.
Made many standard sounds play via mono and not stereo audio.
Increased some bosses material drops.
Fixed radiant void cloth set bonus being bugged.
Fixed the basic scout allowing you to kill it before it gets away and prevent the hunted effect.
grab lost despawns if a boss is active.
changed several bosses hitboxes.
many other changed i cant remember.monarch npc can now be carried as an item.
many other changes i forgot.
[ Additions ] Snowfallen and overseer fights have been completely reworked.
Added the caretaker a new scout varient that carries scoutlets on its back.
Added the scout scooper a useful new utility item that allows you to pick up most scout varients and passive omen mobs as an inventory item.
Added the membrane pouch a handy new item that carries 5 items inside of it like a mini shulker box early game.
Added 2 new follower structures and 3 new void structures.
Reworked void disciples standard void disciples now have 80 health and only their counterattack and spawn naturally around the distortion and in structures. honed disciples have 150 health and spawn in structures they have a 2 slash combo attack they can use against the player. elite disciples have a heavy attack that bleeds and stuns the player and have 300 health. and the miniboss disciple has been rebranded as the chosen disciple and now has the heavy attack of the elite disciple in its arsenal.
Added 3 new crop plants. gloomberries, nyctopods and gloomshrooms which all grow in the distortion.
Overhauled the molten crags biome and slightly overhauled the other 2 distortion biomes.
Added a mana potion for our poor mage friends.
Added scooped scouts which are docile when placed back down. the paladin can be given the new paladin saddle so it can be ridden.
Added new keybinds, Mount ability and Weapon ability.
Added void rays, and Behboulders.
Made the beastiary its own book.
Entropic embers can now be used as fuel.
Many items have been resprited.
Added some new weapons mage and melee.
3.8.1Релиз1.19.2 · 21 апреля 2024 г.
This update focuses mainly on chapter one. The next will focus on chapter 2.
Added the omen followers with 5 structures tied to them.
Added many new items and weapons to give useless items more use. hopefully more in the future.
Fixed many various bugs including a few big ones like getting stuck above bedrock in the distortion when leaving the abyss and 2 glykaris or vantablack reapers being able to exist at a time.
Updated 1 omen behavior and one daraku behavior.
Added 1 daraku behavior.
Added the lost and the overseer 2 new pre-daraku bosses.
Added the altar of ire, a new crafting station thats the biggest part of the update.
reworked entropy upgrading.
Added 2 merchants the follower merchant and curious voidfolk.
these patch notes are a bit small but thats mostly because mainly items were added.
1.0.0Релиз1.19.2 · 7 февраля 2024 г.
THIS UPDATES A CHONKER PREPARE YOURSELF.
Added new omen animations (most done by smudgy thanks man!)
Added a new omen interaction.
The distortion can no longer spawn in the overworld.
Many bug and performance fixes.
The omen no longer breaks bedrock, command blocks etc. (thanks again smudgy!)
Added a gamerule /gamerule higherspawn. which makes the omen spawn more when enabled.
Added more details to the distortion.
Nerfed spawning of broken bedrock.
Changed spawning of many entities.
Daraku now has a theme.
Added voidcallers. the scouts for daraku.
Added mark of the void effect, basically hunted for daraku.
Added VoidSent Disciple. A new miniboss sometimes spawned when mark of the void expires.
Added distortis. (Thanks to smudgy for model, design and animations!)
Added distorted starved stalker and distorted nyctosis. (collab with smudgy)
Added VoidShroom forest biome.
Added Voidstone and Voidstone block set.
Added Voidshroom wood set.
Added gellius and gellius slime blocks.
Added new weapons The disciples katana, black ice sickle, Distorted dagger, severed arm and greatsword of the disciple.
Added new armor sets Void cloth, crafted from void disciple materials and distorted armor, crafted from daraku materials. void armor sets buff void weapons.
Added new ore origin voidmatter found near the bottom of the distortion.
Entities now despawns and stops screaming/playing music when player dies not just when the entity directly kills them.
Changed/tweaked many ai triggers to improve them.
I hope you all enjoy this update! I've worked countless hours without break to make this.
THIS UPDATES A CHONKER PREPARE YOURSELF.
Added new omen animations (most done by smudgy thanks man!)
Added a new omen interaction.
The distortion can no longer spawn in the overworld.
Many bug and performance fixes.
The omen no longer breaks bedrock, command blocks etc. (thanks again smudgy!)
Added a gamerule /gamerule higherspawn. which makes the omen spawn more when enabled.
Added more details to the distortion.
Nerfed spawning of broken bedrock.
Changed spawning of many entities.
Daraku now has a theme.
Added voidcallers. the scouts for daraku.
Added mark of the void effect, basically hunted for daraku.
Added VoidSent Disciple. A new miniboss sometimes spawned when mark of the void expires.
Added distortis. (Thanks to smudgy for model, design and animations!)
Added distorted starved stalker and distorted nyctosis. (collab with smudgy)
Added VoidShroom forest biome.
Added Voidstone and Voidstone block set.
Added Voidshroom wood set.
Added gellius and gellius slime blocks.
Added new weapons The disciples katana, black ice sickle, Distorted dagger, severed arm and greatsword of the disciple.
Added new armor sets Void cloth, crafted from void disciple materials and distorted armor, crafted from daraku materials. void armor sets buff void weapons.
Added new ore origin voidmatter found near the bottom of the distortion.
Entities now despawns and stops screaming/playing music when player dies not just when the entity directly kills them.
Changed/tweaked many ai triggers to improve them.
I hope you all enjoy this update! I've worked countless hours without break to make this.
1.0.0Релиз1.19.2 · 1 февраля 2024 г.
The first version uploaded to modrinth.
Полная история изменений — на Modrinth.
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