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Mineforgian

ThDilos Fox Origin Expanded

Provide evolutions for my basic fox origin

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15 июня 2026 г.
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All-Rights-Reserved

Опубликован 18 февраля 2024 г.

Hellowo

This mod adds 5 LATE GAME evolutions for my default fox origin


If you are using these origins in a server...

Since these Origins are seldomly or never tested in a server environment (by me)
They are highly likely to be more overpowered than other origins.


Evolution Origins

You can also find the unlocking criteria in the advancement tab

Once unlocked, you can transform freely among the unlocked ones, by pressing [Load Toolbar Activator], default X

Lightning Fox

Lightning Fox

UnlockingStruck by lightning has a 1% chance(s) to unlock
Fire Fox

Fire Fox

UnlockingComplete all 21 nether advancement (Excluding the hardest 2 about effects)
Ice Fox

Ice Fox

UnlockingVisit all 9 Vanilla Biomes with "frozen", "snow" and "ice" in its name
Biomes List "frozen_river", "snowy_plains", "ice_spikes", "frozen_peaks", "snowy_slopes", "snowy_taiga", "snowy_beach", "frozen_ocean", "deep_frozen_ocean"

(The below 2 cannot be unlocked after unlocking the other one)

Kitsune

Kitsune

UnlockingKarma reaches +200%
Ninetails

Ninetails

UnlockingKarma reaches -200%
About the Karma System for Kitsune and Ninetails
  1. Every 24000 ticks of surviving while Karma < 50% -> Karma Magnitude + 20%. When under moon, the tick will run at 5 times faster
  2. Every undead mob killed -> Karma Magnitude + 0.5%
  3. Every Boss mobs (Ender Dragon / Wither / Warden) killed -> Karma Magnitude + 20%
  4. Every other mob killed -> Karma - 0.5%
  5. Every Tamed mob (Pets) killed -> Karma - 20%
  6. Every golden food ate -> Karma + 1%
  7. Tame mobs -> Karma + 10%
  8. Every mob bred -> Karma + 2%
  9. Every time the player dies -> Karma reset to 0

Check the wiki for detailed explanations of every skills and mechanics

Ченджлог

4.0.0Релиз1.21.1 · 15 июня 2026 г.

For 1.21.1, Origins mod version > Origins.Pre.2

4.0.0Релиз1.20, 1.20.1, 1.20.2 · 15 июня 2026 г.

Had fun adding power-binded items :3

Active Skill [Tails Storage] (For Kitsune & Ninetails)

  1. The Skill is now unaccessible instead of being removed when transformed to evolutions other than Kitsune / Ninetails. So that the items won't be thrown out everytime you transform
  2. Added new Subpower: Kitsune Bless / Ninetails Curse

    When you have a certain item arrangement in your tail space, they can act as an enhancement table
    You can now enhance the item you hold in your mainpaw\

    For Kitsune, each blessing cost (Item Smite lvl + 1) * 8 XP levels, grant the item Smite level + 1 (No upper limit) and Fortune Level + 1 (capped at 5) and convert a Totem of Undying into Kitsune Talisman
    For Ninetails, each blessing cost (Item Sharpness lvl + 1) * 8 XP levels, grant the item Sharpness Level + 1 (No upper limit) and Looting Level + 1 (capped at 5) and convert a Totem of Undying into Ninetails Talisman

    Both Talismans have item powers attached, usable by any players

Active Skill [Transform]

  1. Fixed unable to transform in Fabric 1.20.2 [Found by LoftyLogic]
  2. Unlocking of Lightning Fox is now easier:

    It now has a pity system:

    • For the first 50 lightning strikes, you still have 1% odds of unlocking the lightning fox
    • For every subsequent strike, you will roll the 1% an additional time

    For example:

    1. At 51st strike, you will roll 1% twice
    2. At 100th strike, you will roll 1% 51 times
  3. Added a tellraw to show how many times you have been struck by lightning to unlock the lightning fox
  4. Unlocking of Fire Fox is now easier:

    The 2 Advancements about potion effect are no longer counted (Now only 21 advancements are needed)

  5. Unlocking of Ice Fox is now easier:

    Instead of "18 Overworld biomes where snowfall can happen under building limit",
    it is now "9 Overworld biomes with "Frozen", "Snow", "Ice" in their name"

Active Skill [Karma]

  1. Changed "Feed Animal gain Karma" to "Breed Animals gain 2% Karma Value"
  2. Breed Animals and Tame Animals gain Karma Value can now be used by Unofficial Forge Origin Port
  3. Fixed a bug preventing you from right clicking an entity
  4. After unlocking either Kitsune or Ninetails, the Karma progress is locked. However, you no longer need a Dragon Egg to unlock the Karma progress for another karmic evoluition, it is now:

    Requiring a Special Items with a Nether Star, then [Nether Star in offpaw, Special Item in mainpaw, check Karma Progress]

    Here are the Special Items:

    1. If you already unlocked Kitsune and want to unlock Ninetails, you now need [Remain of the Beloved]
      It is dropped by Killing your own pet. Only if you "Unlocked Kitsune but not Ninetails, and Karma Progress is locked"
    2. If you already unlocked Ninetails and want to unlock Kitsune, you now need [Gratitude of the Redempted]
      It is dropped by curing a zombie villager. Only if you "Unlocked Ninetails but not Kitsune, and Karma Progress is locked"

    Both Special Items are UUID-Locked, meaning you can't ask someone else to share one with you :3

  5. Hand-drawn resource bar for Positive and Negative Karma :3
  6. Checking Karma will also have a tellraw that tells you the current Karma Value

Ice Fox

  1. Fixed Ice Shard and Ice Sheild not working ain 1.20.2 at all [Found by LoftyLogic]
  2. When flying with Active Skill [Blizzard], you can now hold sneak against the ground to turn off the skill (In case you don't know how to)

Fire Fox

  1. Heat Laser and Big Laser from Active Skill [Inferno Cannon] will no longer target players with tag foxie_trust
  2. Fixed Big Laser Damage never applied properly

Lightning Fox

  1. Fixed in 1.21.1 the iron nugget is sometimes not returned if fail to shoot
  2. Reduced the exhaustion cost of Become Lightning in 1.21.1

Kitsune

  1. Boop a Zombie Villager will convert them back to Villager instantly, with positive attitude
  2. Slightly increased the damage to undead entities from Active Skill [Spiritual Grace]

Ninetails

Curse Beam hitting mobs will cause you to go into Hunt Mode immediately

Kitsune & Ninetails

Phasing will render in type blindness

Advancements

  1. Added 4-5 advancements to each evolutions
  2. Removed useless sends_telemetry_event from all advancements
3.5.0Релиз1.21.1 · 22 декабря 2025 г.

Updated Support Origins Version to Origins.Pre.1

I made it ">= Origins.Pre.1" in the config, maybe it can support further versions now?
idk :3

Nothing else changed

3.5.0Релиз1.19.4, 1.20, 1.20.1 · 14 декабря 2025 г.

ICE FOP IS DONE :33333


General Change

  1. Fixed using /origin gui doesn't change your origin
  2. Added advancements for unlocking all 5 evolutions, with ways to unlock included in the advancement description.

Ice Fox

Added way to unlock Ice Fox: Visit all 18 Vanilla biomes where snowfall can happen under building limit
New Active Skill [Ice Shield]
New Passive Skill [Revontulet]

Active Skill [Ice Shard]

  1. Ice Shard is made to be invulnerable to avoid accidentally dropping the ice shard item
  2. Ice Shard explosion now no longer damages non-living entities

Passive Skill [Cold Body]

  1. You will gain weakness and slowness in High Temperature Biomes and the Nether
  2. Made the Frost Walker effect more usable
  3. Fixed a mechanics that cause you to experience lag spike every 20 ticks

Passive Skill [Fluffy*]

  1. The freezing nearby mobs effect can now be muted by sneaking
  2. The foxes you carry on your head now no longer receive FREEZE from you

Fire Fox

  1. Fixed a bug that causes you to lose temperature quickly forever if you have a tiny bit of snow on you
  2. Temperature gained from consuming blaze rod halved: 1000 -> 500
  3. Fixed a bug that transforming to other foxes while fall flying causing the [Mute Fall Sound] to not work completely

Ninetails

  1. Soul cost of crafting an experience bottle doubled; 50 -> 100
  2. Greatly buffed ways of obtaining soul
  1. Mob kill: 50 -> 500
  2. Soul Deprivation Skill: 100 -> 300
  3. Hitting Cursed mob: 25 -> 100

I don't think anyone has cracked the encryption I put in the description earlier -w- I also forgot how, but

the Ice Fox COULD be unlocked by Clicking my name in the [Fox Setting Book] after unlocking either karmic foxes :3
3.5.0Релиз1.21.1 · 14 декабря 2025 г.

Updated to V3.5.0 for 1.21.1

This version can ONLY be used with Origins-1.13.0-alpha.12+mc.1.21.1

  1. Ice shard explosion now no longer damages hat foxes
  2. Break Ice block particles now emitted as intended
  3. Ice fox Ice Shield effect's sensing mobs effect is different cuz Minecraft 1.21.1 removed the cool shader :c

Nothing particular differs from the changes in main 1.20.1 version

3.5.0Релиз1.19.1, 1.19.2, 1.19.3 · 14 декабря 2025 г.

Updated to V3.5.0 for 1.19-1.19.3

Tried to fix all the crashes... there may still be more.
This might be the last 1.19-1.19.3 version.

Nothing particular differs from the changes in main 1.20.1 version

3.4.0.1Релиз1.21.1 · 22 октября 2025 г.

This version can ONLY be used with Origins-1.13.0-alpha.12+mc.1.21.1

Small Patch

Fixed the berries crafting power of Kitsune not working in 1.21.1 [Found by PengWanYT]

3.4.0Релиз1.20, 1.20.1, 1.20.2 · 4 августа 2025 г.

Big update changed lots
I'm too tired to write a formatted changelog, here is a brief view

General

  1. Fixed Crashing Bug when doing /reload
  2. Changed the element layer's conditions to be client side. It shouldn'tve worked but it did for many versions before..? Now it's according to the standard and idk what difference it made.

Karma System

  1. Fixed the Death clear karma not working in Forge
  2. Added 2 more karma sources for Kitsune(Requested by Dajka21): Feed animals + Tame Pets [Not working on Forge]

Ice Fox

  1. Exploding Ice shards are now glowing blue as intended
  2. New Active Skill [Blizzard]
  3. Changed the ignite key for the ice shards
  4. Fixed the freezing completely nullify the target's damage output, instead of a gradient towards 50% reduction
  5. Ice shards explosion will extinguish fires (both block and on entities)
  6. Slightly boosted ice shard explosion's knockback for funsies
  7. If in water / in rain, ice shard replenishing will not have a cooldown.

Kitsune

  1. Boop heal is now usable to entity with full health, and also apply Luck III for 30s
  2. Buffed the Boop's damage (3 → 5) to Undead entities
  3. Phasing cannot shield against netherite sword now
  4. Self glow when the healing aura is activated is only visible to players within 10 blocks

Ninetails

  1. Soul Power: the shift + primary one will also cause 15s of Darkness + Fear effect on entities 30 blocks around
  2. The Curse will also Halve the target's armor point

Kistune & Ninetails

  1. Foxiality: New effect: 50% Bonus xp gain
  2. Phasing can no longer pass through what phantom cannot phase through, plus soul sand and soul soil
  3. Phasing Damage reduction cannot shield against iron sword / axe now

Lightning Fox

  1. Buffed Electric Beam damage by 2x
  2. Greatly increased the cooldown of lightning summoning during the become lightning
  3. Buffed Discharge damage
  4. Increased the cooldown of discharge by another 5s
  5. Might make railgun more usable in server environement?
  6. LIghtning bolt struck around you will refresh your active skills' cooldown

Fire Fox

  1. Big laser used to create explosion at the place of using... It has now being fixed to create explosion at laser end point
  2. Added a small burst allowing you to go up from ground quickly

Might've missed some... This whole project is like patching countless holes here and there
See yall next time! if there still is...

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