
The Flesh That Hates
Experience the true horror behind an assimilating infection!
Face the unstoppable carnage that has been awakened in the world of Minecraft. You don't know exactly what it is, you don't know how strong it is, you don't even know if you'll be able to fight it back. But one thing is sure: THE FLESH MUST DIE!
Infect your world!
The Flesh That Hates will infect your world. As soon as you hear a terrifying hum, it indicates the birth of a new Incubator. The longer an Incubator exists, the stronger the infection and the Incubator itself become. Fear will not save you, escape will not help, they will find you anyway.
Incubators!
Incubators are the beginning and the end of the entire infection. Incubators are capable of evolving, creating armies of flesh creatures, and much more unpleasantness.
Biomass
Biomass is a dynamic difficulty system which will affect the entire infection, punishes the players who ignore the infection and rewards the one who fight it. The Flesh will gain Biomass by doing different activities. Biomass enhances the flesh creatures in various ways, and it's up to you to find out how!
The Flesh has many ways to acquire biomass, at least through the killing of mobs.
Fight it back!
However, the Flesh will lose Biomass by destroying it: Breaking blocks, killing flesh creatures or killing Incubators. Each action will vary differently in how much Biomass you take fron the Flesh. There's also a way to fight the Flesh back, but you'll need to find it. Don't worry, it is actually quite obvious
DISCORD LINK:https://discord.gg/QryK7xkZqW
Ченджлог
1.1bРелиз1.20.1 · 4 апреля 2024 г.
DELETE PREVIOUS CONFIG!
In general, this is a bug fix for certain errors.
- Now we have finally added our own Mob cap. Each mob has its own priority level, which determines how quickly the entity will disappear;
- Fixed the continuation of the infection after you have destroyed all flesh blocks.
- Incubators now have a damage cap of a maximum of 15% of their total health.
- Scaling down for Flesh Community;
- Some other minor changes were made and the configuration was expanded a bit.
1.1Релиз1.20.1 · 15 марта 2024 г.
MAIN: DELETE PREVIOUS CONFIG It's mostly bug fixes and tweaks (there are still things that are WIP). Also balance changes. I don't remember much that I changed, but here is the list of changes that I remember:
- Recipes are now available;
- Two new effects: Flesh Rage, GOH;
- Slowed down spaun mobs;
- New sounds when moving to the next stage;
- Change some visual effects;
- Fixed the problem with server crash;
- New abilities for incubators;
- New general abilities for flesh entities;
- Improved spreading (Very wip still);
- Now if you are affected by the Paralysis effect, Infectors no longer update it, but just add 0.5 seconds to it;
- Flesh Mutant now has a 25% chance of not being knocked back. Also, Flesh Mutant's starting speed has been reduced;
- Flesh Justice will now take 2 cocoon charges when spawning Enlightenment category mobs. Mobs now have a certain chance to appear from the cocoon with the effect of "Flesh Rage". Now the frequency of Flesh Justice spawns depends on the phase;
- Characteristics of some mobs have been changed;
- Flesh Community now gets a new multiplier from Fire of Phase;
- Incubators now destroy blocks when spawning. Embryo - 3x3 to 50 hardness. Enlightenment - 5x5 to 50 hardness;
- Flesh Entities now despawn after time;
- And some other changes I don't remember :)
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