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Mineforgian

Tectonic Layers

Stacks Nether and End layers inside the Overworld, with native layered terrain, biomes, fog, lighting, portals, and dragon support.

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1K
Подписчики
11
Обновлён
24 июня 2026 г.
Лицензия
MIT

Опубликован 12 июня 2026 г.

Tectonic Layers

Tectonic Layers turns the Overworld into a vertically stacked world: the Nether exists deep below the surface, the normal Overworld stays in the middle, and the End exists high above the world.

Instead of using separate dimensions for everything, the mod builds a continuous layered world where you can travel vertically between environments. The goal is to make Minecraft feel like one huge connected planet, while still preserving the identity of the Nether and the End.

Features

  • Nether layer below the Overworld.
  • End layer above the Overworld.
  • Native layered world generation using a custom layered chunk generator.
  • Correct Nether and End biomes by height.
  • Nether and End fog, sky, and lighting behavior inside the stacked Overworld.
  • Vertical portal routing for Nether/End travel.
  • Imported Nether and End terrain support.
  • Stacked End island and End dragon support.
  • End exit portal handling.
  • Persistent layer state to avoid re-importing converted chunks after relogging.
  • Compatibility-focused design for modded Nether terrain.

Required dependencies

This mod requires:

  • NeoForge for Minecraft 1.21.1
  • Tectonic
  • Lithostitched 1.6.0 or newer
  • Amplified Nether 1.2.14 or newer

Tectonic and Lithostitched provide the world generation foundation this mod is built around. Amplified Nether is required because Tectonic Layers uses the real Nether source terrain as the basis for the deep Nether layer.

Important beta warning

This is a beta world generation mod. It changes dimensions, terrain generation, chunk conversion, portals, lighting, fog, and End behavior.

Back up your worlds before installing or updating.

For the best results, use this in a new world. Existing worlds may have already-generated chunks that do not fully match the stacked layout.

Compatibility notes

Tectonic Layers is designed around Tectonic, Lithostitched, and Amplified Nether. Other biome, structure, or Nether/End mods may work, but compatibility is still experimental.

Known areas still being tested:

  • Modded Nether mob spawning.
  • Modded structures in stacked layers.
  • Long-term End fight behavior.
  • Relog behavior around edited/imported chunks.

Recommended use

Create a new world with the required dependencies installed, then explore vertically:

  • Go deep underground to reach the Nether layer.
  • Travel above the Overworld height to reach the End layer.
  • Use portals and End progression normally where supported.

This beta is intended for testing, feedback, and compatibility reports.

Ченджлог

2.0.1Релиз1.21.1 · 24 июня 2026 г.

Tectonic Layers 2.1.0 Beta - Native Stack Update

This is the biggest Tectonic Layers update so far.

The Nether and the End are no longer just “copied” into the Overworld. They now generate as native stacked layers, keeping their real terrain shape, biomes, decorations, structures, mobs, fog, portals, and End fight behavior inside one connected vertical world.

Highlights

  • Native Nether and End terrain generation inside the stacked Overworld.
  • Configurable stack order: swap Nether and End positions while keeping the Overworld as the playable anchor.
  • Optional layer removal: create worlds without the Nether layer or without the End layer.
  • Better support for modded Nether/End content, including BetterNether structures and decorations.
  • Vanilla and modded structures now generate in their correct stacked layer.
  • /locate now points to the stacked version of structures instead of empty native coordinates.
  • End dragon fight, End crystals, obsidian pillars, End city content, and shulkers work inside the stacked End layer.
  • Improved Nether/End mob spawning in their real layers.
  • Better portal routing between stacked layers, with safer arrival positions.
  • New pre-world stack configuration screen.
  • Overworld height override from the UI.
  • Boundary mode options for layer transitions: Auto, Islands / void, and Caves / blend.
  • Faster chunk generation and loading through cached native generation contexts.
  • Fixed several crashes around dragon pathing and chunk loading.
  • Fixed many cases of Nether/End content bleeding into the Overworld.

Compatibility

Required:

  • Minecraft 1.21.1
  • NeoForge
  • Tectonic
  • Lithostitched

Optional but supported:

  • Amplified Nether
  • BetterNether / BCLib
  • Other Nether or End worldgen mods may work, but are still experimental.

Amplified Nether is no longer required. If it is installed, Tectonic Layers will respect its Nether height and generate the stacked Nether accordingly.

Important beta note

This update changes world generation heavily. For the best experience, create a new world.

Existing worlds may contain old chunks from previous beta layouts, especially around Nether/End layers, structures, and portals. Back up your worlds before updating.

2.0.0Релиз1.21.1 · 15 июня 2026 г.

This release is a complete overhaul of how the stacked dimensions are built. The Nether and End layers are now generated directly as part of the world, rather than being assembled while you play. The result is a smoother, more authentic experience across every layer.

✨ Highlights

Significantly faster, smoother world loading. Chunks appear right away — no more stutter or terrain "popping in" as you explore the stacked layers. An authentic Nether. Open caverns, proper bedrock floor and ceiling, generous lava seas, full ore distribution, vegetation, and natural mob spawns — it finally feels like the real Nether, not a recolored cave. A complete End. Central island, obsidian pillars with crystals, the Ender Dragon fight, chorus growth, and enderman spawns all work as expected. Structures where they belong. Nether Fortresses and Bastion Remnants generate in the Nether layer, and End Cities in the End layer.

🔧 Improvements

Overworld structures no longer leak into the Nether or End layers. Better mod compatibility: because generation now uses each dimension's real settings, mods that change the Nether or End are respected automatically — for example, Amplified Nether's expanded height is applied with no extra setup. /locate support for stacked structures.

⚠️ Important

Worldgen has changed substantially. Please start a new world for 2.0.0 — worlds created on earlier versions won't match the new generation.

Requirements

Minecraft 1.21.1 · NeoForge 21.1.219+ Tectonic · Lithostitched 1.6.0+ · Amplified Nether 1.2.14+

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