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Mineforgian

Straw Golem

Adds a cute little straw golem to help out on the farm!

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294
Обновлён
1 июля 2024 г.
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Custom

Опубликован 9 декабря 2022 г.

Straw Golem Reborn

This mod adds a helpful (and awfully cute) little golem to do some of your farming for you. It can harvest, replant and deliver crops to a nearby chest.

strawgolem-a-270x270
Straw Golem Reborn!

Getting Started

To create a Straw Golem, stand near the crops or farm where you want it to do its thing. Then place a carved pumpkin on top of a hay bale. (Or carve a pumpkin that is already on a hay bale). After a moment of reflection about the life, the universe, and everything, your little guy will start look for & harvest a full-grown crop.

strawGolem_creating

Chest Usage

Once a Straw Golem gathers a crop item, it will seek out a chest to store the item. Thus, a chest should be placed near the crops where the golem does its work, and you should make sure the chest have available space inside to hold the soon-to-be harvested crops.

  • Your golem is usually clever enough to locate an available chest on its own.
  • If you have more than one chest in the vicinity, the golem will choose a chest on its own

Lifespan

The Straw Golem has a limited lifespan.

  • Every 10 minutes, theres a 1/5 chance it decays.
  • There are 4 decay states, from new to dying, with death thereafter
  • This lifespan goes down faster when the golem is exposed to the rain or when it stands in water
  • The golem shivers when in rain water or cold
  • You can protect your golem from rain by building it a Straw Hat
  • The golem decays if it takes enough damage
  • Lifespan is restored by feeding the golem wheat, which also heals it.

As your golem approaches old age, it will begin to to decay, and you will see visual changes to its texture. You may also start to see flies hovering about. Moreover, as it ages, its max lifespan is lowered.

Behaviour

  • The golem is shy, and tends to avoid players
  • The golem will be attacked by all raiders, and will flee them
  • The golem will sometimes be munched on by farm animals, and will flee them
  • When the golem flees, it drops anything it had in its hand

Config

The mod is made to be highly configurable. Users can toggle optional features (lifespan, hunger, etc.), set crops to include/exclude, tweak lifespan & hunger lengths, etc.

Compatibility

The mod has out-of-the-box compat for most modded crops. It also plays nice with many tooltip GUI mods, such as HWYLA, WTHIT, and Jade, so you can see golem health, hunger, and remaining days.

ko-fi

Ченджлог

2.2.0Бета1.19.2 · 1 июля 2024 г.

:sparkles: New Features

  • - initial work for putting barrel on golem (commit by @t2pellet)
  • - visual work for barrel (commit by @t2pellet)
  • - configurable walk speed (commit by @t2pellet)
  • - require haybale 0.4.2 (commit by @t2pellet)
  • - barrel repair (configurable) (commit by @t2pellet)
  • - set priority chest (commit by @t2pellet)
  • - deliverer falls back to other chests if priority full (commit by @t2pellet)
  • - Jade compat for barrel health (commit by @t2pellet)
  • - hold item above head if wearing barrel (commit by @t2pellet)

:bug: Bug Fixes

  • - gradle issue (commit by @t2pellet)
  • - barrel not saving (commit by @t2pellet)
  • - golems not being shy (commit by @t2pellet)
  • - github action (commit by @t2pellet)
  • - github action (again) (commit by @t2pellet)

:wrench: Chores

  • - haybale dependency (commit by @t2pellet)
  • - version bump (commit by @t2pellet)
  • - copy gradle workflow from tlib (commit by @t2pellet)
2.2.0Бета1.19.2 · 1 июля 2024 г.

:sparkles: New Features

  • - initial work for putting barrel on golem (commit by @t2pellet)
  • - visual work for barrel (commit by @t2pellet)
  • - configurable walk speed (commit by @t2pellet)
  • - require haybale 0.4.2 (commit by @t2pellet)
  • - barrel repair (configurable) (commit by @t2pellet)
  • - set priority chest (commit by @t2pellet)
  • - deliverer falls back to other chests if priority full (commit by @t2pellet)
  • - Jade compat for barrel health (commit by @t2pellet)
  • - hold item above head if wearing barrel (commit by @t2pellet)

:bug: Bug Fixes

  • - gradle issue (commit by @t2pellet)
  • - barrel not saving (commit by @t2pellet)
  • - golems not being shy (commit by @t2pellet)
  • - github action (commit by @t2pellet)
  • - github action (again) (commit by @t2pellet)

:wrench: Chores

  • - haybale dependency (commit by @t2pellet)
  • - version bump (commit by @t2pellet)
  • - copy gradle workflow from tlib (commit by @t2pellet)
2.1.0-alphaАльфа1.19, 1.19.1, 1.19.2 · 14 июня 2024 г.

no more octree (byebye, you were too much of a hassle). now simpler and more reliable system. some other clean up like for fleeing / shyness logic animations should have a bit less jank

2.1.0-alphaАльфа1.19, 1.19.1, 1.19.2 · 14 июня 2024 г.

no more octree (byebye, you were too much of a hassle). now simpler and more reliable system. some other clean up like for fleeing / shyness logic animations should have a bit less jank

2.0.2-alphaАльфа1.19.2 · 6 ноября 2023 г.

New from 2.0.1:

Some behavioural changes
Golem isn't shy when you're holding an apple
Lifespan impacts max health now
Fix crash spawning golem with dispenser
Fix OctTree crash
Fix minor compat issue
2.0.2-alphaАльфа1.19.2 · 6 ноября 2023 г.

Initial forge release for the rewrite!

New from 2.0.1:

  • Some behavioural changes
  • Golem isn't shy when you're holding an apple
  • Lifespan impacts max health now
  • Fix crash spawning golem with dispenser
  • Fix OctTree crash
  • Fix minor compat issue
2.0.1-alphaАльфа1.19.2 · 4 октября 2023 г.

Rewrote the mod

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