
The Speedrunner Mod
A Fabric mod that makes Minecraft speedrunning, easier.
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- Обновлён
- 7 августа 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 18 января 2024 г.

A Minecraft mod that makes speedrunning, easier.
Features
View all features in-depth, in-game with the built-in feature screens!
Blocks and Items
Speedrunner Tools, Armor, & Weapons
Better than iron, but worse than diamond. However, they're faster than both diamond and iron.
Each piece of armor has a special buff!
Speedrunner Ingots, Blocks, Nuggets, and Ores
The material used to craft the majority of all speedrunner tools, armor, and weapons. They're all just about as common (if not more common) as iron.

Speedrunner Wood
Better than normal wood and breaks faster.
This type of wood can be used as a fuel source, but it does not burn from nearby lava or fire.

Speedrunner Paddle
A paddle, which is used to craft lava boats.

The Speedrunner Boat
Faster than normal boats, and can be ridden in lava (if crafted with a speedrunner paddle).

Fireproof Boats
Boats that can be ridden in lava (if crafted with a speedrunner paddle).
Dead Speedrunner Wood
Similar to speedrunner wood, however, these blocks do burn from nearby fire and lava, and it's respective boats (the dead speedrunner boat) cannot ride in lava, but are still faster than normal boats.

The Speedrunner Bow and Crossbow
Shoots further and charges faster, and has more durability.

Speedrunner Flint and Steel and Shears
Better than the vanilla items, with more durability.

The Speedrunner Shield
Comes with more durability than a normal shield, and has a faster cooldown when being disabled by an axe.

The Speedrunner Spear
Has more reach than normal spears, with increased momentum and lowered exhaustion when using lunge.

The Speedrunner's Totem
Stacks to 3, works anywhere in the player's inventory, and gives better effects upon use.
This totem also immitts a special particle, similar to the vanilla totem particle, but blue.

Golden Speedrunner Tools, Armor, & Weapons
Keeps you 100% safe from piglin, meaning you can break gold blocks and open containers with ease!

Golden Upgrade Smithing Template
A smithing template upgrade item, which can be used to craft the golden speedrunner tools, armor, and weapons.
You can also right-click it to view all features in the mod!

Speedrunner Harness
A harness that makes ghasts fly faster.

Raw Speedrunner
Kind of like raw iron, but it can only be found randomly in the Speedrunner's Wasteland biome. Smelting the raw speedrunner will give you speedrunner ingots.

The Speedrunner's Workbench
A block which allows you to transfer enchantments from one item to another.
It costs levels to transfer enchantments, and the cost is calcuated by each level's enchantment that you are transferring.
To transfer enchantments, place the item with the enchantments that you want transferred in the first slot.
In the second slot, place the item that you want the enchantments transferred to.
The resulting item will come with the transferred enchantments, but will take some durability away from it.
The Retired Speedrunner
A new villager profession, which sells extremely overpowered items, such as enchanted books, potions, etc., for extremely low prices.
To give a villager this job, place down a speedrunner's workbench.
Speedrunner Bulk
Found in various loot table chests, this food item fills 6 hunger bars, and gives a bunch of positive effects upon use.

Rotten Speedrunner Bulk
Found in various loot table chests, but it gives a bunch of negative effects upon use. Don't eat it!

The Speedrunner's Eye
Locates and gives the exact distance of all overworld structures.

Eye of Inferno
Points to the nearest nether fortress or bastion.

Ender Matter
A rare substance, which can be obtained by killing enderman, or via shipwreck or end city treasure chests.

Eye of Annul
Teleports the player directly to the nearest stronghold portal room.

The Dragon's Pearl
Makes the ender dragon perch instantly.

Dragon's Aura
Buffs the player in many ways, by giving +5 health, x2 more damage, added armor points and increased block interaction distance.
- The ender dragon does 50% less damage with this potion applied, and players are immune to the dragon's breath.
- Ender pearl damage is ignored.
- Players have a 45% chance to ignore all durability damage to armor.
- Enderman are not aggroed when staring.
- Many more side effects.
- Brewed with water bottles.
Dragon's Fireball
Throw the dragon's breath!

The Dragon's Sword
One-shots the ender dragon.
Piglin Awakener
Teleports all nearby piglin to the player (up to 10 per use, and it does not teleport named or baby piglin).
It can be crafted with 8 golden ingots, and "piglin loved" item.

Blaze Spotter
Teleports the player to the nearest blaze spawner.

Ender Thruster
Teleports the player to the surface, or the highest available air block.

The InfiniPearl™
An ender pearl with 571 durability points, and it doesn't do damage upon use.
It also shoots further and faster than regular ender pearls.

Raid Eradicator
Kills all nearby raider entities and protects nearby villagers.
The player must be wearing a totem to use the item, as it will try to instantly kill the player upon use.

Inventory Preserver
Keep your inventory when you die.

It has 1 durability point, can be increased with ender matter (max 3), and only found in treasure bastion chests, ancient cities, and strongholds.
Igneous Rocks
An ore that can be found underground, which can be used to craft obsidian.

Cooked Flesh and Flesh Blocks
Rotten flesh can be cooked into cooked flesh. Zombies, drowned, husks, etc., will also drop cooked flesh if they die while on fire.
You can use rotten flesh and/or cooked flesh to craft a flesh block.

Piglin Pork
Piglins now drop food, similar to porkchop.

Fully configurable with different modes and options:
The Mode
The mode determines what features and items are enabled.
There are 3 different modes:
Easy Mode
Easy mode has no limitations and enables all speedrunner mod features.
Balanced Mode
Balanced mode has a few limitations, such as disabling a few overpowered items, such as the Eye of Annul, the Piglin Awakener, Blaze Spotter, etc.
It also disables nether fortresses and strongholds from generating differently.
Doom Mode
Doom Mode takes this mod's purpose and flips it upside-down, and makes the game extremely difficult to beat.
On this mode, mobs have more health, speed, and do more damage.
Everything else does basically double damage, and upon entering the end, not only will the Ender Dragon spawn, but along with a Wither and a Giant (known as Goliath).
Bosses (doom mode exclusive)
When the end fight begins, the ender dragon will spawn like normal, but with quintuple the amount of health.
A wither will also spawn, with almost double the amount of health. Withers also regenerate extremely fast.
And finally, a Giant will spawn. In vanilla Minecraft, the giant does not have any AI. However, this mode gives it a purpose.
The Ender Dragon cannot die if Goliath and the wither are still alive.
Goliath
The Giant (also known as Goliath) will target everything in it's path, while slowly regenerating health.
It cannot be killed from the void. If it gets knocked into the void, it will teleport to the middle of the end island.
Once Goliath reaches half health, ranged weapons are no good.
Every time Goliath hits you, you will recieve slowness, weakness, and nausea. Once he reaches 1/3 health, he can't do this anymore.
Goliath will randomly drop rotten and cooked flesh when taking damage, and also randomly spawn TNT around itself.
Goliath is completely immune to explosives, fall damage, fire, and lava.
If Goliath reaches 1/3 health, he will appear angry, and always spawn TNT when taking damage, and summon his minions.
Goliath's minions can throw fireballs, and will command all surrounding mobs to attack the closest player.
Goliath can also be summoned with 2 flesh blocks and a zombie head.
This feature works on all modes!
Doom Blocks (doom mode exclusive)
(cont. from doom mode →) These doom blocks replace the default end stone blocks in the end.
If broken, they will spawn various hostile mobs, along with some lava.
You can avoid these things if you break these blocks with a speedrunner or golden speedrunner tool (OR if you have the Dragon's Aura effect), and they will also drop a variety of helpful items to make the end fight a little bit easier, including armor, crossbows, etc.
Knockback Stick Item
Yes, this exists with this mod. It can only be obtained from breaking the doom blocks!
Other Things to Know (doom mode exclusive)
- The difficulty is locked on hard.
- Vindicators will spawn across the overworld and the end.
- Evokers, Breezes, and Ravagers will spawn in the end.
- Piglin Brutes will spawn all across the nether.
- Hostile mobs inflict the player with slowness when attacking.
- Skeletons shoot slowness arrows, and shoot quicker.
- Ghasts shoot fireballs at an extremely fast rate, and their fireballs are extremely powerful.
- Ender pearls give the player blindness when landing.
- End crystals do more damage when exploding.
- Beds do more damage when exploding in the end.
- Ender eyes always break.
- Strongholds generate extremely large, and generate close to the bottom of the world, making them difficult to find and navigate.
- Right-clicking a creeper with a flint and steel makes it instantly explode.
- You drown very fast.
- Zombies can spawn with fireballs.
If you're up for the challenge, I wish you luck.
WorldGen Features
Structures of almost all types generate more commonly (configurable)!
Structure Probability Configurations:
Everywhere: structures will spawn blocks next to each other (this will cause lag!).
Very Common: structures will spawn very close to each other.
Common (default setting): structures will spawn more commonly than usual.
Normal: structures will spawn normally, not too much and not too little.
Default: structures will spawn according to Minecraft's default settings.
Rare: Structures will be pretty hard to find.
Very Rare: Structures will be extremely hard to find, generating hundreds if not thousands of blocks apart.
The Speedrunner's Wasteland Biome
Generates throughout the overworld, and it's great for speedrunning, because ores are more common, enderman spawn more often than anything, it doesn't rain, and all other mobs spawn less.
You can disable this biome from generating by turning off the "Custom Biomes and Custom Biome Features" option.
Better Biomes
Biomes suited for speedrunning, like the Speedrunner's Wasteland, plains, deserts, and savannas generate more commonly!
You can disable this feature by turning off the "Better Biomes" option.
Experience Ores
A new ore, which drops a bunch of XP when mined. It drops even more experience if mined in the Speedrunner's Wasteland biome!
For all ores, if you mine it with fortune, it will drop triple the experience.

Experience Fragments
Obtained from smelting experience ores, can be used to craft XP bottles!

Speedrunner Bushes
Like dead bushes, but speedrunner. They generate in deserts, swamps, and badlands.
You can disable these from generating by turning off the "Custom Biomes and Custom Biome Features" option.
Better Loot Tables
Almost all loot tables, including chests and entities, have been buffed. You won't find a loot chest that you are disappointed in.



Diamonds, lapis and ancient debris generate more commonly!
You can disable this by turning off the "Common Ores" option.

Piglin Brutes don't spawn naturally anymore (except on doom mode...).
Stronghold and Nether Fortress Generation
Strongholds and nether fortresses generate differently.
Strongholds are very small, making libraries and portal rooms way easier to find. Multiple portal rooms can generate in a single stronghold, along with up to 4 libraries, and multiple blaze spawners can generate in a singular nether fortress.
This is all configurable. You can change how many portal rooms can generate in a single stronghold by changing the "Portal Rooms" option, and you can change how many libraries that can generate by changing the "Libraries" option.
You can also change how many strongholds can generate in a singular world (via the "Stronghold Count" option).
You can change how far from spawn strongholds can generate (via the "Stronghold Distance" option).
You can change how far apart strongholds can generate from each other (via the "Stronghold Spread" option).
Magma Cube spawners have been replaced with blaze spawners in treasure bastions.
The End
The Ender Dragon has less health and does less damage.
You can make the ender dragon automatically perch within a set amount of seconds via the "Dragon Perch Time" option.
End Crystals do way more damage to the Ender Dragon if she's connected to one of the crystals.
The Ender Dragon kills all nearby hostile entities upon death (excluding enderman).
Other Features
Built-in auto reset button and keybind to make creating worlds faster!
This option is configurable, and you can change the settings for world creation in the "Fast World Creation" options.
An option and keybind to disable Minecraft's annoying fog!
A keybind to toggle hitboxes and chunk borders.
Piglin bartering is extremely overpowered.
This is what I got from piglin bartering for a minute or two.

Certain blocks can be broken faster.
You can disable this by changing the "Faster Block Breaking" option, and you can also increase the speed at which blocks can be broken by changing the "Block Breaking Multiplier" option.
Mobs and animals drop x3 more loot.
You can also use the looting enchantment on all hostile entities to get more experience.
Mobs spawn faster from spawner blocks.
This can be disabled by turning off the "Faster Spawners" option.
Better Foods
Almost all food items give better effects upon consumption.
You can disable this feature by turning off the "Better Foods" option.
Better Death Screen
The death screen now displays the exact coordinates of where the player died, and also sends a chat message to the player.
Additionally, the text on the death screen has been changed to fit the theme of speedrunning.
You can disable the death cord messages by turning off the "Show Death Cords" option.
Better Nether Portals
Nether portals can be built with both crying obsidian and obsidian!
Mob Drops
Blazes have a 100% chance to drop a blaze rod, and they also have a chance to drop gold blocks and fire charges!
They cannot inflict melee attacks.
They shoot slower (unless on doom mode, then they shoot faster).
Enderman always drop ender pearls!
Ender pearls only do 1 heart of damage upon use.
Nether Water
Water can be placed in the nether. You can disable this feature by turning off the "Nether Water" option.

Fireproof Items
Certain items are fireproof, which include blaze rods, blaze powder, and fire charges.

Throwable Fireballs
You can throw fireballs! (just like in bedwars...)

Reverse Crafting
You can "reverse craft" certain things, including turning wool back into string, sticks back into planks, and blaze powder back into blaze rods.

Better Anvils
Say goodbye to that annoying "Too Expensive!" feature! Now, you can combine items/add enchantments to any item, and never have a cost limit.
Additionally, you can cap the cost limit by changing the "Anvil Cost Limit" option, so the cost will never go over the capped value.
Finally, you can go over the maximum enchantment level for any enchantment This means if you have two sharpness 5 books, you can combine the books to get Sharpness 6.
These features can be disabled by turning off the "Higher Enchant Levels" option, and the "Better Anvils" option.

Craftable Totems and Enchanted Golden Apples

Right-Click to Remove Silk Touch
Right-click on an ore block to remove the silk touch enchantment from your tool (if the tool has it)!
This can be useful when trying to mine ores, but you can't get it because your tool has silk touch.
This feature can be disabled by turning off the "Right-click to Remove Silk Touch" option.
Less Fall Damage
Players take less fall damage!
If you shift while falling, you will take around 0.25% less damage!
You can even disable fall damage entirely by turning off the "Fall Damage" option.
Additionally, you can turn off the kinectic damage taken when flying into walls with an elytra by turning off the "Kinetic Damage" option.

Dash Enchantment
An enchantment which makes the player faster.
Cooldown Enchantment
Lowers the cooldown on certain items (shields, ender pearls, etc.).
Withered Enchantment
Increases chances of getting a wither skeleton skull from wither skeletons, and inflicts wither on targets.
Withered Potion
Decreases the player's maximum health, and inflicts wither on targets.
Luck Potion
Increases the chance of receiving loot from doom blocks.
InfiniPearl™ Mode
A mode which grants the player with an ender pearl that does not do damage or get consumed upon use.
You can change the slot that the InfiniPearl™ is given by changing the "InfiniPearl Inventory Slot" option.
iCarus Mode
A mode which grants the player with an unbreakable elytra and a stack of flight duration 3 firework rockets.
You can change the slot that the fireworks are given by changing the "iCarus Fireworks Inventory Slot" option.
Eye of Ender Features
The eye of ender sends a message to the player, telling them exactly how far away the nearest stronghold is.
Ender eyes (including eyes like the annul eye, inferno eye, and speedrunner's eye) all decay quicker and never break!
You can change how long it takes for ender eyes to break by changing the "Ender Eye Breaking Cooldown" option.
Arrows Explode Beds
Shooting an arrow at a bed makes it explode!
You can disable this feature by turning off the "Arrows Destroy Beds" option.
Speedrunner Edition Logo
The "Java Edition" text on the main title menu has been replaced with "Speedrunner Edition"!
Thanks to MannyQUESO for the texture.

Speedrunner's Panorama
The mod comes with a new built-in panorama for speedrunning!

Lava and fire do less damage to players.
Players can see further under lava with fire resistance.
Players can hold their breath for a longer period of time while underwater.
You can disable this feature by turning off the "Higher Breath Time" option.
Nether gold ores drop more golden nuggets.
Everything smelts and brews faster.
You can disable this feature by turning off the "Faster Smelting/Brewing" option(s).
Sheep drop more wool when sheared.
All passive animals spawn more commonly.
This can be configured by changing the "Mob Spawning Rate" option.
Vexes cannot clip through walls, and they take fall damage.
The Warden has a bossbar, and a challenge advancement when killed.
Slimes and Magma Cubes take longer to jump and inflict an attack towards the player.
All sword enchantments can be applied to axes.
Normal totems give fire resistance for 2 minutes upon use.
Ghasts have a slower shooting cooldown (faster if playing on doom mode).
An option to instantly kill a ghast when it throws a fireball.
Advancements
Obtain a Speedrunner Ingot
Obtain a Speedrunner Pickaxe
Obtain Speedrunner Armor
Obtain Golden Speedrunner Armor
Use a Golden Upgrade Smithing Template to view all speedrunner mod features
Obtain Speedrunner Nautilus Armor
Obtain a Speedrunner Harness
Obtain a Speedrunner Bow
Shoot a Speedrunner Crossbow
Obtain a Speedrunner's Eye
Obtain an Eye of Inferno
Use an Eye of Annul
Use an Ender Thruster
Obtain Speedrunner Bulk
Use the Speedrunner's Workbench to transfer enchantments
Obtain an Igneous Rock
Set afoot in the Speedrunner's Wasteland biome
Use a Piglin Awakener
Use a Blaze Spotter
Use a Dragon's Pearl
Obtain a Withered potion
Obtain a Luck potion
Obtain a Dragon's Aura potion
Obtain a Dragon's Fireball
Obtain a Dragon Smithing Template
Obtain the Dragon's Sword
Use a Raid Eradiactor
Exit the end, and complete a speedrun
Obtain Ender Matter
Obtain an InfiniPearl™
Use an Inventory Preserver
Obtain iCarus Wings
Throw a Fireball
Use a Knockback Stick
Challenge Advancements
Obtain all vanilla log blocks
Obtain all wool colors
Obtain all vanilla minerals
Obtain all vanilla workstations
Obtain all vanilla music discs
Obtain a stack of lime wool
Kill a zombie with its own fireball
Free fall into the void, but survive
Mine a doom block with the luck effect
Bring bane upon the Ender Dragon
Conquer Doom Mode, and kill the all-powerful philistine, known as Goliath
Kill the Warden
Kill all of Minecraft's bosses (these include the warden, the ender dragon, the elder guardian, and the wither)
Other Features
This mod has its own dedicated item group.
Nether Water has a different color, respective to its nether biome.
When water hits lava in the nether, the lava is replaced with basalt instead of obsidian.
Lava paddling sound for riding in lava.
Dolphins can follow players from a further distance and give the dolphin's grace effect.
Shulkers cannot teleport they can be shot with arrows even when their shell is closed.
Silverfish take longer to call for backup upon hitting (unless you are playing on doom mode).
Using a piglin awakener on balanced mode will diminish the item and it will not be used, and it will give back the respective item(s) used to originally craft it (ex. if you used a golden carrot to craft it, it will give back a golden carrot, since there are several different items which can be used to craft the piglin awakener).
Using any other item on a mode that the item is disabled in will do the same thing.
Shifting with the piglin awakener will teleport piglins directly on top of you.
The trusted block, which is created when teleporting with the eye of annul or ender thruster. It serves no purpose, just a decorative block when using those 2 items.
You can find a speedrunners totem, inventory preserver, 2 enchanted golden apples, a piece of ender matter and a golden apple can be found in the ancient city's center chest.
Speedrunner saplings grow faster than normal saplings.
If Doom Mode is enabled, crimson spore particles can be seen in the end.
New credits, that I think you should read.
For Server Owners
/syncoptions Command
If you don't want to go through the struggle of configuring your speedrunner mod options in the .json file on a server, you can simply configure everything that you want in-game, and then run the /syncoptions command on the server, and all of your settings will be sent over to the server.
The server console will need to authorize the request by executing "syncoptions playername accept/deny".
Match Settings with Server
If you are playing with multiple people and have the speedrunner mod installed on the server, you can join that server and match your settings by pressing the "Match Settings with Server" button, located at the bottom left of any speedrunner mod options screen.
You will be required to restart your game, and you will not be able to undo the changes.
Configuration File(s)
Configuration files are stored as .json files. They are stored in your .minecraft/config directory.
Each configuration option has stored values, including:
- "currentValue" -> The current value of the option. This is the ONLY value that you can and should change.
Changing any of these other values listed below will do nothing.
They are just references for the user and the game's code.
- "defaultValue" -> The option's default value.
- "requiresRestart" -> Declares if the option requires a game restart upon changing.
- "broken" -> If an option is "null" or has improper value, this value will be "true".
For numeric options only:
- "minValue" -> The minimum value that is allowed for that option.
- "maxValue" -> The maximum value that is allowed for that option.
The currentValue is the only value that you should change.
Important Note:
New Speedrunner Mod versions are always released with the current Minecraft version. If a new Minecraft version releases, support for any previous Minecraft version for this mod is dropped. I try to make this mod up-to-date with the latest Minecraft version, making it near impossible to keep up support for all previous versions.
With this being said, if you decide to play the Speedrunner Mod on an older Minecraft version, please be aware that that version of the mod may have unknown bugs, outdated features, and/or broken features. It's recommended to stay on the latest Minecraft version and latest speedrunner mod version.
I know newer Minecraft versions are harder to speedrun, but not with this mod...
Dependencies & Compatibility
Requires Fabric API.
- Recommended mods (not required): Sodium, Lithium, and SpeedrunIGT (an in-game timer mod)
Leaderboards
Leaderboards are currently disabled, due to lack of activity.
Credits and License
All rights reserved unless explicitly stated in the mod's credits.
Issue Tracker
Ченджлог
1.12.7Релиз26.2 · 7 августа 2026 г.
Version 1.12.7
Now requires DillonLib in order to run.
Changes
- Logger now uses org.slf4j.
- Fixed item group inconsistency.
- Fixed dispenser behavior inconsistency.
- Tweaked textures.
- Tweaked splash texts.
- Reset world key is now defaulted to CTRL + R.
- Speedrunner's workbench tweaks.
- Slightly lowered the default durability damage when transferring enchantments.
- Transferring enchantments to a book now plays the enchant book sound.
- There are now subtitles for using the workbench.
- Fixed inconsistent bug w/ transferring enchantments with maximum levels.
- Zombies with fireballs can now only throw a fireball every 5 seconds.
- Minions spawned by Goliath can only throw a fireball every 6 seconds.
- Finally, zombies can only throw fireballs with an explosion power of up to 3.
1.12.6Релиз26.2 · 12 июля 2026 г.
Version 1.12.6 (Fabric 26.2)
Changes
- Piglin teleported (or awakened) by the piglin awakener can no longer be teleported again.
- The piglin awakener's cooldown is now calculated based on the number of piglin teleported.
- For example, if 3 piglin are teleported, then the piglin awakener will have a cooldown of 30 seconds.
- The cooldown will cap at 1 minute.
- Backend optimizations for mixins.
Bugs Fixed
- Throwing a fireball gets rid of offhand stack completely.
1.12.5Релиз26.2 · 10 июля 2026 г.
Version 1.12.5 (Fabric 26.2)
Dragon's Sword Upgrade
- The Dragon's Sword has a brand-new, epic texture.
- The new texture is heavily inspired from the Ice and Fire mod.
- The Dragon's Sword gives additional armor and armor toughness points when held in the mainhand or offhand.
- Killing the ender dragon with the dragon's sword now gives the player the dragon's aura effect for 90 minutes.
- The Dragon's Sword now has an increased attack speed (1, instead of the normal for a sword, 1.6).
- The Dragon's Sword also has a very high enchantability value.
- The Dragon's Sword now works on doom mode! However, Goliath and the wither still have to be dead in order to use it.
Dragon Upgrade Smithing Template
- Added new smithing upgrade template item, which is now used to craft the dragon's sword.
- The dragon's sword is no longer crafted with a speedrunner sword, ender matter and a dragon's pearl.
- Instead, you must obtain this smithing template, put it into a smithing table with a speedrunner sword and a dragon's pearl.
- You can only do it in a smithing table. It will not work in the speedrunner's workbench.
- You can find the dragon smithing template very rarely in ancient cities, bastion treasure chests, end city chests, buried treasure chests, and stronghold chests.
- They are most commonly found in end cities and ancient cities, but still rare.
- The warden can also drop the template when killed.
- The dragon smithing template can not be duplicated by crafting. It can only be found naturally.
Luck Effect
- The luck potion is now obtainable in survival mode.
- It can be found in various loot chests, including buried treasures, desert pyramids, end cities, jungle temples, shipwreck treasure chests, and in underwater ruins.
- Luck potions can also be brewed with water bottles and a lilypad. You can increase to Luck II with glowstone.
- The luck effect now increases chances of getting good loot from doom blocks.
Withered Potion
- The withered potion is a new potion that can be brewed with a wither rose or wither skeleton skull.
- When the user has this effect, their hearts will appear as withered, but will not take wither damage. Instead, any target that they hit will be inflicted with withered.
- Additionally, the player will lose 2 hearts per level of the withered effect.
- You can extend the potion by using redstone, or increase the strength of it with glowstone.
- This withered effect does not effect the drop rate of wither skeleton skulls from wither skeletons, only the enchantment does.
- The withered enchantment remains the same, with the same effects.
Enchantment Additions
- The dash, cooldown and withered enchantment can now all be obtained via the enchanting table.
- Dash and cooldown are pretty common, but withered is more rare.
- Wind charges now support the cooldown enchantment.
- Targets inflicted with the withered effect via withered effect or enchantment will not be inflicted with wither for longer than 10 seconds.
Loot Table and Recipe Changes
- Doom stone is craftable with 8 end stone blocks and a flesh block.
- iCarus Wings can be found in end city treasure chests. It is extremely rare, though.
- Knockback sticks can rarely be found in end city treasure chests.
- The blaze spotter is now crafted with an Eye of Inferno and lava bucket.
- The piglin awakener is now crafted with 8 gold ingots and any "piglin loved" item (excluding a gold ingot or raw gold in the center).
- Obsidian only requires 4 igneous rocks to craft (instead of 9).
- Gravel no longer always drops flint. Instead, flint has a higher chance of dropping.
- Shipwreck supply chests will always contain a saddle and 1-3 pufferfish.
Fireball Changes
- Dragons Fireballs no longer create explosions when the ender dragon throws it.
- Fireballs can no longer have explosion powers of 11 or greater.
- Fireballs that have a higher explosion power now have a cooldown based on the thrown explosion power.
Doom Mode Additions
- Zombies, zombie villagers, husks and drowned can now spawn with fireballs, and shoot them at players.
- They spawn like this more commonly on doom mode.
- Zombies that spawn will fireballs will only have half of their normal health and melee attack damage.
- Zombies can shoot a fireball every 2 seconds on doom mode, but only every 3 seconds on easy/balanced mode.
- New advancement for shooting a zombie's fireball back and killing it, called "Spare Me".
- Three "Zombie Minions" will spawn when Goliath reaches half health, constantly targetting the player and throwing fireballs.
- These minions will have 25 health points.
- They can only be hurt by the player.
- The minions will call other mobs to target the player.
- Goliath will never target his own minions.
- You can still kill Goliath with these minions alive, but they will certainly get in your way.
- The minions can only throw a fireball every 4 seconds, instead of 2.
- Upon world creation, each player that joins will be greeted with a doom mode message.
- Each player gets 2 minutes of resistance and regeneration when joining a world.
- Upon world creation, the time is set to night, and has a 25-33% chance to storm for 10 minutes.
- Additionally, for every player that joins, a lightning bolt will be summoned 5 blocks in front of them.
- Attempting to sleep in a bed when the player hasn't freed the end will fail, send a message to the player, and spawn evoker fangs.
- The player can still set their spawn, but they will have to endure the fangs and message in order to do it.
- The Wither can no longer target strictly Goliath or the Ender Dragon.
- Goliath is now immune to zombie villagers, zombified piglin, and wardens.
New Advancements
- "Music Enthusiast" for obtaining all vanilla music discs.
- "Mineral Springs" for obtaining all vanilla minerals.
- This includes all the minerals listed on the speedrun.com extension category
- Not listed here, but this advancement also requires you to obtain a copper ingot and an amethyst shard.
- This includes all the minerals listed on the speedrun.com extension category
- "Artisan" for obtaining all vanilla workstation blocks.
- This includes all the blocks listed on the speedrun.com extension category.
- "Wither's Secret" for obtaining a withered enchanted item/book.
- "That Was Fast!" for obtaining a cooldown enchanted item/book.
- "Speedy" for obtaining a dash enchanted item/book.
- "Spare Me" for throwing a fireball back at a zombie and killing it.
- "Lucky You!" for obtaining a luck potion.
- "The Black Plaque" for obtaining a withered potion.
- "Doomed To Luck" for mining a doom block with the luck effect.
- "A Mysterious Venerate" for obtaining a dragon upgrade template.
- Challenge advancements are no longer hidden.
Speedrunner's Wasteland Changes
- It no longer will rain in the wasteland biome.
- The biome's temperature has been changed to 0.7.
- The biomes downfall has been changed to 0.4.
Structure Spawn Rate Changes
- Mineshafts, igloos, ocean ruins, trail ruins and swamp huts now generate more commonly like other structures.
- The Speedrunner's Eye can now locate pillager outposts, mineshafts, igloos, trail ruins, and jungle temples.
- Fixed an issue pillager outposts hardly ever generate.
Items and Attributes
- All speedrunner-related buffs are now attribute-based.
- This includes piglin protection, sculk shrieker protection, doom block protection, lava movement efficiency, ender dragon damage (from dragon's sword), happy ghast fly speed, nautilus movement speed, and the new features introduced below.
- All Speedrunner and Golden Speedrunner Tools (swords, axes, pickxes, etc...) deal +10% additional damage to speedrunner-imperative mobs, which include enderman, blaze, piglin, piglin brutes, and Goliath.
- Speedrunner and Golden Speedrunner Helmets give increased oxygen and submerged mining speeds when underwater. They also allow the player to see further underwater.
- Speedrunner and Golden Speedrunner Chestplates give the player (or entity wearing) +20% protection against speedrunner imperative mobs.
- Speedrunner and Golden Speedrunner Leggings give increased sneaking speed, similar to swift sneak.
- Boot movement in water and lava have been slightly modified, according to the dash enchantment or if the boot item is speedrunner boots.
- Speedrunner boot shrieker protection now applies to all living entities, instead of just the player.
Keybind Change
- Keybinds have been optimized, and now support multi-key settings, meaning you can set a keybind to be CTRL + H, or SHIFT + H.
- Removed the debug prefix when keybinds send messages, to be less obstructive.
Option Changes
- Removed the following options, because they are core mod features:
- "Lava Boats"
- "Fireproof Items"
- "Custom Data Generation"
- Renamed "Custom Biomes and Custom Biome Features" to "Generate Speedrunner's Wasteland"
- Renamed "Stronghold Count" to "Total Strongholds".
- Renamed "Portal Rooms" to "Total Portal Rooms".
- Renamed "Libraries" to "Total Libraries".
- Moved "Generate Speedrunner Wood" to WorldGen options.
- New option "Common Plain Trees", which strictly controls if oak trees in plains biomes should generate more commonly.
- New option, "Warning Messages", which lets you toggle the warning messages that are sent to the player when using a "eye" item.
- Renamed "Higher Breath Time" option to "Increased Oxygen".
Feature Screen Optimizations
- Massive back-end optimizations to feature screens.
- Improved images displayed on screens.
- The mod is no longer dependent on Reflections and Java Assist.
Other Changes
- Dragon's Aura now gives increased water and lava movement.
- Raid eradicators no longer kill named raiders (or baby ones, if that's possible).
- Piglin awakeners also do not kill named piglins (or baby ones).
- Eyes of Annul now locate End Cities in the end.
- Inventory Preservers no longer do anything if keep inventory is on.
- Bottles o' enchanting now drop more experience.
- Various tag removals, additions and tweaks.
- Tweaked Retired Speedrunner village trades.
- Small tweaks to speedrunner mod item group.
- Updated Retired Speedrunner village profession trade to match new textures in a previous update.
- "item_stack_mixin" mixin option.
- Removed item argument optimization feature. This feature has been moved to Quality of Queso.
Bugs Fixed
- Fixed several animation and value-based bugs with speedrunner bows and crossbows.
- Holding a normal totem with a speedrunner's totem in your inventory and falling into the void uses the normal totem instead of the speedrunner's totem.
- Missing options in speedrunner mod options menu.
- Incorrect criterions for certain advancements.
- Other bug fixes and optimizations that may have not been noticed.
1.12.4Релиз26.2 · 19 июня 2026 г.
Version 1.12.4 (Fabric 26.2)
Changes
- Cows, pigs, sheep and chicken now all have the same chance to spawn in the Speedrunner's Wasteland biome.
Bugs Fixed
- Reset world button does not appear when on a multiplayer server.
Technical Changes
- Mod now uses Mixin extras (>=0.5.4).
- Bumped min version require to 0.8.
1.12.3Релиз26.2 · 16 июня 2026 г.
Version 1.12.3 (Fabric 26.2)
Speedrunner Harness
- A new harness item, which makes happy ghasts fly faster.
- Crafted with 3 speedrunner ingots, 2 glass blocks, and 1 block of light blue wool.
- This also comes with the golden speedrunner harness, which makes ghasts fly even faster. It can be crafted in a smithing table by combining a speedrunner harness with a golden speedrunner upgrade template.
- Added an advancement titled "Speedy Ghast" for obtaining one of these harnesses.
Speedrunner Nautilus
- A new nautilus item, which makes nautiluses traverse faster in water.
- It also makes nautiluses dash faster.
- Found in various loot chests.
- This also comes with the golden speedrunner nautilus, which makes nautiluses travel even faster. It can be crafted in a smithing table by combining golden nautilus armor with a golden speedrunner upgrade template.
- Added an advancement titled "Speedy Slosh" for obtaining one of these nautiluses.
Main Changes
- Updated to 26.2!
- Removed speedrunner signs and speedrunner hanging signs.
- Due to the inconsistency with creating signs and how little speedrunner signs would be used in a mod like this, they have been removed.
- A wiki page is not coming anytime soon, so feature screens have been brought back.
- The "create new world" button is now positioned differently in accordance to 26.2's pause menu changes.
- Throwing a dragons fireball now grants the "You should add a feature..." advancement.
- The "Balanced Diet" advancement no longer requires any speedrunner mod item.
- Speedrunner spears now only drain little bits of hunger, compared to normal spears.
- Added a feature screen for the speedrunner spears.
- Re-added helpful tooltips to the speedrunner's workbench.
- You can no longer go above level 10 when combining enchantments.
- Increased the "dragon mass kill radius" and "dragon immunity" from 200 blocks (x, y and z) to 300 blocks.
- Increased ender eye breaking cooldown from 3 seconds to 4 seconds.
- Renamed "Fast World Creation" settings to "World Creation Settings".
- Renamed "Fast World Creation" to "Instant World Creation".
- You can now set the seed for each world you create.
- Slightly modified biome generation.
- Tweaked the speedrunner mod item group.
- Tweaked and optmized buffed loot tables, also fixed bug where most modified loot tables don't have a random sequence.
- A couple of new splash texts.
- Removed speedrunner mod debug huds, as they are pointless.
- Removed stripped doom logs.
- Removed deactivated OptiFine button from the Other Mods screen.
- Updated mod description.
- Other small changes, tweaks and optimizations.
Speedrunner's Wasteland Changes
- Animals now spawn correctly.
- Both taiga and plains villages can generate in the biome.
- Sheep spawn with random colors, including cyan, blue, and light blue (25% chance for each).
- Cornflowers, blue orchids and wildflowers now generate throughout the biome.
- Sculk, dripstone caves, lush caves, sulfur caves, and fossils now generate throughout the biome.
- Sugar cane generates more commonly.
- Slimes and sniffers can now spawn in the biome.
Loot Table and Recipe Changes
- The Eye of Annul is now crafted with a piece of ender matter and a eye of ender.
- Ender matter is now slightly more common in various loot chests.
- Ender matter can now generate in buried treasures.
- Enderman now have a 33% chance to drop ender matter (previously 25%).
- With looting, a 36% with looting 1, 39% with looting 2, and a 42% with looting 3.
Configuration Revamp
- Renamed "Main Options" to "General Options".
- New "WorldGen" options category.
- Moved options around to different categories.
- Renamed "External" button to "Links".
- Renamed "Allow Cheats" to "Allow Commands" in Instant World Creation options.
- You can no longer enable commands or change the difficulty when creating a hardcore world.
Doom Mode Changes
- Doom blocks now only have a 12-16% chance to drop loot when breaking with a speedrunner tool (previously 22-32).
- Breaking doom blocks with silk touch (and a safe tool) no longer does anything.
- Thrown fireballs on doom mode now have a random fireball explosion power, ranging from 1-10, with a 10% chance of having an immense explosion power of 50.
- Additionally, you can no longer modify the "fireball explosion power" on doom mode.
- The stronghold distance and spread is now locked to Minecraft's default setting on doom mode, meaning strongholds will be difficult to find.
- With this change, the "Stronghold Distance" and "Stronghold Spread" options are now locked on doom mode and cannot be changed.
- Increased max health of warden to 500.
Textures and Recipes
- Another new texture for the inventory preserver.
- This is still not the official final texture for the inventory preserver; there are plans in the future for a unique, finalized texture.
- Speedrunner paddles are now crafted with 1 speedrunner stick and 2 speedrunner planks, instead of requiring speedrunner nuggets.
- New textures for the speedrunner doors, matching the new textures introduced in a previous version.
- Speedrunner leaves, dead speedrunner leaves and doom leaves no longer admit leaf particles.
Block Names
- Renamed the "Speedrunner Door" to "Metal Speedrunner Door", and renamed the "Speedrunner Trapdoor" to "Metal Speedrunner Trapdoor".
- Renamed "Speedrunner Weighted Pressure Plate" to "Mediate Weighted Speedrunner Pressure Plate".
- Renamed "Wooden Speedrunner Door" to "Speedrunner Door".
- Renamed "Wooden Speedrunner Trapdoor" to "Speedrunner Trapdoor".
- Renamed "Wooden Speedrunner Pressure Plate" to "Speedrunner Pressure Plate".
- Renamed "Wooden Speedrunner Button" to "Speedrunner Button".
- Renamed "Dead Wooden Speedrunner Door" to "Dead Speedrunner Door".
- Renamed "Dead Wooden Speedrunner Trapdoor" to "Dead Wooden Speedrunner Trapdoor".
- Renamed "Dead Wooden Speedrunner Pressure Plate" to "Dead Speedrunner Pressure Plate".
- Renamed "Dead Wooden Speedrunner Button" to "Dead Speedrunner Button".
Bugs Fixed
- Fixed inconsistent tooltips with fireballs and dragons fireballs when "Throwable Fireballs" option is off.
- Fixed bug where the difficulty button can become unlocked if entering the "restrictions..." or "edit game rules..." screen.
Technical Changes
- Renamed "triggered_by_item_criterion" advancement predicate to "itemlike_trigger".
- Block hardness tags have been cleaned up to include all the new Minecraft blocks, using their tags. Additionally, speedrunner mod blocks are not affected by block hardness tags - their block hardness values are hardcoded and cannot be changed (unless you increase the block breaking speed multiplier).
- Most buffed loot tables don't have a random sequence.
- Incorrectly named translation for smithing upgrade for the golden smithing upgrade template.
- Unable to find normal nautilus armor in shipwrecks, ocean ruins and buried treasures.
1.12.2Релиз26.1.2 · 21 мая 2026 г.
Version 1.12.2 (Fabric 26.1.2)
The Speedrunner Spear
- A new
spear, which has areach distanceof5.5 blocks(1 block longer than normal spears with a 4.5 block reach)- Has a
7 block reach in creative mode. - Falls right in the middle of
ironanddiamondspears, in terms of item durability and damage.
- Has a
- Additionally, the speedrunner spear gives
increased momemtumfrom thelungeenchantment. - Crafted like
any normal spear, with aspeedrunner ingot. - Can be found natrually in
village weaponsmith chestsandburied treasure chests.
The Golden Speedrunner Spear
- Similar to the
speedrunner spear,thegolden speedrunner spearhas areach distanceof6 blocks, and a creative reach of7 blocks.- Similar durability of
golden speedrunner tools.
- Similar durability of
- This also gives even more
increased momemtumfrom thelungeenchantment. - Crafted with a
golden smithing upgrade templatefrom agolden spear(and a speedrunner ingot). - Can be found in
bastion treasure chests.
Retired Speedrunner Changes
- Retired speedrunners now sell
ominous bottlesin place of thewithered enchantment.
Dragons Aura Changes
- When using the
dragon's aura effectto save the player from the void, the effect will be removed after30 seconds.- Additionally, the player will receive a
messageabout theirdragon's aura status.
- Additionally, the player will receive a
Inventory Preserver Changes
- New,
brightertexture for theinventory preserver!
Goliath Changes
- Renamed the
"Goliath"advancement to"David and Goliath". - Shooting at
Goliathwhen he is athalf healthwill nowheal himbased on how much health he has.- The less health he has,
the more he can heal from the arrow.
- The less health he has,
- Attempting to hit
Goliathwith anyspear(including speedrunner spears) will drasticallydamage the player.
Feature Screens
- Removed the built-in
feature screens. Awiki pageis soon coming for the mod.- The
"first time playing"screen and"secret doom mode"screensstill remain.
- The
Other Changes
- Doom block loot is now an
actual loot table.- Tweaked the
lootthat you can get from doom blocks. - Additionally, doom blocks now have a
22-32%chance to drop loot foreach timethat you break it (previously aflat 10%).
- Tweaked the
- Buffed
ominous trial chamber looteven more. - Renamed the
"Speedrunner Mod"item group to"The Speedrunner Mod". - Updated
"Playing Mode"debug entry to"Mode". - Tweaked lang files and tooltip translations.
Bugs Fixed
- Fixed bug where using a speedrunner's workbench to upgrade a golden tool to a speedrunner tool triggers the "One Step Ahead" advancement.
- Fixed bug where faster smelting does not fully work.
- Fixed other random bugs.
1.12.1Релиз26.1.2 · 11 мая 2026 г.
Version 1.12 (Fabric 26.1.2)
Updated to 26.1.2!- The mod now requires
Fabric Loader version 0.19.2 to run.
Worldgen Changes
Speedrunner blocksnow have a small chance to generate within patches ofraw speedrunner blocksin theSpeedrunner's Wasteland biome.
Dragon's Aura Changes
- Lowered the default dragon's aura duration to
2 minutes(previously 4). - Lowered the increased duration of the dragon's aura to
6 minutes(previously 8).
Retired Speedrunner Changes
- Retired speedrunner trades are now
data-driven. - Tweaked
retired speedrunner trades.- Retired speedrunners
now sell potionsinstead of tipped arrows. - Retired speedrunners can
now sell emeralds for 3 speedrunner ingots. - Retired speedrunners
no longer sell max level enchanted books.Levels are now random.
- Retired speedrunners
Doom Mode Changes
- Reverted back to the
default doom trees. - Reverted back to
default Goliath sounds(low-pitched zombie sounds).- Dillon note: I sounded stupid making those sounds lol
Goliathno longer needs tosee a playerin orderto target it.
Other Changes
- Removed the
"Better Villager Trades"option. Fireproof boats now float a little higher in lava.- New splash texts.
- Added
Discord linkforMod menu. - Updated compatibility for Quality of Queso and Simple Keybinds.
- Removed
tutorial mode feature images.
Technical Additions
- New item tags:
retired_speedrunner_potions, andretired_speedrunner_level_#- Retired speedrunner potions are potions that can be sold by retired speedrunner's (not including dragon's aura, as that is a separate trade)
- Retired speedrunner level # are level tags that contain each trade that a retired speedrunner can offer at their profession level.
- Updated initialization success message.
- Renamed
mixin options,according to Minecraft's official mappings. - Removed
"RenderLayersMixin", because it has been removed, and is not needed anymore.
Bugs Fixed
- Fixed (rare) critical crash with mixins.
1.12Релиз1.21.11 · 1 марта 2026 г.
Version 1.12 (Fabric 1.21.11)
DRAGON'S AURA POTION
Added a new status effect, called "Dragons Aura", which gives the player +5 hearts, deals x2 more damage, added armor points and toughness, and increased block interaction distance.
Any entity that has the Dragon's Aura effect takes 50% less damage from the ender dragon, and will also admit portal particles around themselves.
Players are immune to dragon breath attacks with this effect, and also immune to fall damage.
Players are also immune to ender pearl damage with this effect.
Players will not receive blindness on doom mode when throwing an ender pearl with this effect.
All players' armor will have a 45% chance to ignore all durability damage per hit with this effect applied.
Enderman do not get angry at players if they look at them if they have this effect.
To craft the Dragon's Aura potion, you will need water bottles and ender matter.
When brewed, the potion's duration is 4 minutes. You can extend it to 8 minutes with redstone.
You cannot increase this potion's amplifier.
Dragon's Aura potions can also be found in end city chests and from trading with Retired Speedrunners.
If the player dies with this effect, their death sound effect is changed to the ender dragon hurting.
If the player falls into the void with this effect, they will be levitated up extremely fast to have a chance at surviving the void. This only happens once, and the player can only do it again if they died and re-applied the effect.
You can also obtain the "Immortal" advancement by doing this.
Breaking doom blocks with this effect will not spawn the bad mobs.
Credit to MannyQUESO for creating the texture for the effect icon.
Yes, there is an advancement for obtaining this potion, called "Dragon's Aura."
This potion has been specifically designed for doom mode (it works on all modes), to make the end fight actually possible.
INVENTORY PRESERVER
- A new item, called the "Inventory Preserver", which keeps your inventory upon death!
- It has 1 durability point, so 1 single use per item.
- They can only be found in bastion chests, ancient city chests, and very rarely in stronghold chests.
- You can combine it with ender matter to increase it's max durability all the way up to 3. It cannot be repaired, nor can you add unbreaking or mending to it.
- Good for doom mode!
WITHERED ENCHANTMENT
A new enchantment, called "Withered", which inflicts any entity you hit with the wither effect.
For each level, the wither's effect is longer. At level 4, you can inflict wither 2, and level 5 inflicts wither 3.
Using this enchantment on wither skeletons increases the chance of skulls dropping (minimum is 13% chance, can go all the way up to 65% with level 5).
Looting no longer works to increase chance of wither skeleton skulls, you must use the "Withered" enchantment to increase chance.
The withered enchantment can be found in nether fortress chests, and from the Retired Speedrunner.
With this, the wither sword and wither bones have been removed from the mod and replaced with this.
SPEEDRUNNERS WORKBENCH CHANGES
- You can now add a Golden Upgrade Smithing Template to the workbench to remove all durability damage. Doing this will result in double the cost.
- You can now transfer enchantments directly to books.
- The workbench is now crafted with 5 speedrunner planks, a speedrunner block, and 3 speedrunner ingots.
- Renamed "Golden Speedrunner Upgrade Smithing Template" to "Golden Upgrade Smithing Template", as the name was way too long, and rendered off the screen.
- You can now upgrade golden tools to golden speedrunner tools in the speedrunner's workbench.
DRAGON'S FIREBALL
Yup, you guessed it. The dragon's fireball, as a throwable item.
When thrown, it does exactly what the ender dragon's fireball does. Except, it's effect last longer, and it creates an explosion upon impact.
To craft it, you will need 8 fireballs and a dragon's aura potion. You will receive 8 dragon's fireballs when crafting it.
Renamed Minecraft's "Fire Charge" to "Fireball".
EXPERIENCE FRAGMENT
- A new item, which can be obtained from smelting experience ores (you can get the actual experience ore blocks by mining it with silk touch).
- With this item, you can craft Bottles of Enchanting.
- To craft Bottles of Enchanting, you will need 1 experience fragment and 1 glass bottle. You will then receive 2 bottles of enchanting.
GOLDEN SHIELD
- Added the golden shield, with an extremely fast cooldown, but low durability.
NEW TEXTURES / TEXTURE CHANGES
- New animated texture for the InfiniPearl! (credit to MannyQUESO)
- New textures for the Golden Speedrunner armor and tools.
- Individual textures for fireproof boats (you can easily tell that they are fireproof).
- New texture for the piglin awakener, blaze spotter, and raid eradicator (credit to MannyQUESO for these).
- Fixed inconsistency with other textures, as well as removed the extremely strong blue from all speedrunner items.
- This includes revamped textures for Speedrunner Ingot, Raw Speedrunner, Raw Speedrunner Block, Speedrunner's Eye, Speedrunner Shield, Speedrunner's Totem, Speedrunner Boat, Speedrunner logs, speedrunner sapling, doors, signs, and trapdoors (this includes all DEAD variants as well)
- Fixed knockback stick item model.
OTHER CHANGES
Removed tutorial mode.
The InfiniPearl now glows when thrown.
InfiniPearls now do 1.5 hearts of damage to entities on entity collision.
Increased speed of InfiniPearl when in water.
You no longer need an ender thruster in order to craft an InfiniPearl.
You can now add unbreaking and mending to InfiniPearls.
Ender matter now has a 25% chance to drop from enderman, with looting increasing its chance, all the way up to 38% with looting 3.
Lowered the chance of ender matter generating from shipwreck chests.
Removed waiting time on certain items.
The Piglin Awakener now works on doom mode, but cannot teleport more than 3 piglin at a time.
The Blaze Spotter now works on doom mode.
Using the Raid Eradicator now makes all villagers in the radius glow for 3 minutes, and gives them regeneration 2 and resistance for 30 seconds.
The raid eradicator no longer requires a totem of undying to use, and doesn't damage the player upon use.
Raid eradicators now kill witches, and all evokers are teleported to the player upon use.
Removed Ender Thruster doom mode restriction.
Evokers now have a small chance of generating in the overworld on doom mode.
Golden Speedrunner Armor now keeps you 100% safe from piglin, meaning you can break gold blocks and open containers without ease!
Slightly tweaked Retired Speedrunner's trades.
Speedrunner paddles are now crafted with any speedrunner stick and 2 speedrunner nuggets (previously ingots).
All smeltable recipes now only take 2 seconds to cook (this includes food, ores, blocks, everything).
Blast furnace and smoker recipes take only 1 second to cook.
All potions now only take 5 seconds to brew.
Enchanted golden apples are now craftable (again), with a golden apple in the center and 8 gold blocks surrounding it.
Increased hardness of the thrusted block.
The warden now actually drops good loot when killed.
Buffed ancient city chests and trail chamber chests.
Ancient cities are now slightly more common.
Modified other loot tables (nothing major).
Normal totems of undying no longer work in the void. Only speedrunner totems can save you from the void now.
Using a totem no longer removes any currently applied positive effects (with both normal totems and speedrunner totems).
Totems of Undying are now craftable with an enchanted golden apple in the center and 8 gold blocks surrounding it.
Speedrunner totems can also trigger the "Postmortal" advancement, when used.
Speedrunner ingots and nuggets are now slightly more common from piglin bartering.
New sounds for Goliath!
Goliath now has more health (300 points -> 400).
Goliath now has a 15% chance to summon TNT around himself when taking damage (previously 10%).
Goliath will now always spawn TNT when damaged if his health is 1/3 of his max health.
Goliath now appears as angry when at 1/3 of health.
Speedrunner swords no longer do more damage to Goliath (or withers).
Added Goliath spawn egg.
When the ender dragon dies (no matter how it dies), it now grants the "Free the end" advancement to all nearby players.
Speedrunner armor now gives +1 armor toughness.
Golden speedrunner armor now gives +0.5 armor toughness.
Using a speedrunner's totem can now give the "Postmortal" advancement.
Changed speedrunner boots and dash functionalities. They now both have the "water movement efficiency" attribute modifier attached to them, and with this change
Speedrunner boots and golden speedrunner boots give 20% extra speed, with +0.15 extra (multiplied) speed when in water.
The dash enchantment gives an extra 10% speed, with +0.05 extra (multiplied) speed when in water.
Lava effects remain the same.
You can now craft blaze rods with 2 blaze powder and a speedrunner stick.
Mining gilded blackstone now drops 3-7 gold ingots (unless mined with silk touch).
Thrusted blocks can now be obtained with silk touch.
The game's difficulty is now hardlocked on Hard if you are playing on doom mode. You can't change it.
The ender dragon can now detect a player from up to 64 blocks away on doom mode.
Renamed "Immortal" advancement to "I am... Immortal."
Renamed "Bulked" advancement to "Bulky".
Other advancement modifications.
TWEAKS, OPTIMIZATIONS, & BUG FIXES
Tons, I mean TONS, of tweaks, optimizations, and bug fixes.
Removed the dead speedrunner stick. Pointless and annoying.
This means you can convert dead speedrunner wood to speedrunner wood by taking dead speedrunner planks and reverting to speedrunner sticks, and then using those sticks to craft the normal speedrunner planks.
Fire charges are no longer required in order to craft Eyes of Annul, Dragon's Pearls, and Raid Eradicators.
Ender perals are no longer required in order to craft Raid Eradicators and Dragon's Pearls.
There is no longer a 3-second wait when using the eye of annul.
The eye of annul no longer requires an ender eye and ender pearl to use.
The Dragon's sword now does 9 attack damage.
Raid Eradicators now stack to 16.
Lowered the cooldown of the Raid Eradicator to 3 minutes (previously 5).
Lowered the cooldown of the Dragon's Pearl to 20 seconds (previously 30 sec).
Speedrunner Eyes now stack to 64.
Moved speedrunner mod advancement parents around.
When breaking doom blocks, all mobs have an equal chance of spawning. You can also only get good items if you use speedrunner tools or have the Dragon's Aura effect. This goes the same for getting good items, they all have the same chance of spawning.
Breaking doom blocks in creative mode no longer spawns bad mobs.
Removed "Open config directory" button.
Renamed config files to "speedrunnermod.json" and "speedrunnermod_client.json".
Added option to configure fullbright brightness amount.
Normal totems of undying are now attempted to be used first before checking for speedrunners totems.
BUGS FIXED
- Fixed crash with timed-set items (items that execute something after a set amount of seconds).
- Fixed critical bug with Raid Eradicator where the player glitches into death but can never get out.
- Fixed bug with Ender Thruster, Blaze Spotter and Eye of Annul where they don't work sometimes due to chunk loading issues.
- Fixed chest boat rendering issues.
- Fixed bug where structures don't generate according to doom mode.
- Fixed bug where certain particles don't render sometimes.
- Fixed bug where:
- Speedrunner shield does not have a faster cooldown than normal shields.
- Cooldown enchantment does not work on any items at all.
- Fixed bug where certain sword enchantments cannot be applied to axes.
- Fixed bug where creepers are one-shots.
- Fixed bug where the cost in an anvil is always set to the cost limit, regardless of whether or not the cost ever went over the limit.
- Fixed bug where going over max enchantment costs does not work correctly.
- Fixed bug with speedrunner's workbench where enchantments don't upgrade correctly (+ fixed all bugs with speedrunner's workbench).
- Fixed duplicate recipes displaying in recipe book.
- Fixed bug where patches of raw speedrunner blocks would almost never generate in the Speedrunner's Wasteland biome, due to the chance being incredibly low.
- Fixed bug where Goliath infinitely spawns TNT when "in fire".
- Fixed other bugs and other random inconveniences.
- Improved compatibility with Simple Keybinds and QoQ.
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