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Mineforgian

Spawn

An overworld wilderness overhaul that adds tons of animals, biomes, ambience and functionality

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7.0M
Подписчики
1K
Обновлён
25 июля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 9 ноября 2023 г.

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About Spawn

Spawn is a mod that plans to change up and improve onto the game's wilderness, with tons of new biomes, mobs, ambience, mechanics and more!  

Mod-loader, Version and Config

This mod is being developed for 1.21.1 Neoforge. No backports are planned.

Spawn has a native config, and has a lot of integration with datapacks, allowing you to add more animal variants, change if and where animals or variants spawn and even tweak or expand with new recipe systems.

Compatibility with other mods

Jade

Integration for things like Stickbugs and Octopus locked chests.

JEI

New spawn recipe type can be looked up within jei directly

Field Guide

All spawn mobs have a Field Guide entry that helps you figure out what their deal might be. As well as full variant compat using Teal Lib.

Immersive Overlays

All spawn biomes have their own icon

Farmer's delight

Tons of new food items made with animal drops, as well as wood salvageability, and soup changes being also applied to spawn's foods.

Every Compat (Wood Good)

All spawn wood types, when Wood Good is installed, have unique textures for:

Amendments

Spawn music discs have a unique texture when played in a jukebox

Item Descriptions

All spawn items have custom descriptions (Can be useful as some sort of in-game wiki!)

Ченджлог

4.0.7Релиз1.20.1 · 25 июля 2026 г.
  • fixed iguana crashing bug
  • fixed structurify bugs
  • fixed create big cannons crash
  • fixed proxy bug with sneak key
4.0.7Релиз1.21.1 · 25 июля 2026 г.
  • ported to teal lib 1.3.teal
  • fixed proxy bug with sneak key
4.0.6Релиз1.21.1 · 25 июля 2026 г.
  • fixed server crash
  • fixed biomes generating underground when biolith is installed
  • more structurify fixes
  • more worldgen fixes
  • renamed block recipe folder for mod compat
4.0.5Релиз1.21.1 · 23 июля 2026 г.
  • fixed C2me crash
  • fixed biome placement and surface rules (thanks nacolla)
  • fixed world generation speed and locating islands (thanks nacolla)
  • fixed island biomes extending to bedrock (thanks nacolla)
  • fixed blue footed boots parity (thanks nacolla)
  • nature's compass compat (thanks nacolla)
  • fixed dodo island generation (thanks nacolla)
  • fixed moray eel peeking (thanks nacolla)
  • fixed Structurify crashes and issues (thanks nacolla)
  • fixed iguanas chunklocking you (thanks nacolla)
  • fixed sea urchins crashing when wearing geckolib armor (thanks nacolla)
  • fixed dragon reeds not spawning when No Man's Land is installed (thanks nacolla)
  • new angler fish model and behavior (removed night vision stuff)
  • dragonfly particle spawning changes and sound producing
  • coastal crabs can now despawn and spawn in oceans, but don't despawn when interacted with
  • coastal crabs can now turn gravel into suspicious gravel
  • now depends on teal lib
4.0.5Релиз1.20.1 · 23 июля 2026 г.
  • fixed C2me crash
  • fixed biome placement and surface rules (thanks nacolla)
  • fixed world generation speed and locating islands (thanks nacolla)
  • fixed island biomes extending to bedrock (thanks nacolla)
  • fixed blue footed boots parity (thanks nacolla)
  • nature's compass parity (thanks nacolla)
  • fixed dodo island generation (thanks nacolla)
  • fixed moray eel peeking (thanks nacolla)
  • fixed Structurify crashes and issues (thanks nacolla)
  • fixed iguanas chunklocking you (thanks nacolla)
  • fixed sea urchins crashing when wearing geckolib armor (thanks nacolla)
4.0.4Релиз1.21.1 · 27 апреля 2026 г.

Fixes

  • Sea cow and Flukeshroom buckets now stack up to 1 instead of 64 lol
  • Clams, Sunfish and Tuna riding ability changes
  • Spider Crab Jockey riding position fix
  • Sunstone and Moonstone now have custom name colors like in 1.20.1

Changes/Compat

  • now requires Farmer's delight 1.3.0, will crash if a lower version is installed with it
  • if Farmer's delight is installed Date Cookies are eaten faster
  • Raw Tuna Slice and Cooked Tuna Slice are now eaten fast
  • Custom Date and Rotten wood textures for No Man's Land Bookshelves and Trimmed Planks
  • Seal advancement is now also triggered when succeeding a trick, making it impossible to lock yourself out of

Additions

  • Bucket of Seahorse and Bucket of Tropical Fish now have default variants when hovered in the creative inventory
  • updated Traditional Chinese (Taiwan) translation (by drt6ur_e)
4.0.3Релиз1.21.1 · 26 апреля 2026 г.

Fixes

  • Tons of improvements to world generation (Ty crispytwig)
  • Fixed bug where mod wouldn't load with No Man's Land (Ty crispytwig again)

Additions

  • Russian translation updated (by Cucuber)
  • Simplified Chinese translation (by Oldazhai)
4.0.2Релиз1.21.1 · 24 апреля 2026 г.

Fixes

  • actually fixed steamed clams recipes
  • fixed baby flukeshroom bucketing sounds
  • fixed note block instrument names for mod compat
  • fixed field guide palm tree not showing up
  • Converted all tags to data components (Fixed Pigment shifter and other sync issues)
  • fixed clams not keeping their variants in survival
  • fixed baby mob buckets picked from creative not spawning baby mobs
  • fixed quark and woodworks everycompat textures not working for leaf piles, leaf carpets and date hedges
  • fixed boobies drowning
  • attempted fix at sea urchin hat rendering for other mods

Additions

  • added new dispenser interactions with items like: fly bottle, boats, blenny bucket, pilot fish bucket, seal bucket, sea cow bucket, flukeshroom bucket, coastal crab bucket and clams
  • sea cows now have a chance to spawn with algae on their back
  • pufferfish don't hurt spawn water mobs anymore
  • now fish that have been edited with pigment shifters will have an extra tooltip that shows they aren't naturally generated
  • pilot fish spawn around primal sharks

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