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Mineforgian

Shaded War / FPV / SHAHED

Introduces realistic FPV drones and tactical loitering munitions, featuring advanced flight physics, signal jamming, and remote control systems. Shahed

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27K
Подписчики
25
Обновлён
23 апреля 2026 г.
Лицензия
Custom-License

Опубликован 26 ноября 2025 г.

Showcase of equipment

Showcase of equipment

BETA WARNING

This mod is for Minecraft 1.20.1 (Forge). It is currently in beta and may contain bugs. Please back up your worlds.

Overview

Shaded War introduces high-fidelity aerial combat systems to Minecraft. Experience FPV drones with realistic physics and long-range tactical munitions. The mod focuses on technical immersion, signal simulation, shahed-136, and electronic warfare.

Features

  • FPV Drones Flight physics ("Acro" mode), battery management, and dynamic signal quality based on distance and obstacles.

  • Loitering Munitions Long-range UAVs with dedicated launchers, fuel consumption, and aerodynamic simulation.

  • Electronic Warfare Signal jammers (REB) that disrupt control links and disable drones within range.

  • Equipment Goggles, Controllers, and Monitoring Stations with digital HUDs and interference effects.

Requires Geckolib.

Ченджлог

2.4.0-BETA.309Бета1.20.1 · 23 апреля 2026 г.

Updated FPV Hud.

Etc.

2.0.0-BETA.221Бета1.20.1 · 14 марта 2026 г.

Changes from build 207 to 221

Shahed

  • Reworked Shahed monitor controls to support mouse-driven pitch and roll input.
  • Added proper relative cursor capture in the Shahed monitor for smoother control.
  • Improved Shahed camera shake handling so monitor shake is applied through the camera path instead of directly affecting entity rotation.
  • Fixed Shahed vertical speed telemetry to use actual movement over time.
  • Improved Shahed explosion and shrapnel direction so forward effects follow the drone’s real orientation.
  • Cleaned up Shahed remote session recovery when the monitor menu closes or desyncs.

FPV

  • Fixed FPV controller axis direction issues for roll and yaw.
  • Updated controller calibration so yaw and roll inversion are detected correctly.
  • Fixed FPV horizon pitch movement on the horizontal line.
  • Improved FPV explosion and shrapnel direction so forward effects use the drone’s actual facing, not just flight velocity.

Remote control safety

  • Added remote player protection while controlling FPV and Shahed drones.
  • Prevented players from taking damage from their own protected drone hazards during remote control.
  • Hardened remote-control failsafes and force-release handling.
  • Improved remote session validation so Shahed control is only treated as active for the correct open monitor session.

Rendering and sync

  • Improved Shahed model and renderer orientation behavior for more consistent visual pitch/roll sync with flight state.

Explosion and shrapnel behavior

  • Improved forward-cone shrapnel behavior for steep downward impacts.
  • Added shrapnel collision filtering to avoid unwanted hits on falling blocks, dropped items, and other shrapnel.
  • Added shrapnel spawn limits and active-count caps to reduce overload during large explosions.
2.0.0-BETA.208Бета1.20.1 · 14 марта 2026 г.

Build 208 Update

This update covers changes from build 199 to build 208.

Highlights

  • Added SuperbWarfare vehicle damage support for FPV drones and Shaheds
  • Added and refined shrapnel, explosion sounds, and blast behavior
  • Improved Shahed sync, ghost interpolation, and engine audio
  • Regular FPV drones now drop instead of exploding
  • Added new translations:
    • Spanish
    • Japanese
    • Korean
    • Chinese (Simplified)
    • Chinese (Traditional)

Notes

This update mainly focuses on explosion effects, Shahed polish, better sync/audio behavior, and release pipeline cleanup.

2.0.0-BETA.200Бета1.20.1 · 13 марта 2026 г.

Build 200 Update / Обновление Build 200

English

Build 200 is a major FPV-focused update covering everything from build 182 to build 200.

This release brings a large rework of the FPV drone system, including new flight physics, preset handling, controller calibration, new drone variants, and a wide range of quality-of-life improvements.

The goal of this update was simple: make FPV gameplay feel smoother, cleaner, and more consistent on both keyboard and controller.

Highlights

  • Reworked FPV flight stack with new DronePhysics and DronePreset systems.
  • Added full controller calibration with saved profiles and a dedicated in-game calibration screen.
  • Added an automatic calibration prompt when a controller is detected for the first time.
  • Improved FPV control handling, including controller polling, calibration-aware input, and updated control packet flow.
  • Expanded the FPV drone lineup with new signal strength variants.
  • Improved failsafe behavior for remote control sessions.
  • Cleaned up and improved translations, documentation, and general project structure.

New FPV Variants

This update expands the FPV lineup with separate 1x, 2x, and 4x signal versions for:

  • 7 Inch 6S
  • Tiny Whoop
  • 7 Inch 6S Strike

Flight and Gameplay Changes

  • The base FPV drone now uses the standard 7 Inch 6S preset instead of the old 5-inch setup.
  • FPV speed, throttle behavior, and preset-related tuning were adjusted.
  • Tiny Whoop and standard 7 Inch 6S drones no longer explode on destruction.
  • Strike drones remain the dedicated explosive variant.

Additional Improvements

  • Added FPV remote-control failsafe restore/release handling to better recover from interrupted sessions.
  • Improved localization for:
  • English
  • German
  • Polish
  • Russian
  • Ukrainian
  • Updated the README.
  • Removed the bundled lattice-3.0.0.jar from the repository package.

This update is mainly focused on making FPV gameplay feel more polished, more stable, and closer to the intended experience.


Русская версия

Build 200 — это крупное обновление, сфокусированное на FPV-дронах, которое включает в себя все изменения с билда 182 по билд 200.

В этом обновлении была проведена серьёзная переработка системы FPV-дронов: новая полётная физика, система пресетов, калибровка контроллеров, новые варианты дронов, а также большой набор улучшений качества жизни.

Главная цель обновления — сделать FPV-геймплей более плавным, понятным, стабильным и приятным как для игры с клавиатуры, так и с контроллера.

Главное

  • Полностью переработана полётная система FPV-дронов с новыми системами DronePhysics и DronePreset.
  • Добавлена полноценная калибровка контроллера с сохранением профиля и отдельным экраном калибровки прямо в игре.
  • Добавлено автоматическое открытие калибровки при первом обнаружении контроллера.
  • Улучшена обработка FPV-управления, включая опрос контроллера, ввод с учётом калибровки и обновлённую передачу control packet'ов.
  • Расширена линейка FPV-дронов за счёт новых вариантов сигнала.
  • Улучшена логика failsafe для сессий удалённого управления.
  • Приведены в порядок локализации, документация и общая структура проекта.

Новые варианты FPV-дронов

Теперь для следующих FPV-дронов доступны отдельные варианты сигнала 1x, 2x и 4x:

  • 7 Inch 6S
  • Tiny Whoop
  • 7 Inch 6S Strike

Изменения полёта и геймплея

  • Базовый FPV-дрон теперь использует обычный пресет 7 Inch 6S вместо старого 5-inch варианта.
  • Подправлены скорость, поведение тяги и полётный тюнинг, связанный с пресетами.
  • Tiny Whoop и обычный 7 Inch 6S теперь не взрываются при уничтожении.
  • Strike-дроны по-прежнему остаются взрывающимся ударным вариантом.

Дополнительные улучшения

  • Добавлена логика восстановления и завершения FPV remote-control сессий через failsafe.
  • Улучшены локализации для:
  • английского
  • немецкого
  • польского
  • русского
  • украинского
  • Обновлён README.
  • Из пакета репозитория удалён лишний файл lattice-3.0.0.jar.

Это обновление в первую очередь направлено на то, чтобы сделать FPV-геймплей более качественным, стабильным и близким к задуманному ощущению полёта.

2.0.0-BETA.182Бета1.20.1 · 8 марта 2026 г.

Fixed some bugs, made more compatible with other mods.

2.0.0-BETA.164Бета1.20.1 · 20 февраля 2026 г.

Build 164 update

This release includes all changes from build 147 to build 164.

Fixed a camera conflict where FPV logic could force the camera back to the player during Shahed control.

Restored Shahed camera behavior to the stable flow used in build 146.

Added long range Shahed ghost rendering when normal entity tracking is lost.

Made ghost visuals match the real Shahed model rotation color launcher state and movement.

Increased Shahed render distance cap to 2000.

Increased Shahed client tracking range to 2000.

Added ghost position sync every 2 ticks for players within 10000 blocks.

Disabled Shahed forced chunk loading to reduce server memory usage.

2.0.0-BETA.146Бета1.20.1 · 5 февраля 2026 г.

This update is mainly about small fixes and minor tweaks. Nothing flashy, but the overall result is a smoother and more consistent gameplay experience.

Highlights

  • Various minor bug fixes
  • Small gameplay adjustments to improve flow and consistency
  • General polish across several features
  • Improved stability in edge-case situations

These changes are subtle, but they add up over time. If you run into any issues or have feedback, feel free to leave a report.

2.0.0-BETA.128Бета1.20.1 · 4 февраля 2026 г.

Update Beta Release (EN)

This beta update focuses on stability and overall smoothness.

Changes

  • Fixed multiple issues related to crashes
  • Reduced FPS/TPS drops during gameplay
  • Slightly tweaked FPV physics for a more natural feel
  • Made small adjustments to the FPV camera
  • Fixed several minor bugs and inconsistencies

Next update plans

  • Planned addition: DJI Mavic

Обновление Beta релиз (RU)

Это бета-обновление в первую очередь направлено на стабильность и более плавную работу.

Изменения

  • Исправлены баги, связанные с крашами
  • Уменьшены просадки FPS/TPS во время игры
  • Немного изменена физика FPV для более естественного поведения
  • Слегка подправлена камера в FPV
  • Исправлено несколько мелких багов и несостыковок

В планах на следующую обнову

  • Планируется добавление: DJI Mavic

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