
Saint's Dragons
Adds animated dragons that can do things
- Загрузки
- 469K
- Подписчики
- 425
- Обновлён
- 3 сентября 2026 г.
- Лицензия
- Dual-License
Опубликован 4 октября 2025 г.
Adds rideable and usable companion dragons. Dragons can be tamed and ridden, with configurable stats and behaviors. Designed for players who want powerful fantasy creatures without complex progression systems.
Ченджлог
0.9.52Релиз1.20.1 · 3 сентября 2026 г.
- Added missing translations for some entities
- Fixed a pathing issue where wild dragons can't chase properly if a player is riding another dragon
0.9.52Релиз1.20.1 · 3 сентября 2026 г.
- Added missing translations for some entities
- Fixed a pathing issue where wild dragons can't chase properly if a player is riding another dragon
0.9.51Релиз1.20.1 · 2 сентября 2026 г.
Lizard Man - 0.9.51
There is indeed more bullcrap
New:
- Config for disabling spawn
- More Ivy dialogue
- Added an Entry Removal button to clean up stale dragons in the Codex's list
Fixes:
- Atroxiia will stop spawning in the End
- Stegonaut will not spawn near the player's underground structure and will remain only in Lush Caves
- Baby Atroxiia is tamable
- Whole blocks crafted from 9 pieces of material can now be converted back into the same 9 crafting materials
- Ivy and Zombified Pigloins will no longer be on sight
- Better pathing for dragons on Lily Pads, Carpets, and Slabs
- Fixed spawning to reject density-checked spawn rolls executed outside the server thread to prevent crashing with C2ME on Fabric
0.9.51Релиз1.20.1 · 2 сентября 2026 г.
Lizard Man - 0.9.51
There is indeed more bullcrap
New:
- Config for disabling spawn
- More Ivy dialogue
- Added an Entry Removal button to clean up stale dragons in the Codex's list
Fixes:
- Atroxiia will stop spawning in the End
- Stegonaut will not spawn near the player's underground structure and will remain only in Lush Caves
- Baby Atroxiia is tamable
- Whole blocks crafted from 9 pieces of material can now be converted back into the same 9 crafting materials
- Ivy and Zombified Pigloins will no longer be on sight
- Better pathing for dragons on Lily Pads, Carpets, and Slabs
- Fixed spawning to reject density-checked spawn rolls executed outside the server thread to prevent crashing with C2ME on Fabric
0.9.5Релиз1.20.1 · 20 августа 2026 г.
Saint's Dragons - 0.9.5 - Getting ready for the new dragons unless some other bullcrap shows up
Additions:
- Cindervane's Magma Volley cooldown config added
Bug fixes:
- Ignivorus roost spawning wasn't including males. Now it is
- Fixed mounted players appearing too high to nearby creatures
- Camera consistency between Fabric and Forge
- Fixed missing dive-camera motion on Fabric
- Fixed excessive camera leaning on Forge
- Improved Raevyx’s camera behavior while using its beam attack
- Fixed 1st-person screen shaking not working on Fabric in some instances
0.9.5Релиз1.20.1 · 20 августа 2026 г.
Saint's Dragons - 0.9.5 - Getting ready for the new dragons unless some other bullcrap shows up
Additions:
- Cindervane's Magma Volley cooldown config added
Bug fixes:
- Ignivorus roost spawning wasn't including males. Now it is
- Fixed mounted players appearing too high to nearby creatures
- Camera consistency between Fabric and Forge
- Fixed missing dive-camera motion on Fabric
- Fixed excessive camera leaning on Forge
- Improved Raevyx’s camera behavior while using its beam attack
- Fixed 1st-person screen shaking not working on Fabric in some instances
0.9.4Релиз1.20.1 · 18 августа 2026 г.
Saint's Dragons - 0.9.4
What's new:
- Added more bugs to fix later
- Reorganised config screen to prepare for future stuff
- Improved Draconian Nucleus structure thanks to Eve. Brilliant
- Reanimated Varasuchus's phase 1 running because goofy ahh lozard
- New roost for Ignivorus thanks to Percon. Tremendous work
- Made the Draconian Armor beefier
- Raevyx beam visual changed
- You know what? More biome tags for dragons + weight increase thanks to Eclipse's datapacks (will update wiki later)
- Nerfed Cindervane's Magma Volley by adding a cooldown of 20 seconds
- Simplified Scale Plucker recipe
- Increased drop rate for Draconian Flesh to 0.5
- Config for camera distance and for disabling/enabling 3rd-person banking
Bug fixes:
- Fixed pathing for Latcher and made the Pellucida passable for the Draconian Swarm for easier targeting
- You can now feed other players' dragons
- Fixed dragons not following properly
- Improved player positioning while riding dragons
- Riders now follow each dragon’s movement and animations a little more accurately
- Fixed occasional incorrect rider positions after changing worlds or reloading resources
- Fixed rider lighting during sharp turns and banking
- Prevented Codex previews from interfering with riders in the world
- Improved rendering stability and memory handling on both Fabric and Forge
- Deleted a weird 90-degree rotation keyframe from Nulljaw to prevent riders turning sideways during the hand-holding animation
- Jumping now starts faster for Atrox, Vara, and Stego
- Fixed stunned dragons swimming when downed
0.9.4Релиз1.20.1 · 18 августа 2026 г.
Saint's Dragons - 0.9.4
What's new:
- Added more bugs to fix later
- Reorganised config screen to prepare for future stuff
- Improved Draconian Nucleus structure thanks to Eve. Brilliant
- Reanimated Varasuchus's phase 1 running because goofy ahh lozard
- New roost for Ignivorus thanks to Percon. Tremendous work
- Made the Draconian Armor beefier
- Raevyx beam visual changed
- You know what? More biome tags for dragons + weight increase thanks to Eclipse's datapacks (will update wiki later)
- Nerfed Cindervane's Magma Volley by adding a cooldown of 20 seconds
- Simplified Scale Plucker recipe
- Increased drop rate for Draconian Flesh to 0.5
- Config for camera distance and for disabling/enabling 3rd-person banking
Bug fixes:
- Fixed pathing for Latcher and made the Pellucida passable for the Draconian Swarm for easier targeting
- You can now feed other players' dragons
- Fixed dragons not following properly
- Improved player positioning while riding dragons
- Riders now follow each dragon’s movement and animations a little more accurately
- Fixed occasional incorrect rider positions after changing worlds or reloading resources
- Fixed rider lighting during sharp turns and banking
- Prevented Codex previews from interfering with riders in the world
- Improved rendering stability and memory handling on both Fabric and Forge
- Deleted a weird 90-degree rotation keyframe from Nulljaw to prevent riders turning sideways during the hand-holding animation
- Jumping now starts faster for Atrox, Vara, and Stego
- Fixed stunned dragons swimming when downed
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