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Mineforgian

Particular ✨ Reforged

Particular is a mod that enhances Minecraft's ambience with many hand-crafted visual effects.

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2.8M
Подписчики
862
Обновлён
18 июня 2026 г.
Лицензия
LGPL-3.0-only

Опубликован 14 марта 2025 г.

Particular is a mod that enhances Minecraft's ambience with many hand-crafted visual effects.

Support on [Discord](https://discord.gg/m4EHeRjfZ9) !

Visual Effects

  • 3D water splashes
    • Matches the water color
    • The wider the entity the wider the splash
    • The taller the fall the taller the splash

  • Waterfall cascades
    • Cascades appear when falling water is over 2 block deep source water and the top source water has at least 1 open side
    • Cascade strength is proportional to the falling water's height and the number of open sides to the source water

  • Fireflies
    • Spawn in warm biomes at flowers and tall grass
    • Spawn rates are randomized at dusk

  • Falling leaves
    • Each leaves block has a unique leaf particle with varying behavior
    • Creates ripples when landing on water

  • Cave dust
    • Spawn rates are proportional to depth and sunlight level

  • Bubbles from underwater chests and barrels
    • When a chest or barrel is opened underwater it releases bubbles
    • Ender chests release green-tinted bubbles
    • Place soul sand under a chest to make it automatically open and release bubbles

  • Popping bubbles
  • Ripples from rain and water drips
  • Cake eating particles
  • Emissive lava drips

Configuration

The mod can be configured to disable any of the effects and adjust which biomes should not spawn cave dust.

Supported Mods

Supported Languages

  • Canadian English (Voxxin)
  • Canadian French (Voxxin)
  • Chinese Simplified (KlainsX)
  • European French (Voxxin)
  • Mexican Spanish (cerealconjugo)
  • Russian (Alexander317)

Disclaimers

Port of the Fabric version.

Effective is a similar but unrelated mod that's available for older versions and Built for Quilt™, so send them some love!

 

If you'd like to support me and the development of my mods, I recommend trying out BisectHosting. Use code "project8gbderam" to get 25% off your first month of a gaming server for new customers. They offer 24/7 support and lightning-fast response times, ensuring you're in great hands and providing exceptional assistance for all your gaming needs. https://www.bisecthosting.com/project8gbderam

Bisect

Ченджлог

1.5.5Релиз26.2 · 18 июня 2026 г.

Particular Reforged 26.2

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз26.1, 26.1.1, 26.1.2 · 18 июня 2026 г.

Particular Reforged 26.1

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз26.2 · 18 июня 2026 г.

Particular Reforged 26.2

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз26.1, 26.1.1, 26.1.2 · 18 июня 2026 г.

Particular Reforged 26.1

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз1.21.1 · 18 июня 2026 г.

Particular Reforged 1.21.1

1.5.5

  • Fix. TFC water (river/salt/spring) now gets splash, ripple, and spray particles — TFC 1.21 dropped the vanilla #minecraft:water tag override that 1.20 shipped, so we ship our own datapack tag entry.
  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray. Defaults to TFC river/salt/spring water.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants. TFC fluids do not produce cascades because they have no flowing variant.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

  • TerraFirmaCraft NeoForge dep. Optional dep on TFC so the new config defaults work out of the box.

1.5.5Релиз1.21.1 · 18 июня 2026 г.

Particular Reforged 1.21.1

1.5.5

  • Fix. TFC water (river/salt/spring) now gets splash, ripple, and spray particles — TFC 1.21 dropped the vanilla #minecraft:water tag override that 1.20 shipped, so we ship our own datapack tag entry.
  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray. Defaults to TFC river/salt/spring water.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants. TFC fluids do not produce cascades because they have no flowing variant.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

  • TerraFirmaCraft NeoForge dep. Optional dep on TFC so the new config defaults work out of the box.

1.5.5Релиз1.20.1 · 18 июня 2026 г.

Particular Reforged 1.20.1

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray. Example: "tfc:river_water".

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants. TFC fluids do not produce cascades because they have no flowing variant.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз1.20.1 · 18 июня 2026 г.

Particular Reforged 1.20.1

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray. Example: "tfc:river_water".

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants. TFC fluids do not produce cascades because they have no flowing variant.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

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