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Mineforgian

Particular ✨ Reforged

Particular is a mod that enhances Minecraft's ambience with many hand-crafted visual effects.

2.8M загрузок860 подписчиковLGPL-3.0-onlyfabricforgeneoforge

Обновлён 18 июня 2026 г. · опубликован 14 марта 2025 г.

Particular is a mod that enhances Minecraft's ambience with many hand-crafted visual effects.

Support on [Discord](https://discord.gg/m4EHeRjfZ9) !

Visual Effects

  • 3D water splashes
    • Matches the water color
    • The wider the entity the wider the splash
    • The taller the fall the taller the splash

  • Waterfall cascades
    • Cascades appear when falling water is over 2 block deep source water and the top source water has at least 1 open side
    • Cascade strength is proportional to the falling water's height and the number of open sides to the source water

  • Fireflies
    • Spawn in warm biomes at flowers and tall grass
    • Spawn rates are randomized at dusk

  • Falling leaves
    • Each leaves block has a unique leaf particle with varying behavior
    • Creates ripples when landing on water

  • Cave dust
    • Spawn rates are proportional to depth and sunlight level

  • Bubbles from underwater chests and barrels
    • When a chest or barrel is opened underwater it releases bubbles
    • Ender chests release green-tinted bubbles
    • Place soul sand under a chest to make it automatically open and release bubbles

  • Popping bubbles
  • Ripples from rain and water drips
  • Cake eating particles
  • Emissive lava drips

Configuration

The mod can be configured to disable any of the effects and adjust which biomes should not spawn cave dust.

Supported Mods

Supported Languages

  • Canadian English (Voxxin)
  • Canadian French (Voxxin)
  • Chinese Simplified (KlainsX)
  • European French (Voxxin)
  • Mexican Spanish (cerealconjugo)
  • Russian (Alexander317)

Disclaimers

Port of the Fabric version.

Effective is a similar but unrelated mod that's available for older versions and Built for Quilt™, so send them some love!

 

If you'd like to support me and the development of my mods, I recommend trying out BisectHosting. Use code "project8gbderam" to get 25% off your first month of a gaming server for new customers. They offer 24/7 support and lightning-fast response times, ensuring you're in great hands and providing exceptional assistance for all your gaming needs. https://www.bisecthosting.com/project8gbderam

Bisect

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.5.5Релиз26.2fabric18 июня 2026 г..jar (282 КБ)
1.5.5Релиз26.1, 26.1.1, 26.1.2fabric18 июня 2026 г..jar (282 КБ)
1.5.5Релиз26.2neoforge18 июня 2026 г..jar (276 КБ)
1.5.5Релиз26.1, 26.1.1, 26.1.2neoforge18 июня 2026 г..jar (276 КБ)
1.5.5Релиз1.21.1neoforge18 июня 2026 г..jar (308 КБ)
1.5.5Релиз1.21.1fabric18 июня 2026 г..jar (279 КБ)
1.5.5Релиз1.20.1forge18 июня 2026 г..jar (474 КБ)
1.5.5Релиз1.20.1fabric18 июня 2026 г..jar (280 КБ)
1.5.4Релиз26.2fabric17 июня 2026 г..jar (282 КБ)
1.5.4Релиз26.2neoforge17 июня 2026 г..jar (275 КБ)
1.5.4Релиз26.1, 26.1.1, 26.1.2neoforge17 июня 2026 г..jar (276 КБ)
1.5.4Релиз26.1, 26.1.1, 26.1.2fabric17 июня 2026 г..jar (282 КБ)
1.5.4Релиз1.21.1neoforge17 июня 2026 г..jar (306 КБ)
1.5.4Релиз1.21.1fabric17 июня 2026 г..jar (278 КБ)
1.5.4Релиз1.20.1forge17 июня 2026 г..jar (474 КБ)

Показаны последние 15 из 63 версий. Все версии — на Modrinth.

Ченджлог

1.5.5Релиз26.2 · 18 июня 2026 г.

Particular Reforged 26.2

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз26.1, 26.1.1, 26.1.2 · 18 июня 2026 г.

Particular Reforged 26.1

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз26.2 · 18 июня 2026 г.

Particular Reforged 26.2

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз26.1, 26.1.1, 26.1.2 · 18 июня 2026 г.

Particular Reforged 26.1

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз1.21.1 · 18 июня 2026 г.

Particular Reforged 1.21.1

1.5.5

  • Fix. TFC water (river/salt/spring) now gets splash, ripple, and spray particles — TFC 1.21 dropped the vanilla #minecraft:water tag override that 1.20 shipped, so we ship our own datapack tag entry.
  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray. Defaults to TFC river/salt/spring water.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants. TFC fluids do not produce cascades because they have no flowing variant.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

  • TerraFirmaCraft NeoForge dep. Optional dep on TFC so the new config defaults work out of the box.

1.5.5Релиз1.21.1 · 18 июня 2026 г.

Particular Reforged 1.21.1

1.5.5

  • Fix. TFC water (river/salt/spring) now gets splash, ripple, and spray particles — TFC 1.21 dropped the vanilla #minecraft:water tag override that 1.20 shipped, so we ship our own datapack tag entry.
  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray. Defaults to TFC river/salt/spring water.

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants. TFC fluids do not produce cascades because they have no flowing variant.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

  • TerraFirmaCraft NeoForge dep. Optional dep on TFC so the new config defaults work out of the box.

1.5.5Релиз1.20.1 · 18 июня 2026 г.

Particular Reforged 1.20.1

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray. Example: "tfc:river_water".

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants. TFC fluids do not produce cascades because they have no flowing variant.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

1.5.5Релиз1.20.1 · 18 июня 2026 г.

Particular Reforged 1.20.1

1.5.5

  • Fix. Fireflies now spawn on modded plants (TFC, etc.) that override animateTick without calling super. Switched the hook from Block.animateTick to ClientLevel.doAnimateTick so coverage is consistent across blocks.

1.5.4

  • Fix. Cascade particles no longer accumulate while the game is paused (closes #43).

  • Custom water-like fluids (config). New customFluidsSettings.waterLikeFluids list — fluid IDs treated like vanilla water for splash, rain ripples, and waterfall spray. Example: "tfc:river_water".

  • Custom cascades (config). New customFluidsSettings.cascadeFluidPairs list — "flowing,source" pairs that produce cascade waterfalls for any mod fluid that has both variants. TFC fluids do not produce cascades because they have no flowing variant.

  • Firefly biomes (config). New fireflySettings.biomes list — biome IDs where fireflies always spawn (bypasses temperature check).

  • Firefly spawn blocks (config). New fireflySettings.spawnBlocks list — extra blocks that spawn fireflies, plus a customBlocks frequency modifier.

  • Firefly colors (config). New fireflySettings.biomeColors (per-biome RGB tint: "biomeId|RRGGBB") and fireflySettings.colorPool (random RGB pool, format "RRGGBB").

Полная история изменений — на Modrinth.

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