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Mineforgian

Origins Minus

A redesign of Origins focused on simplicity, fun, and self-expression - not balance.

110K загрузок198 подписчиковLGPL-3.0-onlyfabricforgequilt

Обновлён 29 декабря 2024 г. · опубликован 24 сентября 2022 г.

  • 2.4 Origins
  • Avian Preview
  • Wildling Preview
  • Weaver Preview
  • Mer Preview
  • Hellspawn Preview
origins minus banner
Origins focused on simplicity, not balance.
Requires Origins. Replaces all base origins.
Also try Statures and TooManyOrigins(Minus)!

Temporary Notice: Origins Minus 1.21 is only compatible with Origins 1.13.0-alpha.9 due to issues in subsequent versions.

Origins Minus is a collection of simple origins designed to replace the built-in set. Each origin is designed to:

  • Be easy to understand and easy to remember
  • Add something unique to the game feel
  • Reduce the friction and difficulty of a specific aspect of the game
  • Invoke no drawbacks (1 dot) or have a small implicit drawback (2 dots)
  • Be opt-in fun, without punishing details you can forget
  • Invite different builds via traversal mechanics
  • Be ambiguously themed so you can add your own personality!

With this in mind, the new origins aren't at all balanced against vanilla (or eachother!) - they're just for fun.

Origins

Avian Preview
Wildling Preview
Weaver Preview
Mer Preview
Hellspawn Preview
Voidthing Preview
Starved Preview
Steadfast Preview
Sanguine Preview
Dryad Preview

Versions

Datapack versions can be directly downloaded from each branch: 1.19 - 1.20 - 1.21

Note that using this pack with Origins Forge or unmarked versions may result in non-functional powers.

Afterword

All mods are built on the work of many others.

Several origins are adapted with permission from Origins Plus by Dan's Other Clone - Hence the name!

This mod is included in Tinkerer's Quilt - our modpack about ease of play and self-expression.

We're open to better ways to implement our mods. If you see something odd and have an idea, let us know!


Tinkerer's: Quilt - Smithing - Origins - Statures - HUD
Loveletters: Tabs - Atlas - Portable Crafting - Drogstyle
Others: Switchy - Crunchy - Starcaller

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.4.0+1.21Релиз1.21.1fabric, quilt29 декабря 2024 г..jar (137 КБ)
2.4.0+1.20Релиз1.19.4, 1.20.1fabric, forge, quilt29 декабря 2024 г..jar (139 КБ)
2.4.0+1.19Релиз1.19.2fabric, forge, quilt29 декабря 2024 г..jar (139 КБ)
2.4.0+1.18Релиз1.18.2fabric, forge, quilt29 декабря 2024 г..jar (138 КБ)
2.3.0+1.21Релиз1.21.1fabric, quilt24 декабря 2024 г..jar (132 КБ)
2.3.0+1.20Релиз1.19.4, 1.20.1fabric, forge, quilt24 декабря 2024 г..jar (134 КБ)
2.3.0+1.19Релиз1.19.2fabric, forge, quilt24 декабря 2024 г..jar (134 КБ)
2.3.0+1.18Релиз1.18.2fabric, forge, quilt24 декабря 2024 г..jar (132 КБ)
2.2.3+1.21Релиз1.21.1fabric, quilt18 ноября 2024 г..jar (131 КБ)
2.2.3+1.20Релиз1.19.4, 1.20.1fabric, forge, quilt18 ноября 2024 г..jar (133 КБ)
2.2.2+1.21Релиз1.21.1fabric, quilt17 ноября 2024 г..jar (131 КБ)
2.2.2+1.20Релиз1.19.4, 1.20.1fabric, forge, quilt17 ноября 2024 г..jar (133 КБ)
2.2.2+1.19Релиз1.19.2fabric, forge, quilt17 ноября 2024 г..jar (133 КБ)
2.2.2+1.18Релиз1.18.2fabric, forge, quilt17 ноября 2024 г..jar (129 КБ)
2.2.1+1.21Релиз1.21.1fabric, quilt16 ноября 2024 г..jar (131 КБ)

Показаны последние 15 из 41 версий. Все версии — на Modrinth.

Ченджлог

2.4.0+1.21Релиз1.21.1 · 29 декабря 2024 г.

The Readability Update!

Changes:

  • Removed all 12 info tooltip badges
    • Power descriptions have been reworked to compensate
    • Some badges were converted to purpose-specific ones:
      • "Replaces hunger" badge, with an empty shank sprite.
      • Healing (natural regen) badge, with a white-outline heart sprite.
      • Health Cost badge, with multiple heart sprites.
      • Hunger Cost badge, with multiple shank sprites.
      • Usable Item badges, with manually compressed item sprites.
    • Added tooltips to items for Voidthing, Sanguine and Dryad.
    • Added an explicit power (Sticky Situations) for previously hidden weaver passives.
    • Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
    • Overall, only minute details (e.g. natural regen) are left purely in tooltips.
  • FX improvements all over
    • Flap now has a particle splash
    • Wingspan now has a particle trail
    • Bound now has a particle splash and sound effect
    • Rappel now has a particle trail
    • Sticky Situations now has a particle trail
    • Mer now drips water when moving on the surface, and emits dolphin particles when swimming
    • Hellspawn no longer emits embers when standing still, in rain or water
    • Hellspawn now emits smoke in rain or water, but not while submerged
    • Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
    • Blink now has a particle splash
    • Voidthing now only emits particles when moving AND blink is available
    • Brace now shadows your player model while active
    • Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
    • Rescue sound effects have been made louder
    • Sanguine now emits crimson spores when moving (more at high blood, none while empty)
    • Frenzy now has a particle trail (even more crimson spores).
    • Dryad now emits leaf particles while moving, and vine particles while using vine whip
    • Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
  • Sunlight rebalancing
    • Apples no longer restore sunlight.
    • Honey bottles now restore 3 bars of sunlight, up from 1.
    • Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
    • Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
  • Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
  • Realigned power IDs to names, combining hidden powers where possible.
    • This should make it simpler to customize with /power

Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19

2.4.0+1.20Релиз1.19.4, 1.20.1 · 29 декабря 2024 г.

The Readability Update!

Changes:

  • Removed all 12 info tooltip badges
    • Power descriptions have been reworked to compensate
    • Some badges were converted to purpose-specific ones:
      • "Replaces hunger" badge, with an empty shank sprite.
      • Healing (natural regen) badge, with a white-outline heart sprite.
      • Health Cost badge, with multiple heart sprites.
      • Hunger Cost badge, with multiple shank sprites.
      • Usable Item badges, with manually compressed item sprites.
    • Added tooltips to items for Voidthing, Sanguine and Dryad.
    • Added an explicit power (Sticky Situations) for previously hidden weaver passives.
    • Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
    • Overall, only minute details (e.g. natural regen) are left purely in tooltips.
  • FX improvements all over
    • Flap now has a particle splash
    • Wingspan now has a particle trail
    • Bound now has a particle splash and sound effect
    • Rappel now has a particle trail
    • Sticky Situations now has a particle trail
    • Mer now drips water when moving on the surface, and emits dolphin particles when swimming
    • Hellspawn no longer emits embers when standing still, in rain or water
    • Hellspawn now emits smoke in rain or water, but not while submerged
    • Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
    • Blink now has a particle splash
    • Voidthing now only emits particles when moving AND blink is available
    • Brace now shadows your player model while active
    • Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
    • Rescue sound effects have been made louder
    • Sanguine now emits crimson spores when moving (more at high blood, none while empty)
    • Frenzy now has a particle trail (even more crimson spores).
    • Dryad now emits leaf particles while moving, and vine particles while using vine whip
    • Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
  • Sunlight rebalancing
    • Apples no longer restore sunlight.
    • Honey bottles now restore 3 bars of sunlight, up from 1.
    • Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
    • Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
  • Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
  • Realigned power IDs to names, combining hidden powers where possible.
    • This should make it simpler to customize with /power

Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19

2.4.0+1.19Релиз1.19.2 · 29 декабря 2024 г.

The Readability Update!

Changes:

  • Removed all 12 info tooltip badges
    • Power descriptions have been reworked to compensate
    • Some badges were converted to purpose-specific ones:
      • "Replaces hunger" badge, with an empty shank sprite.
      • Healing (natural regen) badge, with a white-outline heart sprite.
      • Health Cost badge, with multiple heart sprites.
      • Hunger Cost badge, with multiple shank sprites.
      • Usable Item badges, with manually compressed item sprites.
    • Added tooltips to items for Voidthing, Sanguine and Dryad.
    • Added an explicit power (Sticky Situations) for previously hidden weaver passives.
    • Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
    • Overall, only minute details (e.g. natural regen) are left purely in tooltips.
  • FX improvements all over
    • Flap now has a particle splash
    • Wingspan now has a particle trail
    • Bound now has a particle splash and sound effect
    • Rappel now has a particle trail
    • Sticky Situations now has a particle trail
    • Mer now drips water when moving on the surface, and emits dolphin particles when swimming
    • Hellspawn no longer emits embers when standing still, in rain or water
    • Hellspawn now emits smoke in rain or water, but not while submerged
    • Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
    • Blink now has a particle splash
    • Voidthing now only emits particles when moving AND blink is available
    • Brace now shadows your player model while active
    • Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
    • Rescue sound effects have been made louder
    • Sanguine now emits crimson spores when moving (more at high blood, none while empty)
    • Frenzy now has a particle trail (even more crimson spores).
    • Dryad now emits leaf particles while moving, and vine particles while using vine whip
    • Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
  • Sunlight rebalancing
    • Apples no longer restore sunlight.
    • Honey bottles now restore 3 bars of sunlight, up from 1.
    • Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
    • Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
  • Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
  • Realigned power IDs to names, combining hidden powers where possible.
    • This should make it simpler to customize with /power

Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19

2.4.0+1.18Релиз1.18.2 · 29 декабря 2024 г.

The Readability Update!

Changes:

  • Removed all 12 info tooltip badges
    • Power descriptions have been reworked to compensate
    • Some badges were converted to purpose-specific ones:
      • "Replaces hunger" badge, with an empty shank sprite.
      • Healing (natural regen) badge, with a white-outline heart sprite.
      • Health Cost badge, with multiple heart sprites.
      • Hunger Cost badge, with multiple shank sprites.
      • Usable Item badges, with manually compressed item sprites.
    • Added tooltips to items for Voidthing, Sanguine and Dryad.
    • Added an explicit power (Sticky Situations) for previously hidden weaver passives.
    • Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
    • Overall, only minute details (e.g. natural regen) are left purely in tooltips.
  • FX improvements all over
    • Flap now has a particle splash
    • Wingspan now has a particle trail
    • Bound now has a particle splash and sound effect
    • Rappel now has a particle trail
    • Sticky Situations now has a particle trail
    • Mer now drips water when moving on the surface, and emits dolphin particles when swimming
    • Hellspawn no longer emits embers when standing still, in rain or water
    • Hellspawn now emits smoke in rain or water, but not while submerged
    • Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
    • Blink now has a particle splash
    • Voidthing now only emits particles when moving AND blink is available
    • Brace now shadows your player model while active
    • Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
    • Rescue sound effects have been made louder
    • Sanguine now emits crimson spores when moving (more at high blood, none while empty)
    • Frenzy now has a particle trail (even more crimson spores).
    • Dryad now emits leaf particles while moving, and vine particles while using vine whip
    • Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
  • Sunlight rebalancing
    • Apples no longer restore sunlight.
    • Honey bottles now restore 3 bars of sunlight, up from 1.
    • Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
    • Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
  • Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
  • Realigned power IDs to names, combining hidden powers where possible.
    • This should make it simpler to customize with /power

Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19

2.3.0+1.21Релиз1.21.1 · 24 декабря 2024 г.

Changes:

  • Blink rework
    • New max range is 56 blocks and max cooldown is 70 seconds
    • Blinking a smaller distance incurs only a partial cooldown (8 blocks = 10 seconds)
    • Eating chorus fruit now resets the cooldown
  • Sanguine rework
    • Blood: heals slower than hunger, but at no cost. Replenished by instant health
    • Spill: attacking blooded monsters deals more damage and replenishes blood and health
    • Nightstalker: blooded entities glow in the dark
    • Frenzy: overfilling blood provides a speed buff, and makes spill / nightstalker work on any target
  • Pehkui is no longer required (excepting 1.18)
  • Improved a few tooltips
  • Removed sneak-safety from avian - removed the tooltip before, now it's gone properly - use space!

Note that Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 and there is no indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.3.0+1.19

2.3.0+1.20Релиз1.19.4, 1.20.1 · 24 декабря 2024 г.

Changes:

  • Blink rework
    • New max range is 56 blocks and max cooldown is 70 seconds
    • Blinking a smaller distance incurs only a partial cooldown (8 blocks = 10 seconds)
    • Eating chorus fruit now resets the cooldown
  • Sanguine rework
    • Blood: heals slower than hunger, but at no cost. Replenished by instant health
    • Spill: attacking blooded monsters deals more damage and replenishes blood and health
    • Nightstalker: blooded entities glow in the dark
    • Frenzy: overfilling blood provides a speed buff, and makes spill / nightstalker work on any target
  • Pehkui is no longer required (excepting 1.18)
  • Improved a few tooltips
  • Removed sneak-safety from avian - removed the tooltip before, now it's gone properly - use space!

Note that Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 and there is no indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.3.0+1.19

2.3.0+1.19Релиз1.19.2 · 24 декабря 2024 г.

Changes:

  • Blink rework
    • New max range is 56 blocks and max cooldown is 70 seconds
    • Blinking a smaller distance incurs only a partial cooldown (8 blocks = 10 seconds)
    • Eating chorus fruit now resets the cooldown
  • Sanguine rework
    • Blood: heals slower than hunger, but at no cost. Replenished by instant health
    • Spill: attacking blooded monsters deals more damage and replenishes blood and health
    • Nightstalker: blooded entities glow in the dark
    • Frenzy: overfilling blood provides a speed buff, and makes spill / nightstalker work on any target
  • Pehkui is no longer required (excepting 1.18)
  • Improved a few tooltips
  • Removed sneak-safety from avian - removed the tooltip before, now it's gone properly - use space!

Note that Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 and there is no indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.3.0+1.19

2.3.0+1.18Релиз1.18.2 · 24 декабря 2024 г.

Changes:

  • Blink rework
    • New max range is 56 blocks and max cooldown is 70 seconds
    • Blinking a smaller distance incurs only a partial cooldown (8 blocks = 10 seconds)
    • Eating chorus fruit now resets the cooldown
  • Sanguine rework
    • Blood: heals slower than hunger, but at no cost. Replenished by instant health
    • Spill: attacking blooded monsters deals more damage and replenishes blood and health
    • Nightstalker: blooded entities glow in the dark
    • Frenzy: overfilling blood provides a speed buff, and makes spill / nightstalker work on any target
  • Pehkui is no longer required (excepting 1.18)
  • Improved a few tooltips
  • Removed sneak-safety from avian - removed the tooltip before, now it's gone properly - use space!

Note that Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 and there is no indication as to why.

Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.3.0+1.19

Полная история изменений — на Modrinth.

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