
Origins Minus
A redesign of Origins focused on simplicity, fun, and self-expression - not balance.
Обновлён 29 декабря 2024 г. · опубликован 24 сентября 2022 г.

Requires Origins. Replaces all base origins.
Also try Statures and TooManyOrigins(Minus)!
Temporary Notice: Origins Minus 1.21 is only compatible with Origins 1.13.0-alpha.9 due to issues in subsequent versions.
Origins Minus is a collection of simple origins designed to replace the built-in set. Each origin is designed to:
- Be easy to understand and easy to remember
- Add something unique to the game feel
- Reduce the friction and difficulty of a specific aspect of the game
- Invoke no drawbacks (1 dot) or have a small implicit drawback (2 dots)
- Be opt-in fun, without punishing details you can forget
- Invite different builds via traversal mechanics
- Be ambiguously themed so you can add your own personality!
With this in mind, the new origins aren't at all balanced against vanilla (or eachother!) - they're just for fun.
Origins










Versions
Datapack versions can be directly downloaded from each branch: 1.19 - 1.20 - 1.21
Note that using this pack with Origins Forge or unmarked versions may result in non-functional powers.
Afterword
All mods are built on the work of many others.
Several origins are adapted with permission from Origins Plus by Dan's Other Clone - Hence the name!
This mod is included in Tinkerer's Quilt - our modpack about ease of play and self-expression.
We're open to better ways to implement our mods. If you see something odd and have an idea, let us know!
Loveletters: Tabs - Atlas - Portable Crafting - Drogstyle
Others: Switchy - Crunchy - Starcaller
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 2.4.0+1.21 | Релиз | 1.21.1 | fabric, quilt | 29 декабря 2024 г. | .jar (137 КБ) |
| 2.4.0+1.20 | Релиз | 1.19.4, 1.20.1 | fabric, forge, quilt | 29 декабря 2024 г. | .jar (139 КБ) |
| 2.4.0+1.19 | Релиз | 1.19.2 | fabric, forge, quilt | 29 декабря 2024 г. | .jar (139 КБ) |
| 2.4.0+1.18 | Релиз | 1.18.2 | fabric, forge, quilt | 29 декабря 2024 г. | .jar (138 КБ) |
| 2.3.0+1.21 | Релиз | 1.21.1 | fabric, quilt | 24 декабря 2024 г. | .jar (132 КБ) |
| 2.3.0+1.20 | Релиз | 1.19.4, 1.20.1 | fabric, forge, quilt | 24 декабря 2024 г. | .jar (134 КБ) |
| 2.3.0+1.19 | Релиз | 1.19.2 | fabric, forge, quilt | 24 декабря 2024 г. | .jar (134 КБ) |
| 2.3.0+1.18 | Релиз | 1.18.2 | fabric, forge, quilt | 24 декабря 2024 г. | .jar (132 КБ) |
| 2.2.3+1.21 | Релиз | 1.21.1 | fabric, quilt | 18 ноября 2024 г. | .jar (131 КБ) |
| 2.2.3+1.20 | Релиз | 1.19.4, 1.20.1 | fabric, forge, quilt | 18 ноября 2024 г. | .jar (133 КБ) |
| 2.2.2+1.21 | Релиз | 1.21.1 | fabric, quilt | 17 ноября 2024 г. | .jar (131 КБ) |
| 2.2.2+1.20 | Релиз | 1.19.4, 1.20.1 | fabric, forge, quilt | 17 ноября 2024 г. | .jar (133 КБ) |
| 2.2.2+1.19 | Релиз | 1.19.2 | fabric, forge, quilt | 17 ноября 2024 г. | .jar (133 КБ) |
| 2.2.2+1.18 | Релиз | 1.18.2 | fabric, forge, quilt | 17 ноября 2024 г. | .jar (129 КБ) |
| 2.2.1+1.21 | Релиз | 1.21.1 | fabric, quilt | 16 ноября 2024 г. | .jar (131 КБ) |
Показаны последние 15 из 41 версий. Все версии — на Modrinth.
Ченджлог
2.4.0+1.21Релиз1.21.1 · 29 декабря 2024 г.
The Readability Update!
Changes:
- Removed all 12 info tooltip badges
- Power descriptions have been reworked to compensate
- Some badges were converted to purpose-specific ones:
- "Replaces hunger" badge, with an empty shank sprite.
- Healing (natural regen) badge, with a white-outline heart sprite.
- Health Cost badge, with multiple heart sprites.
- Hunger Cost badge, with multiple shank sprites.
- Usable Item badges, with manually compressed item sprites.
- Added tooltips to items for Voidthing, Sanguine and Dryad.
- Added an explicit power (Sticky Situations) for previously hidden weaver passives.
- Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
- Overall, only minute details (e.g. natural regen) are left purely in tooltips.
- FX improvements all over
- Flap now has a particle splash
- Wingspan now has a particle trail
- Bound now has a particle splash and sound effect
- Rappel now has a particle trail
- Sticky Situations now has a particle trail
- Mer now drips water when moving on the surface, and emits dolphin particles when swimming
- Hellspawn no longer emits embers when standing still, in rain or water
- Hellspawn now emits smoke in rain or water, but not while submerged
- Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
- Blink now has a particle splash
- Voidthing now only emits particles when moving AND blink is available
- Brace now shadows your player model while active
- Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
- Rescue sound effects have been made louder
- Sanguine now emits crimson spores when moving (more at high blood, none while empty)
- Frenzy now has a particle trail (even more crimson spores).
- Dryad now emits leaf particles while moving, and vine particles while using vine whip
- Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
- Sunlight rebalancing
- Apples no longer restore sunlight.
- Honey bottles now restore 3 bars of sunlight, up from 1.
- Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
- Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
- Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
- Realigned power IDs to names, combining hidden powers where possible.
- This should make it simpler to customize with
/power
- This should make it simpler to customize with
Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19
2.4.0+1.20Релиз1.19.4, 1.20.1 · 29 декабря 2024 г.
The Readability Update!
Changes:
- Removed all 12 info tooltip badges
- Power descriptions have been reworked to compensate
- Some badges were converted to purpose-specific ones:
- "Replaces hunger" badge, with an empty shank sprite.
- Healing (natural regen) badge, with a white-outline heart sprite.
- Health Cost badge, with multiple heart sprites.
- Hunger Cost badge, with multiple shank sprites.
- Usable Item badges, with manually compressed item sprites.
- Added tooltips to items for Voidthing, Sanguine and Dryad.
- Added an explicit power (Sticky Situations) for previously hidden weaver passives.
- Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
- Overall, only minute details (e.g. natural regen) are left purely in tooltips.
- FX improvements all over
- Flap now has a particle splash
- Wingspan now has a particle trail
- Bound now has a particle splash and sound effect
- Rappel now has a particle trail
- Sticky Situations now has a particle trail
- Mer now drips water when moving on the surface, and emits dolphin particles when swimming
- Hellspawn no longer emits embers when standing still, in rain or water
- Hellspawn now emits smoke in rain or water, but not while submerged
- Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
- Blink now has a particle splash
- Voidthing now only emits particles when moving AND blink is available
- Brace now shadows your player model while active
- Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
- Rescue sound effects have been made louder
- Sanguine now emits crimson spores when moving (more at high blood, none while empty)
- Frenzy now has a particle trail (even more crimson spores).
- Dryad now emits leaf particles while moving, and vine particles while using vine whip
- Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
- Sunlight rebalancing
- Apples no longer restore sunlight.
- Honey bottles now restore 3 bars of sunlight, up from 1.
- Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
- Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
- Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
- Realigned power IDs to names, combining hidden powers where possible.
- This should make it simpler to customize with
/power
- This should make it simpler to customize with
Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19
2.4.0+1.19Релиз1.19.2 · 29 декабря 2024 г.
The Readability Update!
Changes:
- Removed all 12 info tooltip badges
- Power descriptions have been reworked to compensate
- Some badges were converted to purpose-specific ones:
- "Replaces hunger" badge, with an empty shank sprite.
- Healing (natural regen) badge, with a white-outline heart sprite.
- Health Cost badge, with multiple heart sprites.
- Hunger Cost badge, with multiple shank sprites.
- Usable Item badges, with manually compressed item sprites.
- Added tooltips to items for Voidthing, Sanguine and Dryad.
- Added an explicit power (Sticky Situations) for previously hidden weaver passives.
- Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
- Overall, only minute details (e.g. natural regen) are left purely in tooltips.
- FX improvements all over
- Flap now has a particle splash
- Wingspan now has a particle trail
- Bound now has a particle splash and sound effect
- Rappel now has a particle trail
- Sticky Situations now has a particle trail
- Mer now drips water when moving on the surface, and emits dolphin particles when swimming
- Hellspawn no longer emits embers when standing still, in rain or water
- Hellspawn now emits smoke in rain or water, but not while submerged
- Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
- Blink now has a particle splash
- Voidthing now only emits particles when moving AND blink is available
- Brace now shadows your player model while active
- Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
- Rescue sound effects have been made louder
- Sanguine now emits crimson spores when moving (more at high blood, none while empty)
- Frenzy now has a particle trail (even more crimson spores).
- Dryad now emits leaf particles while moving, and vine particles while using vine whip
- Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
- Sunlight rebalancing
- Apples no longer restore sunlight.
- Honey bottles now restore 3 bars of sunlight, up from 1.
- Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
- Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
- Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
- Realigned power IDs to names, combining hidden powers where possible.
- This should make it simpler to customize with
/power
- This should make it simpler to customize with
Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19
2.4.0+1.18Релиз1.18.2 · 29 декабря 2024 г.
The Readability Update!
Changes:
- Removed all 12 info tooltip badges
- Power descriptions have been reworked to compensate
- Some badges were converted to purpose-specific ones:
- "Replaces hunger" badge, with an empty shank sprite.
- Healing (natural regen) badge, with a white-outline heart sprite.
- Health Cost badge, with multiple heart sprites.
- Hunger Cost badge, with multiple shank sprites.
- Usable Item badges, with manually compressed item sprites.
- Added tooltips to items for Voidthing, Sanguine and Dryad.
- Added an explicit power (Sticky Situations) for previously hidden weaver passives.
- Greatly expanded the "Tips and Tricks" in origin preview cards in the description.
- Overall, only minute details (e.g. natural regen) are left purely in tooltips.
- FX improvements all over
- Flap now has a particle splash
- Wingspan now has a particle trail
- Bound now has a particle splash and sound effect
- Rappel now has a particle trail
- Sticky Situations now has a particle trail
- Mer now drips water when moving on the surface, and emits dolphin particles when swimming
- Hellspawn no longer emits embers when standing still, in rain or water
- Hellspawn now emits smoke in rain or water, but not while submerged
- Hellspawn now emits soul embers in scorching biomes (badlands/desert/nether)
- Blink now has a particle splash
- Voidthing now only emits particles when moving AND blink is available
- Brace now shadows your player model while active
- Brace slamming now emits crit particles and knocks back adjacent entities for 4 damage.
- Rescue sound effects have been made louder
- Sanguine now emits crimson spores when moving (more at high blood, none while empty)
- Frenzy now has a particle trail (even more crimson spores).
- Dryad now emits leaf particles while moving, and vine particles while using vine whip
- Vine Whip and Bioluminescence now have strong particle splashes (representing lost health).
- Sunlight rebalancing
- Apples no longer restore sunlight.
- Honey bottles now restore 3 bars of sunlight, up from 1.
- Dryad can no longer sprint below 2 bars of sunlight, consistent with Sanguine.
- Sunlight stepped regeneration now better matches vanilla saturation healing (0.5s, 4s, 8s)
- Health potions now fill frenzy while frenzy is already active, and more frenzy is added for II potions.
- Realigned power IDs to names, combining hidden powers where possible.
- This should make it simpler to customize with
/power
- This should make it simpler to customize with
Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 without indication as to why.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.4.0+1.19
2.3.0+1.21Релиз1.21.1 · 24 декабря 2024 г.
Changes:
- Blink rework
- New max range is 56 blocks and max cooldown is 70 seconds
- Blinking a smaller distance incurs only a partial cooldown (8 blocks = 10 seconds)
- Eating chorus fruit now resets the cooldown
- Sanguine rework
- Blood: heals slower than hunger, but at no cost. Replenished by instant health
- Spill: attacking blooded monsters deals more damage and replenishes blood and health
- Nightstalker: blooded entities glow in the dark
- Frenzy: overfilling blood provides a speed buff, and makes spill / nightstalker work on any target
- Pehkui is no longer required (excepting 1.18)
- Improved a few tooltips
- Removed sneak-safety from avian - removed the tooltip before, now it's gone properly - use space!
Note that Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 and there is no indication as to why.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.3.0+1.19
2.3.0+1.20Релиз1.19.4, 1.20.1 · 24 декабря 2024 г.
Changes:
- Blink rework
- New max range is 56 blocks and max cooldown is 70 seconds
- Blinking a smaller distance incurs only a partial cooldown (8 blocks = 10 seconds)
- Eating chorus fruit now resets the cooldown
- Sanguine rework
- Blood: heals slower than hunger, but at no cost. Replenished by instant health
- Spill: attacking blooded monsters deals more damage and replenishes blood and health
- Nightstalker: blooded entities glow in the dark
- Frenzy: overfilling blood provides a speed buff, and makes spill / nightstalker work on any target
- Pehkui is no longer required (excepting 1.18)
- Improved a few tooltips
- Removed sneak-safety from avian - removed the tooltip before, now it's gone properly - use space!
Note that Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 and there is no indication as to why.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.3.0+1.19
2.3.0+1.19Релиз1.19.2 · 24 декабря 2024 г.
Changes:
- Blink rework
- New max range is 56 blocks and max cooldown is 70 seconds
- Blinking a smaller distance incurs only a partial cooldown (8 blocks = 10 seconds)
- Eating chorus fruit now resets the cooldown
- Sanguine rework
- Blood: heals slower than hunger, but at no cost. Replenished by instant health
- Spill: attacking blooded monsters deals more damage and replenishes blood and health
- Nightstalker: blooded entities glow in the dark
- Frenzy: overfilling blood provides a speed buff, and makes spill / nightstalker work on any target
- Pehkui is no longer required (excepting 1.18)
- Improved a few tooltips
- Removed sneak-safety from avian - removed the tooltip before, now it's gone properly - use space!
Note that Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 and there is no indication as to why.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.3.0+1.19
2.3.0+1.18Релиз1.18.2 · 24 декабря 2024 г.
Changes:
- Blink rework
- New max range is 56 blocks and max cooldown is 70 seconds
- Blinking a smaller distance incurs only a partial cooldown (8 blocks = 10 seconds)
- Eating chorus fruit now resets the cooldown
- Sanguine rework
- Blood: heals slower than hunger, but at no cost. Replenished by instant health
- Spill: attacking blooded monsters deals more damage and replenishes blood and health
- Nightstalker: blooded entities glow in the dark
- Frenzy: overfilling blood provides a speed buff, and makes spill / nightstalker work on any target
- Pehkui is no longer required (excepting 1.18)
- Improved a few tooltips
- Removed sneak-safety from avian - removed the tooltip before, now it's gone properly - use space!
Note that Origins Minus 1.21 still requires Origins 1.21 Alpha 9.
Various powers do not work on 11 and there is no indication as to why.
Changelog: https://github.com/sisby-folk/origins-minus/releases/tag/v2.3.0+1.19
Полная история изменений — на Modrinth.
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