
Nuclear and Atomic Bombs
Place and remotely detonate nuclear bombs that create massive craters, mushroom clouds with volumetric shaders, radiation effects, and scorched wastelands
- Загрузки
- 4K
- Подписчики
- 3
- Обновлён
- 27 февраля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 27 февраля 2026 г.
Nuclear Bomb
nuclear bomb mod that adds a nuke to minecraft with some pretty insane detonation visuals
Features
Nuclear Bomb
- right-click to place a 3d animated bomb on any block
- geckolib animated model with idle, armed and critical states
- beeping countdown that gets faster over time with smoke and sparks
Detonator
- arms every placed bomb within 10,000 blocks
- starts a 10 second fuse on all of them at once
Explosion
- 100 block radius destruction, processed async so your server doesnt die
- three zone terrain deformation - crater in the center, scorch ring around it, carved bowl floor
- leaves behind blackstone and magma where the blast hit
- 10,000 hp damage at ground zero, less the further you are
- knockback fire and radiation on everything nearby
Visuals (all client-side)
- raymarched mushroom cloud using custom glsl shaders with depth occlusion
- screen flash goes white then orange then red
- camera shake has two layers, a fast jolt and a slow rumble
- six phase particle system with ground fire, secondary blasts, heat embers, base surge dust, suction vortex and ash fallout
- none of this touches the server, its all rendered on client
Radiation
- custom mob effect that does more damage the closer you were
- lasts up to 10 minutes near ground zero
- higher amplifier means faster damage ticks
Requirements
- minecraft 1.21.1
- neoforge 21.1.219+
- geckolib 4.7.5.1
Notes
- works in singleplayer and multiplayer
- block removal is spread across ticks so it wont freeze your server
- you can detonate multiple bombs at the same time
Ченджлог
1.0.0Релиз1.21.1 · 27 февраля 2026 г.
v1.0.0 - Initial Release
- Added Nuclear Bomb item and placeable entity with GeckoLib animations
- Added Detonator item for remote arming
- Added nuclear explosion with 100-block destruction radius and 3-zone terrain deformation
- Added volumetric GLSL mushroom cloud shader
- Added multi-phase screen flash and camera shake
- Added 6-phase particle system (ground fire, secondary explosions, embers, base surge, suction, ash fallout)
- Added Radiation mob effect with scaling damage
- Added custom explosion and fuse sounds
- Async block destruction to prevent server lag
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