
Naruto new shinobi era
Naruto mod for Minecraft 1.20.1 Forge
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- Обновлён
- 2 августа 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 11 апреля 2026 г.
Naruto: New Shinobi Era is the most feature-complete Naruto mod for modern Minecraft. Built for Forge 1.20.1, it features 160+ jutsu across all 5 nature transformations and Kekkei Genkai (Amaterasu, Chidori, Rasengan, Susanoo and more), 7 playable clans with unique mechanics, every canonical Mangekyo Sharingan, Rinnegan, Tenseigan — and full server multiplayer support.
IMPORTANT REQUIREMENT: GeckoLib
IMPORTANT REQUIREMENT FOR 1.1.0+: AAA Particles
IMPORTANT REQUIREMENT FOR 1.2.0+: TerraBlender
RECOMMENDED: Configured
VIDEO GUIDE
VIDEO GUIDE(1.5.0)
Wiki RU
The mod features:
1. Akatsuki Bosses
Face enemies that will challenge even the strongest shinobi — each with unique behavior faithful to the anime:
- Itachi
- Kisame
- Kakuzu
- Hidan
- Konan
- Pain (more paths coming)
- Obito (Tobi)
- Deidara

More characters from the original anime are planned for future updates.
2. Structures
Explore hand-crafted buildings inspired by the Naruto world:
- 2 buildings from Konoha
- 1 building from the Hidden Sand Village
- 1 building from the Hidden Stone Village (Iwa)
- 1 building from Kuni Village
- Mount Myoboku (Sage Mode location)
3. Jutsu & Techniques
40+ techniques across all 5 nature transformations and Kekkei Genkai — Amaterasu, Chidori, Rasengan, Susanoo, Mokuton, Chibaku Tensei and more. New jutsu are added with every update.

4. Clans
Choose your clan — or let destiny decide. Unlike other mods, the clan selection is fully transparent: you always know exactly what you're getting.
7 clans are currently implemented:
- Uzumaki
- Hyuga
- Uchiha
- Hozuki
- Otsutsuki
- Namikaze
- Senju

Each clan has unique bonuses — extra chakra, special Kekkei Genkai, or combat advantages. Special attention has been paid to multiplayer balance: even the Uchiha don't dominate — every clan has a fair chance to win.
5. Dojutsu
Every canonical Mangekyo Sharingan from the anime is implemented, plus all original and fan-made Eternal Mangekyo Sharingan — each with their own techniques.
The Byakugan is fully present with its evolution into the Golden Byakugan. The Rinnegan, Rinne Sharingan, and Tenseigan are also available, complete with all their techniques.

Join our Chiness group:
QQ 群: 1001861564
⚠️ OptiFine is NOT supported.
Using OptiFine will cause crashes or broken visuals. Use Embeddium (performance) + Oculus (shaders) instead — better FPS and full compatibility guaranteed.
Ченджлог
1.20.1-1.5.0Релиз1.20.1 · 2 августа 2026 г.
Bug Fixes Mob Sounds: Mob sound effects no longer overlap or cut each other off. Jinchuuriki Mode: Jinchuuriki armor no longer takes durability damage and cannot be unequipped. Localization: General improvements and fixes applied to language translations. Features & Changes UI Customization: Added position adjustment for individual HUD elements via Shift + 1-3. HUD Visibility: Added an option to hide specific interface elements. Iwa Village: Completely redesigned the Iwa Village structure. Structures: Removed unfinished and incomplete structures. Added 4 new structures. Dungeon Loot: Reworked loot tables across all dungeons. New Bosses: Added 5 new bosses — Kakashi, Iruka, Zabuza, Haku, and Might Guy. New Powers: Added progression for unlocking the Eight Gates. Added methods to obtain the Rinnegan and Tenseigan. Progression System: Implemented a new Skill Tree system.
1.20.1-1.4.0Релиз1.20.1 · 17 июля 2026 г.
UPDATE 1.4.0 — THE DAWN OF THE TAILED BEASTS ERA
A massive patch featuring a complete AI overhaul, the long-awaited Tailed Beasts, and major optimization!
New Features:
- The Great Tailed Beasts: ALL 9 Tailed Beasts (Bijuu) have been added to the world! Each beast features unique AI, custom animations, and lore-accurate biome spawning.
- Become a Jinchuriki: A fully functional Tailed Beast sealing mechanic has been introduced. You can now become a Jinchuriki! (Jinchuriki Mode is actively in development and will be fully polished in 1.5.0).
- Akatsuki Voices: Members of the Akatsuki organization now have high-quality, fully voice-acted lines for various gameplay situations (aggro, dealing/receiving damage, victory/death).
- Six Paths Power: The lore-accurate Six Paths Mode has been added, along with new ways to obtain Kekkei Genkai.
- New Scrolls: You can now find scrolls for previously unavailable techniques inside dungeon chests.
- Localization: Added translations for all learnable techniques in the game.
- Future Foundations: Prepared the codebase for upcoming lore characters (Zabuza and Haku are next in line).
Bug Fixes & Changes:
- Akatsuki AI 2.0: Fully rewrote the AI for Akatsuki members (including Pain). Their technique casting is now determined by a combination of combat factors rather than a single parameter.
- Spawn Rates & Adjustments: Tweaked spawn weights for Akatsuki members in the world and fixed spawning bugs for certain members.
- Chibaku Tensei: Completely rebuilt the logic for Pain's gravitational sphere—it now works stably and bug-free.
- Tailed Beast Damage System: Implemented a custom "True HP" system for Tailed Beasts, eliminating vanilla bugs when they take damage.
- Power Limit: The maximum chakra limit for players (without Hashirama cells implantation) has been raised to 25,000 (a +5,000 increase).
- Jutsu Balance: Fixed damage scaling for Rasengan and Chidori—their power now scales correctly.
- Dungeon Loot Overhaul: Completely reworked the loot generation system. Duplicate scroll spam has been removed from chests, and the overall item density has been balanced. (A detailed loot table will be added to the Wiki in the coming days!)
- AI Safety: Akatsuki mobs will no longer aggro on players in Creative or Spectator mode.
- Stability & Crashes:
- Fixed game crashes triggered when certain Akatsuki members used their techniques.
- Resolved bugs that caused eye abilities to instantly deactivate.
- Fixed display and unlocking issues with certain advancements.
- Cleaned up the console log by removing non-critical warnings and translation errors.
:gear: Technical Optimization:
- Networking 3.0: Started a complete modernization of network packets to minimize ping and latency during technique casting.
- Capability Optimization: Currently reworking player data storage (NinjaData) to reduce server-side load.
:electric_plug: Compatibility:
- Full Backward Compatibility: The mod is fully compatible with all previous versions starting from 1.2.0.
- World Safety: Your save files and existing worlds will not be affected at all by this update—you can safely update your current playthrough!
P.S. from the Developer:
- Wiki: I will get to formatting and updating the wiki in the next few days. I'll add comprehensive sections for the Tailed Beasts and plenty of screenshots.
- Jinchuriki Mode: Unfortunately, I didn't have enough time to finish all the planned forms and mechanics for this release. The complete Jinchuriki forms gameplay will be shipped in version 1.5.0!
1.20.1-1.3.0Релиз1.20.1 · 29 июня 2026 г.
Fixes & Reworks:
Reworked the Chakra system (regeneration and acquisition mechanics). Fall damage is no longer inflicted upon landing after performing a Ninja Dash. Reworked Nature Transformation (Elements) logic. Fixed advancement triggers -> Clan progression trees are now fully functional. Adjusted the message display logic for certain Jutsu. Updated scroll textures. Fixed the attack radius/hitbox for Storm Release techniques. Updated textures for several weapons.
Added:
Added a way to awaken Mangekyou Sharingan in single-player mode (by killing your own pet). Updated eye textures. Added an Eye Position adjustment GUI for your skin. Added new Susanoo animations (Version 2: attack animation; Versions 3 & 4: walking + attack animations). Added a visual effect when casting Shinra Tensei. Added a visual effect when using Eight Trigrams Sixty-Four Palms. Added Hashirama's Flesh (granting +1000 to maximum Chakra upon consumption). Added a custom Temple structure where Hashirama's Flesh can be found. Added a Blindness debuff mechanic for the Uchiha clan. Added particle/visual effects for certain Wind Release techniques. Started development on the Eight Gates acquisition mechanics. Started a complete overhaul of the Eight Gates system. Started reworking Water Style (Water Release) techniques. Added features to learn, forget, or add XP directly to your currently selected Jutsu. Jutsu-related commands now feature autocomplete suggestions/tooltips.
1.20.1-1.2.0Релиз1.20.1 · 17 июня 2026 г.
FIXES:
1.Server-side optimization + network packet optimization (rewrote packet logic, reducing both packet count and size).
2.Optimized player data synchronization (now only modified data is overwritten).
3.Reduced the overall file size of the mod.
4.Fixed a bug where techniques requiring a UI couldn't be learned (now all techniques bypass the UI and are learned instantly upon press).
5.Converted several particles to "AAA Particles" format, significantly reducing graphical load.
6.Fixed a chakra bar display bug (now properly scales with "Auto" and "2" GUI scales).
7.Optimized entity spawning.
8.Updated textures for elemental items.
9.Fixed advancement progression; progress now updates continuously without freezing
NEW FEATURES:
1.Updated network protocol version (!!! FOR MULTIPLAYER, EVERYONE MUST UPDATE TO MOD VERSION 1.2.0+ !!!).
2.Added 1 new desert biome tailored for Shukaku.
3.Added White Zetsu (players can now obtain White Zetsu Flesh).
4.Added Black Zetsu (with his arrival, Akatsuki is nearly complete—only Sasori is missing, planned for v1.4.0).
5.Added damage bonuses for specific elemental attacks.
6.Fixed death message localization for custom elemental damage types.
7.Added Chinese language support.
8.Added helpful comments/documentation to the config file
1.20.1-1.1.0Релиз1.20.1 · 8 июня 2026 г.
Bugfixes / Mechanics Changes
Target focus has been moved from the Shift key to a dedicated keybind (Left Control by default).
Fixed a Sharingan self-damage bug: damage from your own techniques is no longer registered as an attack you need to dodge or focus on. The Fire Destruction technique no longer sets the caster on fire when used.
The Medical Scroll now accounts for currently equipped eyes. A tier list from the strongest MS (Mangekyou Sharingan) to the weakest has been added to the website to determine the resulting EMS (Eternal Mangekyou Sharingan).
The Medical Scroll now supports combined eyes (hybrids can now also be upgraded to EMS).
Rebalanced trades with the Konoha Merchant / Shinobi.
The Konoha Merchant / Shinobi can now naturally spawn in the open world.
Weapon rebalance: certain weapons are now unbreakable (no longer lose durability).
Tweaked casting particles for several techniques (currently only for Fire Style).
Susanoo now correctly drains chakra and consumes eye durability.
Samehada (as an entity) received an increase to both HP and damage.
TECHNICAL CHANGES: Reorganized the project's folder structure.
Rewrote READ_ME_BEFORE_PLAY. Several steps are now more detailed, and explicit update instructions have been added.
Added
3 functional Sage Artifacts + 1 placeholder base.
Prepared the backend foundation to transition from element-based items to a full GUI/UI system.
Added the "Uchiha House" structure (narutomod:uchiha_house) to allow awakening EMS in singleplayer mode.
Started developing new structures Further server-side optimizations for Pain.
Lightened rendering load for certain particles by transitioning them to AAA Particles.
Started reworking the visual effects for Water and Wind Style techniques. Ongoing development for Wood Style techniques.
Started reworking the Jinchuriki UI and the technique selection menu.
Compatibility: 1.1.0 is fully backward compatible. Worlds created on versions 0.6.2 through 1.0.0 will not be affected.
1.0.0Релиз1.20.1 · 31 мая 2026 г.
⚠️ WARNING ⚠️ Pain may still overload servers with less than 5GB of RAM. We are aware of this and are working on a fix.
First Beta Version of the Mod. What's new / reworked:
1. Entities
AI Optimization: Entity AI has been heavily optimized; Akatsuki members now cause significantly less server lag. Loot Tables: Balanced loot tables have been added/reworked for all Akatsuki members. Trading System: Specially tweaked trader interactions; you can now sell specific resources in exchange for currency.
2. Structures
One of the world structures has been completely redesigned and improved.
3. Jutsus & Techniques
Bug Fixes: Fixed multiple bugs regarding Mokuton, Water, Fire, Dust, Storm, and Magnet Release techniques. Reworked the core logic behind Chakra consumption. Fixed a critical bug with unbreakable Mangekyou Sharingan eyes. Added custom sound effects to several techniques.
4. Sounds, Textures, UI & Models
Fixed audio playback speed and adjusted volume for specific sounds. UI Overhaul: Technique names have been moved from item tooltips directly into the GUI. (Note: Jutsu-items will be completely phased out by version 2.0.0). Fully reworked all Susanoo models — all four forms are available. Models will be further upgraded every major sub-version (0.X.0). Optimized various texture sizes and formats to reduce overall mod file size.
5. Configuration, Localization, Dojutsu & Clans
All parameters for eye techniques, elemental techniques, and Kekkei Genkai have been moved to a config file — server administrators can now fully customize damage, chakra cost, radius and other values without touching the code. The mod currently supports 2 languages: English and Russian. Seven clans have been implemented: Hyuga, Uzumaki, Uchiha, Namikaze, Otsutsuki, Senju, Hozuki — each with unique buffs and debuffs tied to mod mechanics. Vanilla mechanic integration is planned for version 1.1.0 and is currently being tested on the Namikaze clan. Dojutsu evolution stages have been implemented for Hyuga (Byakugan) and Uchiha (Sharingan). Eye combination system added — Dojutsu can be combined using a Combination Scroll, purchasable from the Konoha trader.
6. General
Added a comprehensive Q&A-formatted guide covering all early-game progression steps (see README_ME_BEFORE_PLAY.txt).
1.0.0Альфа1.20.1 · 21 мая 2026 г.
Entities:
Rework (rebalance) of trades with Konoha NPCs
Akatsuki rebalance
AI improvements
Texture improvements (minor)
Loot rebalance for Akatsuki
Akatsuki technique rework (now similar to player techniques)
Structures & Generation:
Lightweight structures (downsizing + rebuilding)
Structure loot fix
+Mount Myoboku
Techniques & Visuals:
Switching from item-based to GUI-based technique selection
Added Jinchuriki cloak experience bar
Added general Jinchuriki experience bar
Added Tailed Beast modes (+special modes for Kurama and Shukaku)
Command to become a Jinchuriki (Tailed Beasts themselves not yet available)
POSSIBLY moving Command and Medical scrolls to GUI
Config:
Full configuration for all techniques
Full configuration for all clan traits
Full configuration for bosses (HP, speed, aggro range, damage)
POSSIBLY full configuration for required experience for techniques
Optimization:
Removed unused server packets
Removed unused sounds
Slightly improved spawning
Localization:
Rework and polish of localization (RU, EN)
0.6.2Альфа1.20.1 · 5 мая 2026 г.
Has been added many configurations, icon displays, and other visual settings, eye models update and server optimization
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