
Moviemaker
Moviemaker - everything for creativity! Build with new blocks, record video inside game, transforms into anything, create multi-functional NPCs, models and much more!
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- 1K
- Подписчики
- 38
- Обновлён
- 18 августа 2025 г.
- Лицензия
- MIT
Опубликован 15 июня 2025 г.
About🎬:
Moviemaker is a mod that should improve the creative gaming experience in minecraft.
It has many features for creating animations, building maps and other creative tasks.
Built-in MoLang compiler(based on Molang-Compiler).
Supports FFmpeg and record/edit audio and video with it.
It doesn't support Optifine, use Embeddium & Oculus on forge and Sodium & Iris on fabric.
Inspired by BBS and Blockbuster mods 💖.
Features⭐:
Morphing:
Morph into any entities, blocks, items.
The player will be able to use the abilities of morph-entities (e.g. jaw summoning when playing as evoker).
Morphs are compatible with shaders and dynamic light (Iris-only).
Morph acquiring happens after taking certain actions(e.g kill entity), also
you can set morph anytime using commands.
By turning on “Full morph camouflage” in the settings you can fully mimic the creature.
In the future it will be possible to turn into particles and .obj/.json models.
Mini-block/Bits 🧱:
Will be available in 0.3+
Camera 📷:
Will be available around version ~0.4+
NPC 🤖:
Will be available around version ~0.5+
Recording 🎥:
Will be available around version ~0.7+
Additional:
- Allow place your own particle-emitters via loading bedrock-particles/“snowstorm” particles.✨
- Load textures, render them inside the game as a block. 🖼️
- Create textures and use them on the fly(not implemented).
- Place .obj/.json models around the world as blocks/block-entities/entities(not implemented).
- Transform(offset, scale, rotation) player model and them parts(0.2+).
- Load and use .lua scripts for various purposes.
- Place script blocks of various kinds for full control over the world(not implemented).
- Can create custom light sources with different shape, color, intensity using the current shader-pack. 💡
In which versions this will be added is not yet certain, but all features will definitely be in 1.0!
Customization:
Creatures from other mods can be added to moviemaker tags to define their behavior. You can also create addons (or you can ask me to create them) to support abilities, variations, etc. Mod is open source, various addons, compat mods, resource packs are allowed.
Ченджлог
0.2.1-1.20.1-forgeАльфа1.20, 1.20.1 · 18 августа 2025 г.
Fixes
- "Machinezoo-OptionalBoolean" crash at molang bool-expression
- Part saving & collecting
- Image loading
- Image transform
- Item models(tool-like)
- Creative tab name
- JarInJar libraries(#1)
- 47.3.6 forge update(compound particle movement fix)
Features:
- Emissive particle texture(optional, only with shaders)
- 'Full morph camouflage' rework
0.2-1.20.1-forgeАльфа1.20, 1.20.1 · 6 августа 2025 г.
It only works with TACZ because I'm dumb...
I'll fix it in the next version...
New features:
- Upload & spawn snowstorm particles
- Player model transformation
- Player parts(include morphs) transformation
- Morph acquiring rework
- Added "MovieMaker" creative tab
- RU localization
Fixes:
- Image transformations saving
- Image loading
- Added textures for items
- GeckoLib(Geo) integration
- EN localization
Integrations:
- AzureLib(AZ)
- Naturalist, as simple addon example
Unused classes and unstable solutions have been removed General optimization and adaptation to the new version of ToadLib
0.1.1-1.20.1-forgeАльфа1.20.1 · 18 июня 2025 г.
Morph data is now loaded with world, allowing the use tags.
Config update
Fixes:
- Boat morph animation.
- Squid/Glow squid morph animation.
- Target system when the player is morphed.
Integration:
- "Item morph" now compare TACZ guns with GunID & Attachment tag.
0.1.0-1.20.1-forgeАльфа1.20.1 · 15 июня 2025 г.
Tested on 1.20.1 forge with mods: "Radium", "Oculus", "Embeddium", "TACZ", "Distant horizons", "Toadlib", "Palladium", "GPUTape", and shaders: "Complementary", "Bliss", "BSL"
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