
More Fossils
Lets fossils generate in any biome, with more of them being found in the Deep Dark.
Обновлён 16 мая 2026 г. · опубликован 25 апреля 2023 г.
Have you ever wondered why fossils are so rare? Turns out, they only generate rarely in desert, swamp, and mangrove swamp biomes. Most players won't ever encounter one throughout their playthroughs.
This datapack uses Fabric/Forge biome modifiers to allow fossils to generate in any Overworld biome. They aren't too common, but exploring big cave systems will give you a good shot at finding some.
Since this is done on top of vanilla fossil generation, fossils will be around ~70% more common in deserts, swamps, and mangrove swamps compared to other biomes. Similarly, fossils are about 160% more common in the deep dark compared to other biomes.
Configuration: If you want to edit the generation frequency of these fossils, make a datapack with the data/more_fossils/worldgen/placed_feature folder from the source repository and edit the corresponding json file. The minecraft:rarity_filter entry controls the rarity of a feature's generation, where a value of 30 corresponds to a 1 in 30 chance of passing through the filter (and a 29 in 30 chance of generation failing).
You can also go to data/more_fossils/tags/worldgen/biome to edit the tags that determine which biomes a fossil can spawn in.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 3.0.3+mod | Релиз | 26.1.2 | fabric, neoforge, quilt | 16 мая 2026 г. | .jar (767 КБ) |
| 3.0.2+mod | Релиз | 1.21.9, 1.21.10, 1.21.11 | fabric, neoforge, quilt | 18 марта 2026 г. | .jar (769 КБ) |
| 3.0.1+mod | Релиз | 1.21.5, 1.21.6, 1.21.7, 1.21.8 | fabric, neoforge, quilt | 2 августа 2025 г. | .jar (769 КБ) |
| 3.0.0+mod | Релиз | 1.21.3, 1.21.4, 1.21.5, 1.21.6 | fabric, neoforge, quilt | 17 апреля 2025 г. | .jar (769 КБ) |
| 2.0.1+mod | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | fabric, forge, quilt | 24 апреля 2024 г. | .jar (773 КБ) |
| 2.0.0 | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | fabric, forge, neoforge, quilt | 30 июня 2023 г. | .jar (775 КБ) |
| 1.0.1+mod | Релиз | 1.19.4, 1.20, 1.20.1, 1.20.2 | fabric, quilt | 10 июня 2023 г. | .jar (768 КБ) |
| 1.0.1 | Релиз | 1.19.3, 1.19.4, 1.20, 1.20.1 | datapack | 10 июня 2023 г. | .jar (768 КБ) |
| 1.0.1+mod | Релиз | 1.19.3, 1.19.4, 1.20, 1.20.1 | forge | 10 июня 2023 г. | .jar (761 КБ) |
| 1.0.1 | Релиз | 1.20.1, 1.20.2, 1.20.3, 1.20.4 | datapack | 10 июня 2023 г. | .jar (761 КБ) |
| 1.0+mod | Релиз | 1.19.1, 1.19.2, 1.19.3, 1.19.4 | forge | 9 мая 2023 г. | .jar (761 КБ) |
| 1.0 | Релиз | 1.19.1, 1.19.2, 1.19.3, 1.19.4 | datapack, forge | 25 апреля 2023 г. | .jar (383 КБ) |
Ченджлог
3.0.3+modРелиз26.1.2 · 16 мая 2026 г.
Update to 26.1.2
(Pull request by SwordfishBE on GitHub)
3.0.2+modРелиз1.21.9, 1.21.10, 1.21.11 · 18 марта 2026 г.
Fix pack.mcmeta
3.0.1+modРелиз1.21.6, 1.21.7, 1.21.8 · 2 августа 2025 г.
Fixes neoforge crash
3.0.0+modРелиз1.21.4, 1.21.5, 1.21.6 · 17 апреля 2025 г.
For the sake of not having to update the mod in the future (and my sanity), I've switched this mod to rely on Lithostitched to implement the biome/worldgen modifier for both Fabric and NeoForge; as a result, this mod is supported for any version of Minecraft that Lithostitched is available.
2.0.1+modРелиз1.20.6, 1.21, 1.21.1 · 24 апреля 2024 г.
Update metadata to datapack version 41
2.0.0Релиз1.20.2, 1.20.3, 1.20.4 · 30 июня 2023 г.
Updates the mod to use Fabric biome modifiers, allowing it to work on Fabric, Forge, and Quilt.
On Forge, the 1.0.1 Forge datapack has identical behavior, so you can use either. On Fabric or Quilt, a datapack version is not possible to make.
1.0.1+modРелиз1.20, 1.20.1, 1.20.2 · 10 июня 2023 г.
This Fabric version instead adds fossils only to the Deep Dark.
Due to Fabric's lack of data-driven biome modifiers, this was done by editing the fossils into the biome files directly.
1.0.1Релиз1.19.4, 1.20, 1.20.1 · 10 июня 2023 г.
This Fabric version instead adds fossils only to the Deep Dark.
Due to Fabric's lack of data-driven biome modifiers, this was done by editing the fossils into the biome files directly.
Полная история изменений — на Modrinth.
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