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Mineforgian

Late Game Golems

Allows you to upgrade Iron Golem's to use guns, shields, swords, maces, armors, change AI and other upgrades.

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23K
Подписчики
36
Обновлён
28 мая 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 23 ноября 2024 г.

major version update for [NeoForge]-1.21.1, [Forge]-1.20.1

Modpack policy: you can add this to modpacks.

Client Config
#Settings for Late Game Golem
[upgraded_golem]
    #Display Death Message
    upgraded_golem_death_msg = false
Common Config
#Settings for Late Game Golem
[upgraded_golem]
	#Golem's target whitelist. Golem will not aggro at mob, Use modid to whitelist all entities from a mod, or modid:entityname to whitelist a specific entity only.
	entity_target_whitelist = ["modid", "modid:mobname"]
	#Golem's Retaliate whitelist. Golem will not retaliate against mob, Use modid to whitelist all entities from a mod, or modid:entityname to whitelist a specific entity only.
	entity_retaliate_whitelist = ["modid", "modid:mobname"]
	#Golem's target Blacklist. Golem will aggro at mob, Use modid to blacklist all entities from a mod, or modid:entityname to blacklist a specific entity only.
	entity_target_blacklist = ["modid", "modid:mobname"]
	#Item blacklist: if a player right-clicks a golem while holding an item in the blacklist, the inventory will not open. Use modid to ban all items from a mod, or modid:itemname to ban a specific item only.
	item_right_click_blacklist = ["mobbattle", "minecraft:bedrock"]

	#Golem Stats
	[upgraded_golem.stats]
		#stat change will not apply to existing golems
		#Golem Health Multiplier
		# Default: 1.0
		# Range: 0.001 ~ 1000.0
		health_multiplier = 1.0
		#Golem Ranged Damage Multiplier
		# Default: 1.0
		# Range: 0.001 ~ 1000.0
		ranged_damage_multiplier = 1.0
		#Golem Melee Damage Multiplier
		# Default: 1.0
		# Range: 0.001 ~ 1000.0
		melee_damage_multiplier = 1.0

	#Behavior
	[upgraded_golem.behavior]
		#If true, all monsters (or Enemy-type mobs) will be forced to target Upgraded Golems.
		#If false, only mobs that already target Iron Golems will gain Upgraded Golem targeting.
		all_monsters_target_golem = true
		#Golems can be angry at players.
		angry_at_player = false
		#Golem will target player that hurt golem's owner
		protect_owner = false
		#Only Golem's Owner can access its inventory
		owner_invetnory_lock = false

Upgrade iron golem into a Late Game Golem.

Upgrades include:

  • Death Modules - which activate on golem's death.
  • AI Chips - which change golem's behavior.
  • Melee Weapons - golem can dual wield them.
  • Special Weapons - Guns, Shields, Lanterns.
  • Upgrade - Improves stats and provides abilities.
  • Gems - additional stat improvements.

image

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move control of entity in the Upgrade Painter Workshop UI.

  • left click & drag to rotate entity,
  • scroll wheel to zoom in and out.
  • right click & drag to move entity position.

Gems
Shields

Melees
Upgrades
Guns
Death Modules
AI Chips
Misc

Ченджлог

3.3.5Релиз1.20.1 · 28 мая 2026 г.

improved melee hit detection. fixed some misc inventory bugs fixed explosion sound on melee when golem is wearing explosion death module

3.3.5Релиз1.21.1 · 28 мая 2026 г.

improved melee hit detection. fixed some misc inventory bugs fixed explosion sound on melee when golem is wearing explosion death module

3.3.4Релиз1.21.1 · 19 мая 2026 г.
  • config fix: for golem player protection
3.3.4Релиз1.20.1 · 19 мая 2026 г.
  • config fix: for golem player protection
3.3.3Релиз1.21.1 · 18 мая 2026 г.
  • Bug fix: golems could sometimes aggro each other for various rare reasons. #bug reported by multiple people
3.3.3Релиз1.20.1 · 18 мая 2026 г.
  • Bug fix: golems could sometimes aggro each other for various rare reasons. #bug reported by multiple people
3.3.2Релиз1.20.1 · 3 мая 2026 г.
  • fixed great sword bug, reported by goatstardouble
3.3.2Релиз1.21.1 · 3 мая 2026 г.
  • made upgrade package, repair kit and upgrade painter recipes much more discoverable
  • normal deactive death module no longer enable regen for golem

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