
Kilt
Allows the loading of (Neo)Forge mods in the Fabric ecosystem. Very experimental.
Обновлён 2 июля 2026 г. · опубликован 4 июля 2023 г.
Kilt
A Fabric mod that brings (Neo)Forge mods into the Fabric ecosystem. Very experimental.
Please ensure you have a backup of your world before you migrate your Forge worlds to Kilt.
FAQ (probably)
Help! My mods (Forge/Fabric) don't work with Kilt!
Please report them onto the Kilt issue tracker, if a similar issue does not exist. Do not report them to the mod developers unless they also occur on Forge.
Why?
I like Fabric. And I hate Forge. More reasons here.
No, but like, doesn't Patchwork exist?
Patchwork completely halted development recently, which means they will no longer be worked on for future versions.
Okay... so how does this work?
Basically this recreates FML in a way that functions with Fabric Loader, with some of its own changes to hopefully improve on its performance, and bridging together Forge APIs with Fabric-native APIs for the sake of compatibility. Additionally, the entire Forge API is already bundled within Kilt, it just relies on the patch re-implementations (known as "injects" in Kilt's codebase) to be created first in mixin form.
For making the Forge mods themselves work, Kilt first remaps them from the Forge SRG format into Fabric's Intermediary format, then applies some of its own "fixers" to ensure that everything will work correctly in the Fabric environment.
How do I use this?
Just throw your Forge mods into the mods folder like normal.
How have you not lost your sanity doing this?
Already have. Next question.
Credits & Acknowledgements
I want to give a huge amount of thanks to the Fabricators of Create for making Porting Lib, as without it, this would have been significantly harder to do.
Thank you to the Minecraft Forge developers, cpw and LexManos, and all of its contributors, for making the Forge API, and having it open-sourced.
Thank you to the FabricMC developers, modmuss50, sfPlayer1, and asiekierka, for creating Fabric.
And thank you to my friend Zuite, for being the wall that I throw all my code frustrations and thought processes at, as she has helped me tremendously to just stop and think about all of the problems at hand.
Центр версий
24 версийЧенджлог
21.1.5Релиз1.21.1 · 2 июля 2026 г.
Changes
- Load empty fluid type early
- Fixes Galacticraft crashes with Kilt installed
- Implemented bridge between both Neo and Fabric variants of Jade (#884) (thanks @vgskye!)
- Made Veil's compatibility bridge only run on client
- Should fix some issues with loading Create Aeronautics on the server.
- Intentionally resolve empty values when key is empty
- Fixes crash with WorldWeaver, but this should really be a fix on their end tbh.
Fixes
- Fixed Galacticraft not loading with Kilt
- Avoid crash with unbound data component holders, fixes some crashes on launch.
- Fix crash with BetterNether / BetterEnd / WorldWeaver
- Fixed certain mods that use a version comparison of
[1.21]not loading- Neo why do you do this
- Fixed item despawning bugs
- No more double items when using
/giveand no more infinitely existing items!
- No more double items when using
NeoForge Mod Fixes
- Fixed Ars Nouveau not remapping (#889) (thanks @vgskye!)
- Fixed Create funnel placement (#891) (thanks @vgskye!)
- Fixed Lodestone and Malum crashes (#894) (thanks @vgskye!)
- Fix at least one crash with Hexerei, there might be more.
- Fixed bucket item filling in Create (#903) (thanks @vgskye!)
Full Changelog: https://github.com/KiltMC/Kilt/compare/v21.1.4...v21.1.5
21.1.4Релиз1.21.1 · 23 июня 2026 г.
Changes
- Implemented Ponder Fabric + NeoForge bridge, still some rendering issues
- Additional fixes by @vgskye (#882)
- Implemented mod bridge between Every Compat Fabric + NeoForge
Fixes
- Fixed brewing stand crash (#871) (thanks @vgskye!)
- Fixed local variable signatures not being reassigned correctly with injected share access modifications
- Which also fixes that weird crash during remapping.
- Fixed datamaps not actually working correctly
- Fix rendering incompatibility with Continuity and other FRAPI wrappers
NeoForge Mod Fixes
- Fixed Quark (#867) (thanks @vgskye!)
- Fixed crash with Bosses' Rise
- Fixed blaze cakes not working on portable engines in Create Aeronautics
- Fixed Ponder crash with Fabric Rendering API
Full Changelog: https://github.com/KiltMC/Kilt/compare/v21.1.3...v21.1.4
21.1.3Релиз1.21.1 · 18 июня 2026 г.
Changes
- Implemented Colorwheel bridge
- Tweaked bridge messages for Flywheel and Sable
- Implemented Jade bridge (#860) (thanks @vgskye!)
- Implemented ComputerCraft: Tweaked bridge (#861, #863) (thanks @vgskye!)
Fixes
- Fixed hurtAndBreak not being implemented
NeoForge Mod Fixes
- Fixed KubeJS not loading (#855) (thanks @vgskye!)
- Fixed dyeable ropes not working (#862) (thanks @vgskye!)
Full Changelog: https://github.com/KiltMC/Kilt/compare/v21.1.2...v21.1.3
20.1.17Релиз1.20.1 · 18 июня 2026 г.
Changes
- Backport server injects from 1.21.1 (#856) (thanks @Acuadragon100!)
- Officially marked as stable
Fixes
- Try to fix weird remapping deadlock
- Fix Fabric Networking API incompatibility
- Fixes incompatibility with Axiom and Emotecraft
Forge Mod Fixes
- Replace Apothic Attributes'
attributeslib_potion_gui_tooltipscoremod with mixin (#859) (thanks @Acuadragon100!)
Full Changelog: https://github.com/KiltMC/Kilt/compare/v20.1.16...v20.1.17
21.1.2Релиз1.21.1 · 15 июня 2026 г.
Changes
- Implement proper ResourcefulLib bridging.
- Rewrote the entire layered GUI implementation to be significantly more mod compatible and more accurate.
- There still contains issues with this implementation, such as Iron's Spells and Spellbooks and ParCool! not properly being placed in their right positions. I'll do something else later, it's a mess.
- Improve readability of the compatibility bridge exception.
NeoForge Mod Fixes
- Fixed Iron's Spells and Spellbooks + SecurityCraft not loading in production environments (#850) (thanks @vgskye!)
- Fixed Iron's Spells and Spellbooks rendering its GUI overlay way too much.
- Fixed Enderman Overhaul crashing with ResourcefulLib Fabric.
Full Changelog: https://github.com/KiltMC/Kilt/compare/v21.1.1...v21.1.2
20.1.16Релиз1.20.1 · 14 июня 2026 г.
Changes
- Updated Knit Loader
- Removed old Strings.join workaround
- Implemented step height inject (#842) (thanks @Acuadragon100!)
Fixes
- Fixed finalize spawn fix crash (#832) (thanks @Acuadragon100!)
- Fixed incompatibility with AMECS (#829) (thanks @Acuadragon100!)
Forge Mod Fixes
- Fixed Tetra colours not working with Iris (#837) (thanks @Acuadragon100!)
- Probably fixed Superb Warfare's tanks not going up blocks?
Full Changelog: https://github.com/KiltMC/Kilt/compare/v20.1.15...v20.1.16
21.1.1Релиз1.21.1 · 14 июня 2026 г.
Fixes
- Fixed dedicated server not working with Kilt
NeoForge Mod Fixes
- Fixed Iron's Spells & Spellbooks
- There is a known GUI issue at the moment, I'll fix that later.
Full Changelog: https://github.com/KiltMC/Kilt/compare/v21.1.0...v21.1.1
21.1.0Релиз1.21.1 · 13 июня 2026 г.
- Initial release for Minecraft 1.21.1
- fuck it we ball
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