Перейти к содержимому
Mineforgian

Wizard Villagers

UnOfficial Port of MrSterner's GuardVillagers to 1.21.1 that adds GuardVillagers that can use spells!

Загрузки
5K
Подписчики
16
Обновлён
13 августа 2026 г.
Лицензия
CUSTOM-LICENSE

Опубликован 16 мая 2025 г.

This is an unofficial fork and 1.21.1 port of MrSterner's GuardVillagers. Find the original Fabric port here and the original Forge version here.

Fixes & New Features

  • Guards can now shoot normally using the crossbow (no more glitching out and not firing)
  • Guards can now use the bow goal from MrSterner's code
  • Spell Engine, Wizards, Spellblades and Such compat!
    • Guards can use Wands & Spellblades
    • Basic Wands allow guards to use basic spells (e.g., Fireball)
    • Netherite Wands allow guards to use enhanced spells (e.g., Meteor)
    • No friendly fire for spells!
    • Fire, Frost, and Arcane Wands & Staffs are considered basic, while their Netherite and Tier 4 versions are advanced

Spells

Wizards

Fire, Frost, Arcane wand / staff for Basic
Netherite wand / staff, Ruby Fire, Smaragdant Frost, Crystal Arcane staff for Advanced
- Basic: Fireball, Frost Shard, Arcane Bolt - Advanced: Meteor, Blizzard, Arcane Missles

Spellblades and Such

Fire, Frost, Arcane Spellblade for Basic
Fire, Frost, Arcane Claymore for Advanced
- Basic: Fire, Frost, Arcane Spellstrike - Advanced: Fire, Frost, Arcane Burst

Elemental Wizards RPG (OPTIONAL)

Air, Aqua, Terra wand / staff for Basic
Netherite wand / staff, Aeternium Wind, Crystal Aqua, Ruby Terra staff for Advanced
- Basic: Air Cutter, Water Whip, Stone Spear - Advanced: Aeroburst, Explosive Bubbles, Shattering Stone

Archers (OPTIONAL)

  • New guards will have a chance to get this skill -> Magic Arrow
  • Base 5% to trigger and scales up with Ranged Damage up to 15%

Archers Expansion (OPTIONAL)

  • New guards will have a chance to get this skill -> Fan of Fire, Artic Volley, Enchanted Crystal Arrow
  • Base 5% to trigger and scales up with Ranged Damage up to 15%

Paladins & Priests || LnE Paladins (OPTIONAL)

  • New guards will have a chance to get holy skills like holy prevention (LnE), circle of healing, barrier

By default, the config sets the base drop-chance of equipment to 0.


Dependencies


Support

Need help or want to report a bug?


Showcase

Here's a video of around 30 guards fighting a Wither:

Ченджлог

1.2.1+1.21.1Релиз1.21.1 · 13 августа 2026 г.

Updated to Spell Engine 1.9.16

More API and stuff for Special Guards

1.2.0+1.21.1Релиз1.21.1 · 26 июля 2026 г.

Updated to the latest version of spell engine (1.9.10+)

Added spell summon support

1.1.9.4+1.21.1Релиз1.21.1 · 17 июля 2026 г.

Potentially fixed a server crash

1.1.9.2+1.21.1Релиз1.21.1 · 15 июня 2026 г.

Proper healing / status effect targeting towards allies and attackers Guards should no longer stand still in front of a stationary mob

1.1.9.1+1.21.1Релиз1.21.1 · 14 июня 2026 г.

Fix off-hand passive spells from trinkets able to be casted repeatedly Kind of improved support AI

1.1.9+1.21.1Релиз1.21.1 · 14 июня 2026 г.
  • Guards now are able to use the spell's animations to cast
  • Many improvement on the AI and they now are able to cast more spells (spell engine built-ins, druids, bards, etc...)
  • Added Special Guards datapack implementation - Special guards that have a chance to replace guards upon village spawning
  • Added Guard Armor Theme (to replace the hardcode of armor overwrite)
1.1.8+1.21.1Релиз1.21.1 · 9 марта 2026 г.

Updated to spell engine 1.9.6 to fix crash

1.1.7+1.21.1Релиз1.21.1 · 5 марта 2026 г.

Updated to 1.9.5, supports ARROW_EFFECT

Now can use the set effects of item sets

Now can hire guards, default 5 emeralds (configurable)

Improved inventory GUI of Guards, added tooltips & fixed model render

Комментарии

Загружаем…