
Immersive Vehicles - Official Content Pack [OCP] - Planes & Cars
Official Content Pack with planes, cars, tanks, helicopters and trucks for the Immersive Vehicles mod!
Обновлён 18 апреля 2026 г. · опубликован 8 апреля 2023 г.
Immersive Vehicles - Official Content Pack
Coremod "Minecraft Transport Simulator" is required! (Project Link).

OCP contains state of the art planes, cars, tanks, helicopters and trucks that are functionally kept simple to not only show off what is possible with the Immersive Vehicles mod from a technical standpoint, but also provide a carefully contructed immersive and user-friendly flying and driving experience. All vehicles and parts are craftable in survival.
Have an indepth look at the vehicles below!

Immersive Vehicles OCP GitHub MTS Discord
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 29 | Релиз | 1.21.1 | neoforge | 18 апреля 2026 г. | .jar (67.7 МБ) |
| 29 | Релиз | 1.20.1 | forge | 18 апреля 2026 г. | .jar (67.7 МБ) |
| 29 | Релиз | 1.19.2 | forge | 18 апреля 2026 г. | .jar (67.7 МБ) |
| 29 | Релиз | 1.18.2 | forge | 18 апреля 2026 г. | .jar (67.7 МБ) |
| 29 | Релиз | 1.16.5 | forge | 18 апреля 2026 г. | .jar (67.7 МБ) |
| 29 | Релиз | 1.12.2 | forge | 18 апреля 2026 г. | .jar (67.5 МБ) |
| 28.2 | Релиз | 1.20.1 | forge | 16 октября 2025 г. | .jar (85.4 МБ) |
| 28.2 | Релиз | 1.19.2 | forge | 16 октября 2025 г. | .jar (85.5 МБ) |
| 28.2 | Релиз | 1.18.2 | forge | 16 октября 2025 г. | .jar (85.5 МБ) |
| 28.2 | Релиз | 1.16.5 | forge | 16 октября 2025 г. | .jar (85.4 МБ) |
| 28.2 | Релиз | 1.12.2 | forge | 16 октября 2025 г. | .jar (85.1 МБ) |
| V28 | Релиз | 1.20.1 | forge | 24 августа 2025 г. | .jar (62.8 МБ) |
| V28 | Релиз | 1.19.2 | forge | 24 августа 2025 г. | .jar (62.8 МБ) |
| V28 | Релиз | 1.16.5 | forge | 24 августа 2025 г. | .jar (62.8 МБ) |
| V28 | Релиз | 1.12.2 | forge | 24 августа 2025 г. | .jar (62.6 МБ) |
Показаны последние 15 из 23 версий. Все версии — на Modrinth.
Ченджлог
29Релиз1.21.1 · 18 апреля 2026 г.
Official Content Pack - Version 29
ADDITIONS:
- Updated to 1.21.1
- Added
crashSpeedMin&crashSpeedMaxto vehicles - Added 5 new wood variants to MC172
- Added Russian translation
- Added Fr*nch translation
- Added huge wheel for future content
- Re-added the url thing on the side of the GMC box bed
- Added festive bell206
- Added Muddac to large, medium & small wheels
- Added blinker sound to the outside of cars
- Added Frost Accumulation to some cars
- Added Odometer function to the RPM car gauge
- Added interactive cockpit to Eclipse 500
- finally added cinderblocks to the GMC Brig
- finally added cinderblocks to the firetruck
- Added slots for custom steering wheel to cars
- Added slots for custom dash / bobblehead ornaments to cars
- Added speed based impact damage to aircraft
- Added Auxiliary battery slots to cars and aircraft
- Added totaled explosion sounds to ground vehicles
- Added camera roll to ground vehicles, AKA Camera tilts based on your driving
- Added police liveries to Mustang & Mercedes
- Added new random particle lifetime variation to many ocp particles
- Added woking police sirens to police cars (finally)
- Added police siren to mustang too gooogoo gaga
CHANGES:
- All ground vehicles now have their correct engine preinstalled, and the corresponding engine is part of the initial recipe
- Removed engine hours from car tachometer gauge
- adapted new isOpenTop functions & retired old soundPass systems
- add new soundPass system, cutting 30% of unnecessary sound code
- tweaked doors, hoods, flaps, windows etc. to dissapear on totaled vehicles
- completly overhauled Ford Mustang Engine sounds
- added chained wheels (not yet fictional)
- added a few new large wheel variants
- tweaked interior sounds to have proper ranges due to new soundPass system
- Optimized burnt / totaled textures, massively reducing pack disc size, cutting up to 20MB
- Tweaked things
- Changed normal wheels grip settings
- Overhauled damage smoke visuals for ground vehicles
- offset rear GMC block hitbox to reduce frequent terrain collisions
- tweaked GMC minimum crash damage tolerance
- Tweaked Mustang recipe
- Increased GMC Brigadier health
- Headlights now use a lit texture instead of pure white color when on
- changed salesign formatting from 0000$ to $0000
- Added seats by default to AA cannons
- Increased Propeller health
- Reduced frosting speeed
FIXES:
- fixed scout playing inside sounds when no roof is present
- fixed FT and firetruck not having totaled fire particles
- fixed both exhaust particles for PZL being bound to one single engine
- fix RH HR RHHRHRHR HRHRH RH R HRH RH RH wheel screeching cars make when standing still
- fixed quad model having an empty object
- fixed brigadier having skill issue with one block height increments
- fixed wierd red strobe light offset on Comanche
- fixed not being able to attach grille ornament to mustang
- fixed fire extinguisher being slightly offset
- fixed minor texture errors
- fixed faulty engine power clamp on mustang, making it impossible to mount the correct engnie
- fixed strobe lights strobing when a vehicle is totaled
- fixed doorwinnd playing isnide skyhawk during flight
- Fixed Mustang not accepting its own engine
- Fixed GMC and FIretruck not having cinder blocks when wheels are missing
- Fixed Bell206 freezing randomly when no enigne is installed
- Fixed Mustang freezing without enignein
- Fixed doorwind playing inside when doors are closed
- Fixed watertrail particles being spammed
- Fixed GMC colliding with blocks and getting destroyed quickly
- Fixed snail sculpture java model
- Fixed static merc raindrop particles
29Релиз1.20.1 · 18 апреля 2026 г.
Official Content Pack - Version 29
ADDITIONS:
- Updated to 1.21.1
- Added
crashSpeedMin&crashSpeedMaxto vehicles - Added 5 new wood variants to MC172
- Added Russian translation
- Added Fr*nch translation
- Added huge wheel for future content
- Re-added the url thing on the side of the GMC box bed
- Added festive bell206
- Added Muddac to large, medium & small wheels
- Added blinker sound to the outside of cars
- Added Frost Accumulation to some cars
- Added Odometer function to the RPM car gauge
- Added interactive cockpit to Eclipse 500
- finally added cinderblocks to the GMC Brig
- finally added cinderblocks to the firetruck
- Added slots for custom steering wheel to cars
- Added slots for custom dash / bobblehead ornaments to cars
- Added speed based impact damage to aircraft
- Added Auxiliary battery slots to cars and aircraft
- Added totaled explosion sounds to ground vehicles
- Added camera roll to ground vehicles, AKA Camera tilts based on your driving
- Added police liveries to Mustang & Mercedes
- Added new random particle lifetime variation to many ocp particles
- Added woking police sirens to police cars (finally)
- Added police siren to mustang too gooogoo gaga
CHANGES:
- All ground vehicles now have their correct engine preinstalled, and the corresponding engine is part of the initial recipe
- Removed engine hours from car tachometer gauge
- adapted new isOpenTop functions & retired old soundPass systems
- add new soundPass system, cutting 30% of unnecessary sound code
- tweaked doors, hoods, flaps, windows etc. to dissapear on totaled vehicles
- completly overhauled Ford Mustang Engine sounds
- added chained wheels (not yet fictional)
- added a few new large wheel variants
- tweaked interior sounds to have proper ranges due to new soundPass system
- Optimized burnt / totaled textures, massively reducing pack disc size, cutting up to 20MB
- Tweaked things
- Changed normal wheels grip settings
- Overhauled damage smoke visuals for ground vehicles
- offset rear GMC block hitbox to reduce frequent terrain collisions
- tweaked GMC minimum crash damage tolerance
- Tweaked Mustang recipe
- Increased GMC Brigadier health
- Headlights now use a lit texture instead of pure white color when on
- changed salesign formatting from 0000$ to $0000
- Added seats by default to AA cannons
- Increased Propeller health
- Reduced frosting speeed
FIXES:
- fixed scout playing inside sounds when no roof is present
- fixed FT and firetruck not having totaled fire particles
- fixed both exhaust particles for PZL being bound to one single engine
- fix RH HR RHHRHRHR HRHRH RH R HRH RH RH wheel screeching cars make when standing still
- fixed quad model having an empty object
- fixed brigadier having skill issue with one block height increments
- fixed wierd red strobe light offset on Comanche
- fixed not being able to attach grille ornament to mustang
- fixed fire extinguisher being slightly offset
- fixed minor texture errors
- fixed faulty engine power clamp on mustang, making it impossible to mount the correct engnie
- fixed strobe lights strobing when a vehicle is totaled
- fixed doorwinnd playing isnide skyhawk during flight
- Fixed Mustang not accepting its own engine
- Fixed GMC and FIretruck not having cinder blocks when wheels are missing
- Fixed Bell206 freezing randomly when no enigne is installed
- Fixed Mustang freezing without enignein
- Fixed doorwind playing inside when doors are closed
- Fixed watertrail particles being spammed
- Fixed GMC colliding with blocks and getting destroyed quickly
- Fixed snail sculpture java model
- Fixed static merc raindrop particles
29Релиз1.19.2 · 18 апреля 2026 г.
Official Content Pack - Version 29
ADDITIONS:
- Updated to 1.21.1
- Added
crashSpeedMin&crashSpeedMaxto vehicles - Added 5 new wood variants to MC172
- Added Russian translation
- Added Fr*nch translation
- Added huge wheel for future content
- Re-added the url thing on the side of the GMC box bed
- Added festive bell206
- Added Muddac to large, medium & small wheels
- Added blinker sound to the outside of cars
- Added Frost Accumulation to some cars
- Added Odometer function to the RPM car gauge
- Added interactive cockpit to Eclipse 500
- finally added cinderblocks to the GMC Brig
- finally added cinderblocks to the firetruck
- Added slots for custom steering wheel to cars
- Added slots for custom dash / bobblehead ornaments to cars
- Added speed based impact damage to aircraft
- Added Auxiliary battery slots to cars and aircraft
- Added totaled explosion sounds to ground vehicles
- Added camera roll to ground vehicles, AKA Camera tilts based on your driving
- Added police liveries to Mustang & Mercedes
- Added new random particle lifetime variation to many ocp particles
- Added woking police sirens to police cars (finally)
- Added police siren to mustang too gooogoo gaga
CHANGES:
- All ground vehicles now have their correct engine preinstalled, and the corresponding engine is part of the initial recipe
- Removed engine hours from car tachometer gauge
- adapted new isOpenTop functions & retired old soundPass systems
- add new soundPass system, cutting 30% of unnecessary sound code
- tweaked doors, hoods, flaps, windows etc. to dissapear on totaled vehicles
- completly overhauled Ford Mustang Engine sounds
- added chained wheels (not yet fictional)
- added a few new large wheel variants
- tweaked interior sounds to have proper ranges due to new soundPass system
- Optimized burnt / totaled textures, massively reducing pack disc size, cutting up to 20MB
- Tweaked things
- Changed normal wheels grip settings
- Overhauled damage smoke visuals for ground vehicles
- offset rear GMC block hitbox to reduce frequent terrain collisions
- tweaked GMC minimum crash damage tolerance
- Tweaked Mustang recipe
- Increased GMC Brigadier health
- Headlights now use a lit texture instead of pure white color when on
- changed salesign formatting from 0000$ to $0000
- Added seats by default to AA cannons
- Increased Propeller health
- Reduced frosting speeed
FIXES:
- fixed scout playing inside sounds when no roof is present
- fixed FT and firetruck not having totaled fire particles
- fixed both exhaust particles for PZL being bound to one single engine
- fix RH HR RHHRHRHR HRHRH RH R HRH RH RH wheel screeching cars make when standing still
- fixed quad model having an empty object
- fixed brigadier having skill issue with one block height increments
- fixed wierd red strobe light offset on Comanche
- fixed not being able to attach grille ornament to mustang
- fixed fire extinguisher being slightly offset
- fixed minor texture errors
- fixed faulty engine power clamp on mustang, making it impossible to mount the correct engnie
- fixed strobe lights strobing when a vehicle is totaled
- fixed doorwinnd playing isnide skyhawk during flight
- Fixed Mustang not accepting its own engine
- Fixed GMC and FIretruck not having cinder blocks when wheels are missing
- Fixed Bell206 freezing randomly when no enigne is installed
- Fixed Mustang freezing without enignein
- Fixed doorwind playing inside when doors are closed
- Fixed watertrail particles being spammed
- Fixed GMC colliding with blocks and getting destroyed quickly
- Fixed snail sculpture java model
- Fixed static merc raindrop particles
29Релиз1.18.2 · 18 апреля 2026 г.
Official Content Pack - Version 29
ADDITIONS:
- Updated to 1.21.1
- Added
crashSpeedMin&crashSpeedMaxto vehicles - Added 5 new wood variants to MC172
- Added Russian translation
- Added Fr*nch translation
- Added huge wheel for future content
- Re-added the url thing on the side of the GMC box bed
- Added festive bell206
- Added Muddac to large, medium & small wheels
- Added blinker sound to the outside of cars
- Added Frost Accumulation to some cars
- Added Odometer function to the RPM car gauge
- Added interactive cockpit to Eclipse 500
- finally added cinderblocks to the GMC Brig
- finally added cinderblocks to the firetruck
- Added slots for custom steering wheel to cars
- Added slots for custom dash / bobblehead ornaments to cars
- Added speed based impact damage to aircraft
- Added Auxiliary battery slots to cars and aircraft
- Added totaled explosion sounds to ground vehicles
- Added camera roll to ground vehicles, AKA Camera tilts based on your driving
- Added police liveries to Mustang & Mercedes
- Added new random particle lifetime variation to many ocp particles
- Added woking police sirens to police cars (finally)
- Added police siren to mustang too gooogoo gaga
CHANGES:
- All ground vehicles now have their correct engine preinstalled, and the corresponding engine is part of the initial recipe
- Removed engine hours from car tachometer gauge
- adapted new isOpenTop functions & retired old soundPass systems
- add new soundPass system, cutting 30% of unnecessary sound code
- tweaked doors, hoods, flaps, windows etc. to dissapear on totaled vehicles
- completly overhauled Ford Mustang Engine sounds
- added chained wheels (not yet fictional)
- added a few new large wheel variants
- tweaked interior sounds to have proper ranges due to new soundPass system
- Optimized burnt / totaled textures, massively reducing pack disc size, cutting up to 20MB
- Tweaked things
- Changed normal wheels grip settings
- Overhauled damage smoke visuals for ground vehicles
- offset rear GMC block hitbox to reduce frequent terrain collisions
- tweaked GMC minimum crash damage tolerance
- Tweaked Mustang recipe
- Increased GMC Brigadier health
- Headlights now use a lit texture instead of pure white color when on
- changed salesign formatting from 0000$ to $0000
- Added seats by default to AA cannons
- Increased Propeller health
- Reduced frosting speeed
FIXES:
- fixed scout playing inside sounds when no roof is present
- fixed FT and firetruck not having totaled fire particles
- fixed both exhaust particles for PZL being bound to one single engine
- fix RH HR RHHRHRHR HRHRH RH R HRH RH RH wheel screeching cars make when standing still
- fixed quad model having an empty object
- fixed brigadier having skill issue with one block height increments
- fixed wierd red strobe light offset on Comanche
- fixed not being able to attach grille ornament to mustang
- fixed fire extinguisher being slightly offset
- fixed minor texture errors
- fixed faulty engine power clamp on mustang, making it impossible to mount the correct engnie
- fixed strobe lights strobing when a vehicle is totaled
- fixed doorwinnd playing isnide skyhawk during flight
- Fixed Mustang not accepting its own engine
- Fixed GMC and FIretruck not having cinder blocks when wheels are missing
- Fixed Bell206 freezing randomly when no enigne is installed
- Fixed Mustang freezing without enignein
- Fixed doorwind playing inside when doors are closed
- Fixed watertrail particles being spammed
- Fixed GMC colliding with blocks and getting destroyed quickly
- Fixed snail sculpture java model
- Fixed static merc raindrop particles
29Релиз1.16.5 · 18 апреля 2026 г.
Official Content Pack - Version 29
ADDITIONS:
- Updated to 1.21.1
- Added
crashSpeedMin&crashSpeedMaxto vehicles - Added 5 new wood variants to MC172
- Added Russian translation
- Added Fr*nch translation
- Added huge wheel for future content
- Re-added the url thing on the side of the GMC box bed
- Added festive bell206
- Added Muddac to large, medium & small wheels
- Added blinker sound to the outside of cars
- Added Frost Accumulation to some cars
- Added Odometer function to the RPM car gauge
- Added interactive cockpit to Eclipse 500
- finally added cinderblocks to the GMC Brig
- finally added cinderblocks to the firetruck
- Added slots for custom steering wheel to cars
- Added slots for custom dash / bobblehead ornaments to cars
- Added speed based impact damage to aircraft
- Added Auxiliary battery slots to cars and aircraft
- Added totaled explosion sounds to ground vehicles
- Added camera roll to ground vehicles, AKA Camera tilts based on your driving
- Added police liveries to Mustang & Mercedes
- Added new random particle lifetime variation to many ocp particles
- Added woking police sirens to police cars (finally)
- Added police siren to mustang too gooogoo gaga
CHANGES:
- All ground vehicles now have their correct engine preinstalled, and the corresponding engine is part of the initial recipe
- Removed engine hours from car tachometer gauge
- adapted new isOpenTop functions & retired old soundPass systems
- add new soundPass system, cutting 30% of unnecessary sound code
- tweaked doors, hoods, flaps, windows etc. to dissapear on totaled vehicles
- completly overhauled Ford Mustang Engine sounds
- added chained wheels (not yet fictional)
- added a few new large wheel variants
- tweaked interior sounds to have proper ranges due to new soundPass system
- Optimized burnt / totaled textures, massively reducing pack disc size, cutting up to 20MB
- Tweaked things
- Changed normal wheels grip settings
- Overhauled damage smoke visuals for ground vehicles
- offset rear GMC block hitbox to reduce frequent terrain collisions
- tweaked GMC minimum crash damage tolerance
- Tweaked Mustang recipe
- Increased GMC Brigadier health
- Headlights now use a lit texture instead of pure white color when on
- changed salesign formatting from 0000$ to $0000
- Added seats by default to AA cannons
- Increased Propeller health
- Reduced frosting speeed
FIXES:
- fixed scout playing inside sounds when no roof is present
- fixed FT and firetruck not having totaled fire particles
- fixed both exhaust particles for PZL being bound to one single engine
- fix RH HR RHHRHRHR HRHRH RH R HRH RH RH wheel screeching cars make when standing still
- fixed quad model having an empty object
- fixed brigadier having skill issue with one block height increments
- fixed wierd red strobe light offset on Comanche
- fixed not being able to attach grille ornament to mustang
- fixed fire extinguisher being slightly offset
- fixed minor texture errors
- fixed faulty engine power clamp on mustang, making it impossible to mount the correct engnie
- fixed strobe lights strobing when a vehicle is totaled
- fixed doorwinnd playing isnide skyhawk during flight
- Fixed Mustang not accepting its own engine
- Fixed GMC and FIretruck not having cinder blocks when wheels are missing
- Fixed Bell206 freezing randomly when no enigne is installed
- Fixed Mustang freezing without enignein
- Fixed doorwind playing inside when doors are closed
- Fixed watertrail particles being spammed
- Fixed GMC colliding with blocks and getting destroyed quickly
- Fixed snail sculpture java model
- Fixed static merc raindrop particles
29Релиз1.12.2 · 18 апреля 2026 г.
Official Content Pack - Version 29
ADDITIONS:
- Updated to 1.21.1
- Added
crashSpeedMin&crashSpeedMaxto vehicles - Added 5 new wood variants to MC172
- Added Russian translation
- Added Fr*nch translation
- Added huge wheel for future content
- Re-added the url thing on the side of the GMC box bed
- Added festive bell206
- Added Muddac to large, medium & small wheels
- Added blinker sound to the outside of cars
- Added Frost Accumulation to some cars
- Added Odometer function to the RPM car gauge
- Added interactive cockpit to Eclipse 500
- finally added cinderblocks to the GMC Brig
- finally added cinderblocks to the firetruck
- Added slots for custom steering wheel to cars
- Added slots for custom dash / bobblehead ornaments to cars
- Added speed based impact damage to aircraft
- Added Auxiliary battery slots to cars and aircraft
- Added totaled explosion sounds to ground vehicles
- Added camera roll to ground vehicles, AKA Camera tilts based on your driving
- Added police liveries to Mustang & Mercedes
- Added new random particle lifetime variation to many ocp particles
- Added woking police sirens to police cars (finally)
- Added police siren to mustang too gooogoo gaga
CHANGES:
- All ground vehicles now have their correct engine preinstalled, and the corresponding engine is part of the initial recipe
- Removed engine hours from car tachometer gauge
- adapted new isOpenTop functions & retired old soundPass systems
- add new soundPass system, cutting 30% of unnecessary sound code
- tweaked doors, hoods, flaps, windows etc. to dissapear on totaled vehicles
- completly overhauled Ford Mustang Engine sounds
- added chained wheels (not yet fictional)
- added a few new large wheel variants
- tweaked interior sounds to have proper ranges due to new soundPass system
- Optimized burnt / totaled textures, massively reducing pack disc size, cutting up to 20MB
- Tweaked things
- Changed normal wheels grip settings
- Overhauled damage smoke visuals for ground vehicles
- offset rear GMC block hitbox to reduce frequent terrain collisions
- tweaked GMC minimum crash damage tolerance
- Tweaked Mustang recipe
- Increased GMC Brigadier health
- Headlights now use a lit texture instead of pure white color when on
- changed salesign formatting from 0000$ to $0000
- Added seats by default to AA cannons
- Increased Propeller health
- Reduced frosting speeed
FIXES:
- fixed scout playing inside sounds when no roof is present
- fixed FT and firetruck not having totaled fire particles
- fixed both exhaust particles for PZL being bound to one single engine
- fix RH HR RHHRHRHR HRHRH RH R HRH RH RH wheel screeching cars make when standing still
- fixed quad model having an empty object
- fixed brigadier having skill issue with one block height increments
- fixed wierd red strobe light offset on Comanche
- fixed not being able to attach grille ornament to mustang
- fixed fire extinguisher being slightly offset
- fixed minor texture errors
- fixed faulty engine power clamp on mustang, making it impossible to mount the correct engnie
- fixed strobe lights strobing when a vehicle is totaled
- fixed doorwinnd playing isnide skyhawk during flight
- Fixed Mustang not accepting its own engine
- Fixed GMC and FIretruck not having cinder blocks when wheels are missing
- Fixed Bell206 freezing randomly when no enigne is installed
- Fixed Mustang freezing without enignein
- Fixed doorwind playing inside when doors are closed
- Fixed watertrail particles being spammed
- Fixed GMC colliding with blocks and getting destroyed quickly
- Fixed snail sculpture java model
- Fixed static merc raindrop particles
28.2Релиз1.20.1 · 16 октября 2025 г.
OCP V28
OCP - V28.2 (Hotfix2):
- fixed faulty leftover heartcore ornament causing crash with the custom bench AGAIN
- Literally nothing else
OCP - V28.1 (Hotfix1):
- fixed 1.18 DS Stores
- reverted large wheel to 1.0 size
- added german OCP translation
- changed internal version stamp to 28
- changed flatbed, wheel tow to flatbed tow
- fixed break particles not appearing for explosives & bullets
- fixed 1.12 fix unfixing 1.20 wheel models how even my god i hate that crusty ass version with its special needs
- fixed faulty leftover heartcore ornament causing crash
- added the octowheel ornament
- added grille ornament with 4 variants
- added an additional dark wheel variant
- fixed texture oversights for Scout (thanks sint)
- fixed texture oversights for Mercedes (thanks sint)
- added handheld model for snail sculpture item
- reduced large wheel size
- added burnt textures to all totaled vehicles
- added additional police liveries to mercedes and mustang
- fixed doubled up door sounds on certain vehicles
- (1.12) fixed messed up handheld wheel model textures
- (1.12) fixed pratt & whitney bugged java model texture
- (1.12) fixed wrong Java model for Quad engine
- (1.12) fixed 1.12 recipes being broken AGAIN
- fixed forwarding damage on dump bed effectors
- made scout bed invincible
- added piston ornament
MAIN ADDITIONS & FIXES
added uneven terrain rumbling to driving over uneven terrain
added bell 206 medium sized helicopter
added Quad / ATV bike
added new manual manual shifting to vehicles which make the shifter clickable
re-added engine restrictions for automobiles
fixed wheels sometimes creating perpetual drifting sounds
added a golden scout variant
added a confetti gun
added colourful smoke trail pods for planes
fixed bomblet rack animation error
28.2Релиз1.19.2 · 16 октября 2025 г.
OCP V28
OCP - V28.2 (Hotfix2):
- fixed faulty leftover heartcore ornament causing crash with the custom bench AGAIN
- Literally nothing else
OCP - V28.1 (Hotfix1):
- fixed 1.18 DS Stores
- reverted large wheel to 1.0 size
- added german OCP translation
- changed internal version stamp to 28
- changed flatbed, wheel tow to flatbed tow
- fixed break particles not appearing for explosives & bullets
- fixed 1.12 fix unfixing 1.20 wheel models how even my god i hate that crusty ass version with its special needs
- fixed faulty leftover heartcore ornament causing crash
- added the octowheel ornament
- added grille ornament with 4 variants
- added an additional dark wheel variant
- fixed texture oversights for Scout (thanks sint)
- fixed texture oversights for Mercedes (thanks sint)
- added handheld model for snail sculpture item
- reduced large wheel size
- added burnt textures to all totaled vehicles
- added additional police liveries to mercedes and mustang
- fixed doubled up door sounds on certain vehicles
- (1.12) fixed messed up handheld wheel model textures
- (1.12) fixed pratt & whitney bugged java model texture
- (1.12) fixed wrong Java model for Quad engine
- (1.12) fixed 1.12 recipes being broken AGAIN
- fixed forwarding damage on dump bed effectors
- made scout bed invincible
- added piston ornament
MAIN ADDITIONS & FIXES
added uneven terrain rumbling to driving over uneven terrain
added bell 206 medium sized helicopter
added Quad / ATV bike
added new manual manual shifting to vehicles which make the shifter clickable
re-added engine restrictions for automobiles
fixed wheels sometimes creating perpetual drifting sounds
added a golden scout variant
added a confetti gun
added colourful smoke trail pods for planes
fixed bomblet rack animation error
Полная история изменений — на Modrinth.
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