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Mineforgian

Hollow Steve [HORROR]

Adds Hollow Steve, a horror stalker boss that haunts you, grows stronger after each defeat, and must be killed 10 times to survive.

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873
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1
Обновлён
21 июня 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 18 июня 2026 г.

HollowSteve

Hollow Steve - A horror stalker boss that learns every time you kill it

Hollow Steve is a horror survival boss mod for Minecraft. It adds a tall, broken Steve-like entity that does not simply spawn and attack like a normal mob. It watches first.

From Day 1, your world starts to feel wrong. You may hear footsteps behind you, see smoke appear nearby, or notice something standing still in the distance. Hollow Steve can appear, stare, vanish, and disturb the player before the real fight even begins.

For the first two days, he is not fully hunting yet.

On Day 3, the haunting becomes a hunt.

Every time you kill Hollow Steve, he returns the next Minecraft day stronger than before. He gains more health, more damage, more speed, more reach, and more dangerous behavior. To end the Hollow permanently, you must defeat him 10 times.

✨ Features

  • Horror progression from Day 1

    • The mod starts slowly with stalking, sounds, apparitions, and strange events.
    • Hollow Steve does not immediately behave like a normal boss.
  • Day 1 and Day 2 haunting phase

    • Hollow Steve can appear near the player.
    • He may stare, vanish, or create unsettling moments.
    • Fake footsteps, breathing, whispers, smoke, and darkness effects can happen.
    • One early apparition can hit the player once before disappearing.
  • Day 3+ hunt phase

    • Hollow Steve begins attacking for real.
    • He chases the player, uses long-arm melee attacks, and becomes an active threat.
    • Later phases become much more aggressive.
  • 10-phase boss progression

    • Kill 1 makes him return stronger.
    • Kill 2 makes him more dangerous.
    • Every defeat pushes him closer to his final form.
    • Phase 10 is the final version of Hollow Steve.
  • Escalating combat

    • More health each phase
    • More damage each phase
    • Faster movement
    • Longer attack reach
    • Strong knockback
    • Faster attack pressure
    • More threatening teleport and vanish behavior
  • Creepy anomaly system

    • Fake footsteps behind the player
    • Breathing sounds
    • Whisper-like sounds
    • Low growls
    • Glitch-like sounds
    • Smoke and soul particles
    • Darkness and slowness effects
  • GeckoLib animated entity

    • Idle animation
    • Walk animation
    • Chase animation
    • Stare animation
    • Attack animation
    • Hurt animation
    • Spawn animation
    • Vanish animation
    • Death animation
    • Final death animation
  • Cinematic spawn moments

    • Smoke bursts
    • Soul particles
    • Portal particles
    • Growls
    • Heartbeat sounds
    • Darkness pressure
  • Anti-cheese behavior

    • Hollow Steve can punish simple abuse strategies.
    • Boats and similar escape tricks are not always safe.
    • Hiding behind blocks becomes less reliable in later phases.
    • Mobs that attack Hollow Steve can be punished heavily.
  • Survival rewards

    • Defeating Hollow Steve gives rewards to help the player survive future phases.
    • Rewards include totems, potions, enchanted armor, weapons, arrows, and enchanted golden apples.
  • Clear final victory

    • Defeat Hollow Steve 10 times.
    • Trigger the final death.
    • End the haunting permanently.

🩸 What happens in-game?

Day 1

The world begins normally, but something is wrong.

Hollow Steve may appear as an apparition. He may stand nearby, stare at you, or vanish when seen. One early encounter can hit the player once before disappearing. The goal of Day 1 is not full combat. It is tension.

You are meant to feel watched.

Day 2

The haunting continues.

The strange sounds and apparition encounters become more noticeable. Hollow Steve still does not fully fight like a boss yet, but the player should understand that something is coming.

Day 2 is the warning.

Day 3

The hunt begins.

Hollow Steve can now spawn as a real hostile boss. He can chase, attack, teleport, vanish, and pressure the player. From here onward, killing him is required to progress.

After each kill

When Hollow Steve dies, he does not return again on the same Minecraft day.

The next day, he comes back stronger.

Kill 10

The final death happens.

Hollow Steve fades permanently, the haunting ends, and the player wins.

🎁 Reward progression

Hollow Steve becomes stronger after each death, so the player is rewarded with survival tools after defeating him.

Rewards can include:

  • Totems of Undying
  • Healing potions
  • Speed potions
  • Night Vision potions
  • Milk buckets to help against blindness
  • Enchanted netherite armor
  • Powerful enchanted netherite sword
  • Enchanted bow
  • Arrow stacks
  • Enchanted golden apples

These rewards are meant to help the player survive the later phases, especially when Hollow Steve becomes much faster and more aggressive.

🔧 Requirements

  • Minecraft: 26.1.2
  • Available loaders:
    • Fabric Loader and Fabric API
    • NeoForge
  • Required library:
    • GeckoLib
  • Planned loaders:
    • Quilt (planned)
    • Forge (planned)
  • Java: 25+
  • Environment: Client and server required

📖 How to play

  1. Install Hollow Steve, Fabric API, and GeckoLib.
  2. Start or load a world.
  3. Survive Day 1 and Day 2.
  4. Prepare before Day 3.
  5. Fight Hollow Steve when the hunt begins.
  6. Kill him whenever he returns.
  7. Survive all 10 phases.
  8. Defeat the final Hollow Steve and end the haunting.

⚠️ Horror notice

Hollow Steve is designed as a horror progression mod. It includes sudden sounds, darkness effects, stalking behavior, jumpscare-like moments, and escalating combat pressure.

If you hear footsteps, do not assume they are yours.

⬇️ Download

Available on Modrinth Available on CurseForge

Available for Fabric Planned for NeoForge

Planned loader support:

Planned for Quilt Planned for Forge

📜 License and permissions

  • License: All Rights Reserved (ARR)
  • Standalone redistribution and re-uploads are not allowed without permission
  • Modpacks are allowed when the original mod is unmodified, credited as Hollow Steve by zynwro, and linked back to the official project page

🤝 Credits

Ченджлог

NeoForge-1.0.0-mc1.21.1Релиз1.21.1 · 21 июня 2026 г.

Hollow Steve v1.0.0 NeoForge 1.21.1

Added

  • Ported Hollow Steve to NeoForge 1.21.1.
  • Added support for GeckoLib 4.8.4.
  • Added NeoForge mod metadata and registration setup.
  • Added compatibility with Minecraft 1.21.1 and NeoForge 21.1.234.

Fixed

  • Fixed Hollow Steve targeting creative and spectator players.
  • Fixed GeckoLib model and animation resource paths for NeoForge/GeckoLib 4.8.4.
  • Fixed client crash when rendering Hollow Steve.
  • Fixed unused serverLevel warnings in entity logic.
  • Preserved Hollow Steve behavior, logic, drops, sounds, animation flow, and gameplay output from the previous version.
NeoForge-1.0.0-mc1.21.11Релиз1.21.11 · 21 июня 2026 г.

Hollow Steve v1.0.0 NeoForge 1.21.11

Fixed

  • Fixed Hollow Steve targeting and attacking players in Creative mode.
  • Fixed Hollow Steve keeping an existing player target after that player switches to Creative or Spectator mode.
  • Fixed apparition touch behavior affecting Creative or Spectator players.

Notes

  • Survival/adventure gameplay behavior is unchanged.
  • Spawn logic, phases, damage, sounds, animations, rewards, commands, and progression are intended to remain the same.
NeoForge-1.0.0-mc26.2Релиз26.2 · 21 июня 2026 г.

Hollow Steve v1.0.0 NeoForge 26.2

Added

  • Added NeoForge 26.2 support.
  • Added Minecraft 26.2 compatibility.
  • Added GeckoLib 5.5.2 NeoForge compatibility.

Notes

  • Requires NeoForge 26.2.0.6-beta or newer.
  • Requires GeckoLib 5.5.2.
  • Gameplay, sounds, animations, spawning, commands, and progression are intended to stay the same as the previous NeoForge release.
NeoForge-1.0.0-mc26.1.2Релиз26.1.2 · 21 июня 2026 г.

Hollow Steve v1.0.0 NeoForge 26.1.2

Added

  • Added NeoForge 26.1.2 support.
  • Added GeckoLib 5.5.1 NeoForge compatibility.
  • Added NeoForge mod metadata and dependency declarations.
  • Added NeoForge event-based registration for entity, sounds, renderer, attributes, commands, and server/world ticks.

Notes

  • This release is a port from Fabric to NeoForge.
  • Gameplay, sounds, animations, spawning, commands, and progression are intended to stay the same as the Fabric version.
  • Requires GeckoLib 5.5.1.
  • Requires NeoForge 26.1.2.
Fabric-1.0.0-mc26.1.2Релиз26.1.2 · 18 июня 2026 г.

Hollow Steve v1.0.0 Fabric 26.1.2

Initial release of Hollow Steve, a Minecraft horror stalker boss progression mod.

Added

  • Added Hollow Steve, a horror stalker boss entity that watches, haunts, and hunts players.
  • Added horror progression starting from Day 1.
  • Added Day 1 and Day 2 haunting phase:
    • Hollow Steve can appear as an apparition.
    • Hollow Steve can stare at the player.
    • Hollow Steve can vanish when seen.
    • One early Day 1 apparition can hit the player once before disappearing.
  • Added Day 3+ hunting phase:
    • Hollow Steve begins attacking for real.
    • Hollow Steve can chase players.
    • Hollow Steve uses long-arm melee attacks.
    • Hollow Steve can vanish and teleport.
  • Added 10-phase boss progression:
    • Hollow Steve becomes stronger after every death.
    • Hollow Steve gains more health, damage, speed, reach, and aggression.
    • Phase 10 acts as the final form.
  • Added persistent world state:
    • Kill count tracking.
    • Daily spawn lock after Hollow Steve dies.
    • Permanent defeat after 10 kills.
  • Added ambient horror anomalies:
    • Fake footsteps
    • Breathing
    • Whispers
    • Growls
    • Glitch-like sounds
    • Smoke particles
    • Soul particles
    • Darkness and slowness effects
  • Added cinematic spawn effects:
    • Smoke bursts
    • Soul particles
    • Portal particles
    • Growls
    • Heartbeat sounds
    • Darkness pressure
  • Added cinematic vanish effects.
  • Added cinematic death and final death effects.
  • Added GeckoLib model, texture, renderer, and animations for Hollow Steve.
  • Added animations for:
    • Idle
    • Walk
    • Chase
    • Stare
    • Attack
    • Hurt
    • Spawn
    • Vanish
    • Death
    • Final death
  • Added anti-cheese behavior:
    • Hollow Steve can destroy boats and similar abuse setups.
    • Hollow Steve can punish hiding behind simple block setups in later phases.
    • Hollow Steve retaliates heavily against mobs that attack him.
  • Added player recovery pause:
    • If Hollow Steve kills the player, he vanishes.
    • Hollow Steve pauses haunting for 2 minutes before returning.
  • Added reward progression after Hollow Steve deaths:
    • Totems of Undying
    • Healing potions
    • Speed potions
    • Night Vision potions
    • Milk buckets
    • Enchanted netherite armor
    • Powerful enchanted netherite sword
    • Enchanted bow
    • Arrow stacks
    • Enchanted golden apples
  • Added final win condition:
    • Kill Hollow Steve 10 times.
    • Trigger final death.
    • Permanently end the Hollow.
  • Added admin/debug commands:
    • /hollowsteve status
    • /hollowsteve reset
    • /hollowsteve summon
    • /hollowsteve apparition
    • /hollowsteve soundtest
    • /hollowsteve setkills <0-10>

Notes

  • Current loader support: Fabric 0.19.3.
  • Required dependencies:
    • Fabric API
    • GeckoLib
  • Minecraft version: 26.1.2.
  • Java version: 25+.
  • Planned loader support: Forge, NeoForge, and Quilt.
  • License: All Rights Reserved (ARR).
  • Modpacks are allowed as long as the mod is unmodified and credited as Hollow Steve by zynwro.

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