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Mineforgian

HearthGuard - Mobs Fear Campfires

Campfires become protection. HearthGuard is a survival mod where hostile mobs fear fire: they panic, turn, and flee from lit campfires instead of attacking.

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3K
Подписчики
13
Обновлён
6 мая 2026 г.
Лицензия
MIT

Опубликован 11 марта 2026 г.

HearthGuard

When the sun sets without shelter you no longer need fear hostile mobs as you can light a campfire which causes them to panic and flee in fear.

Zombies approach your campfire at night, freeze, panic, and flee in fright.


CinderStride boots on item frame
Works with CinderStride Upgrade campfires into Hearthfires that increase the fear range.


Vanilla Friendly

  • Mobs visibly show panic, fear, and flight
  • Behavior is modified rather than artificial rules
  • Works with vanilla campfire

Features

  • Works with modded mobs too!
  • Mob behavior is modified to fear lit campfires
  • Mobs freeze, jump in panic, then flee
  • Loot may be dropped when they panic
  • Requires actual line of sight

Behavior in action

Mobs react realistically and naturally rather than being pushed

Startled
Startled

Jumping
Jumping

Fleeing
Fleeing


Configuration

Config file: config/hearthguard/config.json

UI via Mod Menu (Fabric) and Cloth Config.

Settings

  • Range: Campfire detection distance in blocks
  • Flee Fast Speed: Speed when close to the fire
  • Flee Slow Speed: Speed when farther away
  • Mode: Whitelist or Blacklist
  • Mobs: Affected entity IDs
  • Drop Item Chance: % chance (0–100) to drop one item on first fear only

Notes

  • Drop Item Chance = 0 disables fear drops
  • Each mob can only drop once (persisted across saves)
  • Only applies in the Overworld

Known Issues

  • Datapack defined mobs that reuse vanilla entity IDs cannot be selected independently

Changelog

1.1.0

  • Added integration with CinderStride Hearthfires now increase mob fear radius by 50%.

1.0.3

  • Added Command system for runtime configuration
  • Support for Minecraft v26.1.2
  • Fixed: Config changes now correctly apply to previously spawned mobs

1.0.2

  • Support for Minecraft v26.1.1

License: MIT

Source: https://github.com/kingnhcomcast/hearthguard

Permissions: You are welcome to use this mod in your modpack. If you do, feel free to leave a comment and let me know.

If you want support for other minecraft versions or feature requests, leave a comment!

Enjoy!

Ченджлог

26.1.2-1.1.1Релиз26.1, 26.1.1, 26.1.2 · 6 мая 2026 г.
  • Slimes now fear campfires
  • Loot drop chance is random item instead of first in list
26.1.2-1.1.1Релиз26.1, 26.1.1, 26.1.2 · 6 мая 2026 г.
  • Slimes now fear campfires
  • Loot drop chance is random item instead of first in list
1.21.11-1.1.1Релиз1.21.11 · 6 мая 2026 г.
  • Slimes now fear campfires
  • Loot drop chance is random item instead of first in list
1.21.11-1.1.1Релиз1.21.11 · 6 мая 2026 г.
  • Slimes now fear campfires
  • Loot drop chance is random item instead of first in list
1.21.1-1.1.1Релиз1.21.1 · 6 мая 2026 г.
  • Slimes now fear campfires
  • Loot drop chance is random item instead of first in list
1.21.1-1.1.1Релиз1.21.1 · 6 мая 2026 г.
  • Slimes now fear campfires
  • Loot drop chance is random item instead of first in list
26.1.2-1.1.0Релиз26.1, 26.1.1, 26.1.2 · 2 мая 2026 г.

1.1.0

  • Added integration with CinderStride Hearthfires now increase mob fear radius by 50%.
26.1.2-1.1.0Релиз26.1, 26.1.1, 26.1.2 · 2 мая 2026 г.

1.1.0

  • Added integration with CinderStride Hearthfires now increase mob fear radius by 50%.

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