
Guns Without Roses : Expansions
A expansion for Guns Without Roses
- Загрузки
- 26K
- Подписчики
- 6
- Обновлён
- 12 июля 2026 г.
- Лицензия
- MIT
Опубликован 13 марта 2025 г.
Guns+ Expansion: Cross-mod Arsenal:
Vanilla GunsWithoutRoses
Netherite Tier:
- Netherite shotgun
- Nehterite sniper
- Netherite gatling
- Unique Ammo: -Slime (Bounce) -Netherite (Reusable) -etc.
Ice and Fire Integration:
Dragonsteel Weapons
- 3 Types: Shotgun/Sniper/Gatling
- Elements:
- Fire: Ignition + Anti-Ice Dragon
- Ice: Freeze + Anti-Fire Dragon
- Lightning: Lightning-bolt
- Ammo: Elemental-tipped bullets
Cataclysm Integration:
Weapon Series:
- Cursium Sniper: Auto-tracking
- Ignitium Gatling: Health-steal
- Lavapower Shotgun: Flame-Jet
- Special Ammo: Cursed cores/Incendiary cores
Universal Features:
- Full configs (Damage/Fire rate/Reload)
Requirements:
- Guns Without Roses ≥2.10
- Ice and Fire ≥2.1.13 (Optional)
- Cataclysm ≥2.3.1 (Optional)
Ченджлог
1.2.9Релиз1.20.1 · 12 июля 2026 г.
Guns Without Roses Expansions 1.29
New Features
- Added initial KubeJS support for creating custom guns.
- Added KubeJS builders for:
- Guns
- Shotguns
- Gatling guns
- Sniper rifles
- Added configurable KubeJS gun parameters, including damage, fire delay, projectile speed, projectiles per shot, knockback, pierce count, and ammunition preservation chance.
- Added KubeJS projectile conversion support.
- Added server-side KubeJS gun skills with item-based cooldowns.
- Added KubeJS callbacks for:
- Gun firing
- Entity hits
- Headshots
- Gun skill usage
- Added new firing and hit event contexts for KubeJS integrations.
Weapons and Mechanics
- Added new 3D models, animations, and textures for:
- Netherite Shotgun
- Cursium Ballista
- Super Shotgun
- Obsidian Launcher
- Destiny Seven
- Hellforge Revolver
- Skullcrusher Pulverizer
- Improved Super Shotgun shooting feel and feedback.
- Added and refined the Super Shotgun Meat Hook system.
- Added additional Super Shotgun hit effects and gameplay mechanics.
- Improved Hellforge Revolver coin and combo mechanics.
- Added Hellforge Revolver rotational coin animations.
- Added new Skullcrusher Pulverizer mechanics, HUD support, sounds, and visual effects.
- Added new Obsidian Launcher spell interactions and projectile behavior.
- Added Destiny Seven lottery effects, sounds, animations, and reward mechanics.
Visual and Resource Updates
- Updated weapon models, animations, textures, icons, and sound effects.
- Fixed several model and animation resource paths.
- Fixed GeoModel resource references for the Netherite Shotgun and Super Shotgun.
- Netherite Sniper currently uses its 2D icon as a temporary fallback while its 3D artwork is being finalized.
Compatibility
- Added optional KubeJS integration.
- Added support for custom KubeJS gun registrations without requiring extra gun tag scripts.
- Improved compatibility with Guns Without Roses projectile and bullet systems.
- Updated mod metadata and dependency information.
Fixes
- Fixed various weapon animation and rendering issues.
- Fixed incorrect model resource references.
- Improved projectile ownership and callback handling.
- Improved event handling for KubeJS-created weapons.
- Fixed several HUD priority and weapon feedback issues.
Requirements
- Minecraft 1.20.1
- Forge 47+
- Guns Without Roses 1.20.1-2.5.1+
- Cloth Config 11+ on the client
Optional KubeJS Support
- KubeJS Forge 2001.6.5-build.26
- Rhino 2001.2.3-build.10
- Architectury API 9.2.14
1.2.8Релиз1.20.1 · 28 июня 2026 г.
Highlights
- Added a unified Gun Skill key. Several weapon abilities now use this key instead of crouch + right-click.
- Reworked the Hellforge Revolver:
- Rebuilt coin throwing, shooting, ricochet, and chain mechanics.
- Added coin-chain ranks, Heat, Overheat, strong Overheat rewards, and chain timeout behavior.
- Added coin-hit feedback, HUD flash, FOV punch, Overheat sounds, and heating music.
- Added many new config options for coin capacity, recharge speed, chain windows, damage multipliers, fire-rate multipliers, and more.
- Improved the Super Shotgun:
- Added Meat Hook support through the Gun Skill key.
- Improved hook speed, control, and overall handling.
- Added Meat Hook HUD, ready sound, and hook kill reward logic.
- Reworked the Obsidian Launcher:
- Now instantly fires a returning Obsidian Core.
- Added Fire, Frost, and Holy spell storage.
- Storing all three spells allows a 3-second Spell Frenzy.
- Added dedicated HUD, reload sound, and new config options.
- Expanded the Skullcrusher:
- Added new mechanics and a dedicated HUD with improved priority.
- Added idle sound.
- Added GeckoLib model, animation, and sound assets.
- Added new BOMD weapon enchantments:
- Gilded Skull: Skullcrusher bone scraps can become diamond bullets.
- Slow-Burning Fury: adjusts Skullcrusher fire-rate scaling and movement-speed bonuses.
- Wise Casting: Obsidian Launcher is more likely to cast missing stored spells.
- Coin Reserve: Hellforge Revolver maximum coins +2.
Tweaks
- Updated weapon tooltips to show the bound Gun Skill key.
- Improved Hellforge combo feel, audio, and visual feedback.
- Improved Meat Hook control and combat flow.
- Improved multiple HUD layouts, offsets, scaling, and collision handling.
- Added more client config options for HUDs and visual/audio effects.
- Expanded gun-specific enchantment librarian trade config from Cataclysm-only enchantments to all gun-specific enchantments.
- Added GeckoLib as a required dependency.
Fixes
- Fixed several HUD priority and layout issues.
- Fixed outdated weapon descriptions after moving abilities to the Gun Skill key.
- Fixed Obsidian Launcher tooltip/mechanic mismatches from the old charge-based behavior.
1.2.6-fixРелиз1.20.1 · 12 июня 2026 г.
- Fixed a crash when launching the game without Cataclysm installed.
- Cataclysm integration is now properly treated as optional.
- Fixed several optional-mod compatibility edge cases where Cataclysm-related logic could be loaded too early.
- Improved compatibility handling for Tidal Pistol, Remnant Fangshot, Cursium Sniper, Harbinger Raycaster, and related bullet effects.
- Improved cross-mod safety for Meet Your Fight, Bosses of Mass Destruction, Ice and Fire, and Cataclysm combinations.
- No gameplay balance changes in this fix version.
1.2.5Релиз1.20.1 · 28 мая 2026 г.
Added
- Added and expanded several Cataclysm crossover weapon mechanics:
Ceraunus Burst: water, storm, and lightning elemental shots, three-shot element combos, dedicated HUD, and new assets.Harbinger Raycaster: redstone battery bullets, overload system, death laser, homing missiles, and overload HUD.Tidal Pistol: reworked into a tidal energy weapon with orbs, mines, portals, rifts, and water/rain empowerment.Remnant Fangshot: expanded gunblade, rage, awakening, stomp, and sandstorm charge mechanics.Cursium Sniper: added rage, full-rage phantom halberd summon, and follow-up triple shot.Ignitium Gatling: added blue fire empowerment.
- Added
Copper BulletandRedstone Battery Bullet; redstone bullets emit a short redstone pulse on block impact. - Added exclusive Cataclysm weapon enchantments:
- Elemental Resonance, Abyssal Charge, Cursium Drain, Blue Flame Brink, Remnant Fervor, and Overload Calibration.
- Added new advancements and triggers:
- Obtain Ceraunus Burst, Harbinger Raycaster, and Remnant Fangshot.
- Hit a water-soaked target with lightning.
- Kill during Harbinger overload.
- Hit with Remnant sandstorm charge.
- Kill an Enderman with a tidal portal beam.
- Added recipes, Leviathan loot table support, new bullet models, item textures, and GUI textures.
- Added client HUD toggles, offset settings, and HUD collision layout handling.
Changed
- Rebalanced
Cursium Sniper. - Buffed
Hellforge. - Tuned default values and configuration options for Ceraunus Burst, Tidal Pistol, Remnant Fangshot, Harbinger Raycaster, and related weapons.
Destiny Sevennow benefits from player Luck, improving Double, Triple, and Jackpot odds.- Re-enabled enchantment support for the
Super Shotgun. - Expanded the config screen with more weapon mechanics, HUD settings, bullet settings, and Destiny Seven pool controls.
- Updated Cataclysm requirement to
3.15+, updated Curios, and added Sweet Charm O' Mine dependency. - Added Mixin configuration support.
Fixed
- Fixed a production crash caused by unsafe particle usage.
- Fixed mismatches between default config values and config screen values.
- Fixed or improved HUD rendering, projectile hit handling, entity registration, and localization text.
1.2.0Релиз1.20.1 · 15 мая 2026 г.
Guns Without Roses Expansions 1.2.0
Changes since 1.1.2.
Highlights
- Added a full Meet Your Fight integration pass with three new themed weapons:
- Mirecaller Shotgun
- Duskfall Eclipse Blaster
- Destiny Seven
- Added weapon-specific advancements, recipes, models, tooltips, and config entries for the new MYF weapons.
- Updated the required Guns Without Roses dependency to
1.20.1-2.5.1+. - Added optional Meet Your Fight metadata with support for
1.20.1-1.6.0+.
New Weapons
Mirecaller Shotgun
- Added a Swampjaw-themed shotgun.
- Fires regular GWR shotgun ammunition while tossing a Mirecaller Swamp Mine on each shot.
- Every third mine readies a short-lived mine burst.
- The empowered shot deploys mines in an X pattern around the player and gains extra damage and knockback.
- Uses MYF Swampjaw-inspired sounds.
- Added configurable mine explosion power.
- Added GWR shotgun tag support.
- Added recipe using a Netherite Shotgun and Swampjaw-themed GWR/MYF materials.
Duskfall Eclipse Blaster
- Added a Rosalyne-themed burst gun upgraded from Bellringer-style weapon progression.
- Fires six-shot burst rounds with low base power and configurable piercing.
- Maintains player-owned Dusk Rose Spirits while held.
- Dusk Rose Spirits follow the player, can be damaged, use Rose Spirit-style visuals and attacks, and attribute their damage to the owning player.
- Each active spirit grants configurable damage reduction and a Duskfall Eclipse-only gun damage bonus.
- Added configurable spirit count, summon interval, health, armor, attack damage, attack cooldown, warning time, targeting range, and target memory.
- Added a custom Dusk Rose projectile so spirit damage now respects the GWRE config instead of MYF Rosalyne's fixed projectile damage.
- Added friendly-fire prevention for the owner and same-owner spirits.
- Added GWR burst gun tag support.
- Changed firing sound to match Void Spike.
- Added recipe using a Netherite Gatling path.
Destiny Seven
- Added a Dame Fortuna-themed lottery sniper upgraded from Cocktail Shotgun progression.
- Uses iron, golden, and diamond bullets as lottery tickets.
- Supports Bust, Double, Triple, and Jackpot outcomes.
- Jackpot fires seven projectiles by default and can trigger a dedicated challenge advancement.
- Added pity scaling for non-jackpot shots.
- Added configurable odds, projectile counts, pity scaling, and weighted bullet pools.
- Reward pools can include multiple GWRE bullet types and a rare Obsidian Core projectile when available.
- Added recipe with triple Fortune's Favor slots for the
777jackpot theme.
Advancements
- Added obtain advancements:
Minefield Mosh Pit- obtain the Mirecaller Shotgun.Welcome to the Rose Parade- obtain the Duskfall Eclipse Blaster.Place Your Bet- obtain Destiny Seven.
- Added challenge advancements:
This Mine Is Mine- kill 3 targets with one Mirecaller mine explosion.It's a Stand Attack!- have a Dusk Rose Spirit solo kill a full-health target.Never Tell Me the Odds- kill 2 targets with one Destiny Seven jackpot.
Config
- Added Mirecaller Shotgun config:
- base gun stats
- mine explosion power
- Added Duskfall Eclipse Blaster config:
- base gun stats
- burst size and burst delay
- pierce count and pierce damage falloff
- max Dusk Rose Spirits
- spirit summon interval
- spirit persistence after unequipping
- damage bonus per spirit
- damage reduction per spirit
- spirit targeting range
- spirit attack cooldown
- spirit warning time
- spirit attack damage
- spirit max health
- spirit armor
- last target memory duration
- Added Destiny Seven config:
- odds for iron, golden, and diamond ticket bullets
- shot counts for each outcome
- pity jackpot scaling
- Obsidian Core base damage
- weighted bust and reward projectile pools
- Added Cloth Config entries and translations for the new settings.
Localization And Assets
- Added English and Simplified Chinese names, tooltips, advancement text, and config labels for the new MYF content.
- Added item models and textures for:
- Mirecaller Shotgun
- Duskfall Eclipse Blaster
- Destiny Seven
- Added entity translation keys for:
- Dusk Rose Spirit
- Mirecaller Swamp Mine
Compatibility
- Required:
- Minecraft
1.20.1 - Forge
47+ - Guns Without Roses
1.20.1-2.5.1+ - Cloth Config
11+on client
- Minecraft
- Optional:
- Meet Your Fight
1.20.1-1.6.0+ - Bosses of Mass Destruction
- Cataclysm
- Ice and Fire
- Alex's Caves
- Meet Your Fight
1.1.2Релиз1.20.1 · 6 декабря 2025 г.
Achievement System
Fixed RIP AND TEAR achievement not triggering when completing all required achievements with compatibility mods installed Added login check as a fallback mechanism to ensure the achievement triggers even if the advancement event is missed Fixed recursive check issue that could prevent RIP AND TEAR from being properly awarded Corrected ghost_sniper.json advancement condition where the modid was incorrectly set to Ice and Fire instead of Cataclysm Crash Fixes
Fixed crash when Cataclysm mod is not installed ( NoClassDefFoundError: Flame_Jet_Entity ) Replaced direct class imports with reflection-based approach for Cataclysm entity references Added proper mod loading checks before attempting to interact with Cataclysm-specific entities Improved error handling in ChickenBurnedByFlameJetTrigger to prevent game crashes 🔧 Technical Improvements Code Quality
Implemented safe mod compatibility patterns using string-based class name checking Added reflection-based method invocation for cross-mod functionality Removed unnecessary debug logging statements Improved null safety checks throughout the advancement system Compatibility
Enhanced support for mixed mod configurations (Vanilla + any combination of Cataclysm/BOMD/Ice and Fire) Achievements now properly detect which mods are loaded and adjust requirements accordingly Better handling of mod integration without hard dependencies 📋 Notes The RIP AND TEAR achievement now correctly requires completion of ALL achievements from installed compatible mods When playing with only Vanilla content, only the 6 base achievements are required When Cataclysm is installed, all 6 Cataclysm achievements must be completed When BOMD is installed, all 8 BOMD achievements must be completed When Ice and Fire is installed, the Dragons Bane achievement must be completed
1.1.0Релиз1.20.1 · 29 августа 2025 г.
NEW COMPAT WITH BOMD
- Four new weapon
- Two new type of gun
ADVANCEMENT
- Add 10+ advancement
- Add the way to get super shotgun
FIX BUG
- Nehterite Gatling default delay was 1
- Silver bullets can be made using silver ingots with silver tag
1.0.6Релиз1.20.1 · 24 июня 2025 г.
Fix recipes:
- Lava Power Bullet
- Silver Bullet;
Add Item:
- Maws of Gluttony
- Super Shotgun(Only creative mode)
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