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Mineforgian

Guns Without Roses : Expansions

A expansion for Guns Without Roses

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Подписчики
6
Обновлён
12 июля 2026 г.
Лицензия
MIT

Опубликован 13 марта 2025 г.

Guns+ Expansion: Cross-mod Arsenal:

Vanilla GunsWithoutRoses

Netherite Tier:  

  • Netherite shotgun
  • Nehterite sniper
  • Netherite gatling
  • Unique Ammo:     -Slime (Bounce)      -Netherite (Reusable)     -etc.

Ice and Fire Integration:

Dragonsteel Weapons  

  • 3 Types: Shotgun/Sniper/Gatling  
  • Elements:  
    • Fire: Ignition + Anti-Ice Dragon
    • Ice: Freeze + Anti-Fire Dragon
    • Lightning: Lightning-bolt
  • Ammo: Elemental-tipped bullets

 

Cataclysm Integration:

Weapon Series:  

  • Cursium Sniper: Auto-tracking 
  • Ignitium Gatling: Health-steal 
  • Lavapower Shotgun: Flame-Jet
  • Special Ammo: Cursed cores/Incendiary cores

Universal Features:

  • Full configs (Damage/Fire rate/Reload)

 

Requirements:

  • Guns Without Roses ≥2.10
  • Ice and Fire ≥2.1.13  (Optional)  
  • Cataclysm ≥2.3.1 (Optional)

 

Ченджлог

1.2.9Релиз1.20.1 · 12 июля 2026 г.

Guns Without Roses Expansions 1.29

New Features

  • Added initial KubeJS support for creating custom guns.
  • Added KubeJS builders for:
    • Guns
    • Shotguns
    • Gatling guns
    • Sniper rifles
  • Added configurable KubeJS gun parameters, including damage, fire delay, projectile speed, projectiles per shot, knockback, pierce count, and ammunition preservation chance.
  • Added KubeJS projectile conversion support.
  • Added server-side KubeJS gun skills with item-based cooldowns.
  • Added KubeJS callbacks for:
    • Gun firing
    • Entity hits
    • Headshots
    • Gun skill usage
  • Added new firing and hit event contexts for KubeJS integrations.

Weapons and Mechanics

  • Added new 3D models, animations, and textures for:
    • Netherite Shotgun
    • Cursium Ballista
    • Super Shotgun
    • Obsidian Launcher
    • Destiny Seven
    • Hellforge Revolver
    • Skullcrusher Pulverizer
  • Improved Super Shotgun shooting feel and feedback.
  • Added and refined the Super Shotgun Meat Hook system.
  • Added additional Super Shotgun hit effects and gameplay mechanics.
  • Improved Hellforge Revolver coin and combo mechanics.
  • Added Hellforge Revolver rotational coin animations.
  • Added new Skullcrusher Pulverizer mechanics, HUD support, sounds, and visual effects.
  • Added new Obsidian Launcher spell interactions and projectile behavior.
  • Added Destiny Seven lottery effects, sounds, animations, and reward mechanics.

Visual and Resource Updates

  • Updated weapon models, animations, textures, icons, and sound effects.
  • Fixed several model and animation resource paths.
  • Fixed GeoModel resource references for the Netherite Shotgun and Super Shotgun.
  • Netherite Sniper currently uses its 2D icon as a temporary fallback while its 3D artwork is being finalized.

Compatibility

  • Added optional KubeJS integration.
  • Added support for custom KubeJS gun registrations without requiring extra gun tag scripts.
  • Improved compatibility with Guns Without Roses projectile and bullet systems.
  • Updated mod metadata and dependency information.

Fixes

  • Fixed various weapon animation and rendering issues.
  • Fixed incorrect model resource references.
  • Improved projectile ownership and callback handling.
  • Improved event handling for KubeJS-created weapons.
  • Fixed several HUD priority and weapon feedback issues.

Requirements

  • Minecraft 1.20.1
  • Forge 47+
  • Guns Without Roses 1.20.1-2.5.1+
  • Cloth Config 11+ on the client

Optional KubeJS Support

  • KubeJS Forge 2001.6.5-build.26
  • Rhino 2001.2.3-build.10
  • Architectury API 9.2.14
1.2.8Релиз1.20.1 · 28 июня 2026 г.

Highlights

  • Added a unified Gun Skill key. Several weapon abilities now use this key instead of crouch + right-click.
  • Reworked the Hellforge Revolver:
    • Rebuilt coin throwing, shooting, ricochet, and chain mechanics.
    • Added coin-chain ranks, Heat, Overheat, strong Overheat rewards, and chain timeout behavior.
    • Added coin-hit feedback, HUD flash, FOV punch, Overheat sounds, and heating music.
    • Added many new config options for coin capacity, recharge speed, chain windows, damage multipliers, fire-rate multipliers, and more.
  • Improved the Super Shotgun:
    • Added Meat Hook support through the Gun Skill key.
    • Improved hook speed, control, and overall handling.
    • Added Meat Hook HUD, ready sound, and hook kill reward logic.
  • Reworked the Obsidian Launcher:
    • Now instantly fires a returning Obsidian Core.
    • Added Fire, Frost, and Holy spell storage.
    • Storing all three spells allows a 3-second Spell Frenzy.
    • Added dedicated HUD, reload sound, and new config options.
  • Expanded the Skullcrusher:
    • Added new mechanics and a dedicated HUD with improved priority.
    • Added idle sound.
    • Added GeckoLib model, animation, and sound assets.
  • Added new BOMD weapon enchantments:
    • Gilded Skull: Skullcrusher bone scraps can become diamond bullets.
    • Slow-Burning Fury: adjusts Skullcrusher fire-rate scaling and movement-speed bonuses.
    • Wise Casting: Obsidian Launcher is more likely to cast missing stored spells.
    • Coin Reserve: Hellforge Revolver maximum coins +2.

Tweaks

  • Updated weapon tooltips to show the bound Gun Skill key.
  • Improved Hellforge combo feel, audio, and visual feedback.
  • Improved Meat Hook control and combat flow.
  • Improved multiple HUD layouts, offsets, scaling, and collision handling.
  • Added more client config options for HUDs and visual/audio effects.
  • Expanded gun-specific enchantment librarian trade config from Cataclysm-only enchantments to all gun-specific enchantments.
  • Added GeckoLib as a required dependency.

Fixes

  • Fixed several HUD priority and layout issues.
  • Fixed outdated weapon descriptions after moving abilities to the Gun Skill key.
  • Fixed Obsidian Launcher tooltip/mechanic mismatches from the old charge-based behavior.
1.2.6-fixРелиз1.20.1 · 12 июня 2026 г.
  • Fixed a crash when launching the game without Cataclysm installed.
  • Cataclysm integration is now properly treated as optional.
  • Fixed several optional-mod compatibility edge cases where Cataclysm-related logic could be loaded too early.
  • Improved compatibility handling for Tidal Pistol, Remnant Fangshot, Cursium Sniper, Harbinger Raycaster, and related bullet effects.
  • Improved cross-mod safety for Meet Your Fight, Bosses of Mass Destruction, Ice and Fire, and Cataclysm combinations.
  • No gameplay balance changes in this fix version.
1.2.5Релиз1.20.1 · 28 мая 2026 г.

Added

  • Added and expanded several Cataclysm crossover weapon mechanics:
    • Ceraunus Burst: water, storm, and lightning elemental shots, three-shot element combos, dedicated HUD, and new assets.
    • Harbinger Raycaster: redstone battery bullets, overload system, death laser, homing missiles, and overload HUD.
    • Tidal Pistol: reworked into a tidal energy weapon with orbs, mines, portals, rifts, and water/rain empowerment.
    • Remnant Fangshot: expanded gunblade, rage, awakening, stomp, and sandstorm charge mechanics.
    • Cursium Sniper: added rage, full-rage phantom halberd summon, and follow-up triple shot.
    • Ignitium Gatling: added blue fire empowerment.
  • Added Copper Bullet and Redstone Battery Bullet; redstone bullets emit a short redstone pulse on block impact.
  • Added exclusive Cataclysm weapon enchantments:
    • Elemental Resonance, Abyssal Charge, Cursium Drain, Blue Flame Brink, Remnant Fervor, and Overload Calibration.
  • Added new advancements and triggers:
    • Obtain Ceraunus Burst, Harbinger Raycaster, and Remnant Fangshot.
    • Hit a water-soaked target with lightning.
    • Kill during Harbinger overload.
    • Hit with Remnant sandstorm charge.
    • Kill an Enderman with a tidal portal beam.
  • Added recipes, Leviathan loot table support, new bullet models, item textures, and GUI textures.
  • Added client HUD toggles, offset settings, and HUD collision layout handling.

Changed

  • Rebalanced Cursium Sniper.
  • Buffed Hellforge.
  • Tuned default values and configuration options for Ceraunus Burst, Tidal Pistol, Remnant Fangshot, Harbinger Raycaster, and related weapons.
  • Destiny Seven now benefits from player Luck, improving Double, Triple, and Jackpot odds.
  • Re-enabled enchantment support for the Super Shotgun.
  • Expanded the config screen with more weapon mechanics, HUD settings, bullet settings, and Destiny Seven pool controls.
  • Updated Cataclysm requirement to 3.15+, updated Curios, and added Sweet Charm O' Mine dependency.
  • Added Mixin configuration support.

Fixed

  • Fixed a production crash caused by unsafe particle usage.
  • Fixed mismatches between default config values and config screen values.
  • Fixed or improved HUD rendering, projectile hit handling, entity registration, and localization text.
1.2.0Релиз1.20.1 · 15 мая 2026 г.

Guns Without Roses Expansions 1.2.0

Changes since 1.1.2.

Highlights

  • Added a full Meet Your Fight integration pass with three new themed weapons:
    • Mirecaller Shotgun
    • Duskfall Eclipse Blaster
    • Destiny Seven
  • Added weapon-specific advancements, recipes, models, tooltips, and config entries for the new MYF weapons.
  • Updated the required Guns Without Roses dependency to 1.20.1-2.5.1+.
  • Added optional Meet Your Fight metadata with support for 1.20.1-1.6.0+.

New Weapons

Mirecaller Shotgun

  • Added a Swampjaw-themed shotgun.
  • Fires regular GWR shotgun ammunition while tossing a Mirecaller Swamp Mine on each shot.
  • Every third mine readies a short-lived mine burst.
  • The empowered shot deploys mines in an X pattern around the player and gains extra damage and knockback.
  • Uses MYF Swampjaw-inspired sounds.
  • Added configurable mine explosion power.
  • Added GWR shotgun tag support.
  • Added recipe using a Netherite Shotgun and Swampjaw-themed GWR/MYF materials.

Duskfall Eclipse Blaster

  • Added a Rosalyne-themed burst gun upgraded from Bellringer-style weapon progression.
  • Fires six-shot burst rounds with low base power and configurable piercing.
  • Maintains player-owned Dusk Rose Spirits while held.
  • Dusk Rose Spirits follow the player, can be damaged, use Rose Spirit-style visuals and attacks, and attribute their damage to the owning player.
  • Each active spirit grants configurable damage reduction and a Duskfall Eclipse-only gun damage bonus.
  • Added configurable spirit count, summon interval, health, armor, attack damage, attack cooldown, warning time, targeting range, and target memory.
  • Added a custom Dusk Rose projectile so spirit damage now respects the GWRE config instead of MYF Rosalyne's fixed projectile damage.
  • Added friendly-fire prevention for the owner and same-owner spirits.
  • Added GWR burst gun tag support.
  • Changed firing sound to match Void Spike.
  • Added recipe using a Netherite Gatling path.

Destiny Seven

  • Added a Dame Fortuna-themed lottery sniper upgraded from Cocktail Shotgun progression.
  • Uses iron, golden, and diamond bullets as lottery tickets.
  • Supports Bust, Double, Triple, and Jackpot outcomes.
  • Jackpot fires seven projectiles by default and can trigger a dedicated challenge advancement.
  • Added pity scaling for non-jackpot shots.
  • Added configurable odds, projectile counts, pity scaling, and weighted bullet pools.
  • Reward pools can include multiple GWRE bullet types and a rare Obsidian Core projectile when available.
  • Added recipe with triple Fortune's Favor slots for the 777 jackpot theme.

Advancements

  • Added obtain advancements:
    • Minefield Mosh Pit - obtain the Mirecaller Shotgun.
    • Welcome to the Rose Parade - obtain the Duskfall Eclipse Blaster.
    • Place Your Bet - obtain Destiny Seven.
  • Added challenge advancements:
    • This Mine Is Mine - kill 3 targets with one Mirecaller mine explosion.
    • It's a Stand Attack! - have a Dusk Rose Spirit solo kill a full-health target.
    • Never Tell Me the Odds - kill 2 targets with one Destiny Seven jackpot.

Config

  • Added Mirecaller Shotgun config:
    • base gun stats
    • mine explosion power
  • Added Duskfall Eclipse Blaster config:
    • base gun stats
    • burst size and burst delay
    • pierce count and pierce damage falloff
    • max Dusk Rose Spirits
    • spirit summon interval
    • spirit persistence after unequipping
    • damage bonus per spirit
    • damage reduction per spirit
    • spirit targeting range
    • spirit attack cooldown
    • spirit warning time
    • spirit attack damage
    • spirit max health
    • spirit armor
    • last target memory duration
  • Added Destiny Seven config:
    • odds for iron, golden, and diamond ticket bullets
    • shot counts for each outcome
    • pity jackpot scaling
    • Obsidian Core base damage
    • weighted bust and reward projectile pools
  • Added Cloth Config entries and translations for the new settings.

Localization And Assets

  • Added English and Simplified Chinese names, tooltips, advancement text, and config labels for the new MYF content.
  • Added item models and textures for:
    • Mirecaller Shotgun
    • Duskfall Eclipse Blaster
    • Destiny Seven
  • Added entity translation keys for:
    • Dusk Rose Spirit
    • Mirecaller Swamp Mine

Compatibility

  • Required:
    • Minecraft 1.20.1
    • Forge 47+
    • Guns Without Roses 1.20.1-2.5.1+
    • Cloth Config 11+ on client
  • Optional:
    • Meet Your Fight 1.20.1-1.6.0+
    • Bosses of Mass Destruction
    • Cataclysm
    • Ice and Fire
    • Alex's Caves
1.1.2Релиз1.20.1 · 6 декабря 2025 г.

Achievement System

Fixed RIP AND TEAR achievement not triggering when completing all required achievements with compatibility mods installed Added login check as a fallback mechanism to ensure the achievement triggers even if the advancement event is missed Fixed recursive check issue that could prevent RIP AND TEAR from being properly awarded Corrected ghost_sniper.json advancement condition where the modid was incorrectly set to Ice and Fire instead of Cataclysm Crash Fixes

Fixed crash when Cataclysm mod is not installed ( NoClassDefFoundError: Flame_Jet_Entity ) Replaced direct class imports with reflection-based approach for Cataclysm entity references Added proper mod loading checks before attempting to interact with Cataclysm-specific entities Improved error handling in ChickenBurnedByFlameJetTrigger to prevent game crashes 🔧 Technical Improvements Code Quality

Implemented safe mod compatibility patterns using string-based class name checking Added reflection-based method invocation for cross-mod functionality Removed unnecessary debug logging statements Improved null safety checks throughout the advancement system Compatibility

Enhanced support for mixed mod configurations (Vanilla + any combination of Cataclysm/BOMD/Ice and Fire) Achievements now properly detect which mods are loaded and adjust requirements accordingly Better handling of mod integration without hard dependencies 📋 Notes The RIP AND TEAR achievement now correctly requires completion of ALL achievements from installed compatible mods When playing with only Vanilla content, only the 6 base achievements are required When Cataclysm is installed, all 6 Cataclysm achievements must be completed When BOMD is installed, all 8 BOMD achievements must be completed When Ice and Fire is installed, the Dragons Bane achievement must be completed

1.1.0Релиз1.20.1 · 29 августа 2025 г.

NEW COMPAT WITH BOMD

  • Four new weapon
  • Two new type of gun

ADVANCEMENT

  • Add 10+ advancement
  • Add the way to get super shotgun

FIX BUG

  • Nehterite Gatling default delay was 1
  • Silver bullets can be made using silver ingots with silver tag
1.0.6Релиз1.20.1 · 24 июня 2025 г.

Fix recipes:

  • Lava Power Bullet
  • Silver Bullet;

Add Item:

  • Maws of Gluttony
  • Super Shotgun(Only creative mode)

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