
Golem Dandori
Adds some golems from Minecraft Spinoffs and Mob Votes to Java Minecraft.
- Загрузки
- 39K
- Подписчики
- 194
- Обновлён
- 4 ноября 2023 г.
- Лицензия
- MIT
Опубликован 26 июля 2023 г.
Golem Dandori
Adds some golems from Minecraft spinoffs and Mob Votes to Java Minecraft.
Currently included Golems are:
- Minecraft Legends:
- Cobblestone Golem
- Plank Golem
- Mossy Golem
- Grindstone Golem
- First of Stone
- First of Oak
- First of Brick
- First of Diorite
- Minecraft Mob Vote:
- Copper Golem
- Tuff Golem
- Minecraft Education Edition:
- Agent Golem
- Minecraft Dungeons:
- Key Golem
- Minecraft Story Edition:
- Prison Golem
Small Golems:
Cobblestone Golems can be created by stacking a couple blocks of cobblestone and putting a carved pumpkin on top. These little guys will simply run up to a target and then punch them.
Plank Golems can be made with a stack of two oak planks blocks with a pumpkin put on top. These golems will shoot the arrows from its head at far away enemies.
By stacking a mossy cobblestone, a moss block, and a carved pumpkin, a Mossy Golem can be constructed. These flower-wearing golems will seek out allies that are less than full health and give them short bursts of Regeneration.
The Grindstone Golem requires putting a carved pumpkin atop a grindstone. These golems will approach enemies, then charge through them, dealing damage and knockback to any enemy they hit with the dash. You can also ride on them by right clicking on them!
The Copper Golem can be built with a couple copper blocks or cut copper blocks and a carved pumpkin on top. They function similar to how they were introduced in the Mob Vote 2021, rushing to press buttons and rusting over time.
The Tuff Golem is also built with a carved pumpkin placed on top of a pair of tuff blocks. Like in their trailer from Mob Vote 2022, these golems like to pick up and proudly display items. They also have a tendency to fall asleep.
The Agent Golem is built from a carved pumpkin put on top of a command block, so for the moment, it's strictly a "Cheats On" golem. You can access its inventory and place special command items inside it to program them to perform all sorts of things, including some actions that usually only players can do.
The Key Golem is built using a gold block and a carved pumpkin on top of it. These guys will run away from players that are not its owners, but you can pick them up by right clicking them. Also included are lock blocks that you can put Key Golems into to output a redstone signal; you can also click on the back of the lock with an item equipped to filter the names of Key Golems to accept in the lock.
The Firsts:
Each First has 500 HP and special attacks. (Previously 1000 but that seemed a little much lol)
They take a bit of effort to create as the player will need to track down their heads then place them in their matching bodies scattered throughout the world.
Craft a Chiseled Stone Head by surrounding a Lodestone with Stone blocks, then find a broken down First of Stone structure out in the world and reawaken it! It attacks with an AoE melee attack that deals massive damage and knocks back many enemies at once.
Craft a Carved Oak Head with a Lodestone and Oak Wood blocks, and place it in a First of Oak structure in the world. When it spots an enemy from far away, it can shoot arrows from a huge range that deal AoE damage around the impact point.
Craft a Sculpted Emerald Head with a Lodestone and Emerald blocks, then place it in a First of Brick structure in the world. Instead of attacking, the First of Brick will approach allies that are under attack and cast an AoE shield spell that gives all nearby allies a short burst of Absorption.
Craft a Sculpted Gold Head with a Lodestone and Gold blocks, then place it in a First of Diorite structure in the world. The First of Diorite also does not attack directly, instead summoning a small group of Diorite Pawns to attack its targets instead. I didn't really like the idea of it spawning the small golems since i felt players should make those themselves, so they have their own special Diorite Pawns based on some familiar faces...
You can alternatively obtain the First Heads from associated villagers in some villages instead of crafting them (this might become the only way at some point idk)
Banner of Courage
Use the Banner of Courage to lead your golems! Right click to call any of your nearby idle golems to follow you. Hold it a little longer to recall busy golems, too! Then lead them around! Shift right click to dismiss your followers, and they'll go about their own business there. Left click to send 1 of your selected golems to the location you're looking at. Hold it a little longer and you'll send all of your selected golems to that location together. You can cycle between the different types of golems to command with shift left click. If you don't have a specific type selected, then your commands will apply to any of your golems. You can craft a Banner of Courage using Sticks and Wool Carpets.
Enemy Golems:
Prison Golems can be found in special Pillager watchtowers with staircases leading down into a small prison. They patrol back and forth and will generally chase after any mobs they see.
Features currently planned for future updates:
- Some additional overhauls of Golems to be more respectful of their origins.
- Add some interactions between the Firsts and the villagers, similar to the Iron Golem.
- Maybe some of the other golems from other Minecraft spinoffs?
- Some refinement in how to spawn golems to make it more... interesting?
- Additional behaviors for Mob Vote golems to make them... useful... lol
- More Dandori???
Compatibility notes:
- There are mixins for Snow Golems, Iron Golems, and Carved Pumpkin Blocks, so this mod may be incompatible with other mods that affect those, too.
- There are some player mixins, but i don't think they'd cause issues probably?
While, Fabric and Forge versions are currently available, supporting Minecraft Java Edition version 1.20.1, there is currently Fabric support only up to version 0.0.11, with 0.0.12 and 0.0.13 being Forge only (on account of "oops i got tired of porting to fabric but i might still do it sometime")
Ченджлог
0.0.13-1.20.1Релиз1.20.1, 1.20.2 · 4 ноября 2023 г.
+ Added Prison Golem
+ Added Prison Golem path node block (with WIP texture lol)
+ Added (WIP) Prison structure
+ Legends Golems rebalances
- Cobblestone Golem HP from 75 -> 60
- Grindstone Golem HP from 65 -> 55
- Mossy Golem HP from 50 -> 40, increased heal windup time by 1 second
- Plank Golem HP from 35 -> 30
0.0.12-1.20.1Релиз1.20.1, 1.20.2 · 4 ноября 2023 г.
0.0.12
+ Added Key Golem
+ Added Lock Block
+ Fixed issue with the Agent Screen breaking the server version of the mod
+ Fixed issue with custom animations affecting all entities of the same type
0.0.11-1.20.1Релиз1.20.1 · 25 сентября 2023 г.
0.0.11
+ Fixed issue with Mossy Golems being attacked by Villager Iron Golems after healing a Villager. I hope lol...
+ Reduced amplifiers on Foresight Pawn's buffs from 2 to 0.
+ Added Agent Golem
- Some item interactions on the Use Item instruction might not be done yet...
- Currently available only in creative mode / with cheats, i'm not yet sure about survival integration
+ Added Dandori Staff item
- It's the Dandori Call item, except you click directly on the golems you want to follow you instead.
0.0.11-1.20.1Релиз1.20.1 · 25 сентября 2023 г.
0.0.11
+ Fixed issue with Mossy Golems being attacked by Villager Iron Golems after healing a Villager. I hope lol...
+ Reduced amplifiers on Foresight Pawn's buffs from 2 to 0.
+ Added Agent Golem
- Some item interactions on the Use Item instruction might not be done yet...
- Currently available only in creative mode / with cheats, i'm not yet sure about survival integration
+ Added Dandori Staff item
- It's the Dandori Call item, except you click directly on the golems you want to follow you instead.
0.0.10-1.20.1Релиз1.20.1 · 16 сентября 2023 г.
0.0.10
+ Rebalance changes to First of Diorite
- First of Diorite's Pawns now behave differently:
= Action Pawn: Acts the same as the Cobblestone Golem, but with 30 HP
= Knowledge Pawn: Acts the same as the Plank Golem, but with 15 HP
= Foresight Pawn: Floats around, acts similarly to the Mossy Golem, but it gives nearby Pawns random buffs, has 20 HP
+ Golems now default to patrol mode when not being led (e.g. they'll return to a position after performing other actions)
0.0.10-1.20.1Релиз1.20.1 · 16 сентября 2023 г.
0.0.10
+ Rebalance changes to First of Diorite
- First of Diorite's Pawns now behave differently:
= Action Pawn: Acts the same as the Cobblestone Golem, but with 30 HP
= Knowledge Pawn: Acts the same as the Plank Golem, but with 15 HP
= Foresight Pawn: Floats around, acts similarly to the Mossy Golem, but it gives nearby Pawns random buffs, has 20 HP
+ Golems now default to patrol mode when not being led (e.g. they'll return to a position after performing other actions)
0.0.9-1.20.1Релиз1.20.1 · 9 сентября 2023 г.
0.0.9
+ Rebalance changes to First of Stone
- extended vertical range of AoE from 2 to 4
- no longer pushable while attacking
- resistance effect added while attacking
- range to start charging attack increased from 2.3 blocks to 5.5 blocks
- reduced damage drop-off so attack will always deal at least 65% of total damage to a target (30 maximum damage)
+ Rebalance changes to First of Oak
- increase projectile speed from 2 to 4
- projectile will now pierce through up to 4 enemies
- reduced projectile damage from 10 to 7.5 (with the piercing, it felt like doing 10 to 4 enemies at once was maybe a bit much?)
- removed projectile AoE
+ Rebalance changes to First of Brick
- shield now reflects enemy arrows fired from outside
- golem will now create a shield if an enemy is nearby as well as when allies are attacked
- shield now applies 2 stacks of resistance instead of absorption
+ Rebalance changes to First of Diorite
- Diorite Pawns no longer starve without targets
- First of Diorite will now spawn only 1 pawn at a time, but with a much shorter cool down, and it can chain spawns together to go even faster
- once the First of Diorite stops spawning, it will have to cooldown a little longer before it can get down and spawn more again
- First of Diorite can have only 15 pawns active at a time
+ First of Diorite now has the flame inside its head like it's supposed to lol
+ Rebalance changes to Cobblestone Golem
- deal less knockback when attacking
+ Rebalance changes to Plank Golem
- deal less damage per arrow
- slightly reduced fire rate
+ Rebalance changes to Mossy Golem
- increased windup time for healing
+ Rebalance changes to Grindstone Golem
- now have some damage resistance while charging
- apply short slowness effect to enemies hit with charge
+ Changes to Dandori Call item
- Can now use to command followers to go to a looked at location (hopefully makes golem commands slightly less clunky)
- Followers now have two states of Dandori:
= hard dandori: will ignore all enemies until they are out of range, at which point it will switch to soft dandori
= soft dandori: will attack enemies that get too close then return to following the player
+ Added Banner of Courage (it's just a reskin of the Dandori Call item lol)
0.0.9-1.20.1Релиз1.20.1 · 9 сентября 2023 г.
0.0.9
+ Rebalance changes to First of Stone
- extended vertical range of AoE from 2 to 4
- no longer pushable while attacking
- resistance effect added while attacking
- range to start charging attack increased from 2.3 blocks to 5.5 blocks
- reduced damage drop-off so attack will always deal at least 65% of total damage to a target (30 maximum damage)
+ Rebalance changes to First of Oak
- increase projectile speed from 2 to 4
- projectile will now pierce through up to 4 enemies
- reduced projectile damage from 10 to 7.5 (with the piercing, it felt like doing 10 to 4 enemies at once was maybe a bit much?)
- removed projectile AoE
+ Rebalance changes to First of Brick
- shield now reflects enemy arrows fired from outside
- golem will now create a shield if an enemy is nearby as well as when allies are attacked
- shield now applies 2 stacks of resistance instead of absorption
+ Rebalance changes to First of Diorite
- Diorite Pawns no longer starve without targets
- First of Diorite will now spawn only 1 pawn at a time, but with a much shorter cool down, and it can chain spawns together to go even faster
- once the First of Diorite stops spawning, it will have to cooldown a little longer before it can get down and spawn more again
- First of Diorite can have only 15 pawns active at a time
+ First of Diorite now has the flame inside its head like it's supposed to lol
+ Rebalance changes to Cobblestone Golem
- deal less knockback when attacking
+ Rebalance changes to Plank Golem
- deal less damage per arrow
- slightly reduced fire rate
+ Rebalance changes to Mossy Golem
- increased windup time for healing
+ Rebalance changes to Grindstone Golem
- now have some damage resistance while charging
- apply short slowness effect to enemies hit with charge
+ Changes to Dandori Call item
- Can now use to command followers to go to a looked at location (hopefully makes golem commands slightly less clunky)
- Followers now have two states of Dandori:
= hard dandori: will ignore all enemies until they are out of range, at which point it will switch to soft dandori
= soft dandori: will attack enemies that get too close then return to following the player
+ Added Banner of Courage (it's just a reskin of the Dandori Call item lol)
Комментарии
Загружаем…