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Mineforgian

From The Caves

Adventure horror with body horror elements.

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434K
Подписчики
222
Обновлён
1 сентября 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 9 сентября 2025 г.

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0.7 coming soon...

WARNING: PHOTOSENSITIVITY

  • This mod contains flashing light effects that may cause discomfort or seizures for individuals with photosensitive epilepsy or similar sensitivities.

  • You can disable these effects at any time using the command: /fromthecaves photosensitiveMode

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From the Caves brings in the concept of a single stalking demon that changes forms and follows you throughout your journey in caves and on the surface. It can behave in a variety of ways, interacting with the world by affecting blocks and mobs in different ways. The mod has lore inspired by movies and real-life events, which is revealed as you explore some of the structures and dialogues (coming soon) the mod has to offer. The upcoming 0.7 update will introduce many body horror and adventure horror elements.

Progressing through its phase system also requires the player to take some kind of action. You have to release it, anger it, or do something to advance the entity to the next phase. There are three phases at the moment, but more are being worked for the future. The mod also introduces new mechanics such as exorcism, holy water, crosses, and more, along with new blocks and items that are very important to its functionality.

After it is released, the entity can follow you around in caves and on the surface, sometimes observing you from a distance, and other times possessing blocks or entities. It can appear in a variety of ways and take on different physical forms, which affect its behavior.

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​​ Credits:

Logotype: Alhyuumaa

Pre 0.7 Structures: Nicko_Barz

Some suggestions: Members from my Discord & moderators

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IF YOU EXPERIENCE CRASHES ON STARTUP, INSTALL GECKOLIB

Sxilverr made a PATCH for this mod (all of these errors have been fixed by me for 0.7, but you can use this until 0.7 releases): https://www.curseforge.com/minecraft/mc-mods/from-the-caves-patch

This mod does not aim to make fun of or portray any religion or belief in a negative way.

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License thingies:

You are NOT allowed to:

Modify or redistribute this mod (Except for creating ports or patches, as long as proper credit is given) Reupload this mod to any website for profit or monetization

You ARE allowed to:

Use this mod for personal gameplay Use it for modpacks / public modpacks, including monetized ones Share links to the official download page Create ports or patches for this mod, as long as proper credit is given to the mod and me

For permissions, contact me via CurseForge private messages or Discord

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Spoiler

Phases

Phase 1: Triggered when player uses the Haunted Cross in the ground cross found in Amos Mineshafts.

Phase 2: Triggers when Phase 2: Triggers when Anger value reaches 20 (50 in the upcoming version).

PHASE 3, PHASE 4 and PHASE 5 ARE BEING WORKED...

Spoiler

Ченджлог

0.7.freemodeБета1.20.1 · 1 сентября 2026 г.

From The Caves 0.7 FREEMODE changelog: (_Keep in mind that the full version (Story Mode) contains MUCH more content. This version is only intended for those who simply want a stalking entity without much progression and no lore.

I'm planning to release the Story Mode version sometime between Halloween and December 31st, although it could be delayed even further_)

QoL:

  • Added a creative tab
  • Added a title warning for photosensitive users
  • Added blockstates for the unlit torch
  • Added functions for the unlit torch such as flint and steel making them lit
  • Added cooldowns for some events
  • Added a new config menu, now the mod is much more customizable
  • Added more recipes and tweaked some of them
  • Now you can customize the entity's model and texture and some sounds
  • You can now enable a debug menu which shows and logs every event that happened during your playthough, in cases your game crashes.
  • Improvements on the models & animations of crosses
  • New item texture for the step block
  • More

Fixes:

  • Fixed possessed pigs spawning everywhere
  • Fixed and removed glitchy events
  • Fixed c2mc incompatibility
  • Fixed some problems with specific events / sub-events not happening
  • Added cooldowns to prevent anger farming and spam
  • Improved existing structures by removing / adding more blocks
  • NOW MOST SOUNDS ARE FINALLY 3D!! No more annoying possessed sounds
  • Fixed structures spawning like glitched chunks
  • Removed the audio dB detector, which was unused and affected performance.
  • Remade some procedures to fix more performance issues + errors
  • Mostly fixed problems with possessed mobs and their AI
  • Fixed some problems with phases being the same on every world you created
  • Fixed some problems with the village structure search
  • Fixed advancement sounds not playing
  • Removed the chunk-loader from the cross found on amos' mineshafts
  • Static collections are now cleaned up every time the player leaves the world
  • More

Additions:

  • Improved the way the chest in the village spawns
  • Added more/new ambience sounds for the mineshafts, the caves and the overworld
  • Some behavior changes for the Wooden and Iron crosses depending on current phase.
  • Added new particles
  • New block mimics + updated their behaviors
  • Added a Cobblestone Cross
  • Added a new spawn countdown system which can be activated through the config
  • Replaced ambient.cave with a much better ambient sound (toggleable)
  • Added particles for possessed mobs
  • Added possibilities for the light flickering when mobs are close
  • Added a heartbeat that sounds sometimes when close to the entity
  • Added 9 new structures (full version brings 34 new structures)
  • Added 1 new form for the entity
  • Remade the model for the shadow form
  • Remade the model for the spider form
  • Remade the models and textures for possessed mobs and Billy
  • Added new blocks. Some with new functions. (full version brings ~40 new blocks)
  • New title menu panorama
  • Disc XIII
  • Expanded and Improved Amos' mineshafts
  • Multiple new possessed mobs
  • Added a profession
  • Added some new events when sleeping
  • Added new events related to mobs (not possession)
  • Added new events related to water
  • Added new events related to minecarts
  • Added new events related to particles
  • Added new events related to paintings All these new events have their own sub-events. There's more than 15 new events for sure. As said before, almost every event got improved or fixed.
  • Improved AI
  • Added sound effects to some corpses
  • Improved the Restore Broken Blocks (RBB) system
  • Changed the way the possessed blocks procedures scans blocks, now they won't affect performance as much as they did in previous updates
  • Tweaked some properties from most blocks and items
  • New paintings
0.6.926Бета1.20.1 · 16 января 2026 г.
  • Fixed the mob hitting you till you die
  • I think i fixed tamed animals dissapearing
  • 1 new painting
  • probably more
0.6.925Бета1.20.1 · 13 января 2026 г.
  • 1 new event
  • 1 new structure (not finished tho, I will add more lore to it)
  • 1 new easter egg for a special plush
  • Total overhaul to the Cross Compass (now called Haunted Cross)
0.6.921Бета1.20.1 · 12 января 2026 г.
  • Fixes
0.6.918Бета1.20.1 · 12 января 2026 г.
  • Added 4 events with their own sub-events
  • Increased the singleplayer spawnrate multiplier max value
  • That's it.
0.6.915Бета1.20.1 · 9 января 2026 г.
  • Improved the cross compass model
  • Now you can set the singleplayer spawnrate even higher
  • Made some possessed mobs actually rotate their head to look at you more.
0.6.914Бета1.20.1 · 8 января 2026 г.
  • Improved the "compass" search system
0.6.913Бета1.20.1 · 8 января 2026 г.
  • Changed the "compass cross" searching system so now it might be slightly more easy. (even though its extremely easy to find the mineshaft, people can struggle to find it) (remember the structures are found in specific biomes, which will be showed in the book for later updates)

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