

This mod requires GeckoLib!
-𝕆𝕧𝕖𝕣𝕧𝕚𝕖𝕨-
Foolish is a large variety mod themed around exploration and side-quests! It adds 100+ unique fully-animated mobs, biomes, gimmicky weapons, and a new dimension, the Stellar Hollow.
While the Stellar Hollow is a large facet of the mod, there is quite a bit of content which doesn't pertain to it, including Overworld and Nether biomes, new mobs in all 3 Vanilla dimensions, and structures, mainly new dungeon-style structures to the Nether and End. There are also quite a few new mobs and items outside of the Stellar Hollow.
-𝕋𝕙𝕖 𝕊𝕥𝕖𝕝𝕝𝕒𝕣 ℍ𝕠𝕝𝕝𝕠𝕨-
This new mysterious dimension serves as a unique parallel to the Overworld. Unlike other dimensions, none of its biomes follow a particular common theme, rather some biomes seem like exaggerated versions of Overworld biomes. It is said that the Stellar Hollow was formed from the ruins of a bygone galaxy.
To start your journey into the Stellar Hollow, locate an Explorer’s Cabin, which can be found in certain forest biomes, but is more common in the Aspen Forest. Aside from various peculiar items hailing from the Stellar Hollow, you will find the Stellar Lighter. Find a Stellar Portal in the Darkleaf Woods, Dark Forest, Aspen Forest, or Jungle biomes and open it with the Stellar Lighter as you would with a Nether Portal.
The Stellar Hollow contains eight different types of gemstones hidden across its biomes, relics remaining from the galaxy it rose from. Each of these gemstones is guarded by a fearsome boss, but acquiring one allows you to craft powerful weapons with unique abilities.
-𝕊𝕥𝕖𝕝𝕝𝕒𝕣 ℍ𝕠𝕝𝕝𝕠𝕨 𝔾𝕦𝕚𝕕𝕖-
A short description and tips for each biome.
𝕊𝕒𝕔𝕚𝕝𝕚𝕥𝕖 𝔹𝕝𝕠𝕠𝕞/ℂ𝕒𝕟𝕪𝕠𝕟
Spoiler
Perhaps the most curious biome of them all, the entire Sacilite biomes are made of Sacilite, a living stone. Sacilite takes multiple forms, from "trees", to even mobs, some of which resemble animals, and Sacilians can even be eaten! Most of the Sacilite mobs in the Sacilite Bloom biome spawn in groups around large Sacilic crystals. The Sacilite Canyon, a rarer biome, is formed when a Sacilite Bloom dies out. Tremors, quadrupedal, bat-like creatures, seem to like it there, and can be tamed with a copious amount of Tremor Treats. When tamed, they make powerful battle mounts as they can unleash heavy attacks from a distance, and they can glide from high places.
𝕊𝕔𝕒𝕣𝕝𝕖𝕥 𝔽𝕚𝕖𝕝𝕕𝕤
Spoiler
As the name suggests, almost everything in this biome is a shade of red! If you find this biome, be sure to tame a Sanguine- an ostrich-like mob with a heart-shaped head- simply by riding it for a while, just like a horse. Sanguines don't require saddles to ride, jump high, don't take fall damage, and make for a trusty steed while exploring the Stellar Hollow. Or, if you're hungry, they can be killed for meat. This, however, will cause the whole pack to go into a defensive mode! The biome's other primary residents are the Scarlants. The small lower rankings are neutral at first, but if you attack one they will swarm! The higher rankings, only when protecting a top ranking, will be hostile. They can be carefully fought off without angering lower rankings. Offender, a pheromonic potion effect, will make the nearest Scarlants aggressive, so tread carefully! Occasionally, you'll also run into the Redwood, a large, owl-like predator which hunts by picking up its prey and dropping it on thr ground, and players are on the menu. However, you can pacify one for around 8 minutes by feeding it its favorite treat, a Terasch Worm from the Wasteland biome. The Redwood will become a sort of pet which you can ride! Remember to keep feeding it, though...
𝕊𝕥𝕠𝕣𝕞 𝕁𝕦𝕟𝕘𝕝𝕖
Spoiler
A direct parallel to the Overworld's jungle, the Storm Jungle has a statically-charged air. Even the Acacite boulders found around the biome produce a small amount of Redstone energy! Under the towering trees, you will find a wide array of mobs, and some of them can be tamed. The Buzzket, a small, cricket-like mob, may have a small amount of health, but it will fight back anything that attacks it by paralyzing it. It can be tamed with Lightning Reeds, but it won't follow you. Another tameable mob is the Torrent- these dragon-like mobs can be tamed with a few Storm Apples, after which they can be used as powerful flying mounts! Berserkers, extremely agile electric primates, are the Storm Jungle's aggressive inhabitants. Those who are brave enough to conquer their structures may find great rewards!
𝕎𝕒𝕤𝕥𝕖𝕝𝕒𝕟𝕕
Spoiler
This desolate biome has been left in shambles after a striking amount of radiation. Hence, there is not much life in this biome- and all the life which remains has become mutated. This biome is the only Stellar Hollow biome where you can find Radium, as well as its liquid counterpart. Liquid Radium is not to be trifled with! Coming into contact with it damages you, decays your armor, and pulls you further into the substance. Additionally, Corrodiators, noisy flying mobs made of Liquid Radium, can spawn. The Wasteland's sub-biome, the Irradiated Undergrowth, has turned into a strange forest of mutated trees and fungi.
𝕆𝕧𝕖𝕣𝕘𝕣𝕠𝕨𝕥𝕙
Spoiler
By far the Stellar Hollow's most lush biome, both in flora and fauna, the Overgrowth is a thick cluster of trees and giant flowers. The mobs here seem to have become one with the foliage, from the miniscule leaf insect-like Leafids to the gentle giants, the Amblers. One peculiar mob is the Fruitling- a small passive mob which comes in 6 different flavors, one very rare, each yielding different effects. The main mob, however, is the Florin, a rabbit-like creature which defends the Overgrowth from hostile mobs. Florins may drop their seeds if bone-mealed, allowing you to build your own Florin army.
𝕄𝕚𝕤𝕖𝕣𝕒𝕓𝕝𝕖 𝕄𝕚𝕣𝕖
Spoiler
Despite its beauty, this biome is by far the most dangerous and unwieldy biome to explore. Parts of it are submerged, swarming with terrifying Horrendons. Most of its other mobs have been exterminated by the Kappas- the rulers of the Miserable Mire. Everything in this biome will attack you on sight!
𝔸𝕤𝕙𝕖𝕟 𝕎𝕠𝕠𝕕𝕤
Spoiler
One of the most regal Stellar Hollow biomes, this biome's main characteristic is its fiery trees, which, despite their appearance, are safe. It's also home to the stunning Flickerwood tree, which were once considered sacred. The Ashen Woods' fauna are mostly neutral. Spitfires prefer to avoid players and will only attack when provoked. Branders are sought for their horns, but they will throw anyone who harasses them or gets too close. Be sure to bring a potion of Fire Resistance or two if you run into a sticky situation.
𝕊𝕒𝕟𝕕𝕤 𝕠𝕗 𝕋𝕚𝕞𝕖
Spoiler
Covered in spanning plains of multicolored sand with the occasional patches of vegetation, the Sands are time are far from desolate. Inhabited by the Turmoil, large skeletal figures dressed in tattered robes, who can bend time within a certain area around them. They are often seen with Sandsteeds, hostile, skeletal equestrian-like predators. (Semi-) friendly fauna includes the Sandfish, who can quickly burrow through sand to avoid their predators, but may attack back as a last resort.
𝕊𝕠𝕞𝕓𝕖𝕣 𝔽𝕠𝕣𝕖𝕤𝕥
Spoiler
The Somber Forest represents the complete death of the Stellar Hollow. It holds no Stellar Stone, and is only inhabited by Mourners and their deceased counterpart, the Departed.
This mod was made with MCreator. As a (beefy) MCreator mod, Foolish may have issues on larger modpacks because it is demanding and has a few compatibility issues. Please decide whether or not you will be using it before creating a world, as attempting to remove it on an existing world can cause it to corrupt because of how MCreator generated code works, I can do little to fix this right now. Sorry!
Ченджлог
1.2.2Релиз1.20.1 · 19 января 2026 г.
1.2.2- THE NETHERHAUL
CONTENT:
- Overhauled Infernal Factory structure (retextured blocks and items, remodelled all mobs)
- Overhauled Infiltrator
- New Infernal Alloy building blocks
- New Conveyor Block
- New Ultrafist weapon
- New basic config file to control mob spawning in vanilla dimensions-Stellar Hollow sky updated
- Remodelled and reworked Redwood- They lift up and drop their prey, and can be pacified temporarily using a Terasch Worm
- Added the Witherfork, a midgame Nether weapon
- Added new Scarlet Fields ore material, Coccinium, which has an armor set
- Remodelled Gouger
- Retextured Emberlight Valley blocks
- Custom biomes other than Darkleaf Woods and Aspen Forest no longer generate, tweaked generation for these biomes
- Nerfed Enderweaver - It now shoots a new web type which despawns and cannot break blocks
- Enderslate now only spawns in End Highlands
- New Russian translation
BUG FIXES:
- Attempted to remediate AoE procedure lag
- Dweller & Automatic Miner now drop any blocks they break
- Timewood bookshelves now work properly with Enchanting Tables
- Fixed Flickerlong hitbox
- Fixed Florin Seed bone meal not working
- A bunch of other small things I forgot about
1.2.1Релиз1.20.1 · 12 октября 2025 г.
1.2.1- POST-OVERHAUL PATCH
MAIN & BUG FIXES:
-Redesigned and renamed Beholder to Oculus, fixed its lag -Random block texture rotation now fully works and is out of beta! Enjoy smoother-looking terrain! -New gamerule to toggle ambient (purely cosmetic) lightning in Storm Jungle -Fixed some hidden advancements -Fixed Chrono Cactus item texture -Fixed Z-Fighting on final boss texture -Fixed weird lighting in Ashen Woods -Tagged some overworld biomes -Added vanilla boat recipes for Overhaul wood types
ITEM BALANCES:
-Buffed Florasabre -Nerfed Swamp Beast Chestplate -Nerfed Staff of Storms
MOB BALANCES:
-Timewelder buffed (tankier, adjusted attack frequencies, Weight of Time now gives negative effects while active) -Thrasher slightly buffed (tankier) -Terrorflora nerfed (destroying parts now deals more damage) -Terrorflora can no longer be pushed around -Corrodiators now lose health over time, lifespan of ~1 minute
1.2.0Релиз1.20.1 · 19 сентября 2025 г.
THE OVERHAUL UPDATE
- New Stellar Hollow biome- Sands of Time
- Redesigned most bosses and boss structures
- Reworked all boss fights
- Revamped or completely overhauled Stellar Hollow biomes
- Revamped Darkleaf Woods and Aspen Forest overworld biomes
- 20+ completely new mobs
- New Stellar Hollow minibosses & miniboss weapons
- Improved Stellar Hollow biome generation
- Revamped End Keep dungeon
- All-new Wendigo side quest & miniboss for Immortal Artillery weapon
- New drops & items for certain preexisting mobs
- New Stellar Hollow biome-specific music discs
- Remade & improved most preexisting music discs
- Replaced and reworked some Stellar Weapons
- Redesigned some preexisting mobs
- Improved final boss progression & fight
- New final boss weapons
- New achievements
- Wood overhaul- saplings & stripped wood
- 3 new wood types
- Both Stellar Portal and Explorer’s House structures are now more accessible
- New developer/debug items
- Texture improvements for some blocks/items
- LOTS of bug fixes & QoL improvements
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