
Dranergize Dragon Origin
Adds a new custom race Dranergize Dragon, FutaraDragon.
- Загрузки
- 3K
- Подписчики
- 13
- Обновлён
- 4 января 2026 г.
- Лицензия
- CC-BY-4.0
Опубликован 8 февраля 2025 г.
Dranergize Dragon Specie Origin
Add unique dragon origin that work with Figura mod allow to perform more in depth about how minecraft combat work and how Visual effect can possible be in Minecraft world
By FutaraDragon
Mod Require For Active this mod
Base Figura Model can download from here
This model can be edit can remake recolor as your version
Some compatibility issue with "Zenith" mod - sometime velocity increase too much when dash with roll dash ability
How to setup model for this origin

How to edit dragon model (safe mode)
example model result from screen shot

Advance custom model (this will be rawr for you so it require a lot of knowledge)
Original Model With Animation
Model File
And Web App To Convert Animation To Code
Animation Convert Web App

Ченджлог
1.5Бета1.21.1 · 4 января 2026 г.
** Dranergize Dragon Origin v1.5 [Update] **
- Add deep sleep sleep animation tracking for support model
- Add Tacking back item mechanic (thank you to Davwyn for this idea) -- This mechanic is toggleable with extra menu, allow anyone can grab (sneaking + right click) and push (right click with item on hand when dragon have off hand empty) item on dragon off hand
- Add Tacking back item option (default is off)
- Fix lucky emerald sound effect do not correctly on target
- Fix ability error show on log
- Adjust volume of music, turn down start music and default combat music
** Model update to 2.4 **
- Make Support for Dranergize Origin version 1.5
- Update deep sleep animation support sync with origin 1.5
** For update exist model **
- file update relate to this update is "/script/DragonMain.lua"
** Model update to 2.5 **
- Fixed heal aura in first person mode
- Fixed Dracomech in first person mode
- Fixed sound loop for hyper beam when dead
- Fixed camera do not follow when teleport
- Fixed roll dash keep active when hold sprint key when high ping server
- Fixed first person shader light not display correctly for particle effect
** For update exist model **
- file update relate to this update "/script/DragonMain.lua"
- file update relate to this update "/script/CameraUtility.lua"
- file update relate to this update "/script/SoundUltility.lua"
1.5Релиз1.20.1 · 4 января 2026 г.
** Dranergize Dragon Origin v1.5 [Update] **
- Add deep sleep sleep animation tracking for support model
- Add Tacking back item mechanic (thank you to Davwyn for this idea) -- This mechanic is toggleable with extra menu, allow anyone can grab (sneaking + right click) and push (right click with item on hand when dragon have off hand empty) item on dragon off hand
- Add Tacking back item option (default is off)
- Fix lucky emerald sound effect do not correctly on target
- Fix ability error show on log
- Adjust volume of music, turn down start music and default combat music
** Model update to 2.4 **
- Make Support for Dranergize Origin version 1.5
- Update deep sleep animation support sync with origin 1.5
** For update exist model **
- file update relate to this update is "/script/DragonMain.lua"
** Model update to 2.5 **
- Fixed heal aura in first person mode
- Fixed Dracomech in first person mode
- Fixed sound loop for hyper beam when dead
- Fixed camera do not follow when teleport
- Fixed roll dash keep active when hold sprint key when high ping server
- Fixed first person shader light not display correctly for particle effect
** For update exist model **
- file update relate to this update "/script/DragonMain.lua"
- file update relate to this update "/script/CameraUtility.lua"
- file update relate to this update "/script/SoundUltility.lua"
1.5_SVБета1.21.1 · 4 января 2026 г.
** Dranergize Dragon Origin v1.5 [Update] **
- Add deep sleep sleep animation tracking for support model
- Add Tacking back item mechanic (thank you to Davwyn for this idea) -- This mechanic is toggleable with extra menu, allow anyone can grab (sneaking + right click) and push (right click with item on hand when dragon have off hand empty) item on dragon off hand
- Add Tacking back item option (default is off)
- Fix lucky emerald sound effect do not correctly on target
- Fix ability error show on log
- Adjust volume of music, turn down start music and default combat music
** Model update to 2.4 **
- Make Support for Dranergize Origin version 1.5
- Update deep sleep animation support sync with origin 1.5
** For update exist model **
- file update relate to this update is "/script/DragonMain.lua"
** Model update to 2.5 **
- Fixed heal aura in first person mode
- Fixed Dracomech in first person mode
- Fixed sound loop for hyper beam when dead
- Fixed camera do not follow when teleport
- Fixed roll dash keep active when hold sprint key when high ping server
- Fixed first person shader light not display correctly for particle effect
** For update exist model **
- file update relate to this update "/script/DragonMain.lua"
- file update relate to this update "/script/CameraUtility.lua"
- file update relate to this update "/script/SoundUltility.lua"
1.5_SVРелиз1.20.1 · 4 января 2026 г.
** Dranergize Dragon Origin v1.5 [Update] **
- Add deep sleep sleep animation tracking for support model
- Add Tacking back item mechanic (thank you to Davwyn for this idea) -- This mechanic is toggleable with extra menu, allow anyone can grab (sneaking + right click) and push (right click with item on hand when dragon have off hand empty) item on dragon off hand
- Add Tacking back item option (default is off)
- Fix lucky emerald sound effect do not correctly on target
- Fix ability error show on log
- Adjust volume of music, turn down start music and default combat music
** Model update to 2.4 **
- Make Support for Dranergize Origin version 1.5
- Update deep sleep animation support sync with origin 1.5
** For update exist model **
- file update relate to this update is "/script/DragonMain.lua"
** Model update to 2.5 **
- Fixed heal aura in first person mode
- Fixed Dracomech in first person mode
- Fixed sound loop for hyper beam when dead
- Fixed camera do not follow when teleport
- Fixed roll dash keep active when hold sprint key when high ping server
- Fixed first person shader light not display correctly for particle effect
** For update exist model **
- file update relate to this update "/script/DragonMain.lua"
- file update relate to this update "/script/CameraUtility.lua"
- file update relate to this update "/script/SoundUltility.lua"
1.4Бета1.21.1 · 31 декабря 2025 г.
**Dranergize Dragon Origin v1.4 [Update] ** Warning this change need to switch character to human and back to this origin again so you will lost progress
- Rework entire flight mechanic into client side
- Rework flight physic hover while move and slowly fall if not move
- Change flight will deactive when stand on ground or hit the ground while flying
- Change flight active from (tap at mid air) into (sneak + jump key)
- Remove slow fall status effect from deactive flight
- Add custom physic for flight
- Rework entire roll dash mechanic into client side
- Change roll dash active from (double tap movement key) into (hold sprint key + double tap movement key)
- Adjust Reduce cooldown time for roll dash
- Remove slow fall status effect from roll dash
- Add custom physic for roll dash
- Remove slow fall status effect from sprint and jump
- Add custom physic for sprint
- Adjust prevent fall damage from some higher fall distance to health (but energy shield and back shield still take damage)
- Adjust Increase jump high from 2 blocks to 3 blocks
- Adjust Reduce beam saber claw active over time from 100 ticks to 5 ticks
- Fix climbing while walking/sprinting down into small area
Model update to 2.3
- Make Support for Dranergize Origin version 1.4
- Update sprint jump wing animation adjust to new sprint physic
- Update roll dash mechanic sync on client side
- Fix camera shake do not work correctly
For update exist model
- file update relate to this update is "/script/DragonMain.lua"
1.4Релиз1.20.1 · 31 декабря 2025 г.
**Dranergize Dragon Origin v1.4 [Update] ** Warning this change need to switch character to human and back to this origin again so you will lost progress
- Rework entire flight mechanic into client side
- Rework flight physic hover while move and slowly fall if not move
- Change flight will deactive when stand on ground or hit the ground while flying
- Change flight active from (tap at mid air) into (sneak + jump key)
- Remove slow fall status effect from deactive flight
- Add custom physic for flight
- Rework entire roll dash mechanic into client side
- Change roll dash active from (double tap movement key) into (hold sprint key + double tap movement key)
- Adjust Reduce cooldown time for roll dash
- Remove slow fall status effect from roll dash
- Add custom physic for roll dash
- Remove slow fall status effect from sprint and jump
- Add custom physic for sprint
- Adjust prevent fall damage from some higher fall distance to health (but energy shield and back shield still take damage)
- Adjust Increase jump high from 2 blocks to 3 blocks
- Adjust Reduce beam saber claw active over time from 100 ticks to 5 ticks
- Fix climbing while walking/sprinting down into small area
Model update to 2.3
- Make Support for Dranergize Origin version 1.4
- Update sprint jump wing animation adjust to new sprint physic
- Update roll dash mechanic sync on client side
- Fix camera shake do not work correctly
For update exist model
- file update relate to this update is "/script/DragonMain.lua"
1.4_SVБета1.21.1 · 31 декабря 2025 г.
**Dranergize Dragon Origin v1.4 [Update] ** Warning this change need to switch character to human and back to this origin again so you will lost progress
- Rework entire flight mechanic into client side
- Rework flight physic hover while move and slowly fall if not move
- Change flight will deactive when stand on ground or hit the ground while flying
- Change flight active from (tap at mid air) into (sneak + jump key)
- Remove slow fall status effect from deactive flight
- Add custom physic for flight
- Rework entire roll dash mechanic into client side
- Change roll dash active from (double tap movement key) into (hold sprint key + double tap movement key)
- Adjust Reduce cooldown time for roll dash
- Remove slow fall status effect from roll dash
- Add custom physic for roll dash
- Remove slow fall status effect from sprint and jump
- Add custom physic for sprint
- Adjust prevent fall damage from some higher fall distance to health (but energy shield and back shield still take damage)
- Adjust Increase jump high from 2 blocks to 3 blocks
- Adjust Reduce beam saber claw active over time from 100 ticks to 5 ticks
- Fix climbing while walking/sprinting down into small area
Model update to 2.3
- Make Support for Dranergize Origin version 1.4
- Update sprint jump wing animation adjust to new sprint physic
- Update roll dash mechanic sync on client side
- Fix camera shake do not work correctly
For update exist model
- file update relate to this update is "/script/DragonMain.lua"
1.4_SVРелиз1.20.1 · 31 декабря 2025 г.
**Dranergize Dragon Origin v1.4 [Update] ** Warning this change need to switch character to human and back to this origin again so you will lost progress
- Rework entire flight mechanic into client side
- Rework flight physic hover while move and slowly fall if not move
- Change flight will deactive when stand on ground or hit the ground while flying
- Change flight active from (tap at mid air) into (sneak + jump key)
- Remove slow fall status effect from deactive flight
- Add custom physic for flight
- Rework entire roll dash mechanic into client side
- Change roll dash active from (double tap movement key) into (hold sprint key + double tap movement key)
- Adjust Reduce cooldown time for roll dash
- Remove slow fall status effect from roll dash
- Add custom physic for roll dash
- Remove slow fall status effect from sprint and jump
- Add custom physic for sprint
- Adjust prevent fall damage from some higher fall distance to health (but energy shield and back shield still take damage)
- Adjust Increase jump high from 2 blocks to 3 blocks
- Adjust Reduce beam saber claw active over time from 100 ticks to 5 ticks
- Fix climbing while walking/sprinting down into small area
Model update to 2.3
- Make Support for Dranergize Origin version 1.4
- Update sprint jump wing animation adjust to new sprint physic
- Update roll dash mechanic sync on client side
- Fix camera shake do not work correctly
For update exist model
- file update relate to this update is "/script/DragonMain.lua"
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