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Mineforgian

DayX

This is a survival challenge mod where you can customize many properties.The difficulty of the game will increase with the increase of danger level/time, and you can decide the specific reinforcement values of the monsters.

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340
Подписчики
2
Обновлён
1 июля 2026 г.
Лицензия
MIT

Опубликован 8 апреля 2026 г.

中文介绍

Diexv自定义启示录 - 末日生存挑战模组

欢迎来到末日世界!这是一个动态难度的生存挑战模组,随着时间推移,怪物会变得越来越强大。你能够生存多久?

🎮 核心玩法

手动激活机制

  • 每个存档独立控制,使用 /diexv_game true 开启游戏
  • 开启后所有功能立即生效,HUD显示危险等级和倒计时
  • 随时可用 /diexv_game false 暂停游戏

危险等级系统

  • 基于真实游戏时间的动态难度系统
  • 默认每20分钟危险等级提升1级(可配置)
  • 怪物属性随等级线性增长:生命值、攻击力、速度、护甲
  • 玩家死亡会降低危险等级作为惩罚

怪物强化特性

  • 全天候生成:怪物无视昼夜循环,白天也能生成
  • 群体出现:怪物生成数量倍增至5倍
  • 闪电苦力怕:33.3%概率自然生成为闪电苦力怕
  • 亡灵不燃烧:僵尸、骷髅等亡灵生物白天不会燃烧
  • 智能追踪:128格超远追踪距离,主动搜索玩家
  • 穿墙能力:高等级时可绕过障碍物追踪

苦力怕特殊改造

  • 移动速度提升至2倍

  • 爆炸伤害降低至50%(平衡性调整)

  • 遇到障碍物自动爆炸

  • 闪电化后威力更恐怖

  • ⚙️ 高度可配置

所有参数均可在配置文件中调整:

  • 危险等级升级时间间隔
  • 怪物各项属性成长百分比
  • 胜利条件(目标危险等级)
  • HUD显示位置和颜色
  • 死亡惩罚等级数
  • 苦力怕各项参数

🏆 胜利条件

达到配置的危险等级(默认100级)即可获得胜利!游戏状态会自动重置,你可以选择继续挑战更高难度。

💡 使用提示

  1. 新建存档后,阅读聊天框中的欢迎消息
  2. 准备好装备和基地后,执行 /diexv_game true 开始挑战
  3. 注意观察HUD上的危险等级和倒计时
  4. 合理规划资源,怪物会越来越强!
  5. 死亡会降级,谨慎行动

English Introduction

Diexv Custom Apocalypse - Doomsday Survival Challenge Mod

Welcome to the apocalypse! This is a dynamic difficulty survival challenge mod where monsters become increasingly powerful over time. How long can you survive?

🎮 Core Gameplay

Manual Activation System

  • Independent control per save file using /diexv_game true to start
  • All features activate immediately with HUD displaying danger level and countdown
  • Pause anytime with /diexv_game false

Danger Level System

  • Dynamic difficulty based on real gameplay time
  • Default: Danger level increases every 20 minutes (configurable)
  • Monster attributes scale linearly with level: Health, Damage, Speed, Armor
  • Player death reduces danger level as penalty

Monster Enhancement Features

  • All-Weather Spawning: Monsters spawn regardless of day/night cycle
  • Group Appearance: Monster spawn rate increased to 5x
  • Lightning Creepers: 33.3% chance to naturally spawn as charged creepers
  • Undead Immunity: Zombies, skeletons, and other undead don't burn in daylight
  • Smart Tracking: 128-block ultra-long tracking range with active player search
  • Wall-Climbing: Can bypass obstacles at higher danger levels

Special Creeper Modifications

  • Movement speed doubled (2x)
  • Explosion damage reduced to 50% (balance adjustment)
  • Auto-detonation when encountering obstacles
  • Even more terrifying when lightning-charged

⚙️ Highly Configurable

All parameters adjustable in configuration files:

  • Danger level upgrade time interval
  • Monster attribute growth percentages
  • Victory conditions (target danger level)
  • HUD display position and colors
  • Death penalty level reduction
  • Creeper-specific parameters

🏆 Victory Conditions

Reach the configured danger level (default: 100) to achieve victory! Game state automatically resets, allowing you to continue challenging even higher difficulties.

💡 Usage Tips

  1. After creating a new world, read the welcome message in chat
  2. Prepare your equipment and base, then execute /diexv_game true to begin
  3. Monitor the danger level and countdown on your HUD
  4. Plan resources carefully - monsters will get stronger!
  5. Death causes level reduction, so act cautiously

Ченджлог

1.4.0Релиз1.20.1 · 1 июля 2026 г.

修复配置文件部分功能无法保存的BUG

进行大量服务端性能优化

加入无尽尸潮模式

Fix the BUG where some functions of the configuration file cannot be saved

Conduct extensive server performance optimization

Join the Endless Zombie Horde Mode

1.3.5Бета1.20.1 · 7 мая 2026 г.

修复大量双端同步的bug,例如商店GUI点击发包,钱币HUD数据发包

添加空袭特殊事件,添加随机事件模式:在加入随机事件的事件列表随机抽取事件

添加tacz的枪械增伤配置

Fixed numerous bugs related to dual-end synchronization, such as GUI packet sending upon store clicks and HUD currency data packet transmission

Add the special event of air raids and introduce the random event mode: randomly select events from the event list that includes random events

Add TACZ's firearm damage boost configuration

1.3.4Бета1.20.1 · 4 мая 2026 г.

商店联动TACZ及其枪包

修复一些bug

1.3.3Бета1.20.1 · 1 мая 2026 г.

修复钱币显示HUD不读取客户端数据的BUG

Fixed the BUG where the currency display HUD fails to read client data

1.3.2Бета1.20.1 · 29 апреля 2026 г.

1.修复登陆时的危险等级双端同步处理bug

2.修复空投箱为空的bug

3.修复商店中的药水不可使用的bug

  1. Fix the bug of dual end synchronous handling of danger levels during login

  2. Fix the bug where the airdrop box is empty

  3. Fix the bug where the potion in the store cannot be used

1.3.1Бета1.20.1 · 29 апреля 2026 г.

/diexv_shop打开商店

修复商店购买的物品会消失的BUG,修复钱币在多人游戏中的处理逻辑

优化/diexv_level resync,让它能正确同步HUD危险等级的显示

优化钱币获取对BOSS类怪物的判断,可自定义白名单

Input /diexv_shop to open the shop

Fixed the bug where purchased items from the shop would disappear, and corrected the currency handling logic in multiplayer games

Optimize /diexv_level resync to ensure it correctly synchronizes the display of HUD danger levels

Optimize coin acquisition for judging boss type monsters, customizable whitelist

1.3.0Бета1.20.1 · 28 апреля 2026 г.

新增商店与交易系统,可以赚钱买东西

Add a new store and trading system that can earn money to buy things

1.2.6Бета1.20.1 · 28 апреля 2026 г.

修复两种死亡惩罚模式的危险等级HDU显示BUG

Fixed the danger level HDU display bug for two death penalty modes

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