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Mineforgian

[CS] SCP

We intend on this mod covering all of your SCP related needs to Secure. Contain. and Protect. Anomalies, and unusual phenomon!

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Обновлён
16 марта 2026 г.
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All-Rights-Reserved

Опубликован 7 марта 2026 г.

[CS] SCP

Welcome to [CS] SCP, our mod aims to bring decorations and anomalies from the SCP lore into Minecraft!

We have several plans and intentions for the future, including many more anomalies, more containment procedures, hybrids, and more usages for existing anomalies in terms of utility & combat.

https://youtu.be/AjIJT-7ZHno

Acknowledge that currently this mod is the equivalent to a BETA

STUFF IS SUBJECT TO CHANGE, PLEASE JOIN OUR DISCORD TO GIVE SUGGESTIONS AND BUG REPORTS.

Quite a lot of our content is currently gated behind 2 structures, & SCP-914 | SCP-049. The structures spawn in Deserts, & Cold biomes. SCP-049's Hut spawns in swamps.

Fragments of SCP-914 can be located within said structures!

We have plans to expand our survival aspect, as you may notice some SCPs are currently unobtainable (Primarily the Entities), we plan on quickly solving this after a few quick updates, its just we were very excited to release our work.

Ченджлог

1.1.4.2Релиз1.20.1 · 16 марта 2026 г.

[CS] SCP 1.1.4.2

  • Water Spewers now water farmland, its scuffed since we don't have a mixin setup for it, but it is watered, and is consistent enough to theoretically work 80% of the time
1.1.4.0Релиз1.20.1 · 16 марта 2026 г.

[CS] SCP 1.1.4.0

  • Added a ton of new building blocks to toy around with, roughly 200 if I had to guess no modelled blocks however, just full cubes
  • Large Shutter Door
  • Internal tweaks to the Bulkhead/Containment door logic to be moved to an abstract
  • Recipe tweaks since some 914 related recipes were written incorrectly
1.1.3.2Релиз1.20.1 · 12 марта 2026 г.

[CS] SCP 1.1.3.2

  • Tuned SCP-1048's ItemPickupGoal so the little fella should pick stuff up now
  • Added a guard in the onClientTick which should prevent a crash, though with little info on what causes the crash we've done all we could for now
1.1.3.1Релиз1.20.1 · 12 марта 2026 г.

[CS] SCP 1.1.3.1

  • Fixed SCP-330's odds of dropping the new candies being near zero, if not directly zero.
1.1.3.0Релиз1.20.1 · 12 марта 2026 г.

[CS] SCP 1.1.3.0

-Added Channels to the Keycard Scanner & Button so they can interface with the network system, if they are on a network which gets locked down they'll automatically depower after a few seconds

  • New Candies from SCP-330
  • Misc Items like Medkits
  • Added SCP-939, SCP-1048, SCP-131, SCP-008, SCP-420-J
  • Overhauled SCP-173's AI, and added his pooping mechanic inwhich he'll spawn new -B's after awhile (it takes 15 layers of his waste to form)
1.1.1.1Релиз1.20.1 · 8 марта 2026 г.

[CS] SCP 1.1.1.1

With all of our mods (Minus cs fnaf since it didn't need the change yet since it doesn't implement [CS] Foundation We've changed our versioning scheme to remove the -1.20.1, instead we will be maintaining a 1., which increments every MC version we update towards.

  • Fixed 914 not conducting it's recipes
  • Added some additional visuals to taking damage with 1033-RU
  • Added SCP-096, his polaroid can be found in our existing structures as a semi-rare drop from the display case (The suspicious polaroid is safe, when you right-click it, that is when it becomes dangerous because it turns into an actual developed Photo)
  • Added in the quality of life additions to the creative menu so you can pull Keycard Scanners/Buttons in either pulse or toggle mode directly.

the .1 also fixes the fact that the 096 packet was improperly sending stuff on the wrong dist, causing a crash

We will continue developing the mod, its just too many things were broken to hold off a release for longer

1.1.1.0Релиз1.20.1 · 8 марта 2026 г.

[CS] SCP 1.1.1.0

With all of our mods (Minus cs fnaf since it didn't need the change yet since it doesn't implement [CS] Foundation We've changed our versioning scheme to remove the -1.20.1, instead we will be maintaining a 1., which increments every MC version we update towards.

  • Fixed 914 not conducting it's recipes
  • Added some additional visuals to taking damage with 1033-RU
  • Added SCP-096, his polaroid can be found in our existing structures as a semi-rare drop from the display case (The suspicious polaroid is safe, when you right-click it, that is when it becomes dangerous because it turns into an actual developed Photo)
  • Added in the quality of life additions to the creative menu so you can pull Keycard Scanners/Buttons in either pulse or toggle mode directly.

We will continue developing the mod, its just too many things were broken to hold off a release for longer

1.0.0-1.20.1Релиз1.20.1 · 7 марта 2026 г.

[CS] SCP]

Initial Mod Version, consider it a late beta, there may be bugs. This project was started on Feb 14th, 2026.

For those who may be curious

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