
Create Picky Wheels
Makes Create's Waterwheels and Windmills have requirements [biome, space, position].
- Загрузки
- 53K
- Подписчики
- 59
- Обновлён
- 8 апреля 2026 г.
- Лицензия
- MIT
Опубликован 18 декабря 2023 г.
Create Picky Waterwheels modifies Create's Waterwheels default behavior. It makes it so they work similarly to Hose Pulleys, where the wheels require to be in contact with a large body of water, but in addition to that, they also require to be inside a River Biome to function. Otherwise, there is no power generation. This change is applied to both small and large waterwheels.
The mod also modifies Create's Windmill default behavior. It makes it so they check the surrounding area to see if there is enough open space for "air to circulate." It also checks the biome of placement, and by default only allows the Windmills to work inside the Overworld.
This mod adds no new blocks.
For the warning tooltips, like shown below for that windmill, use Create's Google.
Configuration is available for the threshold like for the Hose Pulley in Create. For the biome requirements, it can be tweaked via a biome tag.
This project was designed to work in tandem with Crete Low-Heated [plus, the intent is to pair it with capacity nerfed windmills and waterwheels].
Compat notes:
- TFC: set waterwheelsSourceRequiresFlow to true, and rivers will turn the wheel correctly.
- FlowingFluids: set waterwheelsAcceptsFlowing to true, and wheels will consider non-full water blocks. Change waterwheelsMinimumShallowness, if you want even shallower water to be included. For this to actually work, you must first set water_wheel_requirements in the config of flowing fluids mod to FLOW, so that this mod does the biome check and all instead of FF.
- By default, for structures that use wheels, waterwheelsPickyOnPlacement is set to true, so that requirements are only for player placed wheels.


Центр версий
22 версийЧенджлог
1.21.1-6.0.9-6Релиз1.21.1 · 8 апреля 2026 г.
Compat stuff
- Flowing fluids, added waterwheelsAcceptsFlowing, set it to true for it to work with that mod.
- TFC, fixed the wheel not updated correctly when needed, making the bigger one have the wrong capacity and rpm. Also likely fixed the capacity increasing overtime.
1.20.1-6.0.8-6Релиз1.20.1 · 8 апреля 2026 г.
Compat stuff
- Flowing fluids, added waterwheelsAcceptsFlowing, set it to true for it to work with that mod.
- TFC, fixed the wheel not updated correctly when needed, making the bigger one have the wrong capacity and rpm. Also likely fixed the capacity increasing overtime.
1.21.1-6.0.9-5Релиз1.21.1 · 24 марта 2026 г.
- change the empty space check slightly to make it less clunky. allows to disable this part now if wanted, as to keep only the two other checks.
1.20.1-6.0.8-5Релиз1.20.1 · 24 марта 2026 г.
- change the empty space check slightly to make it less clunky. allows to disable this part now if wanted, as to keep only the two other checks.
1.21.1-6.0.9-4Релиз1.21.1 · 11 января 2026 г.
another config renamed, sorry.
changed the tooltip a bit, maybe it is more clear? idk
1.20.1-6.0.8-4Релиз1.20.1 · 11 января 2026 г.
another config renamed, sorry.
changed the tooltip a bit, maybe it is more clear? idk
1.21.1-6.0.9-2Релиз1.21.1 · 9 января 2026 г.
- porquenolosdos update
For those updating: warning warning, config changes! So, I recommend deleting it and regenerating, then applying any changes again. Or whatever else.
enables create's default behavior but at a high penalty. optimal conditions is now buffed.
changed configs around a bit, adding new stuff in. change of default values. just more clean and clear.
you can now boost/penalty RPM and STRESS separately, so any slightly buffed wheel doesn't turn too fast.
revamped the goggles tooltips, more clarity and a few touches. show optimal conditions due to having enough water around.
1.20.1-6.0.8-2Релиз1.20.1 · 9 января 2026 г.
- porquenolosdos update
For those updating: warning warning, config changes! So, I recommend deleting it and regenerating, then applying any changes again. Or whatever else.
enables create's default behavior but at a high penalty. optimal conditions is now buffed.
changed configs around a bit, adding new stuff in. change of default values. just more clean and clear.
you can now boost/penalty RPM and STRESS separately, so any slightly buffed wheel doesn't turn too fast.
revamped the goggles tooltips, more clarity and a few touches. show optimal conditions due to having enough water around.
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