
Chunky Extension
Ce (Chunky-extend) A small extension for Chunky, auto start and stop Chunky if players are online or offline.
- Загрузки
- 41K
- Подписчики
- 58
- Обновлён
- 13 июня 2026 г.
- Лицензия
- MIT
Опубликован 10 июня 2023 г.
Chunky Extended
Pregenerate your world without ever lagging your players.
Chunky Extended is a lightweight, server-side companion for the popular Chunky pregenerator. It automatically pauses Chunky while players are online and continues it once the server is empty, so all that heavy chunk generation only happens when nobody is around to feel it. Add an optional time scheduler and you get full control over exactly when pregeneration runs.
No more choosing between a fully pregenerated world and a smooth experience for your players — Chunky Extended gives you both.
Features
- Player-aware auto-pause / continue — Chunky runs only while the server is empty. The moment someone joins, it pauses; when the last player leaves, it resumes.
- Time scheduler — set rules like "continue at 03:00, pause at 08:00, Mon–Fri" so pregeneration runs overnight. Rules are per-day, with a configurable timezone.
- In-game menu — manage everything from a clean GUI, no commands to memorize (see below).
- Commands too — full control via
/chunky-extendif you prefer the console. - Drives Chunky directly — uses Chunky's own
pause/continue, so it stays compatible with however you've configured Chunky. - Multi-loader — one mod for Fabric, Forge, and NeoForge on Minecraft 26.1.2.
How to open the menu
Type the client command:
/cemenu
This opens the Chunky Extended control panel, where you can:
- Toggle the mod on/off and the auto-pause / auto-continue behaviour.
- Add and remove schedule rules using simple Hour / Minute sliders and Mon–Sun day toggles — no typing times by hand, so there's nothing to get wrong.
- See the current status and settings at a glance.
Who can edit: server operators (gamemaster / permission level 2) and the singleplayer host can make changes. Everyone else can open the menu in read-only mode.
The menu syncs live with the server, so what you see is always the server's real state — handy on multiplayer where the settings live server-side.
Commands
Everything in the menu is also available through the /chunky-extend command tree:
/chunky-extend enable # turn auto pause/continue on
/chunky-extend disable # turn it off
/chunky-extend status # show current status
/chunky-extend settings # view settings (e.g. timezone)
/chunky-extend schedule # add / list / remove scheduled rules
Requirements
Chunky Extended needs two dependencies installed alongside it:
- Chunky — the pregenerator it controls.
- CodxLib — a small shared library used by my mods (powers the menu, networking, and update checks). It's listed under Dependencies, so most launchers install it automatically.
Install all three (Chunky Extended + Chunky + CodxLib) on the server. The /cemenu GUI is client-side, but the mod itself does its work server-side.
Short description
Server-side automation for the Chunky pregenerator: auto-pause while players are online, auto-continue when the server is empty, plus a scheduler and an in-game menu. Fabric / Forge / NeoForge.
Ченджлог
4.1.0Релиз26.1, 26.1.1, 26.1.2 · 13 июня 2026 г.
New in-game menu
No more memorising commands — run /cemenu to open a clean settings screen and
manage everything with clicks:
- Toggles for the mod, auto-pause on join, auto-continue on leave, the scheduler, and skip-while-players-online.
- A timezone picker you cycle through (no typing).
- The full schedule editor: see your rules, Remove any of them, and add new ones with Hour/Minute sliders, a pause/continue switch, and Mon–Sun day buttons (plus All / None) — so a rule can never be entered wrong.
The menu lives on the client and talks to the server in the background, so your
settings always stay in sync. Editing requires operator permissions; everyone else
sees it read-only. The existing /chunky-extend commands still work exactly as before.
Now powered by CodxLib
Chunky Extended now uses CodxLib, a small companion library shared across my mods.
Its update checking now runs through CodxLib, so you get a console notice on server
start and a heads-up for operators when they join — and the /chunkyextend update
command works just like before.
New required dependency
Chunky Extended now needs CodxLib installed alongside it. It's listed under Dependencies, so most launchers will install it for you automatically.
Everything else works exactly as before, and your settings carry over.
4.1.0Релиз26.1, 26.1.1, 26.1.2 · 13 июня 2026 г.
New in-game menu
No more memorising commands — run /cemenu to open a clean settings screen and
manage everything with clicks:
- Toggles for the mod, auto-pause on join, auto-continue on leave, the scheduler, and skip-while-players-online.
- A timezone picker you cycle through (no typing).
- The full schedule editor: see your rules, Remove any of them, and add new ones with Hour/Minute sliders, a pause/continue switch, and Mon–Sun day buttons (plus All / None) — so a rule can never be entered wrong.
The menu lives on the client and talks to the server in the background, so your
settings always stay in sync. Editing requires operator permissions; everyone else
sees it read-only. The existing /chunky-extend commands still work exactly as before.
Now powered by CodxLib
Chunky Extended now uses CodxLib, a small companion library shared across my mods.
Its update checking now runs through CodxLib, so you get a console notice on server
start and a heads-up for operators when they join — and the /chunkyextend update
command works just like before.
New required dependency
Chunky Extended now needs CodxLib installed alongside it. It's listed under Dependencies, so most launchers will install it for you automatically.
Everything else works exactly as before, and your settings carry over.
4.1.0Релиз26.1, 26.1.1, 26.1.2 · 13 июня 2026 г.
New in-game menu
No more memorising commands — run /cemenu to open a clean settings screen and
manage everything with clicks:
- Toggles for the mod, auto-pause on join, auto-continue on leave, the scheduler, and skip-while-players-online.
- A timezone picker you cycle through (no typing).
- The full schedule editor: see your rules, Remove any of them, and add new ones with Hour/Minute sliders, a pause/continue switch, and Mon–Sun day buttons (plus All / None) — so a rule can never be entered wrong.
The menu lives on the client and talks to the server in the background, so your
settings always stay in sync. Editing requires operator permissions; everyone else
sees it read-only. The existing /chunky-extend commands still work exactly as before.
Now powered by CodxLib
Chunky Extended now uses CodxLib, a small companion library shared across my mods.
Its update checking now runs through CodxLib, so you get a console notice on server
start and a heads-up for operators when they join — and the /chunkyextend update
command works just like before.
New required dependency
Chunky Extended now needs CodxLib installed alongside it. It's listed under Dependencies, so most launchers will install it for you automatically.
Everything else works exactly as before, and your settings carry over.
4.0.0Релиз26.1, 26.1.1, 26.1.2 · 28 апреля 2026 г.
Now supporting Fabric, Forge, Neoforge and Quilt. Added more functions!
4.0.0Релиз26.1, 26.1.1, 26.1.2 · 28 апреля 2026 г.
Now supporting Fabric, Forge, Neoforge and Quilt. Added more functions!
4.0.0Релиз26.1, 26.1.1, 26.1.2 · 28 апреля 2026 г.
Now supporting Fabric, Forge, Neoforge and Quilt. Added more functions!
3.0.0Релиз1.21.8, 1.21.9, 1.21.10 · 4 декабря 2025 г.
Extended support for all versions 1.21 and later
2.1.1Релиз1.21 · 13 июля 2024 г.
Release for 1.21
Took a while but the release for 1.21 is here.
Git
Released previous versions on git too in a new structure, if you're intrested go ahead and check it out :)
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